/external/chromium_org/gpu/command_buffer/tests/ |
H A D | gl_virtual_contexts_unittest.cc | 279 GLuint vao; local 280 glGenVertexArraysOES(1, &vao); 281 glBindVertexArrayOES(vao);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeVertexArrayApiTests.cpp | 153 GLuint vao = 0; local 155 ctx.glGenVertexArrays(1, &vao); 156 ctx.glBindVertexArray(vao); 164 ctx.glDeleteVertexArrays(1, &vao); 197 GLuint vao = 0; local 199 ctx.glGenVertexArrays(1, &vao); 200 ctx.glBindVertexArray(vao); 208 ctx.glDeleteVertexArrays(1, &vao);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fLifetimeTests.cpp | 72 void draw (GLuint vao, GLfloat scale, bool tf, Surface* dst); 73 void setPos (GLuint buffer, GLuint vao); 126 void ScaleProgram::draw (GLuint vao, GLfloat scale, bool tf, Surface* dst) argument 129 de::Random rnd (vao); 136 gl.bindVertexArray(vao); 155 void ScaleProgram::setPos (GLuint buffer, GLuint vao) argument 160 gl.bindVertexArray(vao); 264 void BufferVAOAttacher::attach (GLuint buffer, GLuint vao) argument 266 m_program.setPos(buffer, vao); 268 << "// Set the `pos` attribute in VAO " << vao << " t 300 drawContainer(GLuint vao, Surface& dst) argument [all...] |
H A D | es3fVertexArrayObjectTests.cpp | 127 VertexArrayState vao; member in struct:deqp::gles3::Functional::__anon20152::Spec 244 m_vaoProgram = createProgram(m_spec.vao); 254 if (m_spec.useDrawElements && (m_spec.vao.elementArrayBuffer == 0 || m_spec.state.elementArrayBuffer == 0)) 600 GLuint vao = 0; local 602 GLU_CHECK_CALL(glGenVertexArrays(1, &vao)); 603 GLU_CHECK_CALL(glBindVertexArray(vao)); 604 setState(m_spec.vao); 609 GLU_CHECK_CALL(glBindVertexArray(vao)); 611 makeDrawCall(m_spec.vao); 613 setState(m_spec.vao); 1177 GLuint vao = 0; local [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | validationES.cpp | 1470 const VertexArray *vao = state.getVertexArray(); local 1473 const VertexAttribute &attrib = vao->getVertexAttribute(attributeIndex); 1570 const VertexArray *vao = state.getVertexArray(); local 1573 const VertexAttribute &attrib = vao->getVertexAttribute(attributeIndex); 1634 const gl::VertexArray *vao = state.getVertexArray(); local 1635 const gl::Buffer *elementArrayBuffer = vao->getElementArrayBuffer();
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H A D | Context.cpp | 1733 VertexArray *vao = mState.getVertexArray(); local 1736 Error error = mRenderer->applyIndexBuffer(indices, vao->getElementArrayBuffer(), count, mode, type, &indexInfo); 1743 error = mRenderer->applyVertexBuffer(programBinary, vao->getVertexAttributes(), 1767 mRenderer->drawElements(mode, count, type, indices, vao->getElementArrayBuffer(), indexInfo, instances);
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H A D | libGLESv2.cpp | 5743 gl::VertexArray *vao = context->getVertexArray(array); local 5745 if (!vao) 5830 gl::VertexArray *vao = context->getVertexArray(array); local 5832 return (vao != NULL ? GL_TRUE : GL_FALSE);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrGLContext.cpp | 101 deUint32 vao = *i; local 102 gl.deleteVertexArrays(1, &vao);
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/external/chromium_org/gpu/command_buffer/service/ |
H A D | gles2_cmd_decoder.cc | 10027 VertexAttribManager* vao = local 10029 if (vao && !vao->IsDeleted()) { 10030 if (state_.vertex_attrib_manager.get() == vao) { 10039 VertexAttribManager* vao = NULL; local 10041 vao = GetVertexAttribManager(client_id); 10042 if (!vao) { 10053 vao = state_.default_vertex_attrib_manager.get(); 10057 if (state_.vertex_attrib_manager.get() != vao) { 10058 state_.vertex_attrib_manager = vao; 10083 const VertexAttribManager* vao = local [all...] |