/external/chromium_org/third_party/skia/src/image/ |
H A D | SkSurface.cpp | 184 SkSurface* SkSurface::NewRenderTarget(GrContext* gr, const SkImageInfo& info, int sampleCount, argument 187 return NewRenderTarget(gr, info, sampleCount, &props); 190 SkSurface* SkSurface::NewScratchRenderTarget(GrContext* gr, const SkImageInfo& info, int sampleCount, argument 193 return NewScratchRenderTarget(gr, info, sampleCount, &props); 208 SkSurface* SkSurface::NewScratchRenderTarget(GrContext*, const SkImageInfo&, int sampleCount, argument
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/external/chromium_org/third_party/skia/src/core/ |
H A D | SkPictureContentInfo.cpp | 13 int sampleCount) const { 25 && 0 == sampleCount); 32 if (0 != sampleCount) {
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H A D | SkPictureData.h | 152 * sampleCount is the number of samples-per-pixel or zero if non-MSAA. 156 int sampleCount = 0) const; 159 * Calls getRecommendedSampleCount with GrPixelConfig and dpi to calculate sampleCount
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H A D | SkPicture.cpp | 220 int sampleCount) const { 229 && 0 == sampleCount); 237 if (0 != sampleCount) {
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/external/deqp/modules/egl/ |
H A D | teglMakeCurrentPerfTests.cpp | 75 int sampleCount; member in struct:deqp::egl::MakeCurrentPerfCase::Spec 393 log << TestLog::Message << "Sample count: " << m_spec.sampleCount << TestLog::EndMessage; 507 if ((int)m_samples.size() == m_spec.sampleCount) 524 const int sampleCount = 100; local 547 spec.sampleCount = sampleCount; 583 spec.sampleCount = sampleCount; 626 spec.sampleCount = sampleCount; [all...] |
/external/chromium_org/third_party/skia/tools/ |
H A D | PictureRenderingFlags.cpp | 288 int sampleCount = 0; local 300 sampleCount = 4; 304 sampleCount = 16; 308 sampleCount = 4; 312 sampleCount = 16; 338 renderer->setSampleCount(sampleCount);
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H A D | PictureRenderer.h | 218 void setSampleCount(int sampleCount) { argument 219 fSampleCount = sampleCount;
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/external/skia/dm/ |
H A D | DMBenchTask.cpp | 36 int sampleCount) 41 , fSampleCount(sampleCount) {} 31 GpuBenchTask(const char* config, Reporter* reporter, TaskRunner* tasks, BenchRegistry::Factory factory, GrContextFactory::GLContextType contextType, int sampleCount) argument
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H A D | DMBenchTask.h | 49 int sampleCount);
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/external/chromium_org/third_party/skia/src/views/mac/ |
H A D | SkNSView.h | 49 - (bool)attach:(SkOSWindow::SkBackEndTypes)attachType withMSAASampleCount:(int) sampleCount andGetInfo:(SkOSWindow::AttachmentInfo*) info;
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/external/skia/src/views/mac/ |
H A D | SkNSView.h | 49 - (bool)attach:(SkOSWindow::SkBackEndTypes)attachType withMSAASampleCount:(int) sampleCount andGetInfo:(SkOSWindow::AttachmentInfo*) info;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureLevelStateQueryTests.cpp | 68 int sampleCount; member in struct:deqp::gles31::Functional::__anon20358::TextureGenerationSpec 323 int sampleCount; member in struct:deqp::gles31::Functional::__anon20358::MultisampleSetup 363 texGen.sampleCount = 0; 377 texGen.sampleCount = msSetups[msSetupNdx].sampleCount; 400 texGen.sampleCount = 0; 422 int sampleCount; member in struct:deqp::gles31::Functional::__anon20358::MultisampleSetup 444 texGen.sampleCount = msSetups[msSetupNdx].sampleCount; 512 texGen.sampleCount 740 int sampleCount = -1; local [all...] |
H A D | es31fSampleVariableTests.cpp | 283 NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 296 NumSamplesCase::NumSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) 297 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE) 330 MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 344 MaxSamplesCase::MaxSamplesCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) 345 : MultisampleRenderCase(context, name, desc, sampleCount, target, RENDER_SIZE) 407 SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target); 430 SampleIDCase::SampleIDCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarget target) 431 : MultisampleRenderCase (context, name, desc, sampleCount, target, RENDER_SIZE, MultisampleShaderRenderUtil::MultisampleRenderCase::FLAG_VERIFY_MSAA_TEXTURE_SAMPLE_BUFFERS) 575 SamplePosDistributionCase (Context& context, const char* name, const char* desc, int sampleCount, RenderTarge [all...] |
H A D | es31fSampleShadingTests.cpp | 459 void setShadingValue (int sampleCount); 515 void SampleShadingRenderingCase::setShadingValue (int sampleCount) 519 if (sampleCount == 0) 530 const float ratio = (sampleCount / (float)m_numTargetSamples) - epsilon; 540 << "Minimum sample count: ceil(shadingValue * numSamples) = ceil(" << (ratio * m_numTargetSamples) << ") = " << sampleCount 544 DE_ASSERT(deFloatCeil(ratio * m_numTargetSamples) == float(sampleCount));
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/external/chromium_org/third_party/skia/debugger/QT/ |
H A D | SkCanvasWidget.cpp | 133 void SkCanvasWidget::setGLSampleCount(int sampleCount) argument 135 fGLWidget.setSampleCount(sampleCount);
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/external/skia/debugger/QT/ |
H A D | SkCanvasWidget.cpp | 133 void SkCanvasWidget::setGLSampleCount(int sampleCount) argument 135 fGLWidget.setSampleCount(sampleCount);
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/external/srec/srec/include/ |
H A D | frontapi.h | 732 int sampleCount); 736 int sampleCount); 742 * sampleCount The number of samples in the supplied buffer.
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/external/srec/srec/cfront/ |
H A D | ca_wave.c | 260 int sampleCount) 270 if (hWave->data.window_size < sampleCount) 275 sampleCount * sizeof(samdata)); 277 hWave->data.num_samples = sampleCount; 258 CA_LoadSamples(CA_Wave *hWave, samdata *pPCMData, int sampleCount) argument
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/external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/ |
H A D | PaintProfilerView.js | 110 var sampleCount = this._log.length; 111 this._samplesPerBar = Math.ceil(sampleCount / maxBars); 112 var barCount = Math.floor(sampleCount / this._samplesPerBar); 118 for (var i = 0, lastBarIndex = 0, lastBarTime = 0; i < sampleCount;) { 127 if (i - lastBarIndex == this._samplesPerBar || i == sampleCount) {
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/external/skia/bench/ |
H A D | benchmain.cpp | 147 Benchmark::Backend backend, int sampleCount, 160 surface = SkSurface::NewRenderTarget(context, info, sampleCount); 195 int sampleCount; member in struct:Config 363 if (config.sampleCount > context->getMaxSampleCount()){ 366 config.sampleCount, config.name); 479 config.sampleCount, 146 make_surface(SkColorType colorType, const SkIPoint& size, Benchmark::Backend backend, int sampleCount, GrContext* context) argument
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/external/mp4parser/isoparser/src/main/java/com/coremedia/iso/boxes/fragment/ |
H A D | TrackRunBox.java | 218 long sampleCount = IsoTypeReader.readUInt32(content); 229 for (int i = 0; i < sampleCount; i++) { 340 sb.append("{sampleCount=").append(entries.size());
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/external/chromium_org/third_party/skia/include/core/ |
H A D | SkPicture.h | 320 bool suitableForGpuRasterization(const char** reason, int sampleCount) const;
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/external/chromium_org/third_party/icu/source/i18n/ |
H A D | plurrule.cpp | 231 int32_t sampleCount = 0; local 237 for (sampleCount = 0; sampleCount < destCapacity && sampleStartIdx < samples.length(); ) { 250 dest[sampleCount++] = sampleValue; 284 dest[sampleCount++] = sampleValue; 286 if (sampleCount >= destCapacity) { 293 return sampleCount;
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/external/icu/icu4c/source/i18n/ |
H A D | plurrule.cpp | 334 int32_t sampleCount = 0; local 340 for (sampleCount = 0; sampleCount < destCapacity && sampleStartIdx < samples.length(); ) { 353 dest[sampleCount++] = sampleValue; 387 dest[sampleCount++] = sampleValue; 389 if (sampleCount >= destCapacity) { 396 return sampleCount;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | renderer11_utils.cpp | 253 for (size_t sampleCount = 1; sampleCount <= D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT; sampleCount++) 256 if (SUCCEEDED(device->CheckMultisampleQualityLevels(formatInfo.renderFormat, sampleCount, &qualityCount)) && 259 textureCaps.sampleCounts.insert(sampleCount);
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