/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
H A D | draw_pt_fetch_shade_emit.c | 76 unsigned num_vs_inputs = draw->vs.vertex_shader->info.num_inputs; 146 fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader, 175 struct draw_vertex_shader *vs = draw->vs.vertex_shader; local 176 vs->prepare(vs, draw);
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H A D | draw_vs.h | 79 struct draw_vertex_shader *vs; member in struct:draw_vs_variant 178 * Helpers for vs implementations that don't do their own fetch/emit variants. 192 draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
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H A D | draw_pipe_clip.c | 241 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local 246 for (k = 0; k < vs->info.num_outputs; k++) { 574 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local 619 for (i = 0; i < vs->info.num_outputs; i++) { 626 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR || 627 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) { 628 interp = indexed_interp[vs->info.output_semantic_index[i]]; 637 if (vs [all...] |
H A D | draw_pipe_wide_point.c | 264 const struct draw_vertex_shader *vs = draw->vs.vertex_shader; local 266 for (i = 0; i < vs->info.num_outputs; i++) { 267 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) {
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/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_pt_fetch_shade_emit.c | 76 unsigned num_vs_inputs = draw->vs.vertex_shader->info.num_inputs; 146 fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader, 175 struct draw_vertex_shader *vs = draw->vs.vertex_shader; local 176 vs->prepare(vs, draw);
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H A D | draw_vs.h | 79 struct draw_vertex_shader *vs; member in struct:draw_vs_variant 178 * Helpers for vs implementations that don't do their own fetch/emit variants. 192 draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
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H A D | draw_pipe_clip.c | 241 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local 246 for (k = 0; k < vs->info.num_outputs; k++) { 574 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local 619 for (i = 0; i < vs->info.num_outputs; i++) { 626 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR || 627 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) { 628 interp = indexed_interp[vs->info.output_semantic_index[i]]; 637 if (vs [all...] |
/external/pdfium/core/src/fxge/agg/agg23/ |
H A D | agg_rasterizer_scanline_aa.h | 372 void add_path(VertexSource& vs, unsigned path_id = 0) argument 377 vs.rewind(path_id); 378 while(!is_stop(cmd = vs.vertex(&x, &y))) { 383 void add_path_transformed(VertexSource& vs, const CFX_AffineMatrix* pMatrix, unsigned path_id = 0) argument 388 vs.rewind(path_id); 389 while(!is_stop(cmd = vs.vertex(&x, &y))) {
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/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/ |
H A D | MipMap2D.cpp | 30 const std::string vs = SHADER_SOURCE local 55 mProgram = CompileProgram(vs, fs);
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/external/chromium_org/third_party/angle/samples/angle/multi_texture/ |
H A D | MultiTexture.cpp | 42 const std::string vs = SHADER_SOURCE local 71 mProgram = CompileProgram(vs, fs);
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/external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/ |
H A D | PostSubBuffer.cpp | 41 const std::string vs = SHADER_SOURCE local 64 mProgram = CompileProgram(vs, fs);
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/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/ |
H A D | SimpleVertexShader.cpp | 33 const std::string vs = SHADER_SOURCE local 56 mProgram = CompileProgram(vs, fs);
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/external/chromium_org/third_party/angle/samples/angle/texture_wrap/ |
H A D | TextureWrap.cpp | 30 const std::string vs = SHADER_SOURCE local 55 mProgram = CompileProgram(vs, fs);
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.hlsl | 51 VS2PS vs(IA2VS input)
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
H A D | d3d11tex.hlsl | 45 VS2PS vs(IA2VS input)
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.hlsl | 51 VS2PS vs(IA2VS input)
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/ |
H A D | d3d11tex.hlsl | 45 VS2PS vs(IA2VS input)
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/external/valgrind/main/coregrind/m_demangle/ |
H A D | safe-ctype.c | 143 #define vs _sch_isvsp macro 158 #define V (const unsigned short) (vs|sp |cn) /* vertical space: \r \n */
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/external/chromium_org/third_party/libvpx/source/libvpx/vp8/common/arm/neon/ |
H A D | loopfilter_neon.c | 424 unsigned char *vs, *vd; local 455 vs = v - 4; 456 d7 = vld1_u8(vs); 457 vs += pitch; 458 d9 = vld1_u8(vs); 459 vs += pitch; 460 d11 = vld1_u8(vs); 461 vs += pitch; 462 d13 = vld1_u8(vs); 463 vs [all...] |
H A D | mbloopfilter_neon.c | 468 unsigned char *vs, *vd; local 482 vs = v - 4; 485 d7 = vld1_u8(vs); 486 vs += pitch; 489 d9 = vld1_u8(vs); 490 vs += pitch; 493 d11 = vld1_u8(vs); 494 vs += pitch; 497 d13 = vld1_u8(vs); 498 vs [all...] |
/external/apache-xml/src/main/java/org/apache/xpath/ |
H A D | VariableStack.java | 73 VariableStack vs = (VariableStack) super.clone(); 76 vs._stackFrames = (XObject[]) _stackFrames.clone(); 77 vs._links = (int[]) _links.clone(); 79 return vs;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | renderer11_utils.h | 136 ID3D11VertexShader *vs = NULL; local 137 HRESULT result = device->CreateVertexShader(byteCode, N, NULL, &vs); 140 SetDebugName(vs, name); 141 return vs;
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/shaders/ |
H A D | generate_shaders.bat | 23 call:BuildShader Blit.vs standardvs vs_2_0 compiled\standardvs.h %debug%
24 call:BuildShader Blit.vs flipyvs vs_2_0 compiled\flipyvs.h %debug%
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/external/chromium_org/third_party/libvpx/source/libvpx/third_party/libyuv/include/libyuv/ |
H A D | format_conversion.h | 51 #define BayerRGBToI420(b, bs, f, y, ys, u, us, v, vs, w, h) \ 52 BayerToI420(b, bs, y, ys, u, us, v, vs, w, h, f) 92 #define I420ToBayerRGB(y, ys, u, us, v, vs, b, bs, f, w, h) \ 93 I420ToBayer(y, ys, u, us, v, vs, b, bs, w, h, f)
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/external/chromium_org/third_party/libyuv/include/libyuv/ |
H A D | format_conversion.h | 51 #define BayerRGBToI420(b, bs, f, y, ys, u, us, v, vs, w, h) \ 52 BayerToI420(b, bs, y, ys, u, us, v, vs, w, h, f) 92 #define I420ToBayerRGB(y, ys, u, us, v, vs, b, bs, f, w, h) \ 93 I420ToBayer(y, ys, u, us, v, vs, b, bs, w, h, f)
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