Searched refs:levels (Results 126 - 150 of 234) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
H A Dst_cb_texture.c353 * idea how many mipmap levels will be in a texture until we start
356 * mipmap levels later.
1185 /* The texture is complete and we know exactly how many mipmap levels
1309 GLsizei levels, GLsizei width,
1319 assert(levels > 0);
1325 stObj->lastLevel = levels - 1;
1338 levels,
1348 for (level = 0; level < levels; level++) {
1307 st_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/deqp/modules/gles31/functional/
H A Des31fStencilTexturingTests.cpp582 const int levels = 7; local
587 TextureLevel uploadLevel (glu::mapGLInternalFormat(m_format), width, height, levels); local
591 for (int levelNdx = 0; levelNdx < levels; levelNdx++)
602 gl.texStorage3D(GL_TEXTURE_2D_ARRAY, 1, m_format, width, height, levels);
617 for (int levelNdx = 0; levelNdx < levels; levelNdx++)
H A Des31fTextureSpecificationTests.cpp26 * - Randomly re-specify levels to eventually reach mipmap-complete texture.
1072 int levels; member in struct:deqp::gles31::Functional::__anon20365
1093 int levels = texCubeArraySizes[ndx].levels; local
1094 string name = string("cube_array_") + de::toString(size) + "x" + de::toString(size) + "x" + de::toString(layers) + "_" + de::toString(levels) + "_levels";
1096 sizeGroup->addChild(new BasicTexStorageCubeArrayCase(m_context, name.c_str(), "", format, size, layers, levels));
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_texture.c353 * idea how many mipmap levels will be in a texture until we start
356 * mipmap levels later.
1185 /* The texture is complete and we know exactly how many mipmap levels
1309 GLsizei levels, GLsizei width,
1319 assert(levels > 0);
1325 stObj->lastLevel = levels - 1;
1338 levels,
1348 for (level = 0; level < levels; level++) {
1307 st_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/chromium_org/third_party/icu/source/test/cintltst/
H A Dcbiditst.c117 static void printUnicode(const UChar *s, int32_t length, const UBiDiLevel *levels);
441 const UBiDiLevel *levels; local
447 levels = ubidi_getLevels(bidi, &errorCode);
453 lev = levels[i];
499 /* For UBIDI_REORDER_RUNS_ONLY, it would not be correct to check levels[i],
837 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local
841 ubidi_setPara(bidi,src,srcSize,UBIDI_DEFAULT_LTR,levels,&ec);
871 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local
875 ubidi_setPara(bidi,src,srcSize,UBIDI_DEFAULT_LTR,levels,&ec);
1031 const UBiDiLevel *levels local
1142 const UBiDiLevel *levels; local
3352 printUnicode(const UChar *s, int32_t length, const UBiDiLevel *levels) argument
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/external/icu/icu4c/source/test/cintltst/
H A Dcbiditst.c119 static void printUnicode(const UChar *s, int32_t length, const UBiDiLevel *levels);
443 const UBiDiLevel *levels; local
449 levels = ubidi_getLevels(bidi, &errorCode);
455 lev = levels[i];
501 /* For UBIDI_REORDER_RUNS_ONLY, it would not be correct to check levels[i],
839 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local
843 ubidi_setPara(bidi,src,srcSize,UBIDI_DEFAULT_LTR,levels,&ec);
873 UBiDiLevel levels[UBIDI_MAX_EXPLICIT_LEVEL]={1,2,3,4,5,6,7,8,9,10}; local
877 ubidi_setPara(bidi,src,srcSize,UBIDI_DEFAULT_LTR,levels,&ec);
1033 const UBiDiLevel *levels local
1144 const UBiDiLevel *levels; local
3592 printUnicode(const UChar *s, int32_t length, const UBiDiLevel *levels) argument
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fTextureSpecificationTests.cpp26 * - Randomly re-specify levels to eventually reach mipmap-complete texture.
847 vector<int> levels (m_numLevels);
850 levels[i] = i;
851 rnd.shuffle(levels.begin(), levels.end());
855 int levelNdx = levels[ndx];
1523 // Specify pixel data to all levels using glTexSubImage2D()
4371 int levels; member in struct:deqp::gles3::Functional::__anon20122
4386 int levels; member in struct:deqp::gles3::Functional::__anon20123
4407 int levels local
4417 int levels = cubeSizes[ndx].levels; local
4470 int levels; member in struct:deqp::gles3::Functional::__anon20124
4487 int levels; member in struct:deqp::gles3::Functional::__anon20125
4510 int levels = tex2DArraySizes[ndx].levels; local
4522 int levels = tex3DSizes[ndx].levels; local
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/external/chromium_org/third_party/freetype/src/smooth/
H A Dftgrays.c75 /* - It can easily be modified to render to _any_ number of gray levels */
177 /* we don't handle tracing levels in stand-alone mode; */
920 int* levels; local
924 levels = ras.lev_stack;
964 levels[0] = level;
968 level = levels[top];
974 levels[top] = levels[top - 1] = level - 1;
/external/freetype/src/smooth/
H A Dftgrays.c75 /* - It can easily be modified to render to _any_ number of gray levels */
180 /* we don't handle tracing levels in stand-alone mode; */
942 int* levels; local
946 levels = ras.lev_stack;
986 levels[0] = level;
990 level = levels[top];
996 levels[top] = levels[top - 1] = level - 1;
/external/pdfium/core/src/fxge/fx_freetype/fxft2.5.01/src/smooth/
H A Dftgrays.c75 /* - It can easily be modified to render to _any_ number of gray levels */
177 /* we don't handle tracing levels in stand-alone mode; */
932 int* levels; local
936 levels = ras.lev_stack;
976 levels[0] = level;
980 level = levels[top];
986 levels[top] = levels[top - 1] = level - 1;
/external/chromium_org/third_party/WebKit/Source/core/accessibility/
H A DAXObject.cpp772 size_t levels = objects.size() - 1; local
773 for (size_t i = 0; i < levels; i++) {
/external/eigen/demos/opengl/
H A Dquaternion_demo.cpp37 const int levels = 4; local
67 // generate other levels
69 for (int l=1; l<levels; l++)
/external/chromium_org/cc/test/
H A Dtest_gles2_interface.h91 GLsizei levels,
/external/chromium_org/third_party/libwebp/enc/
H A Dvp8enci.h65 typedef enum { // Rate-distortion optimization levels
266 int16_t y_dc_levels[16]; // Quantized levels for luma-DC, luma-AC, chroma.
294 uint64_t bit_count_[4][3]; // bit counters for coded levels.
504 int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]);
524 // Pick best modes and fills the levels. Returns true if skipped.
/external/chromium_org/ui/gfx/
H A Drender_text_harfbuzz.cc1035 // Odd BiDi embedding levels correspond to RTL runs.
1063 std::vector<UBiDiLevel> levels(num_runs);
1065 levels[i] = runs_[i]->level;
1067 ubidi_reorderVisual(&levels[0], num_runs, &visual_to_logical_[0]);
1069 ubidi_reorderLogical(&levels[0], num_runs, &logical_to_visual_[0]);
/external/deqp/framework/opengl/simplereference/
H A DsglrGLContext.cpp373 void GLContext::texStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) argument
375 m_wrapper->glTexStorage2D(target, levels, internalFormat, width, height);
378 void GLContext::texStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) argument
380 m_wrapper->glTexStorage3D(target, levels, internalFormat, width, height, depth);
/external/webp/src/enc/
H A Dvp8enci.h65 typedef enum { // Rate-distortion optimization levels
266 int16_t y_dc_levels[16]; // Quantized levels for luma-DC, luma-AC, chroma.
294 uint64_t bit_count_[4][3]; // bit counters for coded levels.
504 int VP8GetCostLuma4(VP8EncIterator* const it, const int16_t levels[16]);
524 // Pick best modes and fills the levels. Returns true if skipped.
/external/checkpolicy/
H A Dpolicy_parse.y243 mls : sensitivities dominance opt_categories levels mlspolicy
271 levels : level_def label
272 | levels level_def
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
H A Dradeon_fbo.c883 imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride *
884 radeon_image->mt->levels[att->TextureLevel].height *
891 rrb->pitch = radeon_image->mt->levels[att->TextureLevel].rowstride;
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
H A Dradeon_fbo.c883 imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride *
884 radeon_image->mt->levels[att->TextureLevel].height *
891 rrb->pitch = radeon_image->mt->levels[att->TextureLevel].rowstride;
/external/chromium_org/third_party/ply/
H A Dlex.py427 def get_caller_module_dict(levels):
433 while levels > 0:
435 levels -= 1
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_fbo.c883 imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride *
884 radeon_image->mt->levels[att->TextureLevel].height *
891 rrb->pitch = radeon_image->mt->levels[att->TextureLevel].rowstride;
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_fbo.c883 imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride *
884 radeon_image->mt->levels[att->TextureLevel].height *
891 rrb->pitch = radeon_image->mt->levels[att->TextureLevel].rowstride;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DRenderer9.cpp2347 int levels = source9->getLevelCount(); local
2348 for (int i = 0; i < levels; ++i)
2376 int levels = source9->getLevelCount(); local
2379 for (int i = 0; i < levels; i++)
3069 TextureStorage *Renderer9::createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels) argument
3071 return new TextureStorage9_2D(this, internalformat, renderTarget, width, height, levels);
3074 TextureStorage *Renderer9::createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels) argument
3076 return new TextureStorage9_Cube(this, internalformat, renderTarget, size, levels);
3079 TextureStorage *Renderer9::createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) argument
3087 TextureStorage *Renderer9::createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) argument
[all...]
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DvalidationES3.cpp913 bool ValidateES3TexStorageParameters(Context *context, GLenum target, GLsizei levels, GLenum internalformat, argument
916 if (width < 1 || height < 1 || depth < 1 || levels < 1)
922 if (levels > gl::log2(std::max(std::max(width, height), depth)) + 1)

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