Searched refs:levels (Results 76 - 100 of 234) sorted by relevance

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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DRenderer9.h164 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels);
165 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels);
166 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
167 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
/external/deqp/framework/opengl/simplereference/
H A DsglrContextWrapper.cpp169 void ContextWrapper::glTexStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) argument
171 m_curCtx->texStorage2D(target, levels, internalFormat, width, height);
174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) argument
176 m_curCtx->texStorage3D(target, levels, internalFormat, width, height, depth);
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
H A DTextureD3D.cpp198 // Maximum number of levels
440 void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
444 for (int level = 0; level < levels; level++)
451 for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++)
459 TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels);
494 // Purge array levels 1 through q and reset them to represent the generated mipmap levels.
622 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1));
624 return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels);
920 void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenu
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H A DTextureD3D.h108 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
165 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
222 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
278 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DTexture.cpp281 void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument
285 mTexture->storage(GL_TEXTURE_2D, levels, internalformat, width, height, 1);
557 void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) argument
561 mTexture->storage(GL_TEXTURE_CUBE_MAP, levels, internalformat, size, size, 1);
676 // Check that non-zero levels are consistent with the base level.
757 void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
761 mTexture->storage(GL_TEXTURE_3D, levels, internalformat, width, height, depth);
915 void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
919 mTexture->storage(GL_TEXTURE_2D_ARRAY, levels, internalformat, width, height, depth);
/external/chromium_org/third_party/icu/source/common/unicode/
H A Dubidi.h1144 * with or without externally specified embedding levels from <i>styled</i>
1149 * i.e., some levels may not be the same as if all steps were performed.
1153 * the algorithm. This implementation may set all resolved levels to
1166 * especially the resolved levels for all the characters in <code>text</code>.
1186 * is also valid, with odd levels indicating RTL.
1188 * @param embeddingLevels (in) may be used to preset the embedding and override levels,
1198 * <strong>Caution: </strong>A copy of this pointer, not of the levels,
1205 * <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
1223 * contain the reordering information, especially the resolved levels,
1465 * Get an array of levels fo
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_texture.c336 GLsizei levels, GLsizei width,
343 for (level = 0; level < levels; level++) {
334 _swrast_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/deqp/modules/gles2/functional/
H A Des2fFboApiTest.cpp154 static int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, 1 }; local
156 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++)
158 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
159 checkError(testCtx, context, levels[ndx] == 0 ? GL_NO_ERROR : GL_INVALID_VALUE);
174 static int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, 1 }; local
176 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++)
178 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
179 checkError(testCtx, context, de::inBounds(levels[ndx], 0, 16) ? GL_NO_ERROR : GL_INVALID_VALUE);
615 addChild(new FboApiCase(m_context, "texture_levels", "Valid and invalid texturel levels", hasRenderToMipmap ? textureLevelsWithRenderToMipmapTest : textureLevelsTest));
/external/guava/guava/src/com/google/common/net/
H A DInternetDomainName.java468 * Returns the ancestor of the current domain at the given number of levels
469 * "higher" (rightward) in the subdomain list. The number of levels must be
475 private InternetDomainName ancestor(int levels) { argument
476 return from(DOT_JOINER.join(parts.subList(levels, parts.size())));
/external/icu/icu4c/source/common/unicode/
H A Dubidi.h1144 * with or without externally specified embedding levels from <i>styled</i>
1149 * i.e., some levels may not be the same as if all steps were performed.
1153 * the algorithm. This implementation may set all resolved levels to
1166 * especially the resolved levels for all the characters in <code>text</code>.
1186 * is also valid, with odd levels indicating RTL.
1188 * @param embeddingLevels (in) may be used to preset the embedding and override levels,
1198 * <strong>Caution: </strong>A copy of this pointer, not of the levels,
1205 * <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br>
1223 * contain the reordering information, especially the resolved levels,
1465 * Get an array of levels fo
[all...]
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/mesa3d/src/mesa/drivers/dri/intel/
H A Dintel_tex.c101 * before, and any lower levels would fit into our miptree.
120 GLsizei levels, GLsizei width,
128 for (level = 0; level < levels; level++) {
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/mesa3d/src/mesa/swrast/
H A Ds_texture.c336 GLsizei levels, GLsizei width,
343 for (level = 0; level < levels; level++) {
334 _swrast_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/deqp/modules/gles3/functional/
H A Des3fFboApiTests.cpp150 const int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, log2MaxTexSize-2, log2MaxTexSize-1, log2MaxTexSize, log2MaxTexSize+1, log2MaxTexSize+2, 1 }; local
152 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++)
154 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]);
155 checkError(testCtx, context, levels[ndx] >= 0 && levels[ndx] <= log2MaxTexSize ? GL_NO_ERROR : GL_INVALID_VALUE);
586 addChild(new FboApiCase(m_context, "texture_levels", "Valid and invalid texturel levels", textureLevelsTest));
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DTextureStorage11.cpp202 // Make sure there's 'mipLevels' mipmap levels below the base level (offset by the top level, which corresponds to GL level 0)
441 TextureStorage11_2D::TextureStorage11_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels) argument
474 desc.MipLevels = ((levels > 0) ? (mTopLevel + levels) : 0);
796 TextureStorage11_Cube::TextureStorage11_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels) argument
834 desc.MipLevels = ((levels > 0) ? (mTopLevel + levels) : 0);
1209 GLsizei width, GLsizei height, GLsizei depth, int levels)
1244 desc.MipLevels = ((levels > 0) ? (mTopLevel + levels)
1208 TextureStorage11_3D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) argument
1581 TextureStorage11_2DArray(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) argument
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/external/chromium_org/third_party/mesa/src/include/GLES2/
H A Dgl2ext.h1252 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1253 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1254 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1255 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1256 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1257 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1259 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1260 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1261 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1262 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu
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/external/mesa3d/include/GLES2/
H A Dgl2ext.h1252 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1253 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1254 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1255 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1256 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1257 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1259 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
1260 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
1261 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
1262 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
H A Dradeon_tex_copy.c131 timg->mt->levels[level].rowstride / dst_bpp,
H A Dradeon_texture.c169 lvl = &image->mt->levels[image->base.Base.Level];
252 radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level];
723 lvl = &image->mt->levels[level];
733 for (i = 0; i < mt->levels[level].depth; i++)
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
H A Dradeon_tex_copy.c131 timg->mt->levels[level].rowstride / dst_bpp,
H A Dradeon_texture.c169 lvl = &image->mt->levels[image->base.Base.Level];
252 radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level];
723 lvl = &image->mt->levels[level];
733 for (i = 0; i < mt->levels[level].depth; i++)

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