Searched defs:precision (Results 101 - 125 of 183) sorted by relevance

12345678

/external/deqp/framework/opengl/
H A DgluVarType.hpp53 VarType (DataType basicType, Precision precision); //!< Basic type constructor.
63 Precision getPrecision (void) const { DE_ASSERT(isBasicType()); return m_data.basic.precision; }
99 Precision precision; member in struct:glu::VarType::Data::__anon19758
/external/deqp/modules/gles2/functional/
H A Des2fShaderStateQueryTests.cpp1317 const char* precision; member in struct:deqp::gles2::Functional::__anon19904::ProgramUniformCase::UniformType
1369 frag << uniformTypes[ndx].layout << "uniform " << uniformTypes[ndx].precision << " " << uniformTypes[ndx].declaration << " uniformValue" << uniformTypes[ndx].postDeclaration << ";\n";
2173 int precision; member in struct:deqp::gles2::Functional::__anon19904::PrecisionFormatCase::RequiredFormat
2190 gls::StateQueryUtil::StateQueryMemoryWriteGuard<glw::GLint> precision; local
2202 glGetShaderPrecisionFormat(m_shaderType, m_precisionType, range, &precision);
2207 if (!precision.verifyValidity(m_testCtx))
2214 << "precision = " << precision
2222 if (range[0] == 0 && range[1] == 0 && precision == 0)
2240 if (precision < expecte
[all...]
H A Des2fShaderMatrixTests.cpp115 , precision (precision_)
121 Precision precision; member in struct:deqp::gles2::Functional::MatrixCaseUtils::ShaderInput
780 Precision resultPrec = m_in0.precision;
827 const char* precName = getPrecisionName(in.precision);
1165 Precision precision = precisions[precNdx]; local
1166 const char* precName = getPrecisionName(precision);
1168 ShaderInput matIn (inputType, matType, precision);
1173 ShaderInput scalarIn(op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, TYPE_FLOAT, precision);
1182 ShaderInput vecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, vecType, precision);
1196 ShaderInput otherMatIn(inputType == INPUTTYPE_DYNAMIC ? INPUTTYPE_UNIFORM : inputType, matType, precision);
[all...]
/external/deqp/modules/gles2/performance/
H A Des2pShaderOptimizationTests.cpp366 const string precision = getShaderPrecision(m_caseShaderType); local
367 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n"
368 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
371 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
376 : " " + precision + " vec4 valueOrig = value;\n"
379 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
380 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
404 const string precision = getShaderPrecision(m_caseShaderType); local
406 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression);
415 static inline string funcDefinitions (int callNestingDepth, const string& precision, cons argument
450 const string precision = getShaderPrecision(m_caseShaderType); local
463 builtinFunctionsCaseStatements(bool optimized, bool constantExpressionsOnly, const string& precision, bool useHeavierWorkload) argument
480 arrayCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
499 structCaseStatements(bool optimized, bool constantExpressionsOnly, const string& precision, bool useHeavierWorkload) argument
550 const string precision = getShaderPrecision(m_caseShaderType); local
563 singleStatementCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
575 multipleStatementsCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
595 staticBranchCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
639 loopCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
691 const string precision = getShaderPrecision(m_caseShaderType); local
728 deadBranchComplexCaseStatements(bool optimized, const string& precision, bool useConst, bool useHeavierWorkload) argument
749 deadBranchFuncCallCaseFuncDefs(bool optimized, const string& precision) argument
769 unusedValueBasicCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
782 unusedValueLoopCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
796 unusedValueAfterReturnCaseFuncDefs(bool optimized, const string& precision, bool useHeavierWorkload) argument
822 unusedValueDeadBranchCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
837 unusedValueMulZeroCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fTransformFeedbackTests.cpp529 glu::Precision precision = attrib.type.getPrecision(); local
540 switch (precision)
552 switch (precision)
564 switch (precision)
714 glu::Precision precision = attribute.type.getPrecision(); local
733 switch (precision)
1324 BasicTypeCase (Context& context, const char* name, const char* desc, deUint32 bufferType, deUint32 primitiveType, glu::DataType type, glu::Precision precision, Interpolation interpolation)
1327 m_progSpec.addVarying("v_varA", glu::VarType(type, precision), interpolation);
1328 m_progSpec.addVarying("v_varB", glu::VarType(type, precision), interpolation);
1338 BasicArrayCase (Context& context, const char* name, const char* desc, deUint32 bufferType, deUint32 primitiveType, glu::DataType type, glu::Precision precision, Interpolatio
[all...]
H A Des3fFragmentOutputTests.cpp97 , precision (glu::PRECISION_LAST)
105 , precision (precision_)
112 glu::Precision precision; member in struct:deqp::gles3::Functional::FragmentOutput
184 const char* precName = glu::getPrecisionName(output.precision);
338 static Vec2 getFloatRange (glu::Precision precision) argument
348 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(ranges)));
349 return ranges[precision];
352 static IVec2 getIntRange (glu::Precision precision) argument
361 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(ranges)));
362 return ranges[precision];
365 getUintRange(glu::Precision precision) argument
[all...]
H A Des3fShaderCommonFunctionTests.cpp123 inline bool supportsSignedZero (glu::Precision precision) argument
127 return precision == glu::PRECISION_HIGHP;
149 static int getMinMantissaBits (glu::Precision precision) argument
158 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(bits)));
159 return bits[precision];
390 static const char* getPrecisionPostfix (glu::Precision precision) argument
399 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
400 return s_postfix[precision];
414 static std::string getCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
416 return string(glu::getDataTypeName(baseType)) + getPrecisionPostfix(precision)
422 AbsCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
447 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
459 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
504 SignCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
529 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
552 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
610 RoundEvenCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
629 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
659 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
721 ModfCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
741 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
750 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
787 IsnanCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
804 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
827 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
868 IsinfCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
885 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
908 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
949 FloatBitsToUintIntCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool outIsSigned) argument
972 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
981 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1009 FloatBitsToIntCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
1018 FloatBitsToUintCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
1077 FloorCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
1096 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1112 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1173 TruncCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
1192 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1218 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1281 RoundCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
1300 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1330 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1409 CeilCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
1428 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1445 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1514 FractCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
1533 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1563 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
[all...]
H A Des3fShaderDerivateTests.cpp222 static int getNumMantissaBits (const glu::Precision precision) argument
224 switch (precision)
235 static int getMinExponent (const glu::Precision precision) argument
237 switch (precision)
326 static inline tcu::Vec4 getDerivateThreshold (const glu::Precision precision, const tcu::Vec4& valueMin, const tcu::Vec4& valueMax, const tcu::Vec4& expectedDerivate) argument
328 const int baseBits = getNumMantissaBits(precision);
440 glu::Precision precision,
456 const int numBits = getNumMantissaBits(precision);
457 const int minExponent = getMinExponent(precision);
610 static std::string genVertexSource (glu::DataType coordType, glu::Precision precision) argument
436 reverifyConstantDerivateWithFlushRelaxations(tcu::TestLog& log, const tcu::ConstPixelBufferAccess& result, const tcu::PixelBufferAccess& errorMask, glu::DataType dataType, glu::Precision precision, const tcu::Vec4& derivScale, const tcu::Vec4& derivBias, const tcu::Vec4& surfaceThreshold, DerivateFunc derivateFunc, const Linear2DFunctionEvaluator& function) argument
952 LinearDerivateCase(Context& context, const char* name, const char* description, DerivateFunc func, glu::DataType type, glu::Precision precision, deUint32 hint, SurfaceType surfaceType, int numSamples, const char* fragmentSrcTmpl) argument
1156 TextureDerivateCase(Context& context, const char* name, const char* description, DerivateFunc func, glu::DataType type, glu::Precision precision, deUint32 hint, SurfaceType surfaceType, int numSamples) argument
1436 glu::Precision precision; member in struct:deqp::gles3::Functional::FunctionSpec
1691 const glu::Precision precision = glu::Precision(precNdx); local
1721 const glu::Precision precision = glu::Precision(precNdx); local
1755 const glu::Precision precision = glu::Precision(precNdx); local
1787 const glu::Precision precision = glu::Precision(precNdx); local
[all...]
H A Des3fShaderMatrixTests.cpp220 , precision (precision_)
226 Precision precision; member in struct:deqp::gles3::Functional::MatrixCaseUtils::ShaderInput
1426 Precision resultPrec = m_in0.precision;
1501 const char* precName = getPrecisionName(in.precision);
1892 Precision precision = precisions[precNdx]; local
1893 const char* precName = getPrecisionName(precision);
1895 ShaderInput matIn (inputType, matType, precision);
1900 ShaderInput scalarIn(op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, TYPE_FLOAT, precision);
1909 ShaderInput colVecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, colVecType, precision);
1916 ShaderInput rowVecIn (op == OP_DIV ? INPUTTYPE_UNIFORM : INPUTTYPE_DYNAMIC, rowVecType, precision);
[all...]
/external/deqp/modules/gles3/performance/
H A Des3pShaderOptimizationTests.cpp369 const string precision = getShaderPrecision(m_caseShaderType); local
370 const string statements = optimized ? " " + precision + " vec4 valueOrig = value;\n"
371 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
374 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
379 : " " + precision + " vec4 valueOrig = value;\n"
382 " " + precision + " float x = 3.2*float(i) + 4.6;\n"
383 " " + precision + " vec4 y = sin(cos(sin(valueOrig)));\n"
407 const string precision = getShaderPrecision(m_caseShaderType); local
409 const string maybeFuncDefs = optimized ? "" : funcDefinitions(m_callNestingDepth, precision, expression);
418 static inline string funcDefinitions (int callNestingDepth, const string& precision, cons argument
452 const string precision = getShaderPrecision(m_caseShaderType); local
465 builtinFunctionsCaseStatements(bool optimized, bool constantExpressionsOnly, const string& precision, bool useHeavierWorkload) argument
482 arrayCaseStatements(bool optimized, bool constantExpressionsOnly, const string& precision, bool useHeavierWorkload) argument
510 structCaseStatements(bool optimized, bool constantExpressionsOnly, const string& precision, bool useHeavierWorkload) argument
561 const string precision = getShaderPrecision(m_caseShaderType); local
574 singleStatementCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
586 multipleStatementsCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
606 staticBranchCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
650 loopCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
702 const string precision = getShaderPrecision(m_caseShaderType); local
739 deadBranchComplexCaseStatements(bool optimized, const string& precision, bool useConst, bool useHeavierWorkload) argument
760 deadBranchFuncCallCaseFuncDefs(bool optimized, const string& precision) argument
780 unusedValueBasicCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
793 unusedValueLoopCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
807 unusedValueAfterReturnCaseFuncDefs(bool optimized, const string& precision, bool useHeavierWorkload) argument
833 unusedValueDeadBranchCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
848 unusedValueMulZeroCaseStatements(bool optimized, const string& precision, bool useHeavierWorkload) argument
[all...]
/external/deqp/modules/gles31/functional/
H A Des31fSSBOLayoutTests.cpp293 glu::Precision precision; local
299 precision = rnd.choose<glu::Precision>(&precisionCandidates[0], &precisionCandidates[DE_LENGTH_OF_ARRAY(precisionCandidates)]);
302 precision = glu::PRECISION_LAST;
304 return glu::VarType(type, precision);
823 const glu::Precision precision = glu::Precision(precNdx); local
824 const string caseName = string(glu::getPrecisionName(precision)) + "_" + typeName;
826 layoutGroup->addChild(new BlockBasicTypeCase(m_context, caseName.c_str(), "", VarType(type, precision), layoutFlags[layoutFlagNdx].flags, 0));
836 const glu::Precision precision = glu::Precision(precNdx); local
837 const string caseName = string(matrixFlags[matFlagNdx].name) + "_" + string(glu::getPrecisionName(precision)) + "_" + typeName;
839 layoutGroup->addChild(new BlockBasicTypeCase(m_context, caseName.c_str(), "", glu::VarType(type, precision), layoutFlag
[all...]
H A Des31fShaderIntegerFunctionTests.cpp111 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) argument
117 return bitCounts[precision];
137 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dataType, glu::Precision precision, deUint32* dst, int numValues) argument
140 const deUint32 integerLength = (deUint32)getShaderUintBitCount(shaderType, precision);
322 static const char* getPrecisionPostfix (glu::Precision precision) argument
331 DE_ASSERT(de::inBounds<int>(precision, 0, DE_LENGTH_OF_ARRAY(s_postfix)));
332 return s_postfix[precision];
350 static std::string getIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
352 return string(glu::getDataTypeName(baseType)) + getPrecisionPostfix(precision) + getShaderTypePostfix(shaderType);
358 UaddCarryCase (Context& context, glu::DataType baseType, glu::Precision precision, gl argument
372 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
426 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
454 UsubBorrowCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
468 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
520 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
548 UmulExtendedCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
638 ImulExtendedCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
729 BitfieldExtractCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
743 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
792 BitfieldInsertCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
807 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
830 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
869 BitfieldReverseCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
881 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
890 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
915 BitCountCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
930 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
939 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
975 FindLSBCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
990 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
999 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1053 FindMSBCase(Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) argument
1068 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
1077 const glu::Precision precision = m_spec.inputs[0].varType.getPrecision(); local
[all...]
/external/libpng/contrib/libtests/
H A Dtarith.c79 double max_error_abs=17; /* Used when precision is DBL_DIG */
83 int precision = 5; local
121 fprintf(stderr, "%.*g %d\n", DBL_DIG, test, precision);
126 png_ascii_from_fp(0, buffer, precision+10, test, precision);
131 if (buffer[precision+7] != 71)
134 precision, buffer, (unsigned long)strlen(buffer));
150 precision, buffer);
154 else if (!png_check_fp_number(buffer, precision+10, &state, &index) ||
158 precision, buffe
[all...]
/external/mesa3d/src/gallium/auxiliary/util/
H A Du_snprintf.c42 * precision specifications; fix various floating point conversion bugs;
45 * check for integer overflow of the field width, precision, and return
479 int precision = -1; local
566 if (precision == -1)
567 precision = 0;
570 if (precision > (INT_MAX - ch) / 10) {
574 precision = 10 * precision + ch;
578 * C99 says: "A negative precision argument is
579 * taken as if the precision wer
861 fmtstr(char *str, size_t *len, size_t size, const char *value, int width, int precision, int flags) argument
895 fmtint(char *str, size_t *len, size_t size, INTMAX_T value, int base, int width, int precision, int flags) argument
996 fmtflt(char *str, size_t *len, size_t size, LDOUBLE fvalue, int width, int precision, int flags, int *overflow) argument
[all...]
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_vs_emit.c650 GLuint precision)
676 precision);
689 GLuint precision)
710 precision);
724 GLuint precision)
730 emit_math1_gen6(c, function, dst, arg0, precision);
732 emit_math1_gen4(c, function, dst, arg0, precision);
740 GLuint precision)
761 precision);
774 GLuint precision)
646 emit_math1_gen4(struct brw_vs_compile *c, GLuint function, struct brw_reg dst, struct brw_reg arg0, GLuint precision) argument
685 emit_math1_gen6(struct brw_vs_compile *c, GLuint function, struct brw_reg dst, struct brw_reg arg0, GLuint precision) argument
720 emit_math1(struct brw_vs_compile *c, GLuint function, struct brw_reg dst, struct brw_reg arg0, GLuint precision) argument
735 emit_math2_gen4( struct brw_vs_compile *c, GLuint function, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1, GLuint precision) argument
769 emit_math2_gen6( struct brw_vs_compile *c, GLuint function, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1, GLuint precision) argument
801 emit_math2( struct brw_vs_compile *c, GLuint function, struct brw_reg dst, struct brw_reg arg0, struct brw_reg arg1, GLuint precision) argument
[all...]
/external/mesa3d/src/mesa/main/
H A Dshaderapi.c1460 GLint* range, GLint* precision)
1506 precision[0] = p->Precision;
1459 _mesa_GetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument
/external/pdfium/core/src/fxcrt/
H A Dfx_basic_bstring.cpp540 lpszFormat = "Bad precision";
1142 CFX_ByteString CFX_ByteString::FormatFloat(FX_FLOAT d, int precision) argument
/external/valgrind/main/none/tests/ppc32/
H A Dtest_dfp3.c785 precision_type_t precision; member in struct:dfp_test
793 precision_type_t precision; member in struct:dfp_one_arg_test
823 if (test_def.precision == LONG_TEST) {
831 if (test_def.precision == QUAD_TEST) {
842 if (test_def.precision == LONG_TEST) {
884 if (test_def.precision == LONG_TEST) {
897 if (test_def.precision == QUAD_TEST) {
907 if (test_def.precision == LONG_TEST) {
950 if (test_def.precision == LONG_TEST) {
958 if (test_def.precision
[all...]
/external/valgrind/main/none/tests/ppc64/
H A Dtest_dfp3.c785 precision_type_t precision; member in struct:dfp_test
793 precision_type_t precision; member in struct:dfp_one_arg_test
823 if (test_def.precision == LONG_TEST) {
831 if (test_def.precision == QUAD_TEST) {
842 if (test_def.precision == LONG_TEST) {
884 if (test_def.precision == LONG_TEST) {
897 if (test_def.precision == QUAD_TEST) {
907 if (test_def.precision == LONG_TEST) {
950 if (test_def.precision == LONG_TEST) {
958 if (test_def.precision
[all...]
/external/bison/lib/
H A Dvasnprintf.c421 If m>=n=1, perform a single-precision division:
428 If m>=n>1, perform a multiple-precision division:
515 /* n=1: single precision division.
548 /* n>1: multiple precision division.
967 precision. */
1507 is_borderline (const char *digits, size_t precision) argument
1509 for (; precision > 0; precision--, digits++)
1536 size_t precision, int pad_ourselves)
1564 if (tmp_length < precision)
1534 MAX_ROOM_NEEDED(const arguments *ap, size_t arg_index, FCHAR_T conversion, arg_type type, int flags, size_t width, int has_precision, size_t precision, int pad_ourselves) argument
1947 size_t precision; local
2425 size_t precision; local
2945 size_t precision; local
3452 size_t precision; local
4614 size_t precision; local
[all...]
/external/chromium_org/gpu/command_buffer/service/
H A Dprogram_manager.cc40 precision(uniform.precision) { }
45 precision(SH_PRECISION_MEDIUMP) { }
50 precision == other.precision;
55 int precision; member in struct:gpu::gles2::__anon8433::UniformType
541 "type/precision: " + conflicting_name;
1032 // declared by other shader, then the type and precision must match.
H A Dprogram_manager_unittest.cc211 int precision; member in struct:gpu::gles2::ProgramManagerWithShaderTest::__anon8437
307 vertex_variables[ii].precision,
333 fragment_variables[ii].precision,
1116 EXPECT_EQ(it->second.precision, variable_info->precision);
1231 // If a varying has different precision in the vertex and fragment
/external/chromium_org/mojo/examples/pepper_container_app/
H A Dppb_opengles2_thunk.cc664 GLint* precision) {
667 glGetShaderPrecisionFormat(shadertype, precisiontype, range, precision);
660 GetShaderPrecisionFormat(PP_Resource context_id, GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision) argument
/external/chromium_org/third_party/WebKit/Source/wtf/
H A Ddtoa.cpp24 /* On a machine with IEEE extended-precision registers, it is
25 * necessary to specify double-precision (53-bit) rounding precision
720 * to multiple-precision integers.
723 * multiple-precision integer arithmetic only if we cannot
1207 void dtoa(DtoaBuffer result, double dd, bool& sign, int& exponent, unsigned& precision) argument
1210 dtoa<true, false, false, true>(result, dd, 0, sign, exponent, precision);
1213 void dtoaRoundSF(DtoaBuffer result, double dd, int ndigits, bool& sign, int& exponent, unsigned& precision) argument
1216 dtoa<false, true, false, false>(result, dd, ndigits, sign, exponent, precision);
1219 void dtoaRoundDP(DtoaBuffer result, double dd, int ndigits, bool& sign, int& exponent, unsigned& precision) argument
[all...]
/external/chromium_org/third_party/angle/src/compiler/translator/
H A DParseContext.cpp240 bool TParseContext::precisionErrorCheck(const TSourceLoc& line, TPrecision precision, TBasicType type){ argument
245 if( precision == EbpUndefined ){
246 error( line, "No precision specified for (float)", "" );
251 if( precision == EbpUndefined ){
252 error( line, "No precision specified (int)", "" );
2488 type->setPrecision(typeSpecifier.precision);

Completed in 506 milliseconds

12345678