Searched defs:uniformMatrix4fv (Results 1 - 3 of 3) sorted by relevance
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 771 void GLContext::uniformMatrix4fv (deInt32 location, deInt32 count, deInt32 transpose, const float *value) function in class:sglr::GLContext
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/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/ |
H A D | MockWebGraphicsContext3D.h | 217 virtual void uniformMatrix4fv(WGC3Dint location, WGC3Dsizei count, WGC3Dboolean transpose, const WGC3Dfloat* value) { } function in class:blink::MockWebGraphicsContext3D
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
H A D | WebGLRenderingContextBase.cpp | 4071 void WebGLRenderingContextBase::uniformMatrix4fv(const WebGLUniformLocation* location, GLboolean transpose, Float32Array* v) function in class:blink::__anon11092::WebGLRenderingContextBase 4073 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv", location, transpose, v, 16)) 4075 webContext()->uniformMatrix4fv(location->location(), v->length() >> 4, transpose, v->data()); 4078 void WebGLRenderingContextBase::uniformMatrix4fv(const WebGLUniformLocation* location, GLboolean transpose, GLfloat* v, GLsizei size) function in class:blink::__anon11092::WebGLRenderingContextBase 4080 if (isContextLost() || !validateUniformMatrixParameters("uniformMatrix4fv", location, transpose, v, size, 16)) 4082 webContext()->uniformMatrix4fv(location->location(), size >> 4, transpose, v);
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