Searched defs:aura (Results 26 - 50 of 302) sorted by last modified time

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/external/chromium_org/ui/aura/
H A Denv.h11 #include "ui/aura/aura_export.h"
20 namespace aura { namespace
110 } // namespace aura
H A Denv_observer.h8 #include "ui/aura/aura_export.h"
10 namespace aura { namespace
33 } // namespace aura
H A Dinput_state_lookup.cc5 #include "ui/aura/input_state_lookup.h"
9 namespace aura { namespace
16 } // namespace aura
H A Dinput_state_lookup.h9 #include "ui/aura/aura_export.h"
11 namespace aura { namespace
25 } // namespace aura
H A Dinput_state_lookup_win.cc5 #include "ui/aura/input_state_lookup_win.h"
10 namespace aura { namespace
31 } // namespace aura
H A Dinput_state_lookup_win.h10 #include "ui/aura/input_state_lookup.h"
12 namespace aura { namespace
27 } // namespace aura
H A Dlayout_manager.cc5 #include "ui/aura/layout_manager.h"
7 #include "ui/aura/window.h"
9 namespace aura { namespace
17 void LayoutManager::SetChildBoundsDirect(aura::Window* child,
22 } // namespace aura
H A Dlayout_manager.h9 #include "ui/aura/aura_export.h"
15 namespace aura { namespace
53 void SetChildBoundsDirect(aura::Window* child, const gfx::Rect& bounds);
56 } // namespace aura
H A Dremote_window_tree_host_win.cc5 #include "ui/aura/remote_window_tree_host_win.h"
14 #include "ui/aura/client/aura_constants.h"
15 #include "ui/aura/client/cursor_client.h"
16 #include "ui/aura/window_event_dispatcher.h"
17 #include "ui/aura/window_property.h"
30 namespace aura { namespace
98 window_size_(aura::WindowTreeHost::GetNativeScreenSize()) {
440 aura::client::kRootWindowInputMethodKey);
524 } // namespace aura
H A Dremote_window_tree_host_win.h12 #include "ui/aura/window_tree_host.h"
36 namespace aura { namespace
191 } // namespace aura
H A Dscoped_window_targeter.cc5 #include "ui/aura/scoped_window_targeter.h"
7 #include "ui/aura/window.h"
9 namespace aura { namespace
32 } // namespace aura
H A Dscoped_window_targeter.h10 #include "ui/aura/window_observer.h"
16 namespace aura { namespace
44 } // namespace aura
/external/chromium_org/ui/aura/gestures/
H A Dgesture_recognizer_unittest.cc11 #include "ui/aura/env.h"
12 #include "ui/aura/test/aura_test_base.h"
13 #include "ui/aura/test/test_window_delegate.h"
14 #include "ui/aura/test/test_windows.h"
15 #include "ui/aura/window.h"
16 #include "ui/aura/window_event_dispatcher.h"
32 namespace aura { namespace
654 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
705 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate(
950 scoped_ptr<aura
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/external/chromium_org/ui/aura/test/
H A Daura_test_base.cc5 #include "ui/aura/test/aura_test_base.h"
7 #include "ui/aura/client/window_tree_client.h"
8 #include "ui/aura/test/aura_test_helper.h"
9 #include "ui/aura/test/test_window_delegate.h"
10 #include "ui/aura/window.h"
17 namespace aura { namespace
85 window->Init(aura::WINDOW_LAYER_TEXTURED);
108 } // namespace aura
H A Daura_test_base.h12 #include "ui/aura/test/aura_test_helper.h"
14 namespace aura { namespace
19 // A base class for aura unit tests.
31 aura::Window* CreateNormalWindow(int id, Window* parent,
32 aura::WindowDelegate* delegate);
58 } // namespace aura
H A Daura_test_helper.cc5 #include "ui/aura/test/aura_test_helper.h"
9 #include "ui/aura/client/aura_constants.h"
10 #include "ui/aura/client/default_capture_client.h"
11 #include "ui/aura/client/focus_client.h"
12 #include "ui/aura/env.h"
13 #include "ui/aura/input_state_lookup.h"
14 #include "ui/aura/test/env_test_helper.h"
15 #include "ui/aura/test/event_generator_delegate_aura.h"
16 #include "ui/aura/test/test_focus_client.h"
17 #include "ui/aura/tes
32 namespace aura { namespace
[all...]
H A Daura_test_helper.h10 #include "ui/aura/window_event_dispatcher.h"
11 #include "ui/aura/window_tree_host.h"
23 namespace aura { namespace
73 } // namespace aura
H A Daura_test_utils.cc5 #include "ui/aura/test/aura_test_utils.h"
7 #include "ui/aura/window_tree_host.h"
9 namespace aura { namespace
32 } // namespace aura
H A Daura_test_utils.h14 namespace aura { namespace
22 } // namespace aura
H A Denv_test_helper.h8 #include "ui/aura/env.h"
9 #include "ui/aura/input_state_lookup.h"
11 namespace aura { namespace
30 } // namespace aura
H A Devent_generator_delegate_aura.cc5 #include "ui/aura/test/event_generator_delegate_aura.h"
8 #include "ui/aura/client/screen_position_client.h"
9 #include "ui/aura/window_event_dispatcher.h"
10 #include "ui/aura/window_tree_host.h"
12 namespace aura { namespace
35 const aura::Window* window) const OVERRIDE {
101 aura::client::ScreenPositionClient* client = GetScreenPositionClient(target);
105 aura::Window::ConvertPointToTarget(target, target->GetRootWindow(), point);
113 aura::client::ScreenPositionClient* client = GetScreenPositionClient(target);
117 aura
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H A Devent_generator_delegate_aura.h10 namespace aura { namespace
35 const aura::Window* window) const = 0;
55 } // namespace aura
H A Dtest_cursor_client.cc5 #include "ui/aura/test/test_cursor_client.h"
7 #include "ui/aura/client/cursor_client_observer.h"
9 namespace aura { namespace
12 TestCursorClient::TestCursorClient(aura::Window* root_window)
36 FOR_EACH_OBSERVER(aura::client::CursorClientObserver, observers_,
42 FOR_EACH_OBSERVER(aura::client::CursorClientObserver, observers_,
87 aura::client::CursorClientObserver* observer) {
92 aura::client::CursorClientObserver* observer) {
102 } // namespace aura
H A Dtest_cursor_client.h11 #include "ui/aura/client/cursor_client.h"
17 namespace aura { namespace
20 class TestCursorClient : public aura::client::CursorClient {
22 explicit TestCursorClient(aura::Window* root_window);
34 // Overridden from aura::client::CursorClient:
50 aura::client::CursorClientObserver* observer) OVERRIDE;
52 aura::client::CursorClientObserver* observer) OVERRIDE;
62 ObserverList<aura::client::CursorClientObserver> observers_;
63 aura::Window* root_window_;
69 } // namespace aura
[all...]
H A Dtest_focus_client.cc5 #include "ui/aura/test/test_focus_client.h"
7 #include "ui/aura/client/focus_change_observer.h"
8 #include "ui/aura/window.h"
10 namespace aura { namespace
38 aura::Window* old_focused_window = focused_window_;
70 } // namespace aura

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