Searched refs:m_context (Results 126 - 150 of 408) sorted by relevance

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/external/deqp/modules/gles3/functional/
H A Des3fFboInvalidateTests.cpp683 m_colorFmt = getCompatibleColorFormat(m_context.getRenderTarget());
684 m_depthStencilFmt = getCompatibleDepthStencilFormat(m_context.getRenderTarget());
690 if (m_context.getRenderTarget().getNumSamples() > 0)
1062 m_colorFmt = getCompatibleColorFormat(m_context.getRenderTarget());
1063 m_depthStencilFmt = getCompatibleDepthStencilFormat(m_context.getRenderTarget());
1069 if (m_context.getRenderTarget().getNumSamples() > 0)
1336 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_none", "Invalidating no framebuffers (ref)", 0));
1337 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_color", "Rendering after invalidating colorbuffer", GL_COLOR_BUFFER_BIT));
1338 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_depth", "Rendering after invalidating depthbuffer", GL_DEPTH_BUFFER_BIT));
1339 defaultFbGroup->addChild(new InvalidateDefaultFramebufferRenderCase (m_context, "render_stenci
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H A Des3fClippingTests.cpp471 const int width = m_context.getRenderTarget().getWidth();
472 const int height = m_context.getRenderTarget().getHeight();
508 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
516 const int numSamples = de::max(m_context.getRenderTarget().getNumSamples(), 1);
519 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
521 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples);
642 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
650 const int numSamples = de::max(m_context.getRenderTarget().getNumSamples(), 1);
654 sglr::GLContext glesContext (m_context
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H A Des3fDepthStencilClearTests.cpp167 m_visProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(
204 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget();
232 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
281 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
363 int numValues = (1 << TestCase::m_context.getRenderContext().getRenderTarget().getStencilBits()); // 2^bits
397 glu::readPixels(m_context.getRenderContext(), 0, 0, dst.getAccess());
402 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
507 addChild(new DepthStencilClearCase(m_context, "depth", "", 4, 2, true, false, false, false));
508 addChild(new DepthStencilClearCase(m_context, "depth_scissored", "", 4, 16, true, false, true, false));
509 addChild(new DepthStencilClearCase(m_context, "depth_scissored_maske
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H A Des3fVertexArrayTest.cpp105 addChild(new MultiVertexArrayTest(m_testCtx, m_context.getRenderContext(), spec, name.c_str(), name.c_str()));
139 addChild(new SingleVertexArrayUsageGroup(m_context, usages[usageNdx]));
210 addChild(new MultiVertexArrayTest(m_testCtx, m_context.getRenderContext(), spec, name.c_str(), name.c_str()));
245 addChild(new SingleVertexArrayStrideGroup(m_context, inputTypes[inputTypeNdx]));
313 addChild(new MultiVertexArrayTest(m_testCtx, m_context.getRenderContext(), spec, name.c_str(), name.c_str()));
349 addChild(new SingleVertexArrayFirstGroup(m_context, inputTypes[inputTypeNdx]));
414 addChild(new MultiVertexArrayTest(m_testCtx, m_context.getRenderContext(), spec, name.c_str(), name.c_str()));
449 addChild(new SingleVertexArrayOffsetGroup(m_context, inputTypes[inputTypeNdx]));
507 addChild(new MultiVertexArrayTest(m_testCtx, m_context.getRenderContext(), spec, name.c_str(), name.c_str()));
541 addChild(new SingleVertexArrayNormalizeGroup(m_context, inputType
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H A Des3fDepthTests.cpp127 glu::RenderContext& renderCtx = m_context.getRenderContext();
268 addChild(new DepthCompareCase(m_context, "cmp_always", "Always pass depth test", GL_ALWAYS));
269 addChild(new DepthCompareCase(m_context, "cmp_never", "Never pass depth test", GL_NEVER));
270 addChild(new DepthCompareCase(m_context, "cmp_equal", "Depth compare: equal", GL_EQUAL));
271 addChild(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL));
272 addChild(new DepthCompareCase(m_context, "cmp_less_than", "Depth compare: less than", GL_LESS));
273 addChild(new DepthCompareCase(m_context, "cmp_less_or_equal", "Depth compare: less than or equal", GL_LEQUAL));
274 addChild(new DepthCompareCase(m_context, "cmp_greater_than", "Depth compare: greater than", GL_GREATER));
275 addChild(new DepthCompareCase(m_context, "cmp_greater_or_equal", "Depth compare: greater than or equal", GL_GEQUAL));
H A Des3fInteger64StateQueryTests.cpp285 m_verifierBoolean = new GetBooleanVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
286 m_verifierInteger = new GetIntegerVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
287 m_verifierFloat = new GetFloatVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
306 FOR_EACH_VERIFIER(verifiers, addChild(new ConstantMinimumValue64TestCase(m_context, verifier, (std::string(implementationLimits[testNdx].name) + verifier->getTestNamePostfix()).c_str(), implementationLimits[testNdx].description, implementationLimits[testNdx].targetName, implementationLimits[testNdx].minValue)));
308 FOR_EACH_VERIFIER(verifiers, addChild(new MaxCombinedStageUniformComponentsCase (m_context, verifier, (std::string("max_combined_vertex_uniform_components") + verifier->getTestNamePostfix()).c_str(), "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS, GL_MAX_VERTEX_UNIFORM_BLOCKS, GL_MAX_VERTEX_UNIFORM_COMPONENTS)));
309 FOR_EACH_VERIFIER(verifiers, addChild(new MaxCombinedStageUniformComponentsCase (m_context, verifier, (std::string("max_combined_fragment_uniform_components") + verifier->getTestNamePostfix()).c_str(), "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS, GL_MAX_FRAGMENT_UNIFORM_BLOCKS, GL_MAX_FRAGMENT_UNIFORM_COMPONENTS)));
H A Des3fBlendTests.cpp167 , m_renderWidth (m_useSrgbFbo ? 2*MAX_VIEWPORT_WIDTH : m_context.getRenderTarget().getWidth())
168 , m_renderHeight (m_useSrgbFbo ? 2*MAX_VIEWPORT_HEIGHT : m_context.getRenderTarget().getHeight())
177 bool useRGB = !m_useSrgbFbo && m_context.getRenderTarget().getPixelFormat().alphaBits == 0;
209 m_renderer = new QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_300_ES);
316 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
321 UVec4 compareThreshold = (m_useSrgbFbo ? tcu::PixelFormat(8, 8, 8, 8) : m_context.getRenderTarget().getPixelFormat()).getColorThreshold().toIVec().asUint()
333 m_context.getTestContext().setTestResult(QP_TEST_RESULT_FAIL, "Image compare failed");
345 m_context.getTestContext().setTestResult(QP_TEST_RESULT_PASS, "Passed");
400 TestCaseGroup* fbGroup = new TestCaseGroup(m_context, useSrgbFbo ? "fbo_srgb" : "default_framebuffer", useSrgbFbo ? "Use a FBO with GL_SRGB8_ALPHA8" : "Use the default framebuffer");
406 TestCaseGroup* group = new TestCaseGroup(m_context, "equation_src_func_dst_fun
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H A Des3fFlushFinishTests.cpp178 m_program = new glu::ShaderProgram(m_context.getRenderContext(),
210 m_iterCountLoc = m_context.getRenderContext().getFunctions().getUniformLocation(m_program->getProgram(), "u_numIters");
228 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
230 const int viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), MAX_VIEWPORT_SIZE);
231 const int viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), MAX_VIEWPORT_SIZE);
255 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
261 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
273 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
593 m_context.getRenderContext().getFunctions().flush();
614 m_context
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H A Des3fFboStateQueryTests.cpp169 const bool hasColorBuffer = m_context.getRenderTarget().getPixelFormat().redBits > 0 ||
170 m_context.getRenderTarget().getPixelFormat().greenBits > 0 ||
171 m_context.getRenderTarget().getPixelFormat().blueBits > 0 ||
172 m_context.getRenderTarget().getPixelFormat().alphaBits > 0;
182 m_context.getRenderTarget().getDepthBits() > 0,
183 m_context.getRenderTarget().getStencilBits() > 0
577 m_context.getRenderTarget().getPixelFormat().redBits,
578 m_context.getRenderTarget().getPixelFormat().greenBits,
579 m_context.getRenderTarget().getPixelFormat().blueBits,
580 m_context
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/external/deqp/modules/gles2/stress/
H A Des2sSpecialFloatTests.cpp137 const int width = m_context.getRenderTarget().getWidth();
138 const int height = m_context.getRenderTarget().getHeight();
149 m_context.getRenderContext().getFunctions().getIntegerv(GL_MAX_TEXTURE_SIZE, &maxTexSize);
161 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(genVertexSource()) << glu::FragmentSource(genFragmentSource()));
246 const tcu::RGBA formatThreshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold();
256 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
257 const glu::ShaderProgram patternProgram (m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource) << glu::FragmentSource(fragmentSource));
304 glu::readPixels(m_context.getRenderContext(), 0, 0, resultImage.getAccess());
398 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
404 if (!m_context
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/external/deqp/modules/gles2/functional/
H A Des2fClippingTests.cpp468 const int width = m_context.getRenderTarget().getWidth();
469 const int height = m_context.getRenderTarget().getHeight();
505 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
513 const int numSamples = de::max(m_context.getRenderTarget().getNumSamples(), 1);
516 sglr::GLContext glesContext (m_context.getRenderContext(), log, 0, tcu::IVec4(0, 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE));
518 sglr::ReferenceContextBuffers buffers (m_context.getRenderTarget().getPixelFormat(), m_context.getRenderTarget().getDepthBits(), 0, TEST_CANVAS_SIZE, TEST_CANVAS_SIZE, numSamples);
639 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
647 const int numSamples = de::max(m_context.getRenderTarget().getNumSamples(), 1);
651 sglr::GLContext glesContext (m_context
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H A Des2fBlendTests.cpp149 bool useRGB = m_context.getRenderTarget().getPixelFormat().alphaBits == 0;
169 m_viewportW = de::min<int>(m_context.getRenderTarget().getWidth(), MAX_VIEWPORT_WIDTH);
170 m_viewportH = de::min<int>(m_context.getRenderTarget().getHeight(), MAX_VIEWPORT_HEIGHT);
181 m_renderer = new QuadRenderer(m_context.getRenderContext(), glu::GLSL_VERSION_100_ES);
210 int viewportX = rnd.getInt(0, m_context.getRenderTarget().getWidth() - m_viewportW);
211 int viewportY = rnd.getInt(0, m_context.getRenderTarget().getHeight() - m_viewportH);
263 glu::readPixels(m_context.getRenderContext(), viewportX, viewportY, renderedImg.getAccess());
267 UVec4 compareThreshold = m_context.getRenderTarget().getPixelFormat().getColorThreshold().toIVec().asUint()
276 m_context.getTestContext().setTestResult(QP_TEST_RESULT_FAIL, "Image compare failed");
288 m_context
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H A Des2fDepthStencilClearTests.cpp167 m_visProgram = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(
201 const tcu::RenderTarget& renderTarget = m_context.getRenderTarget();
229 const tcu::RenderTarget& renderTarget = m_context.getRenderContext().getRenderTarget();
278 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
360 int numValues = (1 << TestCase::m_context.getRenderContext().getRenderTarget().getStencilBits()); // 2^bits
394 glu::readPixels(m_context.getRenderContext(), 0, 0, dst.getAccess());
399 glu::RenderContext& renderCtx = TestCase::m_context.getRenderContext();
504 addChild(new DepthStencilClearCase(m_context, "depth", "", 4, 2, true, false, false, false));
505 addChild(new DepthStencilClearCase(m_context, "depth_scissored", "", 4, 16, true, false, true, false));
506 addChild(new DepthStencilClearCase(m_context, "depth_scissored_maske
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H A Des2fDepthTests.cpp124 glu::RenderContext& renderCtx = m_context.getRenderContext();
265 addChild(new DepthCompareCase(m_context, "cmp_always", "Always pass depth test", GL_ALWAYS));
266 addChild(new DepthCompareCase(m_context, "cmp_never", "Never pass depth test", GL_NEVER));
267 addChild(new DepthCompareCase(m_context, "cmp_equal", "Depth compare: equal", GL_EQUAL));
268 addChild(new DepthCompareCase(m_context, "cmp_not_equal", "Depth compare: not equal", GL_NOTEQUAL));
269 addChild(new DepthCompareCase(m_context, "cmp_less_than", "Depth compare: less than", GL_LESS));
270 addChild(new DepthCompareCase(m_context, "cmp_less_or_equal", "Depth compare: less than or equal", GL_LEQUAL));
271 addChild(new DepthCompareCase(m_context, "cmp_greater_than", "Depth compare: greater than", GL_GREATER));
272 addChild(new DepthCompareCase(m_context, "cmp_greater_or_equal", "Depth compare: greater than or equal", GL_GEQUAL));
H A Des2fNegativeVertexArrayApiTests.cpp61 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
75 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
95 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
113 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
121 int maxVertexAttribs = m_context.getContextInfo().getInt(GL_MAX_VERTEX_ATTRIBS);
128 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
181 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
209 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
274 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
H A Des2fFboApiTest.cpp568 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
577 sglr::GLContext context(m_context.getRenderContext(), m_testCtx.getLog(), sglr::GLCONTEXT_LOG_CALLS, tcu::IVec4(0, 0, m_context.getRenderTarget().getWidth(), m_context.getRenderTarget().getHeight()));
598 std::copy(m_context.getContextInfo().getExtensions().begin(), m_context.getContextInfo().getExtensions().end(), std::inserter(extensions, extensions.begin()));
600 bool defaultFboIsZero = m_context.getRenderContext().getDefaultFramebuffer() == 0;
604 addChild(new FboApiCase(m_context, "valid_tex2d_attachments", "Valid 2D texture attachments", validTex2DAttachmentsTest));
605 addChild(new FboApiCase(m_context, "valid_texcube_attachments", "Valid cubemap attachments", validTexCubeAttachmentsTest));
606 addChild(new FboApiCase(m_context, "valid_rbo_attachment
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H A Des2fRasterizationTests.cpp121 const int width = m_context.getRenderTarget().getWidth();
122 const int height = m_context.getRenderTarget().getHeight();
132 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
143 m_context.getRenderContext().getFunctions().getFloatv(GL_ALIASED_POINT_SIZE_RANGE, range);
153 m_numSamples = m_context.getRenderTarget().getNumSamples();
154 m_context.getRenderContext().getFunctions().getIntegerv(GL_SUBPIXEL_BITS, &m_subpixelBits);
166 m_shader = new glu::ShaderProgram(m_context.getRenderContext(), glu::ProgramSources() << glu::VertexSource(vertexSource.specialize(params)) << glu::FragmentSource(fragmentSource.specialize(params)));
191 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
213 glu::readPixels(m_context.getRenderContext(), 0, 0, result.getAccess());
266 args.redBits = m_context
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H A Des2fShaderApiTests.cpp227 const glu::RenderContext& m_context; member in class:deqp::gles2::Functional::__anon19894::ShaderAllocator
233 : m_context (context)
257 glu::Shader* const shader = new glu::Shader(m_context, shaderType);
600 glu::Shader shader (m_context.getRenderContext(), m_shaderType);
702 glu::RenderContext& renderCtx = m_context.getRenderContext();
727 glu::RenderContext& renderCtx = m_context.getRenderContext();
797 logProgram(log, m_context.getRenderContext(), program, shaders);
827 glu::RenderContext& renderCtx = m_context.getRenderContext();
1031 TestCaseGroup* createDeleteGroup = new TestCaseGroup(m_context, "create_delete", "glCreateShader() tests");
1034 createDeleteGroup->addChild(new CreateShaderCase(m_context, "create_vertex_shade
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/external/deqp/framework/egl/
H A DtcuEgl.cpp230 , m_context(EGL_NO_CONTEXT)
233 m_context = eglCreateContext(m_display.getEGLDisplay(), config, EGL_NO_CONTEXT, attribList);
235 TCU_CHECK(m_context);
240 if (m_context)
246 if (curContext == m_context)
249 eglDestroyContext(m_display.getEGLDisplay(), m_context);
255 TCU_CHECK_EGL_CALL(eglMakeCurrent(m_display.getEGLDisplay(), draw.getEGLSurface(), read.getEGLSurface(), m_context));
/external/deqp/modules/gles3/stress/
H A Des3sSyncTests.cpp132 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertShaderSource, fragShaderSource));
281 addChild(new FenceSyncCase(m_context, "wait_sync_10_syncs", "", 10, COMMAND_WAIT_SYNC));
282 addChild(new FenceSyncCase(m_context, "wait_sync_1000_syncs", "", 1000, COMMAND_WAIT_SYNC));
283 addChild(new FenceSyncCase(m_context, "wait_sync_10000_syncs", "", 10000, COMMAND_WAIT_SYNC));
285 addChild(new FenceSyncCase(m_context, "client_wait_sync_10_syncs", "", 10, COMMAND_CLIENT_WAIT_SYNC));
286 addChild(new FenceSyncCase(m_context, "client_wait_sync_1000_syncs", "", 1000, COMMAND_CLIENT_WAIT_SYNC));
287 addChild(new FenceSyncCase(m_context, "client_wait_sync_10000_syncs", "", 10000, COMMAND_CLIENT_WAIT_SYNC));
H A Des3sVertexArrayTests.cpp108 addChild(new MultiVertexArrayTest(m_testCtx, m_context.getRenderContext(), spec, name.c_str(), name.c_str()));
142 addChild(new SingleVertexArrayUsageGroup(m_context, usages[usageNdx]));
213 addChild(new MultiVertexArrayTest(m_testCtx, m_context.getRenderContext(), spec, name.c_str(), name.c_str()));
248 addChild(new SingleVertexArrayStrideGroup(m_context, inputTypes[inputTypeNdx]));
316 addChild(new MultiVertexArrayTest(m_testCtx, m_context.getRenderContext(), spec, name.c_str(), name.c_str()));
352 addChild(new SingleVertexArrayFirstGroup(m_context, inputTypes[inputTypeNdx]));
417 addChild(new MultiVertexArrayTest(m_testCtx, m_context.getRenderContext(), spec, name.c_str(), name.c_str()));
452 addChild(new SingleVertexArrayOffsetGroup(m_context, inputTypes[inputTypeNdx]));
474 group->addChild(new SingleVertexArrayStrideTests(m_context));
475 group->addChild(new SingleVertexArrayUsageTests(m_context));
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/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
H A DAudioNode.h66 AudioContext* context() { return m_context.get(); }
67 const AudioContext* context() const { return m_context.get(); }
206 Member<AudioContext> m_context; member in class:blink::AudioNode
/external/lldb/source/Core/
H A DValue.cpp38 m_context (NULL),
49 m_context (NULL),
61 m_context (NULL),
74 m_context (v.m_context),
96 m_context = rhs.m_context;
116 m_context,
145 return static_cast<RegisterInfo *> (m_context);
153 return static_cast<Type *> (m_context);
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/external/deqp/modules/gles31/functional/
H A Des31fAdvancedBlendTests.cpp146 , m_renderWidth (rtType != RENDERTARGETTYPE_DEFAULT ? 2*MAX_VIEWPORT_WIDTH : m_context.getRenderTarget().getWidth())
147 , m_renderHeight (rtType != RENDERTARGETTYPE_DEFAULT ? 2*MAX_VIEWPORT_HEIGHT : m_context.getRenderTarget().getHeight())
211 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
215 if (!m_context.getContextInfo().isExtensionSupported("GL_KHR_blend_equation_advanced"))
218 if (m_coherentBlending && !m_context.getContextInfo().isExtensionSupported("GL_KHR_blend_equation_advanced_coherent"))
227 m_program = new glu::ShaderProgram(m_context.getRenderContext(), getBlendProgramSrc(sglr::rr_util::mapGLBlendEquationAdvanced(m_blendMode)));
302 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
358 const glu::RenderContext& renderCtx = m_context.getRenderContext();
455 if (!useFbo && m_context.getRenderTarget().getPixelFormat().alphaBits == 0)
508 const UVec4 compareThreshold = (useFbo ? tcu::PixelFormat(8, 8, 8, 8) : m_context
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H A Des31fIntegerStateQueryTests.cpp369 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
377 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
460 glu::CallLogWrapper gl(m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
494 if (m_texTarget == GL_TEXTURE_2D_MULTISAMPLE_ARRAY && !m_context.getContextInfo().isExtensionSupported("GL_OES_texture_storage_multisample_2d_array"))
500 glu::CallLogWrapper gl (m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
563 glu::CallLogWrapper gl(m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
596 glu::CallLogWrapper gl(m_context.getRenderContext().getFunctions(), m_testCtx.getLog());
632 this->addChild(new SampleMaskCase(m_context, "sample_mask_value", "Test sample mask value"));
634 FOR_EACH_VERIFIER(new MaxSamplesCase(m_context, (std::string() + "max_color_texture_samples_" + verifierSuffix).c_str(), "Test GL_MAX_COLOR_TEXTURE_SAMPLES", GL_MAX_COLOR_TEXTURE_SAMPLES, 1, verifier))
635 FOR_EACH_VERIFIER(new MaxSamplesCase(m_context, (st
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Completed in 351 milliseconds

1234567891011>>