Searched defs:update_rect (Results 1 - 6 of 6) sorted by relevance

/external/chromium_org/cc/test/
H A Dtiled_layer_test_common.h115 gfx::RectF update_rect() { return update_rect_; } function in class:cc::FakeTiledLayer
H A Dtest_web_graphics_context_3d.h371 gfx::Rect update_rect() const { return update_rect_; } function in class:cc::TestWebGraphicsContext3D
/external/chromium_org/ui/platform_window/win/
H A Dwin_window.cc156 RECT update_rect = {0}; local
157 if (GetUpdateRect(hwnd(), &update_rect, FALSE))
158 damage_rect = gfx::Rect(update_rect);
/external/chromium_org/cc/layers/
H A Dtiled_layer.cc55 update_rect = gfx::Rect();
62 // will be valid for this frame. dirty_rect is copied into update_rect so we
66 update_rect = dirty_rect;
71 gfx::Rect update_rect; member in class:cc::UpdatableTile
336 gfx::Rect update_rect; local
339 &update_rect, &paint_rect, left, top, right, bottom, ignore_occlusions);
346 update_rect, paint_rect, left, top, right, bottom, queue, occlusion);
411 void TiledLayer::MarkTilesForUpdate(gfx::Rect* update_rect, argument
429 update_rect->Union(tile->dirty_rect);
455 void TiledLayer::UpdateTileTextures(const gfx::Rect& update_rect, argument
[all...]
H A Dlayer_impl.cc596 // update_rect here. The LayerImpl's update_rect needs to accumulate (i.e.
598 update_rect_.Union(layer->update_rect());
1039 void LayerImpl::SetUpdateRect(const gfx::RectF& update_rect) { argument
1040 update_rect_ = update_rect;
H A Dlayer_impl.h471 void SetUpdateRect(const gfx::RectF& update_rect);
473 const gfx::RectF& update_rect() const { return update_rect_; } function in class:cc::LayerImpl

Completed in 106 milliseconds