Searched refs:sampleCount (Results 26 - 50 of 72) sorted by relevance

123

/external/chromium_org/third_party/skia/src/image/
H A DSkSurface.cpp184 SkSurface* SkSurface::NewRenderTarget(GrContext* gr, const SkImageInfo& info, int sampleCount, argument
187 return NewRenderTarget(gr, info, sampleCount, &props);
190 SkSurface* SkSurface::NewScratchRenderTarget(GrContext* gr, const SkImageInfo& info, int sampleCount, argument
193 return NewScratchRenderTarget(gr, info, sampleCount, &props);
208 SkSurface* SkSurface::NewScratchRenderTarget(GrContext*, const SkImageInfo&, int sampleCount, argument
/external/chromium_org/third_party/skia/src/core/
H A DSkPictureContentInfo.cpp13 int sampleCount) const {
25 && 0 == sampleCount);
32 if (0 != sampleCount) {
H A DSkPictureData.h152 * sampleCount is the number of samples-per-pixel or zero if non-MSAA.
156 int sampleCount = 0) const;
159 * Calls getRecommendedSampleCount with GrPixelConfig and dpi to calculate sampleCount
H A DSkPicture.cpp220 int sampleCount) const {
229 && 0 == sampleCount);
237 if (0 != sampleCount) {
/external/deqp/modules/egl/
H A DteglMakeCurrentPerfTests.cpp75 int sampleCount; member in struct:deqp::egl::MakeCurrentPerfCase::Spec
393 log << TestLog::Message << "Sample count: " << m_spec.sampleCount << TestLog::EndMessage;
507 if ((int)m_samples.size() == m_spec.sampleCount)
524 const int sampleCount = 100; local
547 spec.sampleCount = sampleCount;
583 spec.sampleCount = sampleCount;
626 spec.sampleCount = sampleCount;
[all...]
/external/chromium_org/third_party/skia/tools/
H A DPictureRenderingFlags.cpp288 int sampleCount = 0; local
300 sampleCount = 4;
304 sampleCount = 16;
308 sampleCount = 4;
312 sampleCount = 16;
338 renderer->setSampleCount(sampleCount);
H A DPictureRenderer.h218 void setSampleCount(int sampleCount) { argument
219 fSampleCount = sampleCount;
/external/skia/dm/
H A DDMBenchTask.cpp36 int sampleCount)
41 , fSampleCount(sampleCount) {}
31 GpuBenchTask(const char* config, Reporter* reporter, TaskRunner* tasks, BenchRegistry::Factory factory, GrContextFactory::GLContextType contextType, int sampleCount) argument
H A DDMBenchTask.h49 int sampleCount);
/external/chromium_org/third_party/skia/src/views/mac/
H A DSkNSView.h49 - (bool)attach:(SkOSWindow::SkBackEndTypes)attachType withMSAASampleCount:(int) sampleCount andGetInfo:(SkOSWindow::AttachmentInfo*) info;
/external/skia/src/views/mac/
H A DSkNSView.h49 - (bool)attach:(SkOSWindow::SkBackEndTypes)attachType withMSAASampleCount:(int) sampleCount andGetInfo:(SkOSWindow::AttachmentInfo*) info;
/external/deqp/modules/gles31/functional/
H A Des31fTextureLevelStateQueryTests.cpp68 int sampleCount; member in struct:deqp::gles31::Functional::__anon20358::TextureGenerationSpec
323 int sampleCount; member in struct:deqp::gles31::Functional::__anon20358::MultisampleSetup
363 texGen.sampleCount = 0;
377 texGen.sampleCount = msSetups[msSetupNdx].sampleCount;
400 texGen.sampleCount = 0;
422 int sampleCount; member in struct:deqp::gles31::Functional::__anon20358::MultisampleSetup
444 texGen.sampleCount = msSetups[msSetupNdx].sampleCount;
512 texGen.sampleCount
740 int sampleCount = -1; local
[all...]
H A Des31fSampleVariableTests.cpp283 NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
296 NumSamplesCase::NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
297 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE)
330 MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
344 MaxSamplesCase::MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
345 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE)
407 SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target);
430 SampleIDCase::SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target)
431 : MultisampleRenderCase (context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS)
575 SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarge
[all...]
H A Des31fSampleShadingTests.cpp459 void setShadingValue (int sampleCount);
515 void SampleShadingRenderingCase::setShadingValue (int sampleCount)
519 if (sampleCount == 0)
530 const float ratio = (sampleCount / (float)m_numTargetSamples) - epsilon;
540 << "Minimum sample count: ceil(shadingValue * numSamples) = ceil(" << (ratio * m_numTargetSamples) << ") = " << sampleCount
544 DE_ASSERT(deFloatCeil(ratio * m_numTargetSamples) == float(sampleCount));
/external/chromium_org/third_party/skia/debugger/QT/
H A DSkCanvasWidget.cpp133 void SkCanvasWidget::setGLSampleCount(int sampleCount) argument
135 fGLWidget.setSampleCount(sampleCount);
/external/skia/debugger/QT/
H A DSkCanvasWidget.cpp133 void SkCanvasWidget::setGLSampleCount(int sampleCount) argument
135 fGLWidget.setSampleCount(sampleCount);
/external/srec/srec/include/
H A Dfrontapi.h732 int sampleCount);
736 int sampleCount);
742 * sampleCount The number of samples in the supplied buffer.
/external/srec/srec/cfront/
H A Dca_wave.c260 int sampleCount)
270 if (hWave->data.window_size < sampleCount)
275 sampleCount * sizeof(samdata));
277 hWave->data.num_samples = sampleCount;
258 CA_LoadSamples(CA_Wave *hWave, samdata *pPCMData, int sampleCount) argument
/external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/
H A DPaintProfilerView.js110 var sampleCount = this._log.length;
111 this._samplesPerBar = Math.ceil(sampleCount / maxBars);
112 var barCount = Math.floor(sampleCount / this._samplesPerBar);
118 for (var i = 0, lastBarIndex = 0, lastBarTime = 0; i < sampleCount;) {
127 if (i - lastBarIndex == this._samplesPerBar || i == sampleCount) {
/external/skia/bench/
H A Dbenchmain.cpp147 Benchmark::Backend backend, int sampleCount,
160 surface = SkSurface::NewRenderTarget(context, info, sampleCount);
195 int sampleCount; member in struct:Config
363 if (config.sampleCount > context->getMaxSampleCount()){
366 config.sampleCount, config.name);
479 config.sampleCount,
146 make_surface(SkColorType colorType, const SkIPoint& size, Benchmark::Backend backend, int sampleCount, GrContext* context) argument
/external/mp4parser/isoparser/src/main/java/com/coremedia/iso/boxes/fragment/
H A DTrackRunBox.java218 long sampleCount = IsoTypeReader.readUInt32(content);
229 for (int i = 0; i < sampleCount; i++) {
340 sb.append("{sampleCount=").append(entries.size());
/external/chromium_org/third_party/skia/include/core/
H A DSkPicture.h320 bool suitableForGpuRasterization(const char** reason, int sampleCount) const;
/external/chromium_org/third_party/icu/source/i18n/
H A Dplurrule.cpp231 int32_t sampleCount = 0; local
237 for (sampleCount = 0; sampleCount < destCapacity && sampleStartIdx < samples.length(); ) {
250 dest[sampleCount++] = sampleValue;
284 dest[sampleCount++] = sampleValue;
286 if (sampleCount >= destCapacity) {
293 return sampleCount;
/external/icu/icu4c/source/i18n/
H A Dplurrule.cpp334 int32_t sampleCount = 0; local
340 for (sampleCount = 0; sampleCount < destCapacity && sampleStartIdx < samples.length(); ) {
353 dest[sampleCount++] = sampleValue;
387 dest[sampleCount++] = sampleValue;
389 if (sampleCount >= destCapacity) {
396 return sampleCount;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A Drenderer11_utils.cpp253 for (size_t sampleCount = 1; sampleCount <= D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT; sampleCount++)
256 if (SUCCEEDED(device->CheckMultisampleQualityLevels(formatInfo.renderFormat, sampleCount, &qualityCount)) &&
259 textureCaps.sampleCounts.insert(sampleCount);

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