/external/chromium_org/third_party/mesa/src/src/mesa/math/ |
H A D | m_eval.c | 122 * for max(uorder,vorder) points is needed in the 128 GLuint dim, GLuint uorder, GLuint vorder) 130 GLfloat *cp = cn + uorder * vorder * dim; 131 GLuint i, uinc = vorder * dim; 133 if (vorder > uorder) { 139 for (j = 0; j < vorder; j++) { 162 _math_horner_bezier_curve(cp, out, v, dim, vorder); 165 _math_horner_bezier_curve(cn, out, v, dim, vorder); 167 else { /* vorder <= uorder */ 169 if (vorder > 127 _math_horner_bezier_surf(GLfloat * cn, GLfloat * out, GLfloat u, GLfloat v, GLuint dim, GLuint uorder, GLuint vorder) argument 204 _math_de_casteljau_surf(GLfloat * cn, GLfloat * out, GLfloat * du, GLfloat * dv, GLfloat u, GLfloat v, GLuint dim, GLuint uorder, GLuint vorder) argument [all...] |
/external/mesa3d/src/mesa/math/ |
H A D | m_eval.c | 113 * for max(uorder,vorder) points is needed in the 119 GLuint dim, GLuint uorder, GLuint vorder) 121 GLfloat *cp = cn + uorder * vorder * dim; 122 GLuint i, uinc = vorder * dim; 124 if (vorder > uorder) { 130 for (j = 0; j < vorder; j++) { 153 _math_horner_bezier_curve(cp, out, v, dim, vorder); 156 _math_horner_bezier_curve(cn, out, v, dim, vorder); 158 else { /* vorder <= uorder */ 160 if (vorder > 118 _math_horner_bezier_surf(GLfloat * cn, GLfloat * out, GLfloat u, GLfloat v, GLuint dim, GLuint uorder, GLuint vorder) argument 195 _math_de_casteljau_surf(GLfloat * cn, GLfloat * out, GLfloat * du, GLfloat * dv, GLfloat u, GLfloat v, GLuint dim, GLuint uorder, GLuint vorder) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | eval.c | 269 GLint vstride, GLint vorder, 282 /* max(uorder, vorder) additional points are used in */ 283 /* horner evaluation and uorder*vorder additional */ 285 dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder; 286 hsize = (uorder > vorder ? uorder : vorder)*size; 289 buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat)); 291 buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat)); 294 uinc = ustride - vorder*vstrid 267 _mesa_copy_map_points2f( GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLfloat *points ) argument 310 _mesa_copy_map_points2d(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLdouble *points ) argument 442 map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLvoid *points, GLenum type ) argument 525 _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) argument 536 _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ) argument 542 (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE); local [all...] |
H A D | dlist.c | 2964 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 2973 vstride, vorder, points); 2980 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ 2983 n[9].i = vorder; 2989 v1, v2, vstride, vorder, points)); 2997 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 3006 vstride, vorder, points); 3013 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ 3016 n[9].i = vorder; 3021 v1, v2, vstride, vorder, point 2962 save_Map2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) argument 2995 save_Map2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) argument 8110 GLint vorder = n[9].i; local [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | eval.c | 269 GLint vstride, GLint vorder, 282 /* max(uorder, vorder) additional points are used in */ 283 /* horner evaluation and uorder*vorder additional */ 285 dsize = (uorder == 2 && vorder == 2)? 0 : uorder*vorder; 286 hsize = (uorder > vorder ? uorder : vorder)*size; 289 buffer = (GLfloat *) MALLOC((uorder*vorder*size+hsize)*sizeof(GLfloat)); 291 buffer = (GLfloat *) MALLOC((uorder*vorder*size+dsize)*sizeof(GLfloat)); 294 uinc = ustride - vorder*vstrid 267 _mesa_copy_map_points2f( GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLfloat *points ) argument 310 _mesa_copy_map_points2d(GLenum target, GLint ustride, GLint uorder, GLint vstride, GLint vorder, const GLdouble *points ) argument 442 map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLvoid *points, GLenum type ) argument 525 _mesa_Map2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) argument 536 _mesa_Map2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points ) argument 542 (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE); local [all...] |
H A D | dlist.c | 2964 GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, 2973 vstride, vorder, points); 2980 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ 2983 n[9].i = vorder; 2989 v1, v2, vstride, vorder, points)); 2997 GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, 3006 vstride, vorder, points); 3013 n[6].i = _mesa_evaluator_components(target) * vorder; /*ustride */ 3016 n[9].i = vorder; 3021 v1, v2, vstride, vorder, point 2962 save_Map2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) argument 2995 save_Map2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) argument 8110 GLint vorder = n[9].i; local [all...] |
/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/glapi/ |
H A D | glapitemp.h | 1410 KEYWORD1 void KEYWORD2 NAME(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble * points) argument 1412 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v1; (void) v2; (void) vstride; (void) vorder; (void) points; 1413 DISPATCH(Map2d, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2d(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points)); 1416 KEYWORD1 void KEYWORD2 NAME(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat * points) argument 1418 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v1; (void) v2; (void) vstride; (void) vorder; (void) points; 1419 DISPATCH(Map2f, (target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points), (F, "glMap2f(0x%x, %f, %f, %d, %d, %f, %f, %d, %d, %p);\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, (const void *) points));
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/external/chromium_org/third_party/mesa/src/chromium_gensrc/mesa/ |
H A D | glapi_mapi_tmp.h | 244 GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); 245 GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); 2954 GLAPI void APIENTRY GLAPI_PREFIX(Map2d)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) argument 2958 ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); 2961 GLAPI void APIENTRY GLAPI_PREFIX(Map2f)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) argument 2965 ((void (APIENTRY *)(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points);
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H A D | glapi_mapi_tmp_shared.h | 236 void APIENTRY shared_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points); 237 void APIENTRY shared_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points); 2382 static void APIENTRY noopMap2d(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) argument 2384 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v1; (void) v2; (void) vstride; (void) vorder; (void) points; 2388 static void APIENTRY noopMap2f(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) argument 2390 (void) target; (void) u1; (void) u2; (void) ustride; (void) uorder; (void) v1; (void) v2; (void) vstride; (void) vorder; (void) points; 14357 void APIENTRY shared_dispatch_stub_222(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) argument 14361 ((void (APIENTRY *)(GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)) _func)(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points); 14364 void APIENTRY shared_dispatch_stub_223(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, cons argument [all...] |