Searched defs:quad (Results 176 - 200 of 235) sorted by relevance

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/external/chromium_org/cc/output/
H A Drenderer_pixeltest.cc100 RenderPassDrawQuad* quad = local
102 quad->SetNew(shared_state,
142 TextureDrawQuad* quad = local
144 quad->SetNew(shared_state,
1163 // This tests the case where we have a RenderPass with a mask, but the quad
1286 // A non-visible quad in the filtering render pass.
1437 // Draw a blue quad that covers the entire device viewport. It should be
1460 // Draw a green quad that covers the entire device viewport. The stencil
1529 // Draw a blue quad that covers the entire device viewport. It should be
1728 // One clipped blue quad i
1924 PictureDrawQuad* quad = pass->CreateAndAppendDrawQuad<PictureDrawQuad>(); local
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H A Dshader.cc323 "quad",
339 // TODO(epenner): Find the cause of this 'quad' uniform
346 uniform TexCoordPrecision vec2 quad[4]; local
350 vec2 pos = quad[int(a_index)]; // NOLINT
360 uniform TexCoordPrecision vec2 quad[4];
362 vec2 pos = quad[int(a_index)]; // NOLINT
381 "quad",
404 uniform TexCoordPrecision vec2 quad[4]; local
409 vec2 pos = quad[int(a_index)]; // NOLINT
438 "quad",
463 uniform TexCoordPrecision vec2 quad[4]; local
518 uniform TexCoordPrecision vec2 quad[4]; local
567 uniform TexCoordPrecision vec2 quad[4]; local
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/external/chromium_org/cc/surfaces/
H A Dsurface_aggregator_unittest.cc167 // solid color quads and a surface quad referencing embedded_surface.
168 // embedded_surface has a frame containing only a solid color quad. The solid
169 // color quad should be aggregated into the final frame.
309 // The first pass will just be the first pass from the root surfaces quad
318 // quad embedded into the root surface's second pass.
331 // This render pass pass quad will reference the first pass from the
348 // The first quad will be the yellow quad from the embedded surface's last
353 // The next quad will be a render pass quad referencin
1093 TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); local
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/external/chromium_org/third_party/WebKit/Source/core/css/
H A DCSSPrimitiveValue.cpp405 void CSSPrimitiveValue::init(PassRefPtrWillBeRawPtr<Quad> quad) argument
409 m_value.quad = quad.leakRef();
462 // We must not call deref() when oilpan is enabled because m_value.quad is traced.
464 m_value.quad->deref();
997 exceptionState.throwDOMException(InvalidAccessError, "This object is not a quad value.");
1001 return m_value.quad;
1275 result = CSSPrimitiveValue::create(m_value.quad->cloneForCSSOM());
1392 return m_value.quad && other.m_value.quad
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H A DCSSPrimitiveValue.h312 Quad* getQuadValue() const { return m_primitiveUnitType != CSS_QUAD ? 0 : m_value.quad; }
401 Quad* quad; member in union:blink::CSSPrimitiveValue::__anon11012
H A DCSSComputedStyleDeclaration.cpp441 RefPtrWillBeRawPtr<Quad> quad = Quad::create(); local
442 quad->setTop(top);
443 quad->setRight(right);
444 quad->setBottom(bottom);
445 quad->setLeft(left);
447 return CSSBorderImageSliceValue::create(cssValuePool().createValue(quad.release()), image.fill());
493 RefPtrWillBeRawPtr<Quad> quad = Quad::create(); local
494 quad->setTop(top);
495 quad->setRight(right);
496 quad
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/external/chromium_org/third_party/WebKit/Source/core/inspector/
H A DInspectorOverlay.cpp154 static Path quadToPath(const FloatQuad& quad) argument
157 quadPath.moveTo(quad.p1());
158 quadPath.addLineTo(quad.p2());
159 quadPath.addLineTo(quad.p3());
160 quadPath.addLineTo(quad.p4());
165 void drawOutlinedQuad(GraphicsContext* context, const FloatQuad& quad, const Color& fillColor, const Color& outlineColor) argument
169 Path quadPath = quadToPath(quad);
171 // Clip out the quad, then draw with a 2px stroke to get a pixel
172 // of outline (because inflating a quad is hard)
208 void appendQuad(const FloatQuad& quad, cons argument
244 contentsQuadToScreen(const FrameView* view, FloatQuad& quad) argument
444 highlightQuad(PassOwnPtr<FloatQuad> quad, const HighlightConfig& highlightConfig) argument
560 buildArrayForQuad(const FloatQuad& quad) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Dintel_tris.c604 tnl_quad_func quad; member in struct:__anon14327
1016 tnl->Driver.Render.Quad = rast_tab[index].quad;
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
H A Dr200_swtcl.c405 tnl_quad_func quad; member in struct:__anon14490
586 tnl->Driver.Render.Quad = rast_tab[index].quad;
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/radeon/
H A Dradeon_swtcl.c527 tnl_quad_func quad; member in struct:__anon14510
709 tnl->Driver.Render.Quad = rast_tab[index].quad;
/external/chromium_org/third_party/skia/src/pathops/
H A DSkDQuadIntersection.cpp21 static int findRoots(const SkDQuadImplicit& i, const SkDQuad& quad, double roots[4], argument
24 const SkDQuad& q = flip ? (flipped = quad.flip()) : quad;
243 // FIXME ? should this measure both and then use the quad that is the flattest as the line?
416 // see if either quad is really a line
/external/chromium_org/third_party/skia/tests/
H A DPathOpsDebug.cpp845 SkDebugf("<div id=\"quad%d\">\n", testNo);
857 SkDebugf(" quad%d,", testNo);
872 void DumpT(const SkDQuad& quad, double t) { argument
873 SkDLine line = {{quad.ptAtT(t), quad[0]}};
/external/deqp/modules/gles2/functional/
H A Des2fDepthStencilTests.cpp164 // \note No depth here - don't use clears for setting depth values; use quad rendering instead. Cleared depths are in [0, 1] to begin with,
201 gls::FragmentOpUtil::IntegerQuad quad; member in struct:deqp::gles2::Functional::DepthStencilCaseUtil::RefRenderCommand
387 dst.quad.posA = IVec2(isFrontFacing ? src.rect.left : (src.rect.left+src.rect.width-1), src.rect.bottom);
388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
390 std::fill(DE_ARRAY_BEGIN(dst.quad.color), DE_ARRAY_END(dst.quad.color), src.color);
391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
468 gls::FragmentOpUtil::Quad quad; local
471 quad
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/external/deqp/modules/gles2/performance/
H A Des2pShaderOperatorTests.cpp334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad) argument
338 return triangleInterpolate(quad.x(), quad.y(), quad.z(), x, y);
340 return triangleInterpolate(quad.w(), quad.z(), quad.y(), 1.0f-x, 1.0f-y);
/external/deqp/modules/gles3/functional/
H A Des3fDepthStencilTests.cpp164 // \note No depth here - don't use clears for setting depth values; use quad rendering instead. Cleared depths are in [0, 1] to begin with,
201 gls::FragmentOpUtil::IntegerQuad quad; member in struct:deqp::gles3::Functional::DepthStencilCaseUtil::RefRenderCommand
387 dst.quad.posA = IVec2(isFrontFacing ? src.rect.left : (src.rect.left+src.rect.width-1), src.rect.bottom);
388 dst.quad.posB = IVec2(isFrontFacing ? (src.rect.left+src.rect.width-1) : src.rect.left, src.rect.bottom+src.rect.height-1);
390 std::fill(DE_ARRAY_BEGIN(dst.quad.color), DE_ARRAY_END(dst.quad.color), src.color);
391 std::fill(DE_ARRAY_BEGIN(dst.quad.depth), DE_ARRAY_END(dst.quad.depth), ((far-near)/2.0f) * src.params.depth + (near+far)/2.0f);
468 gls::FragmentOpUtil::Quad quad; local
471 quad
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/external/deqp/modules/gles3/performance/
H A Des3pShaderOperatorTests.cpp334 static inline float triQuadInterpolate (float x, float y, const tcu::Vec4& quad) argument
338 return triangleInterpolate(quad.x(), quad.y(), quad.z(), x, y);
340 return triangleInterpolate(quad.w(), quad.z(), quad.y(), 1.0f-x, 1.0f-y);
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Dintel_tris.c604 tnl_quad_func quad; member in struct:__anon27738
1016 tnl->Driver.Render.Quad = rast_tab[index].quad;
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dr200_swtcl.c405 tnl_quad_func quad; member in struct:__anon27901
586 tnl->Driver.Render.Quad = rast_tab[index].quad;
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_swtcl.c527 tnl_quad_func quad; member in struct:__anon27921
709 tnl->Driver.Render.Quad = rast_tab[index].quad;
/external/skia/src/pathops/
H A DSkDQuadIntersection.cpp21 static int findRoots(const SkDQuadImplicit& i, const SkDQuad& quad, double roots[4], argument
24 const SkDQuad& q = flip ? (flipped = quad.flip()) : quad;
243 // FIXME ? should this measure both and then use the quad that is the flattest as the line?
416 // see if either quad is really a line
/external/chromium_org/cc/layers/
H A Dpicture_layer_impl.cc231 PictureDrawQuad* quad = local
233 quad->SetNew(shared_quad_state,
346 TileDrawQuad* quad = local
348 quad->SetNew(shared_quad_state,
373 PictureDrawQuad* quad = local
375 quad->SetNew(shared_quad_state,
389 SolidColorDrawQuad* quad = local
391 quad->SetNew(shared_quad_state,
404 CheckerboardDrawQuad* quad = local
407 quad
411 SolidColorDrawQuad* quad = local
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/gallivm/
H A Dlp_bld_tgsi_soa.c1239 unsigned quad; local
1244 for (quad = 0; quad < num_quads; ++quad) {
1245 unsigned s1 = 4*quad;
1246 unsigned s2 = 4*quad + length;
1247 shuffles[4*quad + 0] = lp_build_const_int32(gallivm, s1);
1248 shuffles[4*quad + 1] = lp_build_const_int32(gallivm, s2);
1249 shuffles[4*quad + 2] = i32undef;
1250 shuffles[4*quad
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
H A Dsp_setup.c66 * bitmasks (two bits per quad).
96 struct quad_header quad[MAX_QUADS]; member in struct:setup_context
125 * Clip setup->quad against the scissor/surface bounds.
128 quad_clip(struct setup_context *setup, struct quad_header *quad) argument
136 if (quad->input.x0 >= maxx ||
137 quad->input.y0 >= maxy ||
138 quad->input.x0 + 1 < minx ||
139 quad->input.y0 + 1 < miny) {
141 quad->inout.mask = 0x0;
144 if (quad
159 clip_emit_quad(struct setup_context *setup, struct quad_header *quad) argument
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/external/chromium_org/third_party/skia/experimental/Intersection/
H A DEdgeWalker.cpp57 static const char* kLVerbStr[] = {"", "line", "quad", "cubic"};
132 const Quadratic quad = {{a[0].fX, a[0].fY}, {a[1].fX, a[1].fY}, {a[2].fX, a[2].fY}}; local
134 xy_at_t(quad, t, x, y);
156 const Quadratic quad = {{a[0].fX, a[0].fY}, {a[1].fX, a[1].fY}, {a[2].fX, a[2].fY}}; local
158 xy_at_t(quad, t, *(double*) 0, y);
1379 // FIXME: don't know what to do if verb is quad, cubic
1382 // figure out which is quad, line
1383 // if cached data says line did not intersect quad, use top/bottom
1389 // assumes quad/cubic can already be upconverted to cubic/cubic
1512 SkPoint quad[
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H A DSimplify.cpp110 static const char* kLVerbStr[] = {"", "line", "quad", "cubic"};
131 #define MAKE_CONST_QUAD(quad, pts) \
132 const Quadratic quad = {{pts[0].fX, pts[0].fY}, {pts[1].fX, pts[1].fY}, \
263 MAKE_CONST_QUAD(quad, a);
265 xy_at_t(quad, t, x, y);
271 MAKE_CONST_QUAD(quad, a);
272 xy_at_t(quad, t, out->x, out->y);
310 MAKE_CONST_QUAD(quad, a);
312 xy_at_t(quad, t, x, *(double*) 0);
338 MAKE_CONST_QUAD(quad,
880 Quadratic& quad = (Quadratic&)fCurvePart; local
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