Searched refs:coords (Results 226 - 232 of 232) sorted by path
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/external/skia/src/gpu/effects/ |
H A D | GrSimpleTextureEffect.cpp | 26 const TransformedCoordsArray& coords, 31 coords[0].c_str(), 32 coords[0].type());
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H A D | GrTextureDomain.cpp | 174 const TransformedCoordsArray& coords, 179 SkString coords2D = builder->ensureFSCoords2D(coords, 0); 273 GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kPosition_GrCoordSet; local 279 coords); 169 emitCode(GrGLShaderBuilder* builder, const GrDrawEffect& drawEffect, EffectKey key, const char* outputColor, const char* inputColor, const TransformedCoordsArray& coords, const TextureSamplerArray& samplers) argument
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/external/skia/src/gpu/gl/ |
H A D | GrGLEffect.h | 84 const TransformedCoordsArray& coords, 91 EffectKey as the one that created this GrGLEffect. Effects that use local coords have
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H A D | GrGLProgramEffects.cpp | 33 * indicates the source of the input coords. 80 * Retrieves the source coords from transformKey for the transform at transformIdx. It may not be 81 * the same coordinate set as the original GrCoordTransform if the position and local coords are 91 * Retrieves the final translation that a transform needs to apply to its source coords (and 115 * Retrieves the final matrix that a transform needs to apply to its source coords. 168 // We only make the key indicate that device coords are referenced when the local coords 169 // are not actually determined by positions. Otherwise the local coords var and position 270 SkSTArray<2, TransformedCoords> coords(effect->numTransforms()); 274 this->emitTransforms(builder, effect, key, &coords); 370 const GrGLShaderVar& coords = kPosition_GrCoordSet == get_source_coords(totalKey, t) ? local [all...] |
H A D | GrGLShaderBuilder.cpp | 473 SkString GrGLShaderBuilder::ensureFSCoords2D(const TransformedCoordsArray& coords, int index) { argument 474 if (kVec3f_GrSLType != coords[index].type()) { 475 SkASSERT(kVec2f_GrSLType == coords[index].type()); 476 return coords[index].getName(); 484 coords2D.c_str(), coords[index].c_str(), coords[index].c_str()); 853 // Transform the position into Skia's device coords. 889 // Transform from Skia's device coords to GL's normalized device coords.
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H A D | GrGLVertexEffect.h | 32 const TransformedCoordsArray& coords, 43 const TransformedCoordsArray& coords,
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/external/skia/tests/ |
H A D | BitmapCopyTest.cpp | 158 // at all coordinates indicated by coords. Simplifies verification of 161 Coordinates& coords, 167 for (int i = 0; i < coords.length; ++i) { 169 (getPixel(coords[i]->fX, coords[i]->fY, bm1) == 170 getPixel(coords[i]->fX, coords[i]->fY, bm2)); 179 // Writes unique pixel values at locations specified by coords. 180 static void writeCoordPixels(SkBitmap& bm, const Coordinates& coords) { argument 181 for (int i = 0; i < coords 160 reportCopyVerification(const SkBitmap& bm1, const SkBitmap& bm2, Coordinates& coords, const char* msg, skiatest::Reporter* reporter) argument [all...] |
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