/external/deqp/modules/gles3/performance/ |
H A D | es3pTextureFilteringTests.cpp | 94 addChild(new Texture2DRenderCase(m_context, name.c_str(), "", format, wrapS, wrapT, minFilter, magFilter, minify ? minTransform : magTransform, numTextures, true /* pot */));
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H A D | es3pShaderControlStatementTests.cpp | 900 vertexOrFragmentGroup->addChild(new ConditionalCase(m_context, caseName.c_str(), "", 908 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference", "", true, isVertex)); 912 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference_unmixed", "", true, isVertex)); 913 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference_mixed", "", false, isVertex)); 916 vertexOrFragmentGroup->addChild(new EmptyWorkloadReferenceCase(m_context, "reference_empty", "", isVertex)); 955 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_stable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex)); 956 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_unstable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, false, isVertex)); 959 vertexOrFragmentGroup->addChild(new LoopCase(m_context, decisionName, "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex)); 964 vertexOrFragmentGroup->addChild(new LoopWorkloadReferenceCase(m_context, "reference", "", true, isVertex)); 968 vertexOrFragmentGroup->addChild(new LoopWorkloadReferenceCase(m_context, "reference_stabl [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fAtomicCounterTests.cpp | 917 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 919 const glu::Buffer counterBuffer (m_context.getRenderContext()); 920 const glu::Buffer outputBuffer (m_context.getRenderContext()); 921 const glu::ShaderProgram program (m_context.getRenderContext(), glu::ProgramSources() << glu::ShaderSource(glu::SHADERTYPE_COMPUTE, generateShaderSource(m_spec))); 1339 TestCaseGroup* operationGroup = new TestCaseGroup(m_context, operationToName(operation, useBranch).c_str(), operationToDescription(operation, useBranch).c_str()); 1369 operationGroup->addChild(new AtomicCounterTest(m_context, specToTestName(spec).c_str(), specToTestDescription(spec).c_str(), spec)); 1380 TestCaseGroup* layoutGroup = new TestCaseGroup(m_context, "layout", "Layout qualifier tests."); 1405 TestCaseGroup* layoutQualifierGroup = new TestCaseGroup(m_context, layoutTypesToName(AtomicCounterTest::BINDINGTYPE_BASIC, offsetType).c_str(), layoutTypesToDesc(AtomicCounterTest::BINDINGTYPE_BASIC, offsetType).c_str()); 1411 TestCaseGroup* operationGroup = new TestCaseGroup(m_context, operationToName(operation, false).c_str(), operationToDescription(operation, false).c_str()); 1447 operationGroup->addChild(new AtomicCounterTest(m_context, specToTestNam [all...] |
H A D | es31fShaderAtomicOpTests.cpp | 172 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str())); 192 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 194 const Buffer inoutBuffer (m_context.getRenderContext()); 968 m_program = new ShaderProgram(m_context.getRenderContext(), ProgramSources() << ComputeSource(src.str())); 988 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 990 const Buffer inoutBuffer (m_context.getRenderContext()); 1120 addChild(createAtomicOpGroup<ShaderAtomicAddCase> (m_context, m_operandType, "add")); 1121 addChild(createAtomicOpGroup<ShaderAtomicMinCase> (m_context, m_operandType, "min")); 1122 addChild(createAtomicOpGroup<ShaderAtomicMaxCase> (m_context, m_operandType, "max")); 1123 addChild(createAtomicOpGroup<ShaderAtomicAndCase> (m_context, m_operandTyp [all...] |
/external/deqp/modules/glshared/ |
H A D | glsFragmentOpUtil.cpp | 137 : m_context (context) 152 m_program = new glu::ShaderProgram(m_context, glu::makeVtxFragSources(vertSrc, fragSrc)); 200 m_context.getFunctions().useProgram(m_program->getProgram()); 201 glu::draw(m_context, m_program->getProgram(),
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H A D | glsFragmentOpUtil.hpp | 77 const glu::RenderContext& m_context; member in class:deqp::gls::FragmentOpUtil::QuadRenderer
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/external/lldb/include/lldb/Symbol/ |
H A D | Type.h | 212 return m_context; 217 return m_context; 222 m_context = context; 287 SymbolContextScope *m_context; // The symbol context in which this type is defined member in class:lldb_private::Type
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/external/pdfium/fpdfsdk/include/javascript/ |
H A D | JS_Runtime.h | 65 v8::Persistent<v8::Context> m_context;
member in class:CJS_Runtime
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/external/apache-xml/src/main/java/org/apache/xpath/axes/ |
H A D | MatchPatternIterator.java | 191 ? m_traverser.first(m_context) 192 : m_traverser.next(m_context, m_lastFetched); 293 xctxt.pushIteratorRoot(m_context);
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/external/chromium_org/third_party/WebKit/Source/modules/webaudio/ |
H A D | AudioContext.h | 196 : m_context(context) 205 m_context->unlock(); 208 Member<AudioContext> m_context; member in class:blink::AudioContext::AutoLocker
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/external/deqp/modules/gles2/functional/ |
H A D | es2fBufferWriteTests.cpp | 192 BufferVerifier verifier (m_context, m_verify); 234 BufferVerifier verifier (m_context, m_verify); 288 BufferVerifier verifier (m_context, m_verify); 340 BufferVerifier verifier (m_context, m_verify); 411 m_verifier = new BufferVerifier(m_context, VERIFY_AS_VERTEX_ARRAY); 584 basicGroup->addChild(new BasicBufferDataCase(m_context, name.c_str(), "", target, usage, size, verify)); 607 verifyGroup->addChild(new BasicBufferDataCase(m_context, name.c_str(), "", target, usage, size, verify)); 622 recreateStoreGroup->addChild(new RecreateBufferDataStoreCase(m_context, #NAME, DESC, &specs[0], (int)specs.size(), VERIFY_AS_VERTEX_ARRAY)); \ 680 recreateStoreGroup->addChild(new RecreateBufferDataStoreCase(m_context, (string("random_") + de::toString(caseNdx+1)).c_str(), "", &specs[0], (int)specs.size(), verify)); 700 basicGroup->addChild(new BasicBufferDataCase(m_context, nam [all...] |
H A D | es2fFboStateQueryTests.cpp | 223 addChild(new AttachmentObjectCase (m_context, "framebuffer_attachment_object", "FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE and FRAMEBUFFER_ATTACHMENT_OBJECT_NAME")); 224 addChild(new AttachmentTextureLevelCase (m_context, "framebuffer_attachment_texture_level", "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL")); 225 addChild(new AttachmentTextureCubeMapFaceCase (m_context, "framebuffer_attachment_texture_cube_map_face", "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE"));
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H A D | es2fImplementationLimitTests.cpp | 158 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 159 const T value = query<T>(m_context.getRenderContext().getFunctions(), m_limit); 192 addChild(new LimitQueryCase<TYPE>(m_context, #NAME, #PARAM, PARAM, MIN_VAL))
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H A D | es2fTextureFormatTests.cpp | 652 addChild(new Texture2DFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_2d_pot").c_str(), (descriptionBase + ", GL_TEXTURE_2D").c_str(), format, dataType, 128, 128)); 653 addChild(new Texture2DFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_2d_npot").c_str(), (descriptionBase + ", GL_TEXTURE_2D").c_str(), format, dataType, 63, 112)); 654 addChild(new TextureCubeFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_cube_pot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP").c_str(), format, dataType, 64, 64)); 655 addChild(new TextureCubeFormatCase (m_testCtx, m_context.getRenderContext(), (nameBase + "_cube_npot").c_str(), (descriptionBase + ", GL_TEXTURE_CUBE_MAP").c_str(), format, dataType, 57, 57)); 671 addChild(new Compressed2DFormatCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), "etc1_2d_pot", "GL_ETC1_RGB8_OES, GL_TEXTURE_2D", toStringVector(filenames, DE_LENGTH_OF_ARRAY(filenames)))); 677 addChild(new Compressed2DFormatCase(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), "etc1_2d_npot", "GL_ETC1_RGB8_OES, GL_TEXTURE_2D", filenames)); 689 addChild(new CompressedCubeFormatCase(m_testCtx, m_context.getRenderContext(), m_context [all...] |
H A D | es2fFloatStateQueryTests.cpp | 1121 m_verifierBoolean = new GetBooleanVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); 1122 m_verifierInteger = new GetIntegerVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); 1123 m_verifierFloat = new GetFloatVerifier (m_context.getRenderContext().getFunctions(), m_context.getTestContext().getLog()); 1127 FOR_EACH_VERIFIER(verifiers, addChild(new DepthRangeCase (m_context, verifier, (std::string("depth_range") + verifier->getTestNamePostfix()).c_str(), "DEPTH_RANGE"))); 1128 FOR_EACH_VERIFIER(verifiers, addChild(new LineWidthCase (m_context, verifier, (std::string("line_width") + verifier->getTestNamePostfix()).c_str(), "LINE_WIDTH"))); 1129 FOR_EACH_VERIFIER(verifiers, addChild(new PolygonOffsetFactorCase (m_context, verifier, (std::string("polygon_offset_factor") + verifier->getTestNamePostfix()).c_str(), "POLYGON_OFFSET_FACTOR"))); 1130 FOR_EACH_VERIFIER(verifiers, addChild(new PolygonOffsetUnitsCase (m_context, verifie [all...] |
H A D | es2fDrawTests.cpp | 143 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "single_attribute", "Single attribute array."); 178 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "multiple_attributes", "Multiple attribute arrays"); 224 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), "default_attribute", "Attribute specified with glVertexAttrib*."); 351 de::MovePtr<gls::DrawTest> test (new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str())); 406 gls::DrawTest* test = new gls::DrawTest(m_testCtx, m_context.getRenderContext(), name.c_str(), desc.c_str()); 457 this->addChild(new FirstGroup(m_context, "first", "First tests", m_method)); 464 this->addChild(new IndexGroup(m_context, "indices", "Index tests", m_method)); 472 this->addChild(new AttributeGroup(m_context, name.c_str(), desc.c_str(), m_method, primitive[ndx], gls::DrawTestSpec::INDEXTYPE_SHORT, gls::DrawTestSpec::STORAGE_BUFFER)); 682 this->addChild(new gls::DrawTest(m_testCtx, m_context.getRenderContext(), spec, de::toString(insertedCount).c_str(), spec.getDesc().c_str())); 717 this->addChild(new MethodGroup(m_context, nam [all...] |
/external/lldb/source/Target/ |
H A D | CPPLanguageRuntime.cpp | 240 m_context = llvm::StringRef(); 326 m_context = full.substr(0, context_end - 1); 338 // if (!m_context.empty()) 339 // printf (" context = '%s'\n", m_context.str().c_str()); 368 return m_context;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 3579 addChild(new ShaderTypeCase (m_context, "shader_type", "SHADER_TYPE")); 3580 addChild(new ShaderCompileStatusCase (m_context, "shader_compile_status", "COMPILE_STATUS")); 3581 addChild(new ShaderInfoLogCase (m_context, "shader_info_log_length", "INFO_LOG_LENGTH")); 3582 addChild(new ShaderSourceCase (m_context, "shader_source_length", "SHADER_SOURCE_LENGTH")); 3585 addChild(new DeleteStatusCase (m_context, "delete_status", "DELETE_STATUS")); 3588 addChild(new CurrentVertexAttribInitialCase (m_context, "current_vertex_attrib_initial", "CURRENT_VERTEX_ATTRIB")); 3589 addChild(new CurrentVertexAttribFloatCase (m_context, "current_vertex_attrib_float", "CURRENT_VERTEX_ATTRIB")); 3590 addChild(new CurrentVertexAttribIntCase (m_context, "current_vertex_attrib_int", "CURRENT_VERTEX_ATTRIB")); 3591 addChild(new CurrentVertexAttribUintCase (m_context, "current_vertex_attrib_uint", "CURRENT_VERTEX_ATTRIB")); 3592 addChild(new CurrentVertexAttribConversionCase (m_context, "current_vertex_attrib_float_to_in [all...] |
H A D | es3fFboRenderTest.cpp | 156 sglr::Context& m_context; member in class:deqp::gles3::Functional::Framebuffer 251 , m_context (context) 310 GLenum err = m_context.getError(); 319 m_context.deleteFramebuffers(1, &m_framebuffer); 326 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 327 GLenum status = m_context.checkFramebufferStatus(GL_FRAMEBUFFER); 328 m_context.bindFramebuffer(GL_FRAMEBUFFER, 0); 336 m_context.genTextures(1, &name); 338 m_context.bindTexture(GL_TEXTURE_2D, name); 339 m_context [all...] |
H A D | es3fImplementationLimitTests.cpp | 242 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 243 const T value = query<T>(m_context.getRenderContext().getFunctions(), m_limit); 288 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 390 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 436 addChild(new LimitQueryCase<TYPE>(m_context, #NAME, #PARAM, PARAM, MIN_VAL)) 454 addChild(new CompressedTextureFormatsQueryCase(m_context)); // GL_COMPRESSED_TEXTURE_FORMATS 464 addChild(new ExtensionQueryCase(m_context)); // GL_EXTENSIONS + consistency validation
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H A D | es3fPixelBufferObjectTests.cpp | 263 m_program = new glu::ShaderProgram(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource.str())); 385 int width = m_context.getRenderTarget().getWidth(); 386 int height = m_context.getRenderTarget().getHeight(); 599 TestCaseGroup* nativeFramebufferGroup = new TestCaseGroup(m_context, "native", "Tests with reading from native framebuffer"); 622 nativeFramebufferGroup->addChild(new ReadPixelsTest(m_context, nativeFramebufferTests[testNdx])); 627 TestCaseGroup* renderbufferGroup = new TestCaseGroup(m_context, "renderbuffer", "Tests with reading from renderbuffer"); 710 renderbufferGroup->addChild(new ReadPixelsTest(m_context, testSpec));
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H A D | es3fShaderConstExprTests.cpp | 56 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, numCases, glu::GLSL_VERSION_300_ES); 294 const std::vector<tcu::TestNode*> children = createTests(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo(), cases, DE_LENGTH_OF_ARRAY(cases), glu::GLSL_VERSION_300_ES, SHADER_FRAGMENT); 316 const std::vector<tcu::TestNode*> children = gls::ShaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo()).loadShaderFile("shaders/constant_expressions.test"); 321 addChild(new ShaderConstExprBuiltinTests(m_context));
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/external/chromium_org/third_party/WebKit/Source/core/css/ |
H A D | ElementRuleCollector.cpp | 50 : m_context(context) 139 ASSERT(m_context.element()); 141 Element& element = *m_context.element(); 259 SelectorChecker selectorChecker(m_context.element()->document(), m_mode); 260 SelectorChecker::SelectorCheckingContext context(ruleData.selector(), m_context.element(), SelectorChecker::VisitedMatchEnabled);
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/external/pdfium/fpdfsdk/src/javascript/ |
H A D | JS_Runtime.cpp | 110 JS_InitialRuntime(*this, this, pContext, m_context);
121 JS_ReleaseRuntime(*this, m_context);
128 m_context.Reset();
211 v8::Local<v8::Context> context =v8::Local<v8::Context>::New(m_isolate, m_context);
319 return v8::Local<v8::Context>::New(m_isolate, m_context);
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/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderControlStatementTests.cpp | 888 vertexOrFragmentGroup->addChild(new ConditionalCase(m_context, caseName.c_str(), "", 896 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference", "", true, isVertex)); 900 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference_unmixed", "", true, isVertex)); 901 vertexOrFragmentGroup->addChild(new ConditionalWorkloadReferenceCase(m_context, "reference_mixed", "", false, isVertex)); 904 vertexOrFragmentGroup->addChild(new EmptyWorkloadReferenceCase(m_context, "reference_empty", "", isVertex)); 943 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_stable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex)); 944 vertexOrFragmentGroup->addChild(new LoopCase(m_context, (string(decisionName) + "_unstable").c_str(), "", loopGroups[groupNdx].type, (DecisionType)decisionType, false, isVertex)); 947 vertexOrFragmentGroup->addChild(new LoopCase(m_context, decisionName, "", loopGroups[groupNdx].type, (DecisionType)decisionType, true, isVertex)); 952 vertexOrFragmentGroup->addChild(new LoopWorkloadReferenceCase(m_context, "reference", "", true, isVertex)); 956 vertexOrFragmentGroup->addChild(new LoopWorkloadReferenceCase(m_context, "reference_stabl [all...] |