Searched refs:vs (Results 101 - 125 of 452) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
H A Ddraw_pt_fetch_shade_emit.c76 unsigned num_vs_inputs = draw->vs.vertex_shader->info.num_inputs;
146 fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader,
175 struct draw_vertex_shader *vs = draw->vs.vertex_shader; local
176 vs->prepare(vs, draw);
H A Ddraw_vs.h79 struct draw_vertex_shader *vs; member in struct:draw_vs_variant
178 * Helpers for vs implementations that don't do their own fetch/emit variants.
192 draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
H A Ddraw_pipe_clip.c241 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local
246 for (k = 0; k < vs->info.num_outputs; k++) {
574 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local
619 for (i = 0; i < vs->info.num_outputs; i++) {
626 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
627 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
628 interp = indexed_interp[vs->info.output_semantic_index[i]];
637 if (vs
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H A Ddraw_pipe_wide_point.c264 const struct draw_vertex_shader *vs = draw->vs.vertex_shader; local
266 for (i = 0; i < vs->info.num_outputs; i++) {
267 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_PSIZE) {
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pt_fetch_shade_emit.c76 unsigned num_vs_inputs = draw->vs.vertex_shader->info.num_inputs;
146 fse->active = draw_vs_lookup_variant( draw->vs.vertex_shader,
175 struct draw_vertex_shader *vs = draw->vs.vertex_shader; local
176 vs->prepare(vs, draw);
H A Ddraw_vs.h79 struct draw_vertex_shader *vs; member in struct:draw_vs_variant
178 * Helpers for vs implementations that don't do their own fetch/emit variants.
192 draw_vs_create_variant_generic( struct draw_vertex_shader *vs,
H A Ddraw_pipe_clip.c241 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local
246 for (k = 0; k < vs->info.num_outputs; k++) {
574 const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader; local
619 for (i = 0; i < vs->info.num_outputs; i++) {
626 if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR ||
627 vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
628 interp = indexed_interp[vs->info.output_semantic_index[i]];
637 if (vs
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/external/pdfium/core/src/fxge/agg/agg23/
H A Dagg_rasterizer_scanline_aa.h372 void add_path(VertexSource& vs, unsigned path_id = 0) argument
377 vs.rewind(path_id);
378 while(!is_stop(cmd = vs.vertex(&x, &y))) {
383 void add_path_transformed(VertexSource& vs, const CFX_AffineMatrix* pMatrix, unsigned path_id = 0) argument
388 vs.rewind(path_id);
389 while(!is_stop(cmd = vs.vertex(&x, &y))) {
/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/
H A DMipMap2D.cpp30 const std::string vs = SHADER_SOURCE local
55 mProgram = CompileProgram(vs, fs);
/external/chromium_org/third_party/angle/samples/angle/multi_texture/
H A DMultiTexture.cpp42 const std::string vs = SHADER_SOURCE local
71 mProgram = CompileProgram(vs, fs);
/external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/
H A DPostSubBuffer.cpp41 const std::string vs = SHADER_SOURCE local
64 mProgram = CompileProgram(vs, fs);
/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/
H A DSimpleVertexShader.cpp33 const std::string vs = SHADER_SOURCE local
56 mProgram = CompileProgram(vs, fs);
/external/chromium_org/third_party/angle/samples/angle/texture_wrap/
H A DTextureWrap.cpp30 const std::string vs = SHADER_SOURCE local
55 mProgram = CompileProgram(vs, fs);
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
H A Dd3d11gears.hlsl51 VS2PS vs(IA2VS input)
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
H A Dd3d11tex.hlsl45 VS2PS vs(IA2VS input)
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
H A Dd3d11gears.hlsl51 VS2PS vs(IA2VS input)
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
H A Dd3d11tex.hlsl45 VS2PS vs(IA2VS input)
/external/valgrind/main/coregrind/m_demangle/
H A Dsafe-ctype.c143 #define vs _sch_isvsp macro
158 #define V (const unsigned short) (vs|sp |cn) /* vertical space: \r \n */
/external/chromium_org/third_party/libvpx/source/libvpx/vp8/common/arm/neon/
H A Dloopfilter_neon.c424 unsigned char *vs, *vd; local
455 vs = v - 4;
456 d7 = vld1_u8(vs);
457 vs += pitch;
458 d9 = vld1_u8(vs);
459 vs += pitch;
460 d11 = vld1_u8(vs);
461 vs += pitch;
462 d13 = vld1_u8(vs);
463 vs
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H A Dmbloopfilter_neon.c468 unsigned char *vs, *vd; local
482 vs = v - 4;
485 d7 = vld1_u8(vs);
486 vs += pitch;
489 d9 = vld1_u8(vs);
490 vs += pitch;
493 d11 = vld1_u8(vs);
494 vs += pitch;
497 d13 = vld1_u8(vs);
498 vs
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/external/apache-xml/src/main/java/org/apache/xpath/
H A DVariableStack.java73 VariableStack vs = (VariableStack) super.clone();
76 vs._stackFrames = (XObject[]) _stackFrames.clone();
77 vs._links = (int[]) _links.clone();
79 return vs;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A Drenderer11_utils.h136 ID3D11VertexShader *vs = NULL; local
137 HRESULT result = device->CreateVertexShader(byteCode, N, NULL, &vs);
140 SetDebugName(vs, name);
141 return vs;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/shaders/
H A Dgenerate_shaders.bat23 call:BuildShader Blit.vs standardvs vs_2_0 compiled\standardvs.h %debug%
24 call:BuildShader Blit.vs flipyvs vs_2_0 compiled\flipyvs.h %debug%
/external/chromium_org/third_party/libvpx/source/libvpx/third_party/libyuv/include/libyuv/
H A Dformat_conversion.h51 #define BayerRGBToI420(b, bs, f, y, ys, u, us, v, vs, w, h) \
52 BayerToI420(b, bs, y, ys, u, us, v, vs, w, h, f)
92 #define I420ToBayerRGB(y, ys, u, us, v, vs, b, bs, f, w, h) \
93 I420ToBayer(y, ys, u, us, v, vs, b, bs, w, h, f)
/external/chromium_org/third_party/libyuv/include/libyuv/
H A Dformat_conversion.h51 #define BayerRGBToI420(b, bs, f, y, ys, u, us, v, vs, w, h) \
52 BayerToI420(b, bs, y, ys, u, us, v, vs, w, h, f)
92 #define I420ToBayerRGB(y, ys, u, us, v, vs, b, bs, f, w, h) \
93 I420ToBayer(y, ys, u, us, v, vs, b, bs, w, h, f)

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