Searched defs:access (Results 201 - 225 of 263) sorted by relevance

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/external/eclipse-basebuilder/basebuilder-3.6.2/org.eclipse.releng.basebuilder/configuration/org.eclipse.osgi/bundles/59/1/.cp/
H A DjdtCompilerAdapter.jar ... isFile String str String enc int accessStart String path String access private void createClasspathArgument (org.apache.tools.ant ...
/external/lldb/source/Symbol/
H A DClangASTContext.cpp83 ClangASTContext::ConvertAccessTypeToAccessSpecifier (AccessType access) argument
85 switch (access)
1650 // Make the access equal to the stricter of the field and the nested field's access
H A DClangASTType.cpp158 ConvertAccessTypeToObjCIvarAccessControl (AccessType access) argument
160 switch (access)
1626 decl->setAccess(AS_public); // TODO respect proper access specifier
4312 AccessType access,
4357 field->setAccess (ClangASTContext::ConvertAccessTypeToAccessSpecifier (access));
4383 ConvertAccessTypeToObjCIvarAccessControl (access),
4504 AccessType access)
4524 var_decl->setAccess(ClangASTContext::ConvertAccessTypeToAccessSpecifier (access));
4539 lldb::AccessType access,
4665 AccessSpecifier access_specifier = ClangASTContext::ConvertAccessTypeToAccessSpecifier (access);
4310 AddFieldToRecordType(const char *name, const ClangASTType &field_clang_type, AccessType access, uint32_t bitfield_bit_size) argument
4502 AddVariableToRecordType(const char *name, const ClangASTType &var_type, AccessType access) argument
4537 AddMethodToCXXRecordType(const char *name, const ClangASTType &method_clang_type, lldb::AccessType access, bool is_virtual, bool is_static, bool is_inline, bool is_explicit, bool is_attr_used, bool is_artificial) argument
4749 CreateBaseClassSpecifier(AccessType access, bool is_virtual, bool base_of_class) argument
4995 AddMethodToObjCObjectType(const char *name, const ClangASTType &method_clang_type, lldb::AccessType access, bool is_artificial) argument
[all...]
/external/mesa3d/src/glsl/
H A Dast_to_hir.cpp81 * Since built-in functions like ftransform() access built-in variables,
662 mark_whole_array_access(ir_rvalue *access) argument
664 ir_dereference_variable *deref = access->as_dereference_variable();
737 "previous access",
1563 * declared size, ensure that the access is in-bounds. If the array
1619 * FINISHME: array access limits be added to ir_dereference?
1625 /* Check whether this access will, as a side effect, implicitly
2264 "previous access",
/external/chromium_org/ppapi/lib/gl/gles2/
H A Dgles2.c1010 GLenum access) {
1015 glGetCurrentContextPPAPI(), target, offset, size, access);
1034 GLenum access) {
1047 access);
1007 glMapBufferSubDataCHROMIUM(GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) argument
1026 glMapTexSubImage2DCHROMIUM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access) argument
/external/chromium_org/ppapi/shared_impl/
H A Dppb_opengles2_shared.cc1524 GLenum access) {
1528 ->MapBufferSubDataCHROMIUM(target, offset, size, access);
1550 GLenum access) {
1554 target, level, xoffset, yoffset, width, height, format, type, access);
1520 MapBufferSubDataCHROMIUM(PP_Resource context_id, GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) argument
1541 MapTexSubImage2DCHROMIUM(PP_Resource context_id, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access) argument
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
H A DMockWebGraphicsContext3D.h52 virtual void* mapBufferSubDataCHROMIUM(WGC3Denum target, WGC3Dintptr offset, WGC3Dsizeiptr size, WGC3Denum access) { return 0; } argument
54 virtual void* mapTexSubImage2DCHROMIUM(WGC3Denum target, WGC3Dint level, WGC3Dint xoffset, WGC3Dint yoffset, WGC3Dsizei width, WGC3Dsizei height, WGC3Denum format, WGC3Denum type, WGC3Denum access) { return 0; } argument
/external/deqp/framework/common/
H A DtcuTexLookupVerifier.cpp50 static inline bool coordsInBounds (const ConstPixelBufferAccess& access, int x, int y, int z) argument
52 return de::inBounds(x, 0, access.getWidth()) && de::inBounds(y, 0, access.getHeight()) && de::inBounds(z, 0, access.getDepth());
61 inline Vector<ScalarType, 4> lookup (const ConstPixelBufferAccess& access, const Sampler& sampler, int i, int j, int k) argument
63 if (coordsInBounds(access, i, j, k))
64 return access.getPixelT<ScalarType>(i, j, k);
70 inline Vector<float, 4> lookup (const ConstPixelBufferAccess& access, const Sampler& sampler, int i, int j, int k) argument
73 if (coordsInBounds(access, i, j, k))
75 const Vec4 p = access
2151 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const float coordX, const int coordY, const Vec4& result) argument
2163 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const IVec4& result) argument
2176 isLevel1DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const float coordX, const int coordY, const UVec4& result) argument
2189 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec2& coord, const int coordZ, const Vec4& result) argument
2201 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const IVec4& result) argument
2214 isLevel2DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec2& coord, const int coordZ, const UVec4& result) argument
2227 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const LookupPrecision& prec, const Vec3& coord, const Vec4& result) argument
2238 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const IVec4& result) argument
2250 isLevel3DLookupResultValid(const ConstPixelBufferAccess& access, const Sampler& sampler, TexLookupScaleMode scaleMode, const IntLookupPrecision& prec, const Vec3& coord, const UVec4& result) argument
[all...]
H A DtcuTexture.cpp1196 static inline Vec4 lookup (const ConstPixelBufferAccess& access, int i, int j, int k) argument
1198 Vec4 p = access.getPixel(i, j, k);
1199 return isSRGB(access.getFormat()) ? sRGBToLinear(p) : p;
1226 static Vec4 sampleNearest1D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, int level) argument
1228 int width = access.getWidth();
1237 return lookup(access, i, level, 0);
1240 static Vec4 sampleNearest1D (const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset) argument
1242 int width = access.getWidth();
1252 return lookup(access, i, offset.y(), 0);
1255 static Vec4 sampleNearest2D (const ConstPixelBufferAccess& access, cons argument
1274 sampleNearest2D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset) argument
1293 sampleNearest3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w) argument
1316 sampleNearest3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset) argument
1339 sampleLinear1D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, int level) argument
1362 sampleLinear1D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, const IVec2& offset) argument
1385 sampleLinear2D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, int depth) argument
1421 sampleLinear2D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, const IVec3& offset) argument
1457 sampleLinear1DCompare(const ConstPixelBufferAccess& access, const Sampler& sampler, float ref, float u, const IVec2& offset, bool isFixedPointDepthFormat) argument
1484 sampleLinear2DCompare(const ConstPixelBufferAccess& access, const Sampler& sampler, float ref, float u, float v, const IVec3& offset, bool isFixedPointDepthFormat) argument
1526 sampleLinear3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w) argument
1578 sampleLinear3D(const ConstPixelBufferAccess& access, const Sampler& sampler, float u, float v, float w, const IVec3& offset) argument
[all...]
/external/deqp/modules/gles2/functional/
H A Des2fUniformApiTests.cpp118 static inline void fillWithColor (const tcu::PixelBufferAccess& access, const tcu::Vec4& color) argument
120 for (int z = 0; z < access.getDepth(); z++)
121 for (int y = 0; y < access.getHeight(); y++)
122 for (int x = 0; x < access.getWidth(); x++)
123 access.setPixel(color, x, y, z);
/external/deqp/modules/gles31/functional/
H A Des31fProgramUniformTests.cpp134 static inline void fillWithColor (const tcu::PixelBufferAccess& access, const tcu::Vec4& color) argument
136 for (int z = 0; z < access.getDepth(); z++)
137 for (int y = 0; y < access.getHeight(); y++)
138 for (int x = 0; x < access.getWidth(); x++)
139 access.setPixel(color, x, y, z);
H A Des31fSSBOLayoutCase.cpp1978 vector<void*> mapBuffers (const glw::Functions& gl, const vector<Buffer>& buffers, deUint32 access) argument
1989 mapPtrs[ndx] = gl.mapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, buffers[ndx].size, access);
H A Des31fShaderImageLoadStoreTests.cpp482 BufferMemMap (const glw::Functions& gl, deUint32 target, int offset, int size, deUint32 access) argument
487 m_ptr = gl.mapBufferRange(target, offset, size, access);
639 const PixelBufferAccess access = m_type == TEXTURETYPE_BUFFER ? m_texBuffer->getLevel(0) local
646 access.setPixel(color, x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
651 const ConstPixelBufferAccess access = m_type == TEXTURETYPE_CUBE ? getCubeFaceAccess(glslImageFuncZToCubeFace(z)) : getAccess(); local
652 return access.getPixel(x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
657 const ConstPixelBufferAccess access = m_type == TEXTURETYPE_CUBE ? getCubeFaceAccess(glslImageFuncZToCubeFace(z)) : getAccess(); local
658 return access.getPixelInt(x, y, m_type == TEXTURETYPE_CUBE ? 0 : z);
/external/owasp/sanitizer/tools/findbugs/lib/
H A Dasm-analysis-3.3.jarMETA-INF/MANIFEST.MF org/objectweb/asm/tree/analysis/Analyzer.class " package org.objectweb. ...
H A Dasm-commons-3.3.jarMETA-INF/MANIFEST.MF org/objectweb/asm/commons/AdviceAdapter.class " package org.objectweb.asm ...
/external/jarjar/lib/
H A Dasm-commons-4.0.jar ... int GT public static final int LE private final int access private final org.objectweb.asm.Type returnType ...
/external/chromium_org/gpu/command_buffer/client/
H A Dgles2_c_lib_autogen.h734 void* GLES2MapBufferCHROMIUM(GLuint target, GLenum access) { argument
735 return gles2::GetGLContext()->MapBufferCHROMIUM(target, access);
749 GLenum access) {
751 target, offset, size, access);
764 GLenum access) {
766 target, level, xoffset, yoffset, width, height, format, type, access);
746 GLES2MapBufferSubDataCHROMIUM(GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) argument
756 GLES2MapTexSubImage2DCHROMIUM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access) argument
H A Dgles2_implementation.cc2938 GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) {
2942 << GLES2Util::GetStringEnum(access) << ")");
2945 if (access != GL_WRITE_ONLY) {
2947 "glMapBufferSubDataCHROMIUM", access, "access");
2967 access, shm_id, mem, shm_offset, target, offset, size)));
3000 GLenum access) {
3008 << GLES2Util::GetStringEnum(access) << ")");
3009 if (access != GL_WRITE_ONLY) {
3011 "glMapTexSubImage2DCHROMIUM", access, "acces
2937 MapBufferSubDataCHROMIUM( GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) argument
2991 MapTexSubImage2DCHROMIUM( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access) argument
3719 MapBufferCHROMIUM(GLuint target, GLenum access) argument
[all...]
H A Dgles2_trace_implementation_impl_autogen.h1171 GLenum access) {
1173 return gl_->MapBufferCHROMIUM(target, access);
1194 GLenum access) {
1196 return gl_->MapBufferSubDataCHROMIUM(target, offset, size, access);
1213 GLenum access) {
1216 target, level, xoffset, yoffset, width, height, format, type, access);
1170 MapBufferCHROMIUM(GLuint target, GLenum access) argument
1191 MapBufferSubDataCHROMIUM(GLuint target, GLintptr offset, GLsizeiptr size, GLenum access) argument
1205 MapTexSubImage2DCHROMIUM(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLenum access) argument
/external/chromium_org/v8/src/
H A Dhydrogen-instructions.cc3149 if (access().representation().IsInteger8()) {
3152 if (access().representation().IsUInteger8()) {
3155 if (access().representation().IsInteger16()) {
3158 if (access().representation().IsUInteger16()) {
3161 if (access().IsStringLength()) {
3964 HObjectAccess access = local
3969 free_space_instr, access, filler_size);
3979 HObjectAccess access = local
3982 HStoreNamedField::New(zone, context(), this, access,
4749 OStream& operator<<(OStream& os, const HObjectAccess& access) { argument
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fShaderTextureFunctionTests.cpp21 * \brief Texture access function tests.
696 const tcu::PixelBufferAccess access = m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face); local
697 const int lastPix = access.getWidth()-1;
699 tcu::fillWithGrid(access, de::max(1, baseCellSize>>level), colorA, colorB);
702 access.setPixel(cCorner, 0, 0);
703 access.setPixel(cCorner, 0, lastPix);
704 access.setPixel(cCorner, lastPix, 0);
705 access.setPixel(cCorner, lastPix, lastPix);
H A Des3fUniformApiTests.cpp130 static inline void fillWithColor (const tcu::PixelBufferAccess& access, const tcu::Vec4& color) argument
132 for (int z = 0; z < access.getDepth(); z++)
133 for (int y = 0; y < access.getHeight(); y++)
134 for (int x = 0; x < access.getWidth(); x++)
135 access.setPixel(color, x, y, z);
/external/llvm/include/llvm/Target/
H A DTargetLibraryInfo.h101 /// int access(const char *path, int amode);
102 access, enumerator in enum:llvm::LibFunc::Func
/external/qemu/target-arm/
H A Dcpu.h115 This contains all the other bits. Use cpsr_{read,write} to access
149 uint32_t c1_coproc; /* Coprocessor access register. */
153 uint32_t c1_nseac; /* Non-secure access control register. */
161 uint32_t c3; /* MMU domain access control register
545 * We define bits for Read and Write access for what rev C of the v7-AR ARM ARM
555 * If access permissions for a register are more complex than can be
587 * 0 on success, or one of the EXCP_* constants if access should cause
621 int access; member in struct:ARMCPRegInfo
650 * readfn and it makes an access permission check.
656 * writefn and it makes an access permissio
[all...]
/external/sqlite/dist/orig/
H A Dshell.c69 #ifndef access
70 # define access(f,m) _access((f),(m)) macro
342 ** A global char* and an SQL function to access its current value
2207 if( access(zNewDb,0)==0 ){
3974 if( access(data.zDbFilename, 0)==0 ){

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