H A D | tiled_layer.cc | 321 bool TiledLayer::UpdateTiles(int left, argument 331 if (!HaveTexturesForTiles(left, top, right, bottom, ignore_occlusions)) { 339 &update_rect, &paint_rect, left, top, right, bottom, ignore_occlusions); 346 update_rect, paint_rect, left, top, right, bottom, queue, occlusion); 351 int left, 359 for (int i = left; i <= right; ++i) { 382 bool TiledLayer::HaveTexturesForTiles(int left, argument 388 for (int i = left; i <= right; ++i) { 413 int left, 419 for (int i = left; 350 MarkOcclusionsAndRequestTextures( int left, int top, int right, int bottom, const OcclusionTracker<Layer>* occlusion) argument 411 MarkTilesForUpdate(gfx::Rect* update_rect, gfx::Rect* paint_rect, int left, int top, int right, int bottom, bool ignore_occlusions) argument 455 UpdateTileTextures(const gfx::Rect& update_rect, const gfx::Rect& paint_rect, int left, int top, int right, int bottom, ResourceUpdateQueue* queue, const OcclusionTracker<Layer>* occlusion) argument 587 int left, top, right, bottom; local 709 int left, top, right, bottom; local 728 int left, top, right, bottom; local 835 int left, top, right, bottom; local [all...] |