/external/clang/test/Analysis/ |
H A D | dead-stores.c | 244 int y2 = 4; local 266 ++y2; 300 (void)y2;
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/external/clang/test/SemaCXX/ |
H A D | enum-scoped.cpp | 158 enum class F y2 = a; // expected-error {{reference to enumeration must use 'enum' not 'enum class'}} member in namespace:E1::E2::Redeclare5::N2764
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/external/deqp/modules/egl/ |
H A D | teglPreservingSwapTests.cpp | 105 void render (int width, int height, float x1, float y1, float x2, float y2, PreservingSwapTest::DrawType drawType); 204 void GLES2Program::render (int width, int height, float x1, float y1, float x2, float y2, PreservingSwapTest::DrawType drawType) argument 211 x1, y2, 0.0f, 1.0f, 212 x2, y2, 0.0f, 1.0f, 214 x2, y2, 0.0f, 1.0f, 263 const int y2i = (int)((py/2.0f) * y2 + oy); 281 void render (tcu::Surface* target, float x1, float y1, float x2, float y2, PreservingSwapTest::DrawType drawType); 296 void ReferenceProgram::render (tcu::Surface* target, float x1, float y1, float x2, float y2, PreservingSwapTest::DrawType drawType) argument 310 const int y2i = (int)((py/2.0) * y2 + oy);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fPixelBufferObjectTests.cpp | 461 float y2 = 2.0f * m_random.getFloat() - 1.0f; local 468 renderTriangle(tcu::Vec3(x1, y1, z1), tcu::Vec3(x2, y2, z2), tcu::Vec3(x3, y3, z3));
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/external/libopus/src/ |
H A D | analysis.c | 119 float x2, y2; local 127 y2 = y*y; 128 if(x2<y2){ 129 float den = (y2 + cB*x2) * (y2 + cC*x2); 131 return -x*y*(y2 + cA*x2) / den + (y<0 ? -cE : cE); 135 float den = (x2 + cB*y2) * (x2 + cC*y2); 137 return x*y*(x2 + cA*y2) / den + (y<0 ? -cE : cE) - (x*y<0 ? -cE : cE);
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/external/mesa3d/src/gallium/drivers/nouveau/ |
H A D | nouveau_video.c | 289 int y, y2, x = mb->x * 16; local 295 y2 = y; 297 y2 = y + (luma ? 16 : 8); 313 x, y2, mb->PMV[0][0], dec->past, FALSE); 319 x, y2, mb->PMV[1][1], dec->future, FALSE); 372 x, y2, mb->PMV[1][0], dec->past, FALSE); 380 x, y2, mb->PMV[1][1], dec->future, FALSE);
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/external/mesa3d/src/gallium/state_trackers/vega/ |
H A D | image.c | 530 VGfloat x2, y2; local 543 y2 = 0; 558 x1, y1, x2, y2, x3, y3, x4, y4);
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | i830_state.c | 542 int x1, y1, x2, y2; local 553 y2 = y1 + h - 1; 554 DBG("%s %d..%d,%d..%d (inverted)\n", __FUNCTION__, x1, x2, y1, y2); 562 y2 = y + h - 1; 563 DBG("%s %d..%d,%d..%d (not inverted)\n", __FUNCTION__, x1, x2, y1, y2); 569 y2 = CLAMP(y2, 0, ctx->DrawBuffer->Height - 1); 571 DBG("%s %d..%d,%d..%d (clamped)\n", __FUNCTION__, x1, x2, y1, y2); 575 i830->state.Buffer[I830_DESTREG_SR2] = (y2 << 16) | (x2 & 0xffff);
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/external/mesa3d/src/mesa/drivers/windows/gdi/ |
H A D | wmesa.c | 567 GLint y2 = FLIP(y[i]); local 568 Color = GetPixel(pwc->hDC, x[i], y2); 670 GLint y2 = FLIP(y[i]); local 671 lpdw = ((LPDWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i]; 776 GLint y2 = FLIP(y[i]); local 777 lpb = ((LPBYTE)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + (3 * x[i]); 881 GLint y2 = FLIP(y[i]); local 882 lpw = ((LPWORD)(pwfb->pbPixels + pwfb->ScanWidth * y2)) + x[i];
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/external/mesa3d/src/mesa/program/ |
H A D | prog_noise.c | 259 float x1, y1, x2, y2; local 282 y2 = y0 - 1.0f + 2.0f * G2; 305 t2 = 0.5f - x2 * x2 - y2 * y2; 310 n2 = t2 * t2 * grad2(perm[ii + 1 + perm[jj + 1]], x2, y2); 346 float x1, y1, z1, x2, y2, z2, x3, y3, z3; local 419 y2 = y0 - j2 + 2.0f * G3; 449 t2 = 0.6f - x2 * x2 - y2 * y2 - z2 * z2; 456 y2, z 529 float x1, y1, z1, w1, x2, y2, z2, w2, x3, y3, z3, w3, x4, y4, z4, w4; local [all...] |
/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_noop.c | 358 _mesa_noop_Rectf(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) argument
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/external/opencv/cv/src/ |
H A D | cvgeometry.cpp | 115 double x2, double dx2, double y2, double dy2, double *t2 ) 122 *t2 = ((x2 - x1) * dy1 - (y2 - y1) * dx1) / d; 114 icvIntersectLines( double x1, double dx1, double y1, double dy1, double x2, double dx2, double y2, double dy2, double *t2 ) argument
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H A D | cvtemplmatch.cpp | 208 int x1 = MAX( 0, x0 ), y1 = MAX( 0, y0 ), x2, y2; local 214 y2 = MIN( img->rows, y0 + isz.height ); 221 src = cvGetSubRect( img, &sstub, cvRect(x1,y1,x2-x1,y2-y1) ); 226 if( x2 - x1 < isz.width || y2 - y1 < isz.height ) 228 cvRect( x1 - x0, y1 - y0, x2 - x1, y2 - y1 )); 234 planes[i] = cvInitMatHeader( &temp, y2 - y1, x2 - x1, depth, _buf );
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H A D | cvundistort.cpp | 63 float y = (v - v0)*ify, y2 = y*y; local 67 float x = (u - u0)*ifx, x2 = x*x, r2 = x2 + y2, _2xy = 2*x*y; 70 float _y = fy*(y*kr + p1*(r2 + 2*y2) + p2*_2xy) + y0; 242 float y = (v - v0)*ify, y2 = y*y; local 246 float x = (u - u0)*ifx, x2 = x*x, r2 = x2 + y2, _2xy = 2*x*y; 249 double _y = fy*(y*kr + p1*(r2 + 2*y2) + p2*_2xy) + y0; 356 double x2 = x*x, y2 = y*y; local 357 double r2 = x2 + y2, _2xy = 2*x*y; 360 double v = fy*(y*kr + p1*(r2 + 2*y2) + p2*_2xy) + v0;
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/external/opencv/cvaux/src/ |
H A D | cvscanlines.cpp | 183 int x1, y1, x2, y2, dx, dy; local 194 y2 = scanlines[curr++]; 197 dy = abs( y1 - y2 ) + 1; 213 int x1, y1, x2, y2; local 235 y2 = (int) (scanlines_1[curr] * alpha + scanlines_2[curr] * (1.0 - alpha)); 237 scanlines_a[curr++] = y2; 240 dy = abs( y1 - y2 ) + 1; 1904 icvGetCrossEpilineFrame( CvSize imgSize, float *epiline, int *x1, int *y1, int *x2, int *y2 ) 1983 *y2 = (int) point[1][1]; 1990 *y2 [all...] |
/external/pdfium/core/src/fxge/agg/agg23/ |
H A D | agg_basics.h | 66 T y2; member in struct:agg::rect_base 69 x1(x1_), y1(y1_), x2(x2_), y2(y2_) {} 78 if(y1 > y2) { 80 y1 = y2; 81 y2 = t; 90 if(y2 > r.y2) { 91 y2 = r.y2; 99 return x1 <= x2 && y1 <= y2; [all...] |
H A D | fx_agg_driver.cpp | 56 FX_FLOAT x2 = pPoints[i + 1].m_PointX, y2 = pPoints[i + 1].m_PointY; local 60 pObject2Device->Transform(x2, y2); 63 agg::curve4 curve(x0, y0, x, y, x2, y2, x3, y3);
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/external/pdfium/core/src/fxge/ge/ |
H A D | fx_ge_device.cpp | 144 FX_FLOAT x1, x2, y1, y2;
local 147 pObject2Device->Transform(pPoints[1].m_PointX, pPoints[1].m_PointY, x2, y2);
152 y2 = pPoints[1].m_PointY;
154 DrawCosmeticLine(x1, y1, x2, y2, fill_color, fill_mode, alpha_flag, pIccTransform, blend_type);
295 FX_BOOL CFX_RenderDevice::DrawCosmeticLine(FX_FLOAT x1, FX_FLOAT y1, FX_FLOAT x2, FX_FLOAT y2, FX_DWORD color,
argument 301 if (m_pDeviceDriver->DrawCosmeticLine(x1, y1, x2, y2, color, alpha_flag, pIccTransform, blend_type)) {
308 path.SetPoint(1, x2, y2, FXPT_LINETO);
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H A D | fx_ge_ps.cpp | 118 FX_FLOAT y2 = pPathData->GetPointY(i + 2);
local 121 pObject2Device->Transform(x2, y2);
123 buf << FX_BSTRC(" ") << x1 << FX_BSTRC(" ") << y1 << FX_BSTRC(" ") << x2 << FX_BSTRC(" ") << y2;
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/external/pdfium/fpdfsdk/src/ |
H A D | fpdf_flatten.cpp | 312 FX_FLOAT y2 = matrix.b * rcStream.left + matrix.d * rcStream.top + matrix.f;
local 319 FX_FLOAT bottom = FX_MIN(FX_MIN(y1, y2), FX_MIN(y3, y4));
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/external/pixman/pixman/ |
H A D | pixman-glyph.c | 328 extents->x2 = extents->y2 = INT32_MIN; 333 int x1, y1, x2, y2; local 338 y2 = glyphs[i].y - glyph->origin_y + glyph->image->bits.height; 346 if (y2 > extents->y2) 347 extents->y2 = y2; 389 dest->y2 = MIN (box1->y2, box2->y2); [all...] |
H A D | pixman-matrix.c | 592 int x1, y1, x2, y2; local 603 v[2].vector[1] = F (b->y2); 607 v[3].vector[1] = F (b->y2); 618 y2 = pixman_fixed_to_int (pixman_fixed_ceil (v[i].vector[1])); 625 b->y2 = y2; 632 if (y2 > b->y2) b->y2 = y2; 1019 int x1, y1, x2, y2; local [all...] |
/external/qemu/distrib/sdl-1.2.15/src/video/directfb/ |
H A D | SDL_DirectFB_video.c | 1005 int x2, y2; local 1011 y2 = rects[i].y + rects[i].h - 1; 1024 if (y2 > region.y2) 1025 region.y2 = y2; 1032 region.y2 = y2;
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/external/qemu/distrib/sdl-1.2.15/src/video/gem/ |
H A D | SDL_gemvideo.c | 719 short x2,y2,w2,h2; local 740 if (!wind_calc(WC_BORDER, GEM_win_type, 0,0,width,height, &x2,&y2,&w2,&h2)) { 748 y2 = (GEM_desk_h-h2)>>1; 752 if (y2<0) { 753 y2 = 0; 756 y2 += GEM_desk_y; 765 GEM_handle=wind_create(GEM_win_type, x2,y2,w2,h2); 781 wind_open(GEM_handle,x2,y2,w2,h2); 784 wind_get (GEM_handle, WF_WORKXYWH, &x2,&y2,&w2,&h2); 785 if (wind_calc(WC_BORDER, GEM_win_type, x2,y2,widt [all...] |
/external/skia/experimental/Intersection/ |
H A D | SkAntiEdge.cpp | 24 float y2 = SkFixedToFloat(fLastY); local 25 float numer = (x2 - x1) * (y1 - y0) - (x1 - x0) * (y2 - y1); 26 float denom = (x2 - x1) * (x2 - x1) + (y2 - y1) * (y2 - y1);
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