/external/chromium_org/cc/output/ |
H A D | program_binding.cc | 30 const std::string& vertex_shader, 33 vertex_shader_id_ = LoadShader(context, GL_VERTEX_SHADER, vertex_shader); 100 unsigned vertex_shader, 106 context->AttachShader(program_object, vertex_shader); 29 Init(GLES2Interface* context, const std::string& vertex_shader, const std::string& fragment_shader) argument 99 CreateShaderProgram(GLES2Interface* context, unsigned vertex_shader, unsigned fragment_shader) argument
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H A D | program_binding.h | 28 const std::string& vertex_shader, 41 unsigned vertex_shader, 91 const VertexShader& vertex_shader() const { return vertex_shader_; } function in class:cc::ProgramBinding
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/external/chromium_org/gpu/command_buffer/tests/ |
H A D | gl_bind_uniform_location_unittest.cc | 60 GLuint vertex_shader = GLTestHelper::LoadShader( local 71 glAttachShader(program, vertex_shader); 155 GLuint vertex_shader = GLTestHelper::LoadShader( local 169 glAttachShader(program, vertex_shader);
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H A D | gl_readback_unittest.cc | 180 GLuint vertex_shader = CompileShader(GL_VERTEX_SHADER, vs_source); local 181 ASSERT_NE(vertex_shader, GLuint(0)); 194 glAttachShader(program, vertex_shader); 195 glDeleteShader(vertex_shader);
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H A D | gl_test_utils.cc | 57 GLuint vertex_shader, GLuint fragment_shader) { 60 glAttachShader(program, vertex_shader); 82 GLuint vertex_shader = LoadShader( local 86 if (!vertex_shader || !fragment_shader) { 89 return SetupProgram(vertex_shader, fragment_shader); 56 SetupProgram( GLuint vertex_shader, GLuint fragment_shader) argument
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/external/chromium_org/gpu/tools/compositor_model_bench/ |
H A D | render_tree.h | 162 ShaderID vertex_shader() { function in class:CCNode
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/external/chromium_org/media/tools/player_x11/ |
H A D | gl_video_renderer.cc | 177 GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER); local 180 glShaderSource(vertex_shader, 1, &vs_source, &vs_size); 181 glCompileShader(vertex_shader); 183 glGetShaderiv(vertex_shader, GL_COMPILE_STATUS, &result); 187 glGetShaderInfoLog(vertex_shader, kErrorSize - 1, &len, log); 191 glAttachShader(program, vertex_shader); 192 glDeleteShader(vertex_shader);
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/external/chromium_org/gpu/command_buffer/service/ |
H A D | gles2_cmd_copy_texture_chromium.cc | 400 GLuint* vertex_shader = &vertex_shaders_[vertex_shader_id]; local 401 if (!*vertex_shader) { 402 *vertex_shader = glCreateShader(GL_VERTEX_SHADER); 403 CompileShader(*vertex_shader, vertex_shader_source[vertex_shader_id]); 405 glAttachShader(info->program, *vertex_shader);
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H A D | program_manager_unittest.cc | 222 Shader* vertex_shader = shader_manager_.CreateShader( local 228 ASSERT_TRUE(vertex_shader != NULL); 230 TestHelper::SetShaderStates(gl_.get(), vertex_shader, true); 237 program_->AttachShader(&shader_manager_, vertex_shader); 1563 Shader* vertex_shader, 1567 vertex_shader, 1583 Shader* vertex_shader, 1587 vertex_shader, 1606 Shader* vertex_shader, 1611 vertex_shader, 1561 SetExpectationsForProgramCached( Program* program, Shader* vertex_shader, Shader* fragment_shader) argument 1581 SetExpectationsForNotCachingProgram( Program* program, Shader* vertex_shader, Shader* fragment_shader) argument 1603 SetExpectationsForProgramLoad( GLuint service_program_id, Program* program, Shader* vertex_shader, Shader* fragment_shader, ProgramCache::ProgramLoadResult result) argument [all...] |
/external/chromium_org/content/common/gpu/client/ |
H A D | gl_helper_scaling.cc | 840 GLuint vertex_shader = local 842 if (vertex_shader == 0) 845 gl_->AttachShader(program_, vertex_shader); 846 gl_->DeleteShader(vertex_shader);
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/external/chromium_org/mojo/examples/sample_app/ |
H A D | spinning_cube.cc | 119 GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, local 121 if (!vertex_shader) 127 glDeleteShader(vertex_shader); 132 glAttachShader(program_object, vertex_shader); 137 glDeleteShader(vertex_shader);
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/external/chromium_org/ppapi/examples/compositor/ |
H A D | spinning_cube.cc | 103 GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, local 105 if (!vertex_shader) 111 glDeleteShader(vertex_shader); 116 glAttachShader(program_object, vertex_shader); 121 glDeleteShader(vertex_shader);
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/external/chromium_org/ppapi/examples/gles2_spinning_cube/ |
H A D | spinning_cube.cc | 119 GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, local 121 if (!vertex_shader) 127 glDeleteShader(vertex_shader); 132 glAttachShader(program_object, vertex_shader); 137 glDeleteShader(vertex_shader);
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/external/chromium_org/third_party/mesa/src/src/glsl/ |
H A D | glsl_parser_extras.h | 38 vertex_shader, enumerator in enum:_mesa_glsl_parser_targets
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/external/mesa3d/src/glsl/ |
H A D | glsl_parser_extras.h | 38 vertex_shader, enumerator in enum:_mesa_glsl_parser_targets
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/external/chromium_org/content/shell/renderer/test_runner/ |
H A D | test_plugin.cc | 550 unsigned vertex_shader = LoadShader(GL_VERTEX_SHADER, vertex_source); local 553 if (vertex_shader && fragment_shader && program) { 554 context_->attachShader(program, vertex_shader); 565 if (vertex_shader) 566 context_->deleteShader(vertex_shader);
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/external/chromium_org/native_client_sdk/src/examples/api/video_decode/ |
H A D | video_decode.cc | 116 Shader CreateProgram(const char* vertex_shader, const char* fragment_shader); 657 Shader MyInstance::CreateProgram(const char* vertex_shader, argument 664 shader.program, GL_VERTEX_SHADER, vertex_shader, strlen(vertex_shader));
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/external/chromium_org/ppapi/examples/video_decode/ |
H A D | video_decode.cc | 117 Shader CreateProgram(const char* vertex_shader, const char* fragment_shader); 658 Shader MyInstance::CreateProgram(const char* vertex_shader, argument 665 shader.program, GL_VERTEX_SHADER, vertex_shader, strlen(vertex_shader));
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H A D | video_decode_dev.cc | 140 Shader CreateProgram(const char* vertex_shader, 633 Shader VideoDecodeDemoInstance::CreateProgram(const char* vertex_shader, argument 639 CreateShader(shader.program, GL_VERTEX_SHADER, vertex_shader, 640 strlen(vertex_shader));
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/cso_cache/ |
H A D | cso_context.c | 108 void *vertex_shader, *vertex_shader_saved; member in struct:cso_context 591 if (ctx->vertex_shader != handle) { 592 ctx->vertex_shader = handle; 600 if (handle == ctx->vertex_shader) { 603 ctx->vertex_shader = NULL; 611 ctx->vertex_shader_saved = ctx->vertex_shader; 616 if (ctx->vertex_shader_saved != ctx->vertex_shader) { 618 ctx->vertex_shader = ctx->vertex_shader_saved;
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 238 struct draw_vertex_shader *vertex_shader; member in struct:draw_context::__anon13711 239 uint num_vs_outputs; /**< convenience, from vertex_shader */
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/external/mesa3d/src/gallium/auxiliary/cso_cache/ |
H A D | cso_context.c | 108 void *vertex_shader, *vertex_shader_saved; member in struct:cso_context 591 if (ctx->vertex_shader != handle) { 592 ctx->vertex_shader = handle; 600 if (handle == ctx->vertex_shader) { 603 ctx->vertex_shader = NULL; 611 ctx->vertex_shader_saved = ctx->vertex_shader; 616 if (ctx->vertex_shader_saved != ctx->vertex_shader) { 618 ctx->vertex_shader = ctx->vertex_shader_saved;
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/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_private.h | 238 struct draw_vertex_shader *vertex_shader; member in struct:draw_context::__anon27122 239 uint num_vs_outputs; /**< convenience, from vertex_shader */
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