Searched defs:v1 (Results 176 - 200 of 541) sorted by relevance

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/external/eigen/test/
H A Dbasicstuff.cpp31 VectorType v1 = VectorType::Random(rows), local
45 v1.coeffRef(r) = x;
46 VERIFY_IS_APPROX(x, v1.coeff(r));
47 v1(r) = x;
48 VERIFY_IS_APPROX(x, v1(r));
49 v1[r] = x;
50 VERIFY_IS_APPROX(x, v1[r]);
52 VERIFY_IS_APPROX( v1, v1);
53 VERIFY_IS_NOT_APPROX( v1,
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H A Dblock.cpp51 VectorType v1 = VectorType::Random(rows); local
114 VERIFY_IS_EQUAL(v1.template head<2>(), v1.block(0,0,2,1));
115 VERIFY_IS_EQUAL(v1.template head<2>(), v1.head(2));
116 VERIFY_IS_EQUAL(v1.template head<2>(), v1.segment(0,2));
117 VERIFY_IS_EQUAL(v1.template head<2>(), v1.template segment<2>(0));
119 VERIFY_IS_EQUAL(v1
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H A Dgeo_quaternion.cpp63 v1 = Vector3::Random(),
81 q2 = AngleAxisx(a, v1.normalized());
102 VERIFY_IS_APPROX(q1*v1,q2*v1);
107 VERIFY_IS_APPROX(q1 * v1, Quaternionx(aa) * v1);
110 // the rotation axis and v1 are almost parallel.
112 && (aa.axis() - v1.normalized()).norm() < 1.99
113 && (aa.axis() + v1.normalized()).norm() < 1.99)
115 VERIFY_IS_NOT_APPROX(q1 * v1, Quaternion
181 v1 = Vector3::Random(); local
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H A Dhouseholder.cpp41 VectorType v1 = VectorType::Random(rows), v2; local
42 v2 = v1;
43 v1.makeHouseholder(essential, beta, alpha);
44 v1.applyHouseholderOnTheLeft(essential,beta,tmp);
45 VERIFY_IS_APPROX(v1.norm(), v2.norm());
46 if(rows>=2) VERIFY_IS_MUCH_SMALLER_THAN(v1.tail(rows-1).norm(), v1.norm());
47 v1 = VectorType::Random(rows);
48 v2 = v1;
49 v1
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H A Dproduct_extra.cpp33 RowVectorType v1 = RowVectorType::Random(rows), vrres(rows); local
70 VERIFY_IS_APPROX((-m1.adjoint() * s2) * (s1 * v1.transpose()),
71 (-m1.adjoint()*s2).eval() * (s1 * v1.transpose()).eval());
72 VERIFY_IS_APPROX((-m1.transpose() * s2) * (s1 * v1.adjoint()),
73 (-m1.transpose()*s2).eval() * (s1 * v1.adjoint()).eval());
74 VERIFY_IS_APPROX((-m1.adjoint() * s2) * (s1 * v1.adjoint()),
75 (-m1.adjoint()*s2).eval() * (s1 * v1.adjoint()).eval());
77 VERIFY_IS_APPROX((s1 * v1) * (-m1.conjugate() * s2),
78 (s1 * v1).eval() * (-m1.conjugate()*s2).eval());
79 VERIFY_IS_APPROX((s1 * v1
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/external/eigen/test/eigen2/
H A Deigen2_submatrices.cpp60 VectorType v1 = VectorType::Random(rows), local
117 VERIFY_IS_APPROX(v1.template start<2>(), v1.block(0,0,2,1));
118 VERIFY_IS_APPROX(v1.template start<2>(), v1.start(2));
119 VERIFY_IS_APPROX(v1.template start<2>(), v1.segment(0,2));
120 VERIFY_IS_APPROX(v1.template start<2>(), v1.template segment<2>(0));
122 VERIFY_IS_APPROX(v1
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H A Dproduct.h52 RowVectorType v1 = RowVectorType::Random(rows), local
84 VERIFY_IS_APPROX(v1, identity*v1);
85 VERIFY_IS_APPROX(v1.transpose(), v1.transpose() * identity);
108 vcres += (m1.transpose() * v1).lazy();
109 VERIFY_IS_APPROX(vcres, vc2 + m1.transpose() * v1);
111 VERIFY_IS_APPROX(tm1.transpose() * v1, m1.transpose() * v1);
112 VERIFY_IS_APPROX(v1
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/external/freetype/src/base/
H A Dfttrigon.c83 FT_UInt32 v1, v2, k1, k2, hi, lo1, lo2, lo3; local
89 v1 = (FT_UInt32)val >> 16;
95 hi = k1 * v1;
96 lo1 = k1 * v2 + k2 * v1; /* can't overflow */
/external/guava/guava-gwt/src-super/com/google/common/collect/super/com/google/common/collect/
H A DImmutableBiMap.java39 public static <K, V> ImmutableBiMap<K, V> of(K k1, V v1) { argument
40 return new RegularImmutableBiMap<K, V>(ImmutableMap.of(k1, v1));
43 public static <K, V> ImmutableBiMap<K, V> of(K k1, V v1, K k2, V v2) { argument
44 return new RegularImmutableBiMap<K, V>(ImmutableMap.of(k1, v1, k2, v2));
48 K k1, V v1, K k2, V v2, K k3, V v3) {
50 k1, v1, k2, v2, k3, v3));
54 K k1, V v1, K k2, V v2, K k3, V v3, K k4, V v4) {
56 k1, v1, k2, v2, k3, v3, k4, v4));
60 K k1, V v1, K k2, V v2, K k3, V v3, K k4, V v4, K k5, V v5) {
62 k1, v1, k
47 of( K k1, V v1, K k2, V v2, K k3, V v3) argument
53 of( K k1, V v1, K k2, V v2, K k3, V v3, K k4, V v4) argument
59 of( K k1, V v1, K k2, V v2, K k3, V v3, K k4, V v4, K k5, V v5) argument
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H A DImmutableListMultimap.java62 public static <K, V> ImmutableListMultimap<K, V> of(K k1, V v1) { argument
65 builder.put(k1, v1);
72 public static <K, V> ImmutableListMultimap<K, V> of(K k1, V v1, K k2, V v2) { argument
75 builder.put(k1, v1);
84 K k1, V v1, K k2, V v2, K k3, V v3) {
87 builder.put(k1, v1);
97 K k1, V v1, K k2, V v2, K k3, V v3, K k4, V v4) {
100 builder.put(k1, v1);
111 K k1, V v1, K k2, V v2, K k3, V v3, K k4, V v4, K k5, V v5) {
114 builder.put(k1, v1);
83 of( K k1, V v1, K k2, V v2, K k3, V v3) argument
96 of( K k1, V v1, K k2, V v2, K k3, V v3, K k4, V v4) argument
110 of( K k1, V v1, K k2, V v2, K k3, V v3, K k4, V v4, K k5, V v5) argument
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/external/libunwind/tests/
H A DGia64-test-stack.c58 unw_word_t ip, sp, bsp, v0, v1, v2, v3, n0, n1, n2, n3, cfm, sof, sol, r32; local
82 v0 = v1 = v2 = v3 = 0;
87 || (ret = unw_get_reg (&c, UNW_IA64_GR + reg + 1, &v1)) < 0
98 n0 ? '*' : ' ', v0, n1 ? '*' : ' ', v1,
146 v1 = ((unw_word_t) (i - NSTACKS) << 32) + l;
147 if (v0 != v1)
149 l, v1, v0);
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe_offset.c74 float *v1 = header->v[1]->data[pos]; local
77 /* edge vectors e = v0 - v2, f = v1 - v2 */
81 float fx = v1[0] - v2[0];
82 float fy = v1[1] - v2[1];
83 float fz = v1[2] - v2[2];
103 v1[2] = CLAMP(v1[2] + zoffset, 0.0f, 1.0f);
H A Ddraw_pipe_wide_line.c68 struct vertex_header *v1 = dup_vert(stage, header->v[0], 1); local
73 float *pos1 = v1->data[pos];
147 tri.v[2] = v1;
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_clip_tri.c477 struct brw_reg v1 = get_tmp(c); local
494 brw_MOV(p, v1, deref_4f(vt1, hpos_offset));
502 brw_CMP(p, t2, BRW_CONDITIONAL_L, v1, negate(get_element(v1, 3)));
543 brw_CMP(p, t2, BRW_CONDITIONAL_G, v1, get_element(v1, 3));
H A Dbrw_clip_unfilled.c58 struct brw_reg v1 = byte_offset(c->reg.vertex[1], hpos_offset); local
75 brw_MOV(p, v1n, v1);
277 struct brw_indirect v1 = brw_indirect(1, 0); local
312 brw_MOV(p, get_addr_reg(v1), deref_1uw(v0ptr, 2));
326 brw_clip_emit_vue(c, v1, 1, 0,
/external/mesa3d/src/mesa/swrast/
H A Ds_aalinetemp.h106 NAME(line)(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1) argument
117 line.x1 = v1->attrib[FRAG_ATTRIB_WPOS][0];
118 line.y1 = v1->attrib[FRAG_ATTRIB_WPOS][1];
138 v0->attrib[FRAG_ATTRIB_WPOS][2], v1->attrib[FRAG_ATTRIB_WPOS][2], line.zPlane);
143 v0->color[RCOMP], v1->color[RCOMP], line.rPlane);
145 v0->color[GCOMP], v1->color[GCOMP], line.gPlane);
147 v0->color[BCOMP], v1->color[BCOMP], line.bPlane);
149 v0->color[ACOMP], v1->color[ACOMP], line.aPlane);
152 constant_plane(v1->color[RCOMP], line.rPlane);
153 constant_plane(v1
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H A Ds_lines.c164 const SWvertex *v0, const SWvertex *v1)
167 SWvertex *ncv1 = (SWvertex *)v1;
181 /* sum v1 */
163 _swrast_add_spec_terms_line(struct gl_context *ctx, const SWvertex *v0, const SWvertex *v1) argument
/external/mesa3d/src/mesa/swrast_setup/
H A Dss_triangle.c56 const SWvertex *v1,
69 const SWvertex *v1,
76 if (ef[e0]) _swrast_Line( ctx, v0, v1 );
77 if (ef[e1]) _swrast_Line( ctx, v1, v2 );
79 if (ef[e0]) _swrast_Line( ctx, v0, v1 );
80 if (ef[e1]) _swrast_Line( ctx, v1, v2 );
95 const SWvertex *v1,
99 if (ef[e1]) _swrast_Point( ctx, v1 );
120 SWvertex *v1 = &verts[e1]; local
137 /* save colors/indexes for v0, v1 vertice
63 _swsetup_edge_render_line_tri(struct gl_context *ctx, const GLubyte *ef, GLuint e0, GLuint e1, GLuint e2, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) argument
89 _swsetup_edge_render_point_tri(struct gl_context *ctx, const GLubyte *ef, GLuint e0, GLuint e1, GLuint e2, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2) argument
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H A Dss_tritmp.h217 GLuint v1, GLuint v2, GLuint v3 )
222 GLubyte ef1 = VB->EdgeFlag[v1];
224 VB->EdgeFlag[v1] = 0;
225 TAG(triangle)( ctx, v0, v1, v3 );
226 VB->EdgeFlag[v1] = ef1;
228 TAG(triangle)( ctx, v1, v2, v3 );
232 TAG(triangle)( ctx, v0, v1, v3 );
233 TAG(triangle)( ctx, v1, v2, v3 );
216 quadfunc( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3 ) argument
/external/mesa3d/src/mesa/tnl/
H A Dt_vb_cliptmp.h87 const GLfloat dp1 = CLIP_DOTPROD( v1, A, B, C, D ); \
118 TAG(clip_line)( struct gl_context *ctx, GLuint v0, GLuint v1, GLubyte mask ) argument
152 INTERP_4F( t0, coord[newvert], coord[v0], coord[v1] );
153 interp( ctx, t0, newvert, v0, v1, GL_FALSE );
165 if (VB->ClipMask[v1]) {
166 INTERP_4F( t1, coord[newvert], coord[v1], coord[v0_orig] );
167 interp( ctx, t1, newvert, v1, v0_orig, GL_FALSE );
170 tnl->Driver.Render.CopyPV( ctx, newvert, v1 );
172 v1 = newvert;
180 tnl->Driver.Render.ClippedLine( ctx, v0, v1 );
187 clip_tri( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLubyte mask ) argument
266 clip_quad( struct gl_context *ctx, GLuint v0, GLuint v1, GLuint v2, GLuint v3, GLubyte mask ) argument
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/external/mesa3d/src/mesa/tnl_dd/
H A Dt_dd_vertex.h57 GLfloat u1, v1; member in struct:__anon28001::__anon28002
66 GLfloat u1, v1, q1; member in struct:__anon28001::__anon28003
/external/pdfium/core/src/fxge/fx_freetype/fxft2.5.01/src/base/
H A Dfttrigon.c83 FT_UInt32 v1, v2, k1, k2, hi, lo1, lo2, lo3; local
89 v1 = (FT_UInt32)val >> 16;
95 hi = k1 * v1;
96 lo1 = k1 * v2 + k2 * v1; /* can't overflow */
/external/pixman/pixman/
H A Dpixman-mips-dspr2-asm.h38 #define v1 $3 macro
114 * can be saved on stack is limitted to 14 (a0-a3, v0-v1 and s0-s7).
120 * SAVE_REGS_ON_STACK 4, v0, v1, s0, s1
121 * RESTORE_REGS_FROM_STACK 4, v0, v1, s0, s1
189 * can be restored from stack is limitted to 14 (a0-a3, v0-v1 and s0-s7).
195 * SAVE_REGS_ON_STACK 4, v0, v1, s0, s1
196 * RESTORE_REGS_FROM_STACK 4, v0, v1, s0, s1
/external/skia/src/animator/
H A DSkOperandIterpolator.cpp112 SkOperand v1[3], v2[3], v[3], vv[3]; local
115 inter.setKeyFrame(0, 100, iset(v1, 10, 20, 30), 0);
120 SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
124 SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
128 SkASSERT(memcmp(v, v1, sizeof(v)) == 0);
/external/skia/src/gpu/gl/
H A DGrGLUniformManager.cpp82 void GrGLUniformManager::set2f(UniformHandle u, GrGLfloat v0, GrGLfloat v1) const {
88 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1));
91 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fVSLocation, v0, v1));
111 void GrGLUniformManager::set3f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2) const { argument
117 GR_GL_CALL(fGpu->glInterface(), Uniform3f(uni.fFSLocation, v0, v1, v2));
120 GR_GL_CALL(fGpu->glInterface(), Uniform3f(uni.fVSLocation, v0, v1, v2));
142 GrGLfloat v1,
150 GR_GL_CALL(fGpu->glInterface(), Uniform4f(uni.fFSLocation, v0, v1, v2, v3));
153 GR_GL_CALL(fGpu->glInterface(), Uniform4f(uni.fVSLocation, v0, v1, v2, v3));
140 set4f(UniformHandle u, GrGLfloat v0, GrGLfloat v1, GrGLfloat v2, GrGLfloat v3) const argument

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