Searched defs:vertex_shader (Results 1 - 23 of 23) sorted by relevance

/external/chromium_org/cc/output/
H A Dprogram_binding.cc30 const std::string& vertex_shader,
33 vertex_shader_id_ = LoadShader(context, GL_VERTEX_SHADER, vertex_shader);
100 unsigned vertex_shader,
106 context->AttachShader(program_object, vertex_shader);
29 Init(GLES2Interface* context, const std::string& vertex_shader, const std::string& fragment_shader) argument
99 CreateShaderProgram(GLES2Interface* context, unsigned vertex_shader, unsigned fragment_shader) argument
H A Dprogram_binding.h28 const std::string& vertex_shader,
41 unsigned vertex_shader,
91 const VertexShader& vertex_shader() const { return vertex_shader_; } function in class:cc::ProgramBinding
/external/chromium_org/gpu/command_buffer/tests/
H A Dgl_bind_uniform_location_unittest.cc60 GLuint vertex_shader = GLTestHelper::LoadShader( local
71 glAttachShader(program, vertex_shader);
155 GLuint vertex_shader = GLTestHelper::LoadShader( local
169 glAttachShader(program, vertex_shader);
H A Dgl_readback_unittest.cc180 GLuint vertex_shader = CompileShader(GL_VERTEX_SHADER, vs_source); local
181 ASSERT_NE(vertex_shader, GLuint(0));
194 glAttachShader(program, vertex_shader);
195 glDeleteShader(vertex_shader);
H A Dgl_test_utils.cc57 GLuint vertex_shader, GLuint fragment_shader) {
60 glAttachShader(program, vertex_shader);
82 GLuint vertex_shader = LoadShader( local
86 if (!vertex_shader || !fragment_shader) {
89 return SetupProgram(vertex_shader, fragment_shader);
56 SetupProgram( GLuint vertex_shader, GLuint fragment_shader) argument
/external/chromium_org/gpu/tools/compositor_model_bench/
H A Drender_tree.h162 ShaderID vertex_shader() { function in class:CCNode
/external/chromium_org/media/tools/player_x11/
H A Dgl_video_renderer.cc177 GLuint vertex_shader = glCreateShader(GL_VERTEX_SHADER); local
180 glShaderSource(vertex_shader, 1, &vs_source, &vs_size);
181 glCompileShader(vertex_shader);
183 glGetShaderiv(vertex_shader, GL_COMPILE_STATUS, &result);
187 glGetShaderInfoLog(vertex_shader, kErrorSize - 1, &len, log);
191 glAttachShader(program, vertex_shader);
192 glDeleteShader(vertex_shader);
/external/chromium_org/gpu/command_buffer/service/
H A Dgles2_cmd_copy_texture_chromium.cc400 GLuint* vertex_shader = &vertex_shaders_[vertex_shader_id]; local
401 if (!*vertex_shader) {
402 *vertex_shader = glCreateShader(GL_VERTEX_SHADER);
403 CompileShader(*vertex_shader, vertex_shader_source[vertex_shader_id]);
405 glAttachShader(info->program, *vertex_shader);
H A Dprogram_manager_unittest.cc222 Shader* vertex_shader = shader_manager_.CreateShader( local
228 ASSERT_TRUE(vertex_shader != NULL);
230 TestHelper::SetShaderStates(gl_.get(), vertex_shader, true);
237 program_->AttachShader(&shader_manager_, vertex_shader);
1563 Shader* vertex_shader,
1567 vertex_shader,
1583 Shader* vertex_shader,
1587 vertex_shader,
1606 Shader* vertex_shader,
1611 vertex_shader,
1561 SetExpectationsForProgramCached( Program* program, Shader* vertex_shader, Shader* fragment_shader) argument
1581 SetExpectationsForNotCachingProgram( Program* program, Shader* vertex_shader, Shader* fragment_shader) argument
1603 SetExpectationsForProgramLoad( GLuint service_program_id, Program* program, Shader* vertex_shader, Shader* fragment_shader, ProgramCache::ProgramLoadResult result) argument
[all...]
/external/chromium_org/content/common/gpu/client/
H A Dgl_helper_scaling.cc840 GLuint vertex_shader = local
842 if (vertex_shader == 0)
845 gl_->AttachShader(program_, vertex_shader);
846 gl_->DeleteShader(vertex_shader);
/external/chromium_org/mojo/examples/sample_app/
H A Dspinning_cube.cc119 GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, local
121 if (!vertex_shader)
127 glDeleteShader(vertex_shader);
132 glAttachShader(program_object, vertex_shader);
137 glDeleteShader(vertex_shader);
/external/chromium_org/ppapi/examples/compositor/
H A Dspinning_cube.cc103 GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, local
105 if (!vertex_shader)
111 glDeleteShader(vertex_shader);
116 glAttachShader(program_object, vertex_shader);
121 glDeleteShader(vertex_shader);
/external/chromium_org/ppapi/examples/gles2_spinning_cube/
H A Dspinning_cube.cc119 GLuint vertex_shader = LoadShader(GL_VERTEX_SHADER, local
121 if (!vertex_shader)
127 glDeleteShader(vertex_shader);
132 glAttachShader(program_object, vertex_shader);
137 glDeleteShader(vertex_shader);
/external/chromium_org/third_party/mesa/src/src/glsl/
H A Dglsl_parser_extras.h38 vertex_shader, enumerator in enum:_mesa_glsl_parser_targets
/external/mesa3d/src/glsl/
H A Dglsl_parser_extras.h38 vertex_shader, enumerator in enum:_mesa_glsl_parser_targets
/external/chromium_org/content/shell/renderer/test_runner/
H A Dtest_plugin.cc550 unsigned vertex_shader = LoadShader(GL_VERTEX_SHADER, vertex_source); local
553 if (vertex_shader && fragment_shader && program) {
554 context_->attachShader(program, vertex_shader);
565 if (vertex_shader)
566 context_->deleteShader(vertex_shader);
/external/chromium_org/native_client_sdk/src/examples/api/video_decode/
H A Dvideo_decode.cc116 Shader CreateProgram(const char* vertex_shader, const char* fragment_shader);
657 Shader MyInstance::CreateProgram(const char* vertex_shader, argument
664 shader.program, GL_VERTEX_SHADER, vertex_shader, strlen(vertex_shader));
/external/chromium_org/ppapi/examples/video_decode/
H A Dvideo_decode.cc117 Shader CreateProgram(const char* vertex_shader, const char* fragment_shader);
658 Shader MyInstance::CreateProgram(const char* vertex_shader, argument
665 shader.program, GL_VERTEX_SHADER, vertex_shader, strlen(vertex_shader));
H A Dvideo_decode_dev.cc140 Shader CreateProgram(const char* vertex_shader,
633 Shader VideoDecodeDemoInstance::CreateProgram(const char* vertex_shader, argument
639 CreateShader(shader.program, GL_VERTEX_SHADER, vertex_shader,
640 strlen(vertex_shader));
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c108 void *vertex_shader, *vertex_shader_saved; member in struct:cso_context
591 if (ctx->vertex_shader != handle) {
592 ctx->vertex_shader = handle;
600 if (handle == ctx->vertex_shader) {
603 ctx->vertex_shader = NULL;
611 ctx->vertex_shader_saved = ctx->vertex_shader;
616 if (ctx->vertex_shader_saved != ctx->vertex_shader) {
618 ctx->vertex_shader = ctx->vertex_shader_saved;
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
H A Ddraw_private.h238 struct draw_vertex_shader *vertex_shader; member in struct:draw_context::__anon13711
239 uint num_vs_outputs; /**< convenience, from vertex_shader */
/external/mesa3d/src/gallium/auxiliary/cso_cache/
H A Dcso_context.c108 void *vertex_shader, *vertex_shader_saved; member in struct:cso_context
591 if (ctx->vertex_shader != handle) {
592 ctx->vertex_shader = handle;
600 if (handle == ctx->vertex_shader) {
603 ctx->vertex_shader = NULL;
611 ctx->vertex_shader_saved = ctx->vertex_shader;
616 if (ctx->vertex_shader_saved != ctx->vertex_shader) {
618 ctx->vertex_shader = ctx->vertex_shader_saved;
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_private.h238 struct draw_vertex_shader *vertex_shader; member in struct:draw_context::__anon27122
239 uint num_vs_outputs; /**< convenience, from vertex_shader */

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