/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nv04_surface.c | 196 int dx, int dy, int sx, int sy, 249 PUSH_DATA (push, (y + dy) << 16 | (x + dx)); 251 PUSH_DATA (push, (y + dy) << 16 | (x + dx)); 277 int dx, int dy, int sx, int sy, 287 unsigned dst_offset = dst->offset + dy * dst->pitch + dx * dst->cpp; 365 int dx, int dy, int sx, int sy, 383 memcpy(dp + get_dst(dst, dx + x, dy + y), 393 int dx, int dy, int sx, int sy, 400 dy = get_format_blocksy(dst->format, dy); 193 nv04_surface_copy_swizzle(struct gl_context *ctx, struct nouveau_surface *dst, struct nouveau_surface *src, int dx, int dy, int sx, int sy, int w, int h) argument 274 nv04_surface_copy_m2mf(struct gl_context *ctx, struct nouveau_surface *dst, struct nouveau_surface *src, int dx, int dy, int sx, int sy, int w, int h) argument 362 nv04_surface_copy_cpu(struct gl_context *ctx, struct nouveau_surface *dst, struct nouveau_surface *src, int dx, int dy, int sx, int sy, int w, int h) argument 390 nv04_surface_copy(struct gl_context *ctx, struct nouveau_surface *dst, struct nouveau_surface *src, int dx, int dy, int sx, int sy, int w, int h) argument 424 nv04_surface_fill(struct gl_context *ctx, struct nouveau_surface *dst, unsigned mask, unsigned value, int dx, int dy, int w, int h) argument [all...] |
/external/mesa3d/src/mesa/drivers/x11/ |
H A D | xfonts.c | 300 GLfloat x0, y0, dx, dy; local 333 dy = 0; 351 glBitmap(width, height, x0, y0, dx, dy, bm); 361 glBitmap(0, 0, 0.0, 0.0, dx, dy, NULL);
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_copypix.c | 103 GLint sy, dy, stepy, row; local 126 dy = desty + height - 1; 132 dy = desty; 163 for (row = 0; row < height; row++, sy += stepy, dy += stepy) { 185 span.y = dy; 250 GLint sy, dy, stepy; local 277 dy = desty + height - 1; 283 dy = desty; 312 for (j = 0; j < height; j++, sy += stepy, dy += stepy) { 327 span.y = dy; 351 GLint sy, dy, stepy; local [all...] |
H A D | s_linetemp.h | 75 GLint dx, dy; local 152 dy = y1 - y0; 153 if (dx == 0 && dy == 0) 157 printf("%s %d,%d %g %g %g %g %g %g %g %g\n", __FUNCTION__, dx, dy, 195 if (dy<0) { 196 dy = -dy; /* make positive */ 216 ASSERT(dy >= 0); 218 numPixels = MAX2(dx, dy); 301 if (dx > dy) { [all...] |
H A D | s_points.c | 328 const GLfloat dy = iy - y + 0.5F; local 329 const GLfloat dist2 = dx * dx + dy * dy;
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/external/opencv/cv/src/ |
H A D | cvcamshift.cpp | 97 int dx, dy, nx, ny; local 109 dy = cvRound( moments.m01 * inv_m00 - windowIn.height*0.5 ); 112 ny = cur_rect.y + dy; 125 dy = ny - cur_rect.y; 130 if( dx*dx + dy*dy < eps )
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H A D | cvcanny.cpp | 51 CvMat *dx = 0, *dy = 0; local 93 dy = cvCreateMat( size.height, size.width, CV_16SC1 ); 95 cvSobel( src, dy, 0, 1, aperture_size ); 103 (short*)dy->data.ptr, dy->step, 168 const short* _dy = (short*)(dy->data.ptr + dy->step*i); 214 _dy = (short*)(dy->data.ptr + dy->step*(i-1)); 352 cvReleaseMat( &dy ); [all...] |
H A D | cvdominants.cpp | 144 float dx, dy; local 159 dy = (float) (ptInf[i].pt.y - ptInf[ind].pt.y); 160 dist_r = dx * dx + dy * dy; 165 float dx, dy; local 183 dy = (float) (ptInf[i].pt.y - ptInf[ind].pt.y); 184 dist_r = dx * dx + dy * dy; 191 float dx, dy; local 208 dy 215 float dx, dy; local 248 float dx, dy; local [all...] |
H A D | cvfeatureselect.cpp | 199 int dy = y - ptr[j].y; local 200 int dist = dx * dx + dy * dy;
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/external/opencv/cvaux/src/ |
H A D | cvface.cpp | 185 long dy = LeftEyeRect.y - RightEyeRect.y; local 192 (double)(dy*dy)/((double)(LeftEyeRect.height + RightEyeRect.height)*(LeftEyeRect.height + RightEyeRect.height)) +
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/external/opencv/cxcore/src/ |
H A D | cxlogic.cpp | 195 int y, dy; local 266 dy = size.height; 283 dy = CV_MAX_LOCAL_SIZE/(elem_size*size.height); 284 dy = MAX(dy,1); 285 dy = MIN(dy,size.height); 286 dstbuf = cvMat( dy, size.width, type ); 289 buf_size = dstbuf.step ? dstbuf.step*dy : size.width*elem_size; 309 for( y = 0; y < size.height; y += dy ) 348 int y, dy; local [all...] |
/external/pdfium/core/src/fxge/Microsoft SDK/include/ |
H A D | GdiPlusMatrix.h | 42 IN REAL dy)
47 dx, dy, &matrix);
104 IN REAL dy)
107 m11, m12, m21, m22, dx, dy));
37 Matrix(IN REAL m11, IN REAL m12, IN REAL m21, IN REAL m22, IN REAL dx, IN REAL dy) argument 99 SetElements(IN REAL m11, IN REAL m12, IN REAL m21, IN REAL m22, IN REAL dx, IN REAL dy) argument
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H A D | GdiPlusRegion.h | 264 IN REAL dy)
266 return SetStatus(DllExports::GdipTranslateRegion(nativeRegion, dx, dy));
271 IN INT dy)
273 return SetStatus(DllExports::GdipTranslateRegionI(nativeRegion, dx, dy));
263 Translate(IN REAL dx, IN REAL dy) argument 270 Translate(IN INT dx, IN INT dy) argument
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/external/pdfium/core/src/reflow/ |
H A D | reflowedpage.cpp | 220 FX_FLOAT dx = 1000, dy = 1000; local 226 if(FXSYS_fabs(tempdy - dy) < 1) { 233 dy = 0; 235 } else if(tempdy < dy) { 236 dy = tempdy; 239 } else if (tempdy == dy) { 245 } else if (tempdy > dy) { 249 if(dx != 0 || dy != 0) { 254 if(tempdy < dy) { 255 dy [all...] |
/external/qemu/distrib/sdl-1.2.15/src/joystick/ |
H A D | SDL_joystick.c | 307 int SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy) argument 320 if ( dy ) { 321 *dy = joystick->balls[ball].dy; 324 joystick->balls[ball].dy = 0; 504 joystick->balls[ball].dy += yrel;
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/external/qemu/distrib/sdl-1.2.15/src/video/photon/ |
H A D | SDL_ph_events.c | 56 int dx, dy; local 64 dy = rect->ul.y - centre_y; 66 posted = SDL_PrivateMouseMotion( 0, 1, dx, dy );
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/external/qemu/ui/ |
H A D | input.c | 168 void kbd_mouse_event(int dx, int dy, int dz, int buttons_state) argument 194 mouse_event(mouse_event_opaque, width - dy, dx, dz, buttons_state); 196 mouse_event(mouse_event_opaque, dx, dy, dz, buttons_state); 199 mouse_event(mouse_event_opaque, dx, dy, dz, buttons_state);
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
H A D | ShadowPaint.java | 119 public void setShadowLayer(float radius, float dx, float dy, int color) { argument 122 shadowDy = dy;
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/external/skia/bench/ |
H A D | RegionBench.cpp | 61 const int dy = r.height() / 8; local 62 for (int y = r.fTop; y < r.fBottom; y += dy) {
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/external/skia/experimental/Intersection/ |
H A D | ConvexHull_Test.cpp | 91 double dy = b.y - a.y; local 92 double length = sqrt(dx * dx + dy * dy); 98 matrix[1][0] = dy * invLength; 100 matrix[0][1] = -dy * invLength;
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H A D | LineCubicIntersection.cpp | 217 double dy = line[1].y - line[0].y; local 218 if (fabs(dx) > fabs(dy)) { 221 return (y - line[0].y) / dy;
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H A D | LineQuadraticIntersection.cpp | 252 double dy = line[1].y - line[0].y; local 253 if (fabs(dx) > fabs(dy)) { 256 return (y - line[0].y) / dy;
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/external/skia/experimental/SkV8Example/ |
H A D | BaseContext.cpp | 103 double dy = args[1]->NumberValue(); local 104 canvas->translate(SkDoubleToScalar(dx), SkDoubleToScalar(dy));
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/external/skia/gm/ |
H A D | dashing.cpp | 156 SkScalar dy = bounds.height() * 4 / 3; local 171 r.offset(x * dx, y * dy);
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H A D | pathfill.cpp | 57 const SkScalar dy = SK_Scalar1 * 10; local 62 path->lineTo(x, y - dy); 64 path->lineTo(x, y + dy); 66 path->lineTo(x, y + (2 * dy)); 67 path->lineTo(x0, y + (2 * dy));
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