Searched defs:unix_socket_name (Results 1 - 2 of 2) sorted by relevance

/external/lldb/tools/darwin-debug/
H A Ddarwin-debug.cpp187 std::string unix_socket_name; local
248 unix_socket_name.assign (optarg);
271 if (show_usage || argc <= 0 || unix_socket_name.empty())
290 ::strncpy(saddr_un.sun_path, unix_socket_name.c_str(), sizeof(saddr_un.sun_path) - 1);
/external/lldb/tools/debugserver/source/
H A Ddebugserver.cpp638 const char *unix_socket_name = (const char *)baton; local
640 if (unix_socket_name && unix_socket_name[0])
653 ::strncpy(saddr_un.sun_path, unix_socket_name, sizeof(saddr_un.sun_path) - 1);
688 StartListening (RNBRemote *remote, const char *listen_host, int listen_port, const char *unix_socket_name) argument
694 if (remote->Comm().Listen(listen_host, listen_port, PortWasBoundCallback, unix_socket_name) != rnb_success)
841 std::string unix_socket_name; // If we need to handshake with our parent process, an option will be passed down that specifies a unix socket name to use local
1082 unix_socket_name.assign (optarg);
1301 if (!StartListening (remote, listen_host.c_str(), listen_port, unix_socket_name.c_str()))
1414 if (!StartListening (remote, listen_host.c_str(), listen_port, unix_socket_name
[all...]

Completed in 86 milliseconds