/external/skia/tests/ |
H A D | PictureShaderTest.cpp | 17 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 24 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
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H A D | ShaderOpacityTest.cpp | 21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 39 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 47 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 62 SkShader::TileMode mode = SkShader::kClamp_TileMode;
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H A D | PipeTest.cpp | 35 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, 36 SkShader::kClamp_TileMode);
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/external/chromium_org/third_party/skia/tests/ |
H A D | PictureShaderTest.cpp | 17 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL); 24 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, NULL, NULL);
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H A D | ShaderOpacityTest.cpp | 21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 39 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 47 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 62 SkShader::TileMode mode = SkShader::kClamp_TileMode;
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H A D | PipeTest.cpp | 35 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode, 36 SkShader::kClamp_TileMode);
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/external/chromium_org/third_party/skia/include/gpu/ |
H A D | GrTextureAccess.h | 54 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); 69 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 74 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 88 return SkShader::kClamp_TileMode != fTileModes[0] || 89 SkShader::kClamp_TileMode != fTileModes[1]; 130 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 140 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 145 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 150 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
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/external/skia/include/gpu/ |
H A D | GrTextureAccess.h | 55 this->reset(SkShader::kClamp_TileMode, kNone_FilterMode); 70 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 75 fTileModes[0] = fTileModes[1] = SkShader::kClamp_TileMode; 89 return SkShader::kClamp_TileMode != fTileModes[0] || 90 SkShader::kClamp_TileMode != fTileModes[1]; 129 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 139 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 144 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode); 149 SkShader::TileMode tileXAndY = SkShader::kClamp_TileMode);
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/external/skia/bench/ |
H A D | TileBench.cpp | 118 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false)) 122 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true)) 126 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false)) 130 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true))
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/external/chromium_org/third_party/skia/gm/ |
H A D | giantbitmap.cpp | 78 if (fDoFilter && fDoRotate && fMode != SkShader::kClamp_TileMode) { 88 case SkShader::kClamp_TileMode: 137 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); } 140 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); } 144 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); } 147 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
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H A D | clippedbitmapshaders.cpp | 62 case SkShader::kClamp_TileMode: 121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); ) 125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
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H A D | shallowgradient.cpp | 16 SkShader::kClamp_TileMode); 22 SkShader::kClamp_TileMode); 30 SkShader::kClamp_TileMode);
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H A D | matrixconvolution.cpp | 44 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref(); 93 this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true); 100 this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect); 104 this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false);
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H A D | xfermodes2.cpp | 119 SkShader::kClamp_TileMode, 120 SkShader::kClamp_TileMode)); 133 SkShader::kClamp_TileMode, 134 SkShader::kClamp_TileMode));
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/external/skia/gm/ |
H A D | giantbitmap.cpp | 75 if (fDoFilter && fDoRotate && fMode != SkShader::kClamp_TileMode) { 84 case SkShader::kClamp_TileMode: 133 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); } 136 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); } 140 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); } 143 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
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H A D | clippedbitmapshaders.cpp | 62 case SkShader::kClamp_TileMode: 121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); ) 125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
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H A D | shallowgradient.cpp | 16 SkShader::kClamp_TileMode); 22 SkShader::kClamp_TileMode); 30 SkShader::kClamp_TileMode);
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H A D | matrixconvolution.cpp | 43 pts, colors, pos, 2, SkShader::kClamp_TileMode))->unref(); 92 this->draw(canvas, x, 10, kernelOffset, MCIF::kClamp_TileMode, true); 99 this->draw(canvas, 310, 10, kernelOffset, MCIF::kClamp_TileMode, true, &rect); 103 this->draw(canvas, 410, 10, kernelOffset, MCIF::kClamp_TileMode, false);
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H A D | xfermodes2.cpp | 118 SkShader::kClamp_TileMode, 119 SkShader::kClamp_TileMode)); 132 SkShader::kClamp_TileMode, 133 SkShader::kClamp_TileMode));
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/external/chromium_org/third_party/skia/bench/ |
H A D | TileBench.cpp | 121 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false)) 125 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true)) 129 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false)) 133 //DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true))
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/external/chromium_org/third_party/skia/samplecode/ |
H A D | SampleShaders.cpp | 35 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 65 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 71 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
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H A D | Sample2PtRadial.cpp | 38 SkShader::kClamp_TileMode);
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H A D | SampleBigGradient.cpp | 17 SkShader::kClamp_TileMode);
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H A D | SampleClamp.cpp | 20 SkShader::kClamp_TileMode);
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/external/skia/samplecode/ |
H A D | SampleShaders.cpp | 35 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 38 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode); 65 SkShader* shaderA = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode); 71 SkShader* shaderB = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
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