Searched refs:Framebuffer (Results 26 - 50 of 71) sorted by relevance

123

/external/deqp/framework/opengl/
H A DgluObjectWrapper.hpp132 typedef TypedObjectWrapper<OBJECTTYPE_FRAMEBUFFER> Framebuffer; typedef in namespace:glu
/external/deqp/modules/gles2/functional/
H A Des2fFboRenderTest.cpp21 * \brief Framebuffer Object Tests.
234 // Framebuffer config.
347 : TestError("Framebuffer is not complete", getFboIncompleteReasonName(reason), file, line)
353 class Framebuffer class in namespace:deqp::gles2::Functional
356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0);
357 ~Framebuffer (void);
409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) function in class:deqp::gles2::Functional::Framebuffer
476 Framebuffer::~Framebuffer (voi
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H A Des2fFboCompletenessTests.cpp21 * \brief Framebuffer completeness tests.
187 glu::Framebuffer fbo(m_ctx.getRenderContext());
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DContext.cpp18 #include "libGLESv2/Framebuffer.h"
198 Framebuffer *framebufferZero = new DefaultFramebuffer(mRenderer, colorbufferZero, depthStencilbufferZero);
528 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
538 mFramebufferMap[framebuffer] = new Framebuffer(mRenderer, framebuffer);
707 void Context::setFramebufferZero(Framebuffer *buffer)
753 Framebuffer *Context::getFramebuffer(unsigned int handle) const
1315 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
1331 Framebuffer *framebufferObject = mState.getDrawFramebuffer();
1386 const Framebuffer *fbo = mState.getDrawFramebuffer();
1659 Framebuffer *framebuffe
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H A DvalidationES.cpp14 #include "libGLESv2/Framebuffer.h"
391 gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
504 gl::Framebuffer *readFramebuffer = context->getState().getReadFramebuffer();
505 gl::Framebuffer *drawFramebuffer = context->getState().getDrawFramebuffer();
918 gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer();
1179 Framebuffer *framebuffer = context->getState().getReadFramebuffer();
1244 gl::Framebuffer *framebuffer = context->getState().getReadFramebuffer();
1449 const gl::Framebuffer *fbo = state.getDrawFramebuffer();
1759 const gl::Framebuffer *framebuffer = context->getState().getTargetFramebuffer(target);
H A DProgramBinary.h60 class Framebuffer;
104 rx::ShaderExecutable *getPixelExecutableForFramebuffer(const Framebuffer *fbo);
H A DTexture.cpp151 void Texture::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
274 void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
552 void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source)
/external/deqp/modules/gles3/functional/
H A Des3fFboRenderTest.cpp21 * \brief Framebuffer Object Tests.
137 class Framebuffer class in namespace:deqp::gles3::Functional
140 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorBuffer = 0, deUint32 depthStencilBuffer = 0);
141 ~Framebuffer (void);
249 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorBufferName, deUint32 depthStencilBufferName) function in class:deqp::gles3::Functional::Framebuffer
317 Framebuffer::~Framebuffer (void)
324 void Framebuffer::checkCompleteness (void)
333 deUint32 Framebuffer
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H A Des3fShaderFragDataTests.cpp252 const glu::Framebuffer fbo (renderCtx);
/external/chromium_org/gpu/command_buffer/service/
H A Dframebuffer_manager_unittest.cc66 Framebuffer* framebuffer1 = manager_.GetFramebuffer(kClient1Id);
92 Framebuffer* framebuffer1 = manager_.GetFramebuffer(kClient1Id);
142 Framebuffer* framebuffer_;
310 const Framebuffer::Attachment* attachment =
485 const Framebuffer::Attachment* attachment =
608 const Framebuffer::Attachment* attachment =
624 const Framebuffer::Attachment* attachment1 =
H A Dcontext_state.h27 class Framebuffer;
H A Dgles2_cmd_decoder.cc364 explicit ScopedRenderTo(Framebuffer* framebuffer);
368 const Framebuffer* framebuffer_;
371 ScopedRenderTo::ScopedRenderTo(Framebuffer* framebuffer)
1088 Framebuffer* GetFramebuffer(GLuint client_id) {
1155 void ClearUnclearedAttachments(GLenum target, Framebuffer* framebuffer);
1186 Framebuffer* framebuffer,
1542 Framebuffer* GetFramebufferInfoForTarget(GLenum target) {
1543 Framebuffer* framebuffer = NULL;
2951 Framebuffer* framebuffer =
3097 Framebuffer* framebuffe
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/external/deqp/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp527 glu::Framebuffer fbo (renderCtx);
584 glu::Framebuffer fbo (renderCtx);
670 glu::Framebuffer fbo (renderCtx);
757 glu::Framebuffer fbo (renderCtx);
815 glu::Framebuffer fbo (renderCtx);
888 glu::Framebuffer fbo (renderCtx);
950 glu::Framebuffer fbo (renderCtx);
H A Des31fShaderHelperInvocationTests.cpp185 glu::Framebuffer m_framebuffer;
187 glu::Framebuffer m_resolveFramebuffer;
/external/chromium_org/third_party/mesa/src/docs/
H A DMESA_swap_control.spec62 and the Framebuffer)
/external/mesa3d/docs/
H A DMESA_swap_control.spec62 and the Framebuffer)
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
H A DTextureD3D.cpp13 #include "libGLESv2/Framebuffer.h"
376 void TextureD3D_2D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
406 void TextureD3D_2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
854 void TextureD3D_Cube::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
886 void TextureD3D_Cube::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
1411 void TextureD3D_3D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
1416 void TextureD3D_3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
1883 void TextureD3D_2DArray::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
1888 void TextureD3D_2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source)
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DBlit9.cpp15 #include "libGLESv2/Framebuffer.h"
211 bool Blit9::copy2D(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLint level)
247 bool Blit9::copyCube(gl::Framebuffer *framebuffer, const RECT &sourceRect, GLenum destFormat, GLint xoffset, GLint yoffset, TextureStorage *storage, GLenum target, GLint level)
H A DRenderer9.cpp32 #include "libGLESv2/Framebuffer.h"
755 void Renderer9::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
1142 bool Renderer9::applyRenderTarget(gl::Framebuffer *framebuffer)
1668 void Renderer9::applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer,
1805 gl::Error Renderer9::clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer)
2431 bool Renderer9::copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat,
2443 bool Renderer9::copyImageCube(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat,
2455 bool Renderer9::copyImage3D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat,
2463 bool Renderer9::copyImage2DArray(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat,
2471 bool Renderer9::blitRect(gl::Framebuffer *readFramebuffe
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/external/chromium_org/third_party/mesa/src/docs/OLD/
H A DMESA_packed_depth_stencil.spec188 Framebuffer. It should read " If the <format> is one of RED, GREEN,
/external/deqp/modules/glshared/
H A DglsFboCompletenessTests.cpp21 * \brief Framebuffer completeness tests.
40 using glu::Framebuffer;
443 glu::Framebuffer fbo(m_ctx.getRenderContext());
479 fail("Framebuffer checked as complete, expected incomplete");
481 fail("Framebuffer checked is incomplete, expected complete");
484 fail("Framebuffer checked as incomplete, but with wrong status");
489 qualityWarning("Framebuffer object could have checked as complete but did not.");
H A DglsScissorTests.cpp478 typedef de::MovePtr<glu::Framebuffer> FramebufferP;
501 m_fbo = FramebufferP(new glu::Framebuffer(gl));
609 const glu::Framebuffer fbo (gl);
H A DglsLifetimeTests.cpp69 using glu::Framebuffer;
272 Framebuffer fbo(getRenderContext());
312 Framebuffer fbo(getRenderContext());
/external/mesa3d/docs/OLD/
H A DMESA_packed_depth_stencil.spec188 Framebuffer. It should read " If the <format> is one of RED, GREEN,
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DRenderer11.cpp13 #include "libGLESv2/Framebuffer.h"
603 void Renderer11::setBlendState(gl::Framebuffer *framebuffer, const gl::BlendState &blendState, const gl::ColorF &blendColor,
799 bool Renderer11::applyRenderTarget(gl::Framebuffer *framebuffer)
1325 void Renderer11::applyShaders(gl::ProgramBinary *programBinary, const gl::VertexFormat inputLayout[], const gl::Framebuffer *framebuffer,
1546 gl::Error Renderer11::clear(const gl::ClearParameters &clearParams, gl::Framebuffer *frameBuffer)
1944 bool Renderer11::copyImage2D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat,
2006 bool Renderer11::copyImageCube(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat,
2068 bool Renderer11::copyImage3D(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat,
2130 bool Renderer11::copyImage2DArray(gl::Framebuffer *framebuffer, const gl::Rectangle &sourceRect, GLenum destFormat,
2547 bool Renderer11::blitRect(gl::Framebuffer *readTarge
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