Searched defs:angle (Results 126 - 150 of 200) sorted by relevance

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/external/libopus/src/
H A Danalysis.c199 float * OPUS_RESTRICT A = tonal->angle;
270 float angle, d_angle, d2_angle; local
278 angle = (float)(.5f/M_PI)*fast_atan2f(X1i, X1r);
279 d_angle = angle - A[i];
283 d_angle2 = angle2 - angle;
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11app/
H A Dd3d11u.h399 mat_t<T, n, n> mat_push_rotate(const mat_t<T, n, n>& m, unsigned axis, T angle) argument
401 T s = (T)sin(angle);
402 T c = (T)cos(angle);
/external/mesa3d/src/mesa/main/
H A Des1_conversion.c725 _es_Rotatex(GLfixed angle, GLfixed x, GLfixed y, GLfixed z) argument
727 _mesa_Rotatef((GLfloat) (angle / 65536.0f),
/external/opencv/cv/src/
H A Dcvgeometry.cpp93 double angle = box.angle*CV_PI/180.; local
94 float a = (float)cos(angle)*0.5f;
95 float b = (float)sin(angle)*0.5f;
496 // calculate the euler angle
/external/opencv/cvaux/src/
H A Dcvmorphcontours.cpp106 double angle( CvPoint2D32f A, CvPoint2D32f B );
323 // Calculate angle
325 d_angle = angle(Q0,Q2);
340 d_nm_angle = angle(Q0,Q1_nm);
349 d_nm_angle = angle(Q0,Q2_nm);
358 d_nm_angle = angle(Q0,Q1_nm);
362 d_nm_angle = d_nm_angle + angle(Q0, Q2_nm);
366 d_nm_angle = d_nm_angle + angle(Q2,Q2_nm);
525 double angle(CvPoint2D32f A, CvPoint2D32f B) function
H A Dcvscanlines.cpp1740 float angle; local
1775 angle = l_angle[0] + i * delta;
1777 l_point[0] = l_epipole[0] + l_radius * (float) cos( angle );
1778 l_point[1] = l_epipole[1] + l_radius * (float) sin( angle );
1828 float angle; local
1862 angle = r_angle[0] + i * delta;
1864 r_point[0] = r_epipole[0] + r_radius * (float) cos( angle );
1865 r_point[1] = r_epipole[1] + r_radius * (float) sin( angle );
/external/pdfium/core/src/fxge/Microsoft SDK/include/
H A DGdiPlusBrush.h391 Status RotateTransform(IN REAL angle, argument
395 angle, order));
530 IN REAL angle,
538 angle,
549 IN REAL angle,
557 angle,
819 Status RotateTransform(IN REAL angle, argument
823 angle, order));
527 LinearGradientBrush(IN const RectF& rect, IN const Color& color1, IN const Color& color2, IN REAL angle, IN BOOL isAngleScalable = FALSE) argument
546 LinearGradientBrush(IN const Rect& rect, IN const Color& color1, IN const Color& color2, IN REAL angle, IN BOOL isAngleScalable = FALSE) argument
H A DGdiPlusPen.h283 Status RotateTransform(IN REAL angle, argument
287 angle, order));
/external/pixman/test/
H A Dstress-test.c700 pixman_fixed_t angle; local
704 angle = prng_rand();
711 result = pixman_image_create_conical_gradient (&c, angle, stops, n_stops);
/external/qemu/android/
H A Dhw-sensors.c642 const double angle = 20.0; local
643 const double cos_angle = cos(angle/M_PI);
644 const double sin_angle = sin(angle/M_PI);
/external/skia/tests/
H A DPathOpsAngleIdeas.cpp106 double angle = (atan2(pt.fY, pt.fX) + SK_ScalarPI) * 8 / (SK_ScalarPI * 2); local
107 REPORTER_ASSERT(reporter, angle >= 0 && angle <= 8);
108 return angle;
135 // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x)
397 double angle = fabs(lowerRange.a2 - lowerRange.a1); local
398 REPORTER_ASSERT(reporter, angle > 3.998 || ccw == upperRange.ccw);
740 // how close is the angle from inflecting in the opposite direction?
748 // straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x)
/external/chromium_org/third_party/WebKit/Source/core/css/
H A DCSSGradientValue.cpp596 // Compute the endpoints so that a gradient of the given angle covers a box of the given size.
631 // angleDeg is a "bearing angle" (0deg = N, 90deg = E),
671 float angle = m_angle->getFloatValue(CSSPrimitiveValue::CSS_DEG); local
672 endPointsFromAngle(angle, size, firstPoint, secondPoint, m_gradientType);
702 // Compute angle, and flip it back to "bearing angle" degrees.
703 float angle = 90 - rad2deg(atan2(rise, run)); local
704 endPointsFromAngle(angle, size, firstPoint, secondPoint, m_gradientType);
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
H A Dd3d11gears.cpp113 float angle = da * i; local
114 ds[i] = sin(angle);
115 dc[i] = cos(angle);
282 void draw_one(ID3D11DeviceContext* ctx, cbuf_t& cbd, const float4x4& modelview, float angle) argument
288 m2 = mat_push_rotate(m2, 2, angle * gears[i].wmul + gears[i].t0);
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Darc.c139 /* Convert rotation angle from degrees to radians */
170 /* Convert rotation angle from degrees to radians */
230 double angle; local
276 angle = vector_angles(vec0, vec1);
279 angle = 2*M_PI - vector_angles(vec0, vec1);
283 if (isnan(angle))
284 angle = M_PI;
289 lambda2 = lambda1 - angle;
291 lambda2 = lambda1 + angle;
294 debug_printf("Angle is %f and (%f, %f)\n", angle, lambda
[all...]
H A Dmatrix.h210 VGfloat angle)
217 if (floatsEqual(angle, 90) || floatsEqual(angle, -270))
219 else if (floatsEqual(angle, 270) || floatsEqual(angle, -90))
221 else if (floatsEqual(angle, 180))
224 float radians = DEGREES_TO_RADIANS(angle);
209 matrix_rotate(struct matrix *dst, VGfloat angle) argument
/external/chromium_org/third_party/mesa/src/src/mesa/math/
H A Dm_matrix.c67 /** angle preserving matrix flags mask */
547 * If the matrix is not an angle preserving matrix then calls
795 GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
801 s = (GLfloat) sin( angle * DEG2RAD );
802 c = (GLfloat) cos( angle * DEG2RAD );
894 * X-axis to the same orientation, with theta being the angle about
895 * Z and phi the angle about Y (in the order described above)
794 _math_matrix_rotate( GLmatrix *mat, GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) argument
/external/chromium_org/third_party/skia/src/pathops/
H A DSkOpAngle.cpp17 /* Angles are sorted counterclockwise. The smallest angle has a positive x and the smallest
18 positive y. The largest angle has a positive x and a zero y. */
31 /* quarter angle values for sector
35 1 x > 0, y > 0, x > y nearer horizontal angle
37 3 x > 0, y > 0, x == y 45 angle
39 5 x > 0, y > 0, x < y nearer vertical angle
147 // FIXME : once this is verified to work, remove one opposite angle call
284 // the original angle is too short to get meaningful sector information
533 const SkOpAngle* angle = this;
534 while ((angle
639 insert(SkOpAngle* angle) argument
749 SkOpAngle* angle = this; local
763 merge(SkOpAngle* angle) argument
[all...]
H A DSkPathOpsCommon.cpp164 // find first angle, initialize winding to computed fWindSum
165 const SkOpAngle* angle = segment->spanToAngle(*tIndex, *endIndex); local
167 SkDEBUGCODE(firstAngle = angle);
171 angle = angle->next();
172 SkASSERT(angle != firstAngle || !loop);
173 SkDEBUGCODE(loop |= angle == firstAngle);
174 segment = angle->segment();
175 winding = segment->windSum(angle);
177 int spanWinding = segment->spanSign(angle
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/external/chromium_org/ui/gfx/
H A Dskbitmap_operations.cc764 SkScalar angle = SkFloatToScalar(0.0f); local
768 angle = SkFloatToScalar(90.0f);
772 angle = SkFloatToScalar(180.0f);
776 angle = SkFloatToScalar(270.0f);
786 canvas.rotate(angle);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureMipmapTests.cpp225 float angle = 2.0f*DE_PI * ((float)cellNdx / 16.0f); local
226 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle);
/external/deqp/modules/gles2/functional/
H A Des2fTextureMipmapTests.cpp229 float angle = 2.0f*DE_PI * ((float)cellNdx / 16.0f); local
230 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureMipmapTests.cpp217 float angle = 2.0f*DE_PI * ((float)cellNdx / 16.0f); local
218 tcu::Mat2 rotMatrix = tcu::rotationMatrix(angle);
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/
H A Dd3d11gears.cpp113 float angle = da * i; local
114 ds[i] = sin(angle);
115 dc[i] = cos(angle);
282 void draw_one(ID3D11DeviceContext* ctx, cbuf_t& cbd, const float4x4& modelview, float angle) argument
288 m2 = mat_push_rotate(m2, 2, angle * gears[i].wmul + gears[i].t0);
/external/mesa3d/src/gallium/state_trackers/vega/
H A Darc.c139 /* Convert rotation angle from degrees to radians */
170 /* Convert rotation angle from degrees to radians */
230 double angle; local
276 angle = vector_angles(vec0, vec1);
279 angle = 2*M_PI - vector_angles(vec0, vec1);
283 if (isnan(angle))
284 angle = M_PI;
289 lambda2 = lambda1 - angle;
291 lambda2 = lambda1 + angle;
294 debug_printf("Angle is %f and (%f, %f)\n", angle, lambda
[all...]
H A Dmatrix.h210 VGfloat angle)
217 if (floatsEqual(angle, 90) || floatsEqual(angle, -270))
219 else if (floatsEqual(angle, 270) || floatsEqual(angle, -90))
221 else if (floatsEqual(angle, 180))
224 float radians = DEGREES_TO_RADIANS(angle);
209 matrix_rotate(struct matrix *dst, VGfloat angle) argument

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