Searched defs:wave (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/polymer/components-chromium/paper-ripple/
H A Dpaper-ripple-extracted.js48 // Determines whether the wave should be completely removed.
49 function waveDidFinish(wave, radius, anim) {
50 var waveOpacity = waveOpacityFn(wave.tDown, wave.tUp, anim);
51 // If the wave opacity is 0 and the radius exceeds the bounds
53 if (waveOpacity < 0.01 && radius >= Math.min(wave.maxRadius, waveMaxRadius)) {
59 function waveAtMaximum(wave, radius, anim) {
60 var waveOpacity = waveOpacityFn(wave.tDown, wave.tUp, anim);
61 if (waveOpacity >= anim.initialOpacity && radius >= Math.min(wave
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H A Draw-extracted.js67 // Determines whether the wave should be completely removed.
68 function waveDidFinish(wave, radius) {
69 var waveOpacity = waveOpacityFn(wave.tDown, wave.tUp);
73 // If the wave opacity is 0 and the radius exceeds the bounds
75 if (waveOpacity < 0.01 && radius >= wave.maxRadius) {
132 var wave = {
141 return wave;
144 function removeWaveFromScope(scope, wave) {
146 var pos = scope.waves.indexOf(wave);
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/external/qemu/distrib/sdl-1.2.15/test/
H A Dloopwave.c2 /* Program to load a wave file and loop playing it using SDL sound */
21 Uint8 *sound; /* Pointer to wave data */
22 Uint32 soundlen; /* Length of wave data */
24 } wave; variable in typeref:struct:__anon29625
41 waveptr = wave.sound + wave.soundpos;
42 waveleft = wave.soundlen - wave.soundpos;
49 waveptr = wave.sound;
50 waveleft = wave
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/external/srec/srec/cfront/
H A Dwav_acc.c46 void create_sample_buffer(wave_info *wave, int frame_size, int window_size) argument
48 ASSERT(wave);
51 wave->income = (samdata *) CALLOC(window_size, sizeof(samdata), "cfront.wave.income");
52 wave->outgo = (samdata *) CALLOC(window_size, sizeof(samdata), "cfront.wave.outgo");
53 wave->window_size = window_size;
54 wave->frame_size = frame_size;
61 void free_sample_buffer(wave_info *wave) argument
63 ASSERT(wave);
171 acc_wave_stats(wave_info* wave) argument
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