/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
H A D | Renderer9.h | 164 virtual TextureStorage *createTextureStorage2D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels); 165 virtual TextureStorage *createTextureStorageCube(GLenum internalformat, bool renderTarget, int size, int levels); 166 virtual TextureStorage *createTextureStorage3D(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels); 167 virtual TextureStorage *createTextureStorage2DArray(GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 169 void ContextWrapper::glTexStorage2D (deUint32 target, int levels, deUint32 internalFormat, int width, int height) argument 171 m_curCtx->texStorage2D(target, levels, internalFormat, width, height); 174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) argument 176 m_curCtx->texStorage3D(target, levels, internalFormat, width, height, depth);
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
H A D | TextureD3D.cpp | 198 // Maximum number of levels 440 void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) 444 for (int level = 0; level < levels; level++) 451 for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) 459 TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels); 494 // Purge array levels 1 through q and reset them to represent the generated mipmap levels. 622 GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); 624 return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels); 920 void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenu [all...] |
H A D | TextureD3D.h | 108 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 165 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 222 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 278 virtual void storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Texture.cpp | 281 void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) argument 285 mTexture->storage(GL_TEXTURE_2D, levels, internalformat, width, height, 1); 557 void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) argument 561 mTexture->storage(GL_TEXTURE_CUBE_MAP, levels, internalformat, size, size, 1); 676 // Check that non-zero levels are consistent with the base level. 757 void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 761 mTexture->storage(GL_TEXTURE_3D, levels, internalformat, width, height, depth); 915 void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 919 mTexture->storage(GL_TEXTURE_2D_ARRAY, levels, internalformat, width, height, depth);
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/external/chromium_org/third_party/icu/source/common/unicode/ |
H A D | ubidi.h | 1144 * with or without externally specified embedding levels from <i>styled</i> 1149 * i.e., some levels may not be the same as if all steps were performed. 1153 * the algorithm. This implementation may set all resolved levels to 1166 * especially the resolved levels for all the characters in <code>text</code>. 1186 * is also valid, with odd levels indicating RTL. 1188 * @param embeddingLevels (in) may be used to preset the embedding and override levels, 1198 * <strong>Caution: </strong>A copy of this pointer, not of the levels, 1205 * <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br> 1223 * contain the reordering information, especially the resolved levels, 1465 * Get an array of levels fo [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
H A D | intel_tex.c | 101 * before, and any lower levels would fit into our miptree. 120 GLsizei levels, GLsizei width, 128 for (level = 0; level < levels; level++) { 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
H A D | intel_tex.c | 101 * before, and any lower levels would fit into our miptree. 120 GLsizei levels, GLsizei width, 128 for (level = 0; level < levels; level++) { 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
H A D | intel_tex.c | 101 * before, and any lower levels would fit into our miptree. 120 GLsizei levels, GLsizei width, 128 for (level = 0; level < levels; level++) { 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_texture.c | 336 GLsizei levels, GLsizei width, 343 for (level = 0; level < levels; level++) { 334 _swrast_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboApiTest.cpp | 154 static int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, 1 }; local 156 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++) 158 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]); 159 checkError(testCtx, context, levels[ndx] == 0 ? GL_NO_ERROR : GL_INVALID_VALUE); 174 static int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, 1 }; local 176 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++) 178 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]); 179 checkError(testCtx, context, de::inBounds(levels[ndx], 0, 16) ? GL_NO_ERROR : GL_INVALID_VALUE); 615 addChild(new FboApiCase(m_context, "texture_levels", "Valid and invalid texturel levels", hasRenderToMipmap ? textureLevelsWithRenderToMipmapTest : textureLevelsTest));
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/external/guava/guava/src/com/google/common/net/ |
H A D | InternetDomainName.java | 468 * Returns the ancestor of the current domain at the given number of levels 469 * "higher" (rightward) in the subdomain list. The number of levels must be 475 private InternetDomainName ancestor(int levels) { argument 476 return from(DOT_JOINER.join(parts.subList(levels, parts.size())));
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/external/icu/icu4c/source/common/unicode/ |
H A D | ubidi.h | 1144 * with or without externally specified embedding levels from <i>styled</i> 1149 * i.e., some levels may not be the same as if all steps were performed. 1153 * the algorithm. This implementation may set all resolved levels to 1166 * especially the resolved levels for all the characters in <code>text</code>. 1186 * is also valid, with odd levels indicating RTL. 1188 * @param embeddingLevels (in) may be used to preset the embedding and override levels, 1198 * <strong>Caution: </strong>A copy of this pointer, not of the levels, 1205 * <code>ubidi_setLine()</code> functions may modify some or all of the levels.<br><br> 1223 * contain the reordering information, especially the resolved levels, 1465 * Get an array of levels fo [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_tex.c | 101 * before, and any lower levels would fit into our miptree. 120 GLsizei levels, GLsizei width, 128 for (level = 0; level < levels; level++) { 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_tex.c | 101 * before, and any lower levels would fit into our miptree. 120 GLsizei levels, GLsizei width, 128 for (level = 0; level < levels; level++) { 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_tex.c | 101 * before, and any lower levels would fit into our miptree. 120 GLsizei levels, GLsizei width, 128 for (level = 0; level < levels; level++) { 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_texture.c | 336 GLsizei levels, GLsizei width, 343 for (level = 0; level < levels; level++) { 334 _swrast_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboApiTests.cpp | 150 const int levels[] = { 2, 1, 0, -1, 0x7fffffff, 0, log2MaxTexSize-2, log2MaxTexSize-1, log2MaxTexSize, log2MaxTexSize+1, log2MaxTexSize+2, 1 }; local 152 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(levels); ndx++) 154 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]); 155 checkError(testCtx, context, levels[ndx] >= 0 && levels[ndx] <= log2MaxTexSize ? GL_NO_ERROR : GL_INVALID_VALUE); 586 addChild(new FboApiCase(m_context, "texture_levels", "Valid and invalid texturel levels", textureLevelsTest));
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | TextureStorage11.cpp | 202 // Make sure there's 'mipLevels' mipmap levels below the base level (offset by the top level, which corresponds to GL level 0) 441 TextureStorage11_2D::TextureStorage11_2D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, int levels) argument 474 desc.MipLevels = ((levels > 0) ? (mTopLevel + levels) : 0); 796 TextureStorage11_Cube::TextureStorage11_Cube(Renderer *renderer, GLenum internalformat, bool renderTarget, int size, int levels) argument 834 desc.MipLevels = ((levels > 0) ? (mTopLevel + levels) : 0); 1209 GLsizei width, GLsizei height, GLsizei depth, int levels) 1244 desc.MipLevels = ((levels > 0) ? (mTopLevel + levels) 1208 TextureStorage11_3D(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) argument 1581 TextureStorage11_2DArray(Renderer *renderer, GLenum internalformat, bool renderTarget, GLsizei width, GLsizei height, GLsizei depth, int levels) argument [all...] |
/external/chromium_org/third_party/mesa/src/include/GLES2/ |
H A D | gl2ext.h | 1252 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1253 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1254 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1255 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1256 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1257 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1259 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1260 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1261 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1262 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu [all...] |
/external/mesa3d/include/GLES2/ |
H A D | gl2ext.h | 1252 GL_APICALL void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1253 GL_APICALL void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1254 GL_APICALL void GL_APIENTRY glTexStorage3DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1255 GL_APICALL void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1256 GL_APICALL void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1257 GL_APICALL void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1259 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width); 1260 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height); 1261 typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth); 1262 typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenu [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
H A D | radeon_tex_copy.c | 131 timg->mt->levels[level].rowstride / dst_bpp,
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H A D | radeon_texture.c | 169 lvl = &image->mt->levels[image->base.Base.Level]; 252 radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level]; 723 lvl = &image->mt->levels[level]; 733 for (i = 0; i < mt->levels[level].depth; i++)
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/ |
H A D | radeon_tex_copy.c | 131 timg->mt->levels[level].rowstride / dst_bpp,
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H A D | radeon_texture.c | 169 lvl = &image->mt->levels[image->base.Base.Level]; 252 radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level]; 723 lvl = &image->mt->levels[level]; 733 for (i = 0; i < mt->levels[level].depth; i++)
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