Searched defs:gl (Results 101 - 125 of 370) sorted by relevance

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/external/deqp/framework/opengl/
H A DgluPixelTransfer.cpp51 const glw::Functions& gl = context.getFunctions(); local
60 gl.pixelStorei(GL_PACK_ALIGNMENT, getTransferAlignment(dst.getFormat()));
61 gl.readPixels(x, y, width, height, format.format, format.dataType, dst.getDataPtr());
70 const glw::Functions& gl = context.getFunctions(); local
79 gl.pixelStorei(GL_UNPACK_ALIGNMENT, getTransferAlignment(src.getFormat()));
80 gl.texImage2D(target, level, internalFormat, width, height, 0, format.format, format.dataType, src.getDataPtr());
89 const glw::Functions& gl = context.getFunctions(); local
99 gl.pixelStorei(GL_UNPACK_ALIGNMENT, getTransferAlignment(src.getFormat()));
100 gl.texImage3D(target, level, internalFormat, width, height, depth, 0, format.format, format.dataType, src.getDataPtr());
109 const glw::Functions& gl local
128 const glw::Functions& gl = context.getFunctions(); local
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H A DgluStateReset.cpp37 const glw::Functions& gl = renderCtx.getFunctions(); local
44 gl.getError();
45 GLU_EXPECT_NO_ERROR(gl.getError(), "Error state");
50 gl.getIntegerv(GL_MAX_VERTEX_ATTRIBS, &numVertexAttribArrays);
52 gl.bindBuffer (GL_ARRAY_BUFFER, 0);
53 gl.bindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
57 gl.bindVertexArray (0);
58 gl.disable (GL_PRIMITIVE_RESTART_FIXED_INDEX);
62 gl.bindBuffer(GL_DRAW_INDIRECT_BUFFER, 0);
66 gl
487 const glw::Functions& gl = renderCtx.getFunctions(); local
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/external/deqp/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) argument
149 gl.viewport(baseX+viewportX, baseY+viewportY, viewportW, viewportH);
295 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
319 gl.disable(GL_SCISSOR_TEST);
320 gl.colorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
321 gl.depthMask(GL_TRUE);
322 gl.stencilMask(~0u);
341 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
348 gl.flush();
/external/deqp/modules/gles2/performance/
H A Des2pRedundantStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) argument
77 changeState(gl);
78 callDraw(gl);
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) argument
84 changeState(gl);
87 callDraw(gl);
111 virtual void setupInitialState (const glw::Functions& gl)\
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H A Des2pStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl) argument
78 changeState(gl, 0);
79 callDraw(gl);
81 changeState(gl, 1);
82 callDraw(gl);
86 void StateChangeCase::renderReference (const glw::Functions& gl) argument
88 changeState(gl,
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/external/deqp/modules/gles2/
H A Dtes2InfoTests.cpp56 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
57 const char* result = (const char*)gl.getString(m_query);
59 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetString() failed");
/external/deqp/modules/gles3/functional/
H A Des3fRandomFragmentOpTests.cpp129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) argument
149 gl.viewport(baseX+viewportX, baseY+viewportY, viewportW, viewportH);
295 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
319 gl.disable(GL_SCISSOR_TEST);
320 gl.colorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
321 gl.depthMask(GL_TRUE);
322 gl.stencilMask(~0u);
341 renderQuad(gl, *m_renderer, cmd->quad, viewportX, viewportY);
348 gl.flush();
/external/deqp/modules/gles3/performance/
H A Des3pRedundantStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) argument
77 changeState(gl);
78 callDraw(gl);
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) argument
84 changeState(gl);
87 callDraw(gl);
111 virtual void setupInitialState (const glw::Functions& gl)\
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H A Des3pStateChangeTests.cpp55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl) argument
78 changeState(gl, 0);
79 callDraw(gl);
81 changeState(gl, 1);
82 callDraw(gl);
86 void StateChangeCase::renderReference (const glw::Functions& gl) argument
88 changeState(gl,
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/external/deqp/modules/gles3/
H A Dtes3InfoTests.cpp56 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
57 const char* result = (const char*)gl.getString(m_query);
59 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetString() failed");
/external/deqp/modules/gles31/
H A Dtes31InfoTests.cpp56 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); local
57 const char* result = (const char*)gl.getString(m_query);
59 GLU_EXPECT_NO_ERROR(gl.getError(), "glGetString() failed");
/external/skia/src/gpu/gl/
H A DGrGLIRect.h13 #include "gl/GrGLInterface.h"
26 void pushToGLViewport(const GrGLInterface* gl) const {
27 GR_GL_CALL(gl, Viewport(fLeft, fBottom, fWidth, fHeight));
30 void pushToGLScissor(const GrGLInterface* gl) const {
31 GR_GL_CALL(gl, Scissor(fLeft, fBottom, fWidth, fHeight));
34 void setFromGLViewport(const GrGLInterface* gl) { argument
36 GR_GL_GetIntegerv(gl, GR_GL_VIEWPORT, (GrGLint*) this);
/external/chromium_org/content/common/gpu/client/
H A Dgl_helper_readback_support.cc12 GLHelperReadbackSupport::GLHelperReadbackSupport(gpu::gles2::GLES2Interface* gl) argument
13 : gl_(gl) {
/external/chromium_org/content/renderer/media/android/
H A Dstream_texture_factory_impl.cc148 gpu::gles2::GLES2Interface* gl = context_provider_->ContextGL(); local
149 gl->GenTextures(1, texture_id);
151 stream_id = gl->CreateStreamTextureCHROMIUM(*texture_id);
153 gl->GenMailboxCHROMIUM(texture_mailbox->name);
154 gl->ProduceTextureDirectCHROMIUM(
/external/chromium_org/gpu/command_buffer/client/
H A Dquery_tracker.cc102 void QueryTracker::Query::Begin(GLES2Implementation* gl) { argument
113 gl->helper()->BeginQueryEXT(target(), id(), shm_id(), shm_offset());
119 gl->helper()->BeginQueryEXT(target(), id(), shm_id(), shm_offset());
124 void QueryTracker::Query::End(GLES2Implementation* gl) { argument
127 GLenum error = gl->GetClientSideGLError();
131 gl->helper()->BeginQueryEXT(target(), id(), shm_id(), shm_offset());
143 flush_count_ = gl->helper()->flush_generation();
144 gl->helper()->EndQueryEXT(target(), submit_count());
145 MarkAsPending(gl->helper()->InsertToken());
/external/chromium_org/third_party/angle/src/common/
H A Dutilities.cpp15 namespace gl namespace
/external/chromium_org/third_party/angle/src/libGLESv2/
H A DBinaryStream.h19 namespace gl namespace
H A DFence.cpp7 // Fence.cpp: Implements the gl::Fence class, which supports the GL_NV_fence extension.
27 namespace gl namespace
H A DFramebufferAttachment.cpp7 // FramebufferAttachment.cpp: the gl::FramebufferAttachment class and its derived classes
20 namespace gl namespace
H A DSampler.h15 namespace gl namespace
H A DShader.cpp7 // Shader.cpp: Implements the gl::Shader class and its derived classes
23 namespace gl namespace
155 const std::vector<gl::PackedVarying> &Shader::getVaryings() const
180 std::vector<gl::PackedVarying> &Shader::getVaryings()
H A DVertexAttribute.h14 namespace gl namespace
H A Dangletypes.cpp13 namespace gl namespace
152 const gl::VertexAttribCurrentValueData *currentValues)
H A Dformatutils.h37 namespace gl namespace
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/
H A DRenderer.h33 namespace gl namespace
112 virtual void generateSwizzle(gl::Texture *texture) = 0;
113 virtual void setSamplerState(gl::SamplerType type, int index, const gl::SamplerState &sampler) = 0;
114 virtual void setTexture(gl::SamplerType type, int index, gl::Texture *texture) = 0;
116 virtual bool setUniformBuffers(const gl::Buffer *vertexUniformBuffers[], const gl::Buffer *fragmentUniformBuffers[]) = 0;
118 virtual void setRasterizerState(const gl::RasterizerState &rasterState) = 0;
119 virtual void setBlendState(gl
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