/external/chromium_org/ui/aura/ |
H A D | env.h | 11 #include "ui/aura/aura_export.h" 20 namespace aura { namespace 110 } // namespace aura
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H A D | env_observer.h | 8 #include "ui/aura/aura_export.h" 10 namespace aura { namespace 33 } // namespace aura
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H A D | input_state_lookup.cc | 5 #include "ui/aura/input_state_lookup.h" 9 namespace aura { namespace 16 } // namespace aura
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H A D | input_state_lookup.h | 9 #include "ui/aura/aura_export.h" 11 namespace aura { namespace 25 } // namespace aura
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H A D | input_state_lookup_win.cc | 5 #include "ui/aura/input_state_lookup_win.h" 10 namespace aura { namespace 31 } // namespace aura
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H A D | input_state_lookup_win.h | 10 #include "ui/aura/input_state_lookup.h" 12 namespace aura { namespace 27 } // namespace aura
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H A D | layout_manager.cc | 5 #include "ui/aura/layout_manager.h" 7 #include "ui/aura/window.h" 9 namespace aura { namespace 17 void LayoutManager::SetChildBoundsDirect(aura::Window* child, 22 } // namespace aura
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H A D | layout_manager.h | 9 #include "ui/aura/aura_export.h" 15 namespace aura { namespace 53 void SetChildBoundsDirect(aura::Window* child, const gfx::Rect& bounds); 56 } // namespace aura
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H A D | remote_window_tree_host_win.cc | 5 #include "ui/aura/remote_window_tree_host_win.h" 14 #include "ui/aura/client/aura_constants.h" 15 #include "ui/aura/client/cursor_client.h" 16 #include "ui/aura/window_event_dispatcher.h" 17 #include "ui/aura/window_property.h" 30 namespace aura { namespace 98 window_size_(aura::WindowTreeHost::GetNativeScreenSize()) { 440 aura::client::kRootWindowInputMethodKey); 524 } // namespace aura
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H A D | remote_window_tree_host_win.h | 12 #include "ui/aura/window_tree_host.h" 36 namespace aura { namespace 191 } // namespace aura
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H A D | scoped_window_targeter.cc | 5 #include "ui/aura/scoped_window_targeter.h" 7 #include "ui/aura/window.h" 9 namespace aura { namespace 32 } // namespace aura
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H A D | scoped_window_targeter.h | 10 #include "ui/aura/window_observer.h" 16 namespace aura { namespace 44 } // namespace aura
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/external/chromium_org/ui/aura/gestures/ |
H A D | gesture_recognizer_unittest.cc | 11 #include "ui/aura/env.h" 12 #include "ui/aura/test/aura_test_base.h" 13 #include "ui/aura/test/test_window_delegate.h" 14 #include "ui/aura/test/test_windows.h" 15 #include "ui/aura/window.h" 16 #include "ui/aura/window_event_dispatcher.h" 32 namespace aura { namespace 654 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate( 705 scoped_ptr<aura::Window> window(CreateTestWindowWithDelegate( 950 scoped_ptr<aura [all...] |
/external/chromium_org/ui/aura/test/ |
H A D | aura_test_base.cc | 5 #include "ui/aura/test/aura_test_base.h" 7 #include "ui/aura/client/window_tree_client.h" 8 #include "ui/aura/test/aura_test_helper.h" 9 #include "ui/aura/test/test_window_delegate.h" 10 #include "ui/aura/window.h" 17 namespace aura { namespace 85 window->Init(aura::WINDOW_LAYER_TEXTURED); 108 } // namespace aura
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H A D | aura_test_base.h | 12 #include "ui/aura/test/aura_test_helper.h" 14 namespace aura { namespace 19 // A base class for aura unit tests. 31 aura::Window* CreateNormalWindow(int id, Window* parent, 32 aura::WindowDelegate* delegate); 58 } // namespace aura
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H A D | aura_test_helper.cc | 5 #include "ui/aura/test/aura_test_helper.h" 9 #include "ui/aura/client/aura_constants.h" 10 #include "ui/aura/client/default_capture_client.h" 11 #include "ui/aura/client/focus_client.h" 12 #include "ui/aura/env.h" 13 #include "ui/aura/input_state_lookup.h" 14 #include "ui/aura/test/env_test_helper.h" 15 #include "ui/aura/test/event_generator_delegate_aura.h" 16 #include "ui/aura/test/test_focus_client.h" 17 #include "ui/aura/tes 32 namespace aura { namespace [all...] |
H A D | aura_test_helper.h | 10 #include "ui/aura/window_event_dispatcher.h" 11 #include "ui/aura/window_tree_host.h" 23 namespace aura { namespace 73 } // namespace aura
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H A D | aura_test_utils.cc | 5 #include "ui/aura/test/aura_test_utils.h" 7 #include "ui/aura/window_tree_host.h" 9 namespace aura { namespace 32 } // namespace aura
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H A D | aura_test_utils.h | 14 namespace aura { namespace 22 } // namespace aura
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H A D | env_test_helper.h | 8 #include "ui/aura/env.h" 9 #include "ui/aura/input_state_lookup.h" 11 namespace aura { namespace 30 } // namespace aura
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H A D | event_generator_delegate_aura.cc | 5 #include "ui/aura/test/event_generator_delegate_aura.h" 8 #include "ui/aura/client/screen_position_client.h" 9 #include "ui/aura/window_event_dispatcher.h" 10 #include "ui/aura/window_tree_host.h" 12 namespace aura { namespace 35 const aura::Window* window) const OVERRIDE { 101 aura::client::ScreenPositionClient* client = GetScreenPositionClient(target); 105 aura::Window::ConvertPointToTarget(target, target->GetRootWindow(), point); 113 aura::client::ScreenPositionClient* client = GetScreenPositionClient(target); 117 aura [all...] |
H A D | event_generator_delegate_aura.h | 10 namespace aura { namespace 35 const aura::Window* window) const = 0; 55 } // namespace aura
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H A D | test_cursor_client.cc | 5 #include "ui/aura/test/test_cursor_client.h" 7 #include "ui/aura/client/cursor_client_observer.h" 9 namespace aura { namespace 12 TestCursorClient::TestCursorClient(aura::Window* root_window) 36 FOR_EACH_OBSERVER(aura::client::CursorClientObserver, observers_, 42 FOR_EACH_OBSERVER(aura::client::CursorClientObserver, observers_, 87 aura::client::CursorClientObserver* observer) { 92 aura::client::CursorClientObserver* observer) { 102 } // namespace aura
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H A D | test_cursor_client.h | 11 #include "ui/aura/client/cursor_client.h" 17 namespace aura { namespace 20 class TestCursorClient : public aura::client::CursorClient { 22 explicit TestCursorClient(aura::Window* root_window); 34 // Overridden from aura::client::CursorClient: 50 aura::client::CursorClientObserver* observer) OVERRIDE; 52 aura::client::CursorClientObserver* observer) OVERRIDE; 62 ObserverList<aura::client::CursorClientObserver> observers_; 63 aura::Window* root_window_; 69 } // namespace aura [all...] |
H A D | test_focus_client.cc | 5 #include "ui/aura/test/test_focus_client.h" 7 #include "ui/aura/client/focus_change_observer.h" 8 #include "ui/aura/window.h" 10 namespace aura { namespace 38 aura::Window* old_focused_window = focused_window_; 70 } // namespace aura
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