/external/chromium_org/third_party/skia/src/utils/debugger/ |
H A D | SkDebugCanvas.cpp | 571 SkXfermode*, const uint16_t indices[], int indexCount, 574 texs, colors, NULL, indices, indexCount, paint)); 569 drawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode*, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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H A D | SkDrawCommand.cpp | 818 const uint16_t indices[], int indexCount, 849 memcpy(fIndices, indices, indexCount * sizeof(uint16_t)); 815 SkDrawVerticesCommand(SkCanvas::VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xfermode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharingTests.cpp | 401 std::vector<deUint16> indices; local 408 indices.push_back(i*4); 409 indices.push_back(i*4 + 1); 410 indices.push_back(i*4 + 2); 411 indices.push_back(i*4 + 2); 412 indices.push_back(i*4 + 3); 413 indices.push_back(i*4); 461 GLU_CHECK_CALL(glDrawElements(GL_TRIANGLES, (GLsizei)indices.size(), GL_UNSIGNED_SHORT, &(indices[0]))); 601 static const GLushort indices[] local 746 static const GLushort indices[] = { local 1035 static const GLushort indices[] = { local [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fDrawTests.cpp | 566 this->addChild(new IndexGroup(m_context, "indices", "Index tests", m_method)); 707 const deUint16 indices[] = local 748 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW);
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H A D | es3fShaderBuiltinVarTests.cpp | 335 const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; local 344 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 432 const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; local 439 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0])); 708 void renderReference (const tcu::PixelBufferAccess& dst, const int numVertices, const deUint16* const indices, const tcu::Vec4* const positions, const tcu::Vec4* const colors); 932 void VertexIDCase::renderReference (const tcu::PixelBufferAccess& dst, const int numVertices, const deUint16* const indices, const tcu::Vec4* const positions, const tcu::Vec4* const colors) argument 959 rr::PrimitiveList(rr::PRIMITIVETYPE_TRIANGLES, numVertices, rr::DrawIndices(indices)))); 1000 vector<deUint16> indices (m_position [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fDrawTests.cpp | 695 this->addChild(new IndexGroup(m_context, "indices", "Index tests", m_method)); 838 const deUint16 indices[] = local 882 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GL_STATIC_DRAW); 1237 << " uint indices[];\n" 1321 buf << " // indices\n" 1327 << " indices[(y * gridSize + x) * 6u + 0u] = ((y+0u) * (gridSize+1u) + (x+0u)) * 2u + color;\n" 1328 << " indices[(y * gridSize + x) * 6u + 1u] = ((y+1u) * (gridSize+1u) + (x+0u)) * 2u + color;\n" 1329 << " indices[(y * gridSize + x) * 6u + 2u] = ((y+1u) * (gridSize+1u) + (x+1u)) * 2u + color;\n" 1330 << " indices[( [all...] |
/external/deqp/modules/glshared/ |
H A D | glsScissorTests.cpp | 84 const deUint16 indices[] = { 0, 1, 2, 2, 1, 3 }; local 92 gl.drawElements(GL_TRIANGLES, DE_LENGTH_OF_ARRAY(indices), GL_UNSIGNED_SHORT, &indices[0]); 98 void drawPrimitives (const glw::Functions& gl, deUint32 program, const deUint32 type, const vector<float>& vertices, const vector<deUint16>& indices) argument 108 gl.drawElements(type, GLsizei(indices.size()), GL_UNSIGNED_SHORT, &indices[0]); 360 vector<deUint16> indices (indexCount*m_primitiveCount); 378 indices[primNdx*indexCount + ndx] = baseIndices[ndx] + primNdx*vertexCount; 385 case TRIANGLE: drawPrimitives(gl, program, GL_TRIANGLES, positions, indices); break; 386 case LINE: drawPrimitives(gl, program, GL_LINES, positions, indices); brea [all...] |
H A D | glsTextureBufferCase.cpp | 109 // Fill indices with nice quad 111 const deUint8 indices[] = local 119 for (int i = 0; i < DE_LENGTH_OF_ARRAY(indices); i++) 121 const deUint8 index = indices[i]; 135 const deUint8 indices[] = local 154 for (int i = (int)offset; i < DE_LENGTH_OF_ARRAY(indices) && i < (int)(offset + size); i++) 155 coords[i-offset] = indices[i];
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/external/icu/icu4c/source/test/letest/ |
H A D | letest.cpp | 60 le_int32 *indices = NULL; local 70 indices = NEW_ARRAY(le_int32, glyphCount + 10); 108 engine->getCharIndices(indices, status); 111 log_err("Calling getCharIndices(indices, status) on an empty layout did not return LE_NO_LAYOUT_ERROR.\n"); 122 engine->getCharIndices(indices, 1024, status); 125 log_err("Calling getCharIndices(indices, 1024, status) on an empty layout did not return LE_NO_LAYOUT_ERROR.\n"); 143 DELETE_ARRAY(indices); 246 le_int32 biasedIndices[6], indices[6], glyph; local 267 engine->getCharIndices(indices, status); 271 log_err("Could not get glyph, indices an 611 UnicodeString text, glyphs, indices, positions; local [all...] |
/external/llvm/lib/IR/ |
H A D | ConstantsContext.h | 326 operands(ops.begin(), ops.end()), indices(inds.begin(), inds.end()) {} 331 SmallVector<unsigned, 4> indices; member in struct:llvm::ExprMapKeyType 337 this->indices == that.indices; 341 indices) < 343 that.subclassoptionaldata, that.indices); 448 V.indices, Ty); 450 return new ExtractValueConstantExpr(V.operands[0], V.indices, Ty);
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/external/lzma/CPP/7zip/Archive/ |
H A D | XzHandler.cpp | 451 STDMETHODIMP CHandler::Extract(const UInt32 *indices, UInt32 numItems,
argument 457 if (numItems != (UInt32)-1 && (numItems != 1 || indices[0] != 0))
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/external/mesa3d/src/gallium/auxiliary/util/ |
H A D | u_vbuf.c | 904 const void *indices; local 909 indices = (uint8_t*)ib->user_buffer + 912 indices = pipe_buffer_map_range(pipe, ib->buffer, 920 const unsigned *ui_indices = (const unsigned*)indices; 942 const unsigned short *us_indices = (const unsigned short*)indices; 964 const unsigned char *ub_indices = (const unsigned char*)indices; 1037 /* Primitive restart doesn't work when unrolling indices. 1039 /* Use some heuristic to see if unrolling indices improves 1090 printf("unrolling indices: start_vertex = %i, num_vertices = %i\n",
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/external/mesa3d/src/gallium/drivers/r300/ |
H A D | r300_render.c | 146 * - index_offset: the value that must be manually subtracted from indices 455 DBG(r300, DBG_DRAW, "r300: Indexbuf of %u indices, max %u\n", 460 /* If start is odd, render the first triangle with indices embedded 616 /* Fallback for misaligned ushort indices. */ 1039 const ushort* indices, 1067 * indices than it can fit in CS. */ 1084 OUT_CS(indices[i+1] << 16 | indices[i]); 1087 OUT_CS(indices[short_count-1]); 1091 /* OK now subtract the emitted indices an 1038 r300_render_draw_elements(struct vbuf_render* render, const ushort* indices, uint count) argument [all...] |
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/ |
H A D | sm4.h | 257 } indices[3]; member in struct:sm4_op 261 return !indices[i].reg.get() && indices[i].disp >= 0 && (int64_t)(int32_t)indices[i].disp == indices[i].disp;
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/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11gears/ |
H A D | d3d11gears.cpp | 104 triangle_list_indices<> indices; local 130 indices.flip = face > 0; 154 indices.poly(teeth * segs + k, j, teeth * segs + nextk); 157 indices.poly(teeth * segs + nextj * divs, j, nextj); 161 indices.base += teeth * segs * (1 + divs); 165 indices.flip = true; 197 indices.poly(0, 1, 3, 2); 198 indices.base += 4; 204 indices.flip = true; 215 indices [all...] |
/external/mesa3d/src/glx/ |
H A D | indirect_vertex_array.c | 72 const GLvoid * indices); 74 const GLvoid * indices); 721 const GLvoid * indices) 758 index = (unsigned) (((GLuint *) indices)[i]); 761 index = (unsigned) (((GLushort *) indices)[i]); 764 index = (unsigned) (((GLubyte *) indices)[i]); 788 const GLvoid * indices) 818 const GLuint *ui_ptr = (const GLuint *) indices + req_element; 827 const GLushort *us_ptr = (const GLushort *) indices + req_element; 836 const GLubyte *ub_ptr = (const GLubyte *) indices 720 emit_DrawElements_none(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) argument 787 emit_DrawElements_old(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) argument 989 __indirect_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) argument 1010 __indirect_glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) argument 1062 __indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count, GLenum type, const GLvoid ** indices, GLsizei primcount) argument [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | varray.c | 1117 GLenum type, const GLvoid * const * indices, 1130 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] )); 1116 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count, GLenum type, const GLvoid * const * indices, GLsizei primcount, GLint modestride ) argument
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/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_save_api.c | 962 const GLvoid * indices) 968 (void) indices; 975 GLsizei count, GLenum type, const GLvoid * indices) 983 (void) indices; 990 const GLvoid * indices, GLint basevertex) 996 (void) indices; 1008 const GLvoid * indices, GLint basevertex) 1016 (void) indices; 1035 const GLvoid **indices, GLsizei primcount) 1041 (void) indices; 961 _save_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) argument 974 _save_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) argument 989 _save_DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) argument 1003 _save_DrawRangeElementsBaseVertex(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices, GLint basevertex) argument 1034 _save_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) argument 1048 _save_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, const GLint *basevertex) argument 1219 _save_OBE_DrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid * indices) argument 1266 _save_OBE_DrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid * indices) argument 1285 _save_OBE_MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid **indices, GLsizei primcount) argument 1292 CALL_DrawElements(GET_DISPATCH(), (mode, count[i], type, indices[i])); local 1299 _save_OBE_MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid * const *indices, GLsizei primcount, const GLint *basevertex) argument 1310 indices[i], local [all...] |
/external/skia/src/gpu/ |
H A D | GrDrawTarget.cpp | 173 void** indices) { 177 SkASSERT(NULL != indices); 181 acquired = this->onReserveIndexSpace(indexCount, indices); 186 } else if (NULL != indices) { 187 *indices = NULL; 196 void** indices) { 208 if (!this->reserveIndexSpace(indexCount, indices)) { 172 reserveIndexSpace(int indexCount, void** indices) argument 193 reserveVertexAndIndexSpace(int vertexCount, int indexCount, void** vertices, void** indices) argument
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H A D | GrDrawTarget.h | 121 * There are three types of "sources" of geometry (vertices and indices) for 123 * indices and vertices can use different source types. Once a source is 167 * Reserves space for vertices and/or indices. Zero can be specifed as 169 * space for only indices or only vertices. If zero is specifed for 174 * and indices pointers will point to the space created. 180 * The pointers to the space allocated for vertices and indices remain valid 187 * @param indexCount the number of indices to reserve space for. Can be 0. 190 * @param indices will point to reserved index space if indexCount is 196 void** indices); 199 * Provides hints to caller about the number of vertices and indices 620 void* indices() const { SkASSERT(this->succeeded()); return fIndices; } function in class:GrDrawTarget::AutoReleaseGeometry [all...] |
H A D | GrInOrderDrawBuffer.cpp | 796 bool GrInOrderDrawBuffer::onReserveIndexSpace(int indexCount, void** indices) { argument 799 SkASSERT(NULL != indices); 802 *indices = fIndexPool.makeSpace(indexCount, 805 return NULL != *indices;
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/external/skia/src/utils/ |
H A D | SkDumpCanvas.cpp | 438 const uint16_t indices[], int indexCount, 435 drawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/skia/src/utils/debugger/ |
H A D | SkDebugCanvas.cpp | 574 SkXfermode*, const uint16_t indices[], int indexCount, 577 texs, colors, NULL, indices, indexCount, paint)); 572 drawVertices(VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode*, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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H A D | SkDrawCommand.cpp | 761 const uint16_t indices[], int indexCount, 792 memcpy(fIndices, indices, indexCount * sizeof(uint16_t)); 758 SkDrawVerticesCommand(SkCanvas::VertexMode vmode, int vertexCount, const SkPoint vertices[], const SkPoint texs[], const SkColor colors[], SkXfermode* xfermode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/chromium_org/chrome/browser/ui/tabs/ |
H A D | tab_strip_model.cc | 884 std::vector<int> indices = GetIndicesForCommand(context_index); local 885 for (size_t i = 0; i < indices.size(); ++i) { 886 WebContents* tab = GetWebContentsAt(indices[i]); 902 std::vector<int> indices = GetIndicesForCommand(context_index); local 903 for (size_t i = 0; i < indices.size(); ++i) { 904 if (delegate_->CanDuplicateContentsAt(indices[i])) 915 std::vector<int> indices = GetIndicesForCommand(context_index); local 916 for (size_t i = 0; i < indices.size(); ++i) { 917 if (!IsAppTab(indices[i])) 924 std::vector<int> indices local 960 std::vector<int> indices = GetIndicesForCommand(context_index); local 975 std::vector<int> indices = GetIndicesForCommand(context_index); local 1021 std::vector<int> indices = GetIndicesForCommand(context_index); local 1040 const std::vector<int>& indices = GetIndicesForCommand(context_index); local 1063 std::vector<int> indices; local 1099 std::vector<int> indices; local 1108 std::vector<int> indices = GetIndicesForCommand(index); local 1159 GetIndicesWithSameDomain(int index, std::vector<int>* indices) argument 1172 GetIndicesWithSameOpener(int index, std::vector<int>* indices) argument 1193 std::vector<int> indices; local 1208 InternalCloseTabs(const std::vector<int>& indices, uint32 close_types) argument [all...] |