/frameworks/av/media/libstagefright/codecs/on2/h264dec/source/arm_neon_asm_gcc/ |
H A D | h264bsdClearMbLayer.S | 55 loop: label 61 BCS loop
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/frameworks/av/media/libstagefright/foundation/ |
H A D | ALooper.cpp | 47 return mLooper->loop(); 107 } while (loop()); 154 // the loop() function will return and never be called again. 187 bool ALooper::loop() { function in class:android::ALooper 217 // delivering the message). We have made sure, however, that loop()
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/frameworks/av/media/libstagefright/omx/ |
H A D | OMX.cpp | 65 bool loop(); 102 // is released within the CallbackDispatcherThread loop 126 bool OMX::CallbackDispatcher::loop() { function in class:android::OMX::CallbackDispatcher 153 return mDispatcher->loop();
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/frameworks/base/core/java/android/app/ |
H A D | ActivityThread.java | 4397 * network usage on the main event loop / UI thread. 5254 Looper.loop(); 5256 throw new RuntimeException("Main thread loop unexpectedly exited");
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
H A D | CameraDeviceUserShim.java | 144 Looper.loop(); // Blocks forever until #close is called.
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/frameworks/base/core/java/android/os/ |
H A D | HandlerThread.java | 61 Looper.loop();
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H A D | Looper.java | 23 * Class used to run a message loop for a thread. Threads by default do 24 * not have a message loop associated with them; to create one, call 25 * {@link #prepare} in the thread that is to run the loop, and then 26 * {@link #loop} to have it process messages until the loop is stopped. 28 * <p>Most interaction with a message loop is through the 32 * using the separation of {@link #prepare} and {@link #loop} to create an 48 * Looper.loop(); 66 * this looper, before actually starting the loop. Be sure to call 67 * {@link #loop()} afte 109 public static void loop() { method in class:Looper [all...] |
/frameworks/base/core/tests/coretests/src/android/content/ |
H A D | ContentQueryMapTest.java | 45 Looper.loop(); 71 // The cache won't notice changes until the loop runs.
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/frameworks/base/core/tests/coretests/src/android/os/ |
H A D | HandlerTester.java | 64 Looper.loop();
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H A D | TestHandlerThread.java | 85 Looper.loop();
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/frameworks/base/core/tests/hosttests/test-apps/DownloadManagerTestApp/src/com/android/frameworks/downloadmanagertests/ |
H A D | DownloadManagerBaseTest.java | 122 * Event loop for the thread that listens to broadcasts. 132 Looper.loop();
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/frameworks/base/media/java/android/media/ |
H A D | AudioService.java | 2378 Looper.loop(); 3899 Looper.loop();
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H A D | SoundPool.java | 62 * <p>Sounds can be looped by setting a non-zero loop value. A value of -1 63 * causes the sound to loop forever. In this case, the application must 284 * streams is exceeded. A loop value of -1 means loop forever, 285 * a value of 0 means don't loop, other values indicate the 296 * @param loop loop mode (0 = no loop, -1 = loop forever) 301 int priority, int loop, floa 300 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 422 setLoop(int streamID, int loop) argument 488 play( int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 499 setLoop(int streamID, int loop) argument 601 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 609 _play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 648 setLoop(int streamID, int loop) argument 748 play(int soundID, float leftVolume, float rightVolume, int priority, int loop, float rate) argument 771 setLoop(int streamID, int loop) argument [all...] |
/frameworks/base/media/jni/soundpool/ |
H A D | android_media_SoundPool_SoundPoolImpl.cpp | 84 jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, 90 return (jint) ap->play(sampleID, leftVolume, rightVolume, priority, loop, rate); 160 int loop) 165 ap->setLoop(channelID, loop); 83 android_media_SoundPool_SoundPoolImpl_play(JNIEnv *env, jobject thiz, jint sampleID, jfloat leftVolume, jfloat rightVolume, jint priority, jint loop, jfloat rate) argument 159 android_media_SoundPool_SoundPoolImpl_setLoop(JNIEnv *env, jobject thiz, jint channelID, int loop) argument
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/ |
H A D | CameraTest.java | 96 Looper.loop(); // Blocks forever until Looper.quit() is called.
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H A D | CodecTest.java | 683 Looper.loop(); // Blocks forever until Looper.quit() is called.
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/audio/ |
H A D | MediaAudioEffectTest.java | 1383 Looper.loop(); // Blocks forever until Looper.quit() is called. 1475 Looper.loop(); // Blocks forever until Looper.quit() is called.
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H A D | MediaAudioManagerTest.java | 61 Looper.loop();
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H A D | MediaVisualizerTest.java | 616 Looper.loop(); // Blocks forever until Looper.quit() is called.
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/functional/camera/ |
H A D | CameraFunctionalTest.java | 80 Looper.loop();
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H A D | CameraPairwiseTest.java | 82 Looper.loop();
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/performance/ |
H A D | MediaPlayerPerformance.java | 150 Looper.loop();
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/stress/ |
H A D | CameraStressTest.java | 80 Looper.loop(); 147 mOutput.write("No of loop: ");
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H A D | MediaRecorderStressTest.java | 80 Looper.loop(); 207 mOutput.write("No of loop: "); 311 mOutput.write("No of loop: camera " + i);
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/frameworks/base/media/tests/MediaFrameworkTest/src/com/android/mediaframeworktest/unit/ |
H A D | MediaPlayerStateUnitTestTemplate.java | 144 Looper.loop(); // Blocks forever until Looper.quit() is called.
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