H A D | glapitemp.h | 138 KEYWORD1 void KEYWORD2 NAME(Color3b)(GLbyte red, GLbyte green, GLbyte blue) argument 140 (void) red; (void) green; (void) blue; 141 DISPATCH(Color3b, (red, green, blue), (F, "glColor3b(%d, %d, %d);\n", red, green, blue)); 150 KEYWORD1 void KEYWORD2 NAME(Color3d)(GLdouble red, GLdouble green, GLdouble blue) argument 152 (void) red; (void) green; (void) blue; 153 DISPATCH(Color3d, (red, green, blue), (F, "glColor3d(%f, %f, %f);\n", red, green, blue)); 162 KEYWORD1 void KEYWORD2 NAME(Color3f)(GLfloat red, GLfloat green, GLfloat blue) argument 164 (void) red; (void) green; (voi 174 Color3i(GLint red, GLint green, GLint blue) argument 186 Color3s(GLshort red, GLshort green, GLshort blue) argument 198 Color3ub(GLubyte red, GLubyte green, GLubyte blue) argument 210 Color3ui(GLuint red, GLuint green, GLuint blue) argument 222 Color3us(GLushort red, GLushort green, GLushort blue) argument 234 Color4b(GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) argument 246 Color4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) argument 258 Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) argument 270 Color4i(GLint red, GLint green, GLint blue, GLint alpha) argument 282 Color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) argument 294 Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) argument 306 Color4ui(GLuint red, GLuint green, GLuint blue, GLuint alpha) argument 318 Color4us(GLushort red, GLushort green, GLushort blue, GLushort alpha) argument 1305 ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) argument 1317 ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument 1341 ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) argument 2155 BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument 2161 BlendColorEXT(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument 5702 SecondaryColor3b(GLbyte red, GLbyte green, GLbyte blue) argument 5708 SecondaryColor3bEXT(GLbyte red, GLbyte green, GLbyte blue) argument 5726 SecondaryColor3d(GLdouble red, GLdouble green, GLdouble blue) argument 5732 SecondaryColor3dEXT(GLdouble red, GLdouble green, GLdouble blue) argument 5750 SecondaryColor3f(GLfloat red, GLfloat green, GLfloat blue) argument 5756 SecondaryColor3fEXT(GLfloat red, GLfloat green, GLfloat blue) argument 5774 SecondaryColor3i(GLint red, GLint green, GLint blue) argument 5780 SecondaryColor3iEXT(GLint red, GLint green, GLint blue) argument 5798 SecondaryColor3s(GLshort red, GLshort green, GLshort blue) argument 5804 SecondaryColor3sEXT(GLshort red, GLshort green, GLshort blue) argument 5822 SecondaryColor3ub(GLubyte red, GLubyte green, GLubyte blue) argument 5828 SecondaryColor3ubEXT(GLubyte red, GLubyte green, GLubyte blue) argument 5846 SecondaryColor3ui(GLuint red, GLuint green, GLuint blue) argument 5852 SecondaryColor3uiEXT(GLuint red, GLuint green, GLuint blue) argument 5870 SecondaryColor3us(GLushort red, GLushort green, GLushort blue) argument 5876 SecondaryColor3usEXT(GLushort red, GLushort green, GLushort blue) argument [all...] |