/external/deqp/framework/opengl/ |
H A D | gluObjectWrapper.hpp | 132 typedef TypedObjectWrapper<OBJECTTYPE_FRAMEBUFFER> Framebuffer; typedef in namespace:glu
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 21 * \brief Framebuffer Object Tests. 234 // Framebuffer config. 347 : TestError("Framebuffer is not complete", getFboIncompleteReasonName(reason), file, line) 353 class Framebuffer class in namespace:deqp::gles2::Functional 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0); 357 ~Framebuffer (void); 409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) function in class:deqp::gles2::Functional::Framebuffer 476 Framebuffer::~Framebuffer (voi [all...] |
H A D | es2fFboCompletenessTests.cpp | 21 * \brief Framebuffer completeness tests. 187 glu::Framebuffer fbo(m_ctx.getRenderContext());
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Context.cpp | 18 #include "libGLESv2/Framebuffer.h" 198 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero); 528 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer); 538 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer); 707 void Context::setFramebufferZero(Framebuffer *buffer) 753 Framebuffer *Context::getFramebuffer(unsigned int handle) const 1315 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); 1331 Framebuffer *framebufferObject = mState.getDrawFramebuffer(); 1386 const Framebuffer *fbo = mState.getDrawFramebuffer(); 1659 Framebuffer *framebuffe [all...] |
H A D | validationES.cpp | 14 #include "libGLESv2/Framebuffer.h" 391 gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target); 504 gl::Framebuffer *readFramebuffer = context->getState().getReadFramebuffer(); 505 gl::Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer(); 918 gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); 1179 Framebuffer *framebuffer = context->getState().getReadFramebuffer(); 1244 gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer(); 1449 const gl::Framebuffer *fbo = state.getDrawFramebuffer(); 1759 const gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
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H A D | ProgramBinary.h | 60 class Framebuffer; 104 rx::ShaderExecutable *getPixelExecutableForFramebuffer(const Framebuffer *fbo);
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H A D | Texture.cpp | 151 void Texture::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) 274 void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) 552 void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboRenderTest.cpp | 21 * \brief Framebuffer Object Tests. 137 class Framebuffer class in namespace:deqp::gles3::Functional 140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0); 141 ~Framebuffer (void); 249 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBufferName, deUint32 depthStencilBufferName) function in class:deqp::gles3::Functional::Framebuffer 317 Framebuffer::~Framebuffer (void) 324 void Framebuffer::checkCompleteness (void) 333 deUint32 Framebuffer [all...] |
H A D | es3fShaderFragDataTests.cpp | 252 const glu::Framebuffer fbo (renderCtx);
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/external/chromium_org/gpu/command_buffer/service/ |
H A D | framebuffer_manager_unittest.cc | 66 Framebuffer* framebuffer1 = manager_.GetFramebuffer(kClient1Id); 92 Framebuffer* framebuffer1 = manager_.GetFramebuffer(kClient1Id); 142 Framebuffer* framebuffer_; 310 const Framebuffer::Attachment* attachment = 485 const Framebuffer::Attachment* attachment = 608 const Framebuffer::Attachment* attachment = 624 const Framebuffer::Attachment* attachment1 =
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H A D | context_state.h | 27 class Framebuffer;
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H A D | gles2_cmd_decoder.cc | 364 explicit ScopedRenderTo(Framebuffer* framebuffer); 368 const Framebuffer* framebuffer_; 371 ScopedRenderTo::ScopedRenderTo(Framebuffer* framebuffer) 1088 Framebuffer* GetFramebuffer(GLuint client_id) { 1155 void ClearUnclearedAttachments(GLenum target, Framebuffer* framebuffer); 1186 Framebuffer* framebuffer, 1542 Framebuffer* GetFramebufferInfoForTarget(GLenum target) { 1543 Framebuffer* framebuffer = NULL; 2951 Framebuffer* framebuffer = 3097 Framebuffer* framebuffe [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fStencilTexturingTests.cpp | 527 glu::Framebuffer fbo (renderCtx); 584 glu::Framebuffer fbo (renderCtx); 670 glu::Framebuffer fbo (renderCtx); 757 glu::Framebuffer fbo (renderCtx); 815 glu::Framebuffer fbo (renderCtx); 888 glu::Framebuffer fbo (renderCtx); 950 glu::Framebuffer fbo (renderCtx);
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H A D | es31fShaderHelperInvocationTests.cpp | 185 glu::Framebuffer m_framebuffer; 187 glu::Framebuffer m_resolveFramebuffer;
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/external/chromium_org/third_party/mesa/src/docs/ |
H A D | MESA_swap_control.spec | 62 and the Framebuffer)
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/external/mesa3d/docs/ |
H A D | MESA_swap_control.spec | 62 and the Framebuffer)
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
H A D | TextureD3D.cpp | 13 #include "libGLESv2/Framebuffer.h" 376 void TextureD3D_2D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) 406 void TextureD3D_2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) 854 void TextureD3D_Cube::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) 886 void TextureD3D_Cube::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) 1411 void TextureD3D_3D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) 1416 void TextureD3D_3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) 1883 void TextureD3D_2DArray::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) 1888 void TextureD3D_2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
H A D | Blit9.cpp | 15 #include "libGLESv2/Framebuffer.h" 211 bool Blit9::copy2D(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLint level) 247 bool Blit9::copyCube(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLenum target, GLint level)
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H A D | Renderer9.cpp | 32 #include "libGLESv2/Framebuffer.h" 755 void Renderer9::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 1142 bool Renderer9::applyRenderTarget(gl::Framebuffer *framebuffer) 1668 void Renderer9::applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 1805 gl::Error Renderer9::clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer) 2431 bool Renderer9::copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 2443 bool Renderer9::copyImageCube(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 2455 bool Renderer9::copyImage3D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 2463 bool Renderer9::copyImage2DArray(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 2471 bool Renderer9::blitRect(gl::Framebuffer *readFramebuffe [all...] |
/external/chromium_org/third_party/mesa/src/docs/OLD/ |
H A D | MESA_packed_depth_stencil.spec | 188 Framebuffer. It should read " If the <format> is one of RED, GREEN,
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/external/deqp/modules/glshared/ |
H A D | glsFboCompletenessTests.cpp | 21 * \brief Framebuffer completeness tests. 40 using glu::Framebuffer; 443 glu::Framebuffer fbo(m_ctx.getRenderContext()); 479 fail("Framebuffer checked as complete, expected incomplete"); 481 fail("Framebuffer checked is incomplete, expected complete"); 484 fail("Framebuffer checked as incomplete, but with wrong status"); 489 qualityWarning("Framebuffer object could have checked as complete but did not.");
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H A D | glsScissorTests.cpp | 478 typedef de::MovePtr<glu::Framebuffer> FramebufferP; 501 m_fbo = FramebufferP(new glu::Framebuffer(gl)); 609 const glu::Framebuffer fbo (gl);
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H A D | glsLifetimeTests.cpp | 69 using glu::Framebuffer; 272 Framebuffer fbo(getRenderContext()); 312 Framebuffer fbo(getRenderContext());
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/external/mesa3d/docs/OLD/ |
H A D | MESA_packed_depth_stencil.spec | 188 Framebuffer. It should read " If the <format> is one of RED, GREEN,
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | Renderer11.cpp | 13 #include "libGLESv2/Framebuffer.h" 603 void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor, 799 bool Renderer11::applyRenderTarget(gl::Framebuffer *framebuffer) 1325 void Renderer11::applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer, 1546 gl::Error Renderer11::clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer) 1944 bool Renderer11::copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 2006 bool Renderer11::copyImageCube(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 2068 bool Renderer11::copyImage3D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 2130 bool Renderer11::copyImage2DArray(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat, 2547 bool Renderer11::blitRect(gl::Framebuffer *readTarge [all...] |