Searched refs:m_context (Results 276 - 300 of 408) sorted by relevance

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/external/deqp/modules/gles3/performance/
H A Des3pTextureFilteringTests.cpp94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
H A Des3pShaderControlStatementTests.cpp900 vertexOrFragmentGroup->addChild(new ConditionalCase(m_context, caseName.c_str(), "",
908 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference", "", true, isVertex));
912 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference_unmixed", "", true, isVertex));
913 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference_mixed", "", false, isVertex));
916 vertexOrFragmentGroup->addChild(new EmptyWorkloadReferenceCase(m_context, "reference_empty", "", isVertex));
955 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_stable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex));
956 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_unstable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, false, isVertex));
959 vertexOrFragmentGroup->addChild(new LoopCase(m_context, decisionName, "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex));
964 vertexOrFragmentGroup->addChild(new LoopWorkloadReferenceCase(m_context, "reference", "", true, isVertex));
968 vertexOrFragmentGroup->addChild(new LoopWorkloadReferenceCase(m_context, "reference_stabl
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/external/deqp/modules/gles31/functional/
H A Des31fAtomicCounterTests.cpp917 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
919 const glu::Buffer counterBuffer (m_context.getRenderContext());
920 const glu::Buffer outputBuffer (m_context.getRenderContext());
921 const glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(glu::SHADERTYPE_COMPUTE, generateShaderSource(m_spec)));
1339 TestCaseGroup* operationGroup = new TestCaseGroup(m_context, operationToName(operation, useBranch).c_str(), operationToDescription(operation, useBranch).c_str());
1369 operationGroup->addChild(new AtomicCounterTest(m_context, specToTestName(spec).c_str(), specToTestDescription(spec).c_str(), spec));
1380 TestCaseGroup* layoutGroup = new TestCaseGroup(m_context, "layout", "Layout qualifier tests.");
1405 TestCaseGroup* layoutQualifierGroup = new TestCaseGroup(m_context, layoutTypesToName(AtomicCounterTest::BINDINGTYPE_BASIC, offsetType).c_str(), layoutTypesToDesc(AtomicCounterTest::BINDINGTYPE_BASIC, offsetType).c_str());
1411 TestCaseGroup* operationGroup = new TestCaseGroup(m_context, operationToName(operation, false).c_str(), operationToDescription(operation, false).c_str());
1447 operationGroup->addChild(new AtomicCounterTest(m_context, specToTestNam
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H A Des31fShaderAtomicOpTests.cpp172 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str()));
192 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
194 const Buffer inoutBuffer (m_context.getRenderContext());
968 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str()));
988 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
990 const Buffer inoutBuffer (m_context.getRenderContext());
1120 addChild(createAtomicOpGroup<ShaderAtomicAddCase> (m_context, m_operandType, "add"));
1121 addChild(createAtomicOpGroup<ShaderAtomicMinCase> (m_context, m_operandType, "min"));
1122 addChild(createAtomicOpGroup<ShaderAtomicMaxCase> (m_context, m_operandType, "max"));
1123 addChild(createAtomicOpGroup<ShaderAtomicAndCase> (m_context, m_operandTyp
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/external/deqp/modules/glshared/
H A DglsFragmentOpUtil.cpp137 : m_context (context)
152 m_program = new glu::ShaderProgram(m_context, glu::makeVtxFragSources(vertSrc, fragSrc));
200 m_context.getFunctions().useProgram(m_program->getProgram());
201 glu::draw(m_context, m_program->getProgram(),
H A DglsFragmentOpUtil.hpp77 const glu::RenderContext& m_context; member in class:deqp::gls::FragmentOpUtil::QuadRenderer
/external/lldb/include/lldb/Symbol/
H A DType.h212 return m_context;
217 return m_context;
222 m_context = context;
287 SymbolContextScope *m_context; // The symbol context in which this type is defined member in class:lldb_private::Type
/external/pdfium/fpdfsdk/include/javascript/
H A DJS_Runtime.h65 v8::Persistent<v8::Context> m_context; member in class:CJS_Runtime
/external/apache-xml/src/main/java/org/apache/xpath/axes/
H A DMatchPatternIterator.java191 ? m_traverser.first(m_context)
192 : m_traverser.next(m_context, m_lastFetched);
293 xctxt.pushIteratorRoot(m_context);
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
H A DAudioContext.h196 : m_context(context)
205 m_context->unlock();
208 Member<AudioContext> m_context; member in class:blink::AudioContext::AutoLocker
/external/deqp/modules/gles2/functional/
H A Des2fBufferWriteTests.cpp192 BufferVerifier verifier (m_context, m_verify);
234 BufferVerifier verifier (m_context, m_verify);
288 BufferVerifier verifier (m_context, m_verify);
340 BufferVerifier verifier (m_context, m_verify);
411 m_verifier = new BufferVerifier(m_context, VERIFY_AS_VERTEX_ARRAY);
584 basicGroup->addChild(new BasicBufferDataCase(m_context, name.c_str(), "", target, usage, size, verify));
607 verifyGroup->addChild(new BasicBufferDataCase(m_context, name.c_str(), "", target, usage, size, verify));
622 recreateStoreGroup->addChild(new RecreateBufferDataStoreCase(m_context, #NAME, DESC, &specs[0], (int)specs.size(), VERIFY_AS_VERTEX_ARRAY)); \
680 recreateStoreGroup->addChild(new RecreateBufferDataStoreCase(m_context, (string("random_") + de::toString(caseNdx+1)).c_str(), "", &specs[0], (int)specs.size(), verify));
700 basicGroup->addChild(new BasicBufferDataCase(m_context, nam
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H A Des2fFboStateQueryTests.cpp223 addChild(new AttachmentObjectCase (m_context, "framebuffer_attachment_object", "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE and FRAMEBUFFER_ATTACHMENT_OBJECT_NAME"));
224 addChild(new AttachmentTextureLevelCase (m_context, "framebuffer_attachment_texture_level", "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL"));
225 addChild(new AttachmentTextureCubeMapFaceCase (m_context, "framebuffer_attachment_texture_cube_map_face", "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"));
H A Des2fImplementationLimitTests.cpp158 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
159 const T value = query<T>(m_context.getRenderContext().getFunctions(), m_limit);
192 addChild(new LimitQueryCase<TYPE>(m_context, #NAME, #PARAM, PARAM, MIN_VAL))
H A Des2fTextureFormatTests.cpp652 addChild(new Texture2DFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_2d_pot").c_str(), (descriptionBase + ", GL_TEXTURE_2D").c_str(), format, dataType, 128, 128));
653 addChild(new Texture2DFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_2d_npot").c_str(), (descriptionBase + ", GL_TEXTURE_2D").c_str(), format, dataType, 63, 112));
654 addChild(new TextureCubeFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_cube_pot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP").c_str(), format, dataType, 64, 64));
655 addChild(new TextureCubeFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_cube_npot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP").c_str(), format, dataType, 57, 57));
671 addChild(new Compressed2DFormatCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), "etc1_2d_pot", "GL_ETC1_RGB8_OES, GL_TEXTURE_2D", toStringVector(filenames, DE_LENGTH_OF_ARRAY(filenames))));
677 addChild(new Compressed2DFormatCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), "etc1_2d_npot", "GL_ETC1_RGB8_OES, GL_TEXTURE_2D", filenames));
689 addChild(new CompressedCubeFormatCase(m_testCtx, m_context.getRenderContext(), m_context
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H A Des2fFloatStateQueryTests.cpp1121 m_verifierBoolean = new GetBooleanVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
1122 m_verifierInteger = new GetIntegerVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
1123 m_verifierFloat = new GetFloatVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog());
1127 FOR_EACH_VERIFIER(verifiers, addChild(new DepthRangeCase (m_context, verifier, (std::string("depth_range") + verifier->getTestNamePostfix()).c_str(), "DEPTH_RANGE")));
1128 FOR_EACH_VERIFIER(verifiers, addChild(new LineWidthCase (m_context, verifier, (std::string("line_width") + verifier->getTestNamePostfix()).c_str(), "LINE_WIDTH")));
1129 FOR_EACH_VERIFIER(verifiers, addChild(new PolygonOffsetFactorCase (m_context, verifier, (std::string("polygon_offset_factor") + verifier->getTestNamePostfix()).c_str(), "POLYGON_OFFSET_FACTOR")));
1130 FOR_EACH_VERIFIER(verifiers, addChild(new PolygonOffsetUnitsCase (m_context, verifie
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H A Des2fDrawTests.cpp143 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "single_attribute", "Single attribute array.");
178 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "multiple_attributes", "Multiple attribute arrays");
224 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "default_attribute", "Attribute specified with glVertexAttrib*.");
351 de::MovePtr<gls::DrawTest> test (new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str()));
406 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str());
457 this->addChild(new FirstGroup(m_context, "first", "First tests", m_method));
464 this->addChild(new IndexGroup(m_context, "indices", "Index tests", m_method));
472 this->addChild(new AttributeGroup(m_context, name.c_str(), desc.c_str(), m_method, primitive[ndx], gls::DrawTestSpec::INDEXTYPE_SHORT, gls::DrawTestSpec::STORAGE_BUFFER));
682 this->addChild(new gls::DrawTest(m_testCtx, m_context.getRenderContext(), spec, de::toString(insertedCount).c_str(), spec.getDesc().c_str()));
717 this->addChild(new MethodGroup(m_context, nam
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/external/lldb/source/Target/
H A DCPPLanguageRuntime.cpp240 m_context = llvm::StringRef();
326 m_context = full.substr(0, context_end - 1);
338 // if (!m_context.empty())
339 // printf (" context = '%s'\n", m_context.str().c_str());
368 return m_context;
/external/deqp/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp3579 addChild(new ShaderTypeCase (m_context, "shader_type", "SHADER_TYPE"));
3580 addChild(new ShaderCompileStatusCase (m_context, "shader_compile_status", "COMPILE_STATUS"));
3581 addChild(new ShaderInfoLogCase (m_context, "shader_info_log_length", "INFO_LOG_LENGTH"));
3582 addChild(new ShaderSourceCase (m_context, "shader_source_length", "SHADER_SOURCE_LENGTH"));
3585 addChild(new DeleteStatusCase (m_context, "delete_status", "DELETE_STATUS"));
3588 addChild(new CurrentVertexAttribInitialCase (m_context, "current_vertex_attrib_initial", "CURRENT_VERTEX_ATTRIB"));
3589 addChild(new CurrentVertexAttribFloatCase (m_context, "current_vertex_attrib_float", "CURRENT_VERTEX_ATTRIB"));
3590 addChild(new CurrentVertexAttribIntCase (m_context, "current_vertex_attrib_int", "CURRENT_VERTEX_ATTRIB"));
3591 addChild(new CurrentVertexAttribUintCase (m_context, "current_vertex_attrib_uint", "CURRENT_VERTEX_ATTRIB"));
3592 addChild(new CurrentVertexAttribConversionCase (m_context, "current_vertex_attrib_float_to_in
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H A Des3fFboRenderTest.cpp156 sglr::Context& m_context; member in class:deqp::gles3::Functional::Framebuffer
251 , m_context (context)
310 GLenum err = m_context.getError();
319 m_context.deleteFramebuffers(1, &m_framebuffer);
326 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
327 GLenum status = m_context.checkFramebufferStatus(GL_FRAMEBUFFER);
328 m_context.bindFramebuffer(GL_FRAMEBUFFER, 0);
336 m_context.genTextures(1, &name);
338 m_context.bindTexture(GL_TEXTURE_2D, name);
339 m_context
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H A Des3fImplementationLimitTests.cpp242 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
243 const T value = query<T>(m_context.getRenderContext().getFunctions(), m_limit);
288 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
390 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
436 addChild(new LimitQueryCase<TYPE>(m_context, #NAME, #PARAM, PARAM, MIN_VAL))
454 addChild(new CompressedTextureFormatsQueryCase(m_context)); // GL_COMPRESSED_TEXTURE_FORMATS
464 addChild(new ExtensionQueryCase(m_context)); // GL_EXTENSIONS + consistency validation
H A Des3fPixelBufferObjectTests.cpp263 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource.str()));
385 int width = m_context.getRenderTarget().getWidth();
386 int height = m_context.getRenderTarget().getHeight();
599 TestCaseGroup* nativeFramebufferGroup = new TestCaseGroup(m_context, "native", "Tests with reading from native framebuffer");
622 nativeFramebufferGroup->addChild(new ReadPixelsTest(m_context, nativeFramebufferTests[testNdx]));
627 TestCaseGroup* renderbufferGroup = new TestCaseGroup(m_context, "renderbuffer", "Tests with reading from renderbuffer");
710 renderbufferGroup->addChild(new ReadPixelsTest(m_context, testSpec));
H A Des3fShaderConstExprTests.cpp56 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES);
294 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRAGMENT);
316 const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()).loadShaderFile("shaders/constant_expressions.test");
321 addChild(new ShaderConstExprBuiltinTests(m_context));
/external/chromium_org/third_party/WebKit/Source/core/css/
H A DElementRuleCollector.cpp50 : m_context(context)
139 ASSERT(m_context.element());
141 Element& element = *m_context.element();
259 SelectorChecker selectorChecker(m_context.element()->document(), m_mode);
260 SelectorChecker::SelectorCheckingContext context(ruleData.selector(), m_context.element(), SelectorChecker::VisitedMatchEnabled);
/external/pdfium/fpdfsdk/src/javascript/
H A DJS_Runtime.cpp110 JS_InitialRuntime(*this, this, pContext, m_context);
121 JS_ReleaseRuntime(*this, m_context);
128 m_context.Reset();
211 v8::Local<v8::Context> context =v8::Local<v8::Context>::New(m_isolate, m_context);
319 return v8::Local<v8::Context>::New(m_isolate, m_context);
/external/deqp/modules/gles2/performance/
H A Des2pShaderControlStatementTests.cpp888 vertexOrFragmentGroup->addChild(new ConditionalCase(m_context, caseName.c_str(), "",
896 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference", "", true, isVertex));
900 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference_unmixed", "", true, isVertex));
901 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference_mixed", "", false, isVertex));
904 vertexOrFragmentGroup->addChild(new EmptyWorkloadReferenceCase(m_context, "reference_empty", "", isVertex));
943 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_stable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex));
944 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_unstable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, false, isVertex));
947 vertexOrFragmentGroup->addChild(new LoopCase(m_context, decisionName, "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex));
952 vertexOrFragmentGroup->addChild(new LoopWorkloadReferenceCase(m_context, "reference", "", true, isVertex));
956 vertexOrFragmentGroup->addChild(new LoopWorkloadReferenceCase(m_context, "reference_stabl
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Completed in 7384 milliseconds

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