/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | ImageIndex.h | 14 namespace gl namespace
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H A D | TransformFeedback.h | 20 namespace gl namespace
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H A D | main.h | 23 namespace gl namespace 59 gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess); 60 void glDestroyContext(gl::Context *context); 61 void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface); 62 gl::Context *glGetCurrentContext();
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H A D | Fence.h | 7 // Fence.h: Defines the gl::Fence class, which supports the GL_NV_fence extension. 21 namespace gl namespace
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H A D | Framebuffer.h | 7 // Framebuffer.h: Defines the gl::Framebuffer class. Implements GL framebuffer 24 namespace gl namespace 121 RenderTarget *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment); 122 unsigned int GetAttachmentSerial(gl::FramebufferAttachment *attachment);
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H A D | FramebufferAttachment.h | 7 // FramebufferAttachment.h: Defines the wrapper class gl::FramebufferAttachment, as well as the 26 namespace gl namespace
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H A D | ImageIndex.cpp | 13 namespace gl namespace 37 ASSERT(gl::IsCubemapTextureTarget(target));
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H A D | ProgramBinary.cpp | 7 // Program.cpp: Implements the gl::Program class. Implements GL program objects 34 namespace gl namespace 144 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++) 237 const gl::ColorbufferInfo &colorbuffers = fbo->getColorbuffersForRender(); 241 const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; 985 bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers, const Caps &caps) 987 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL}; 988 const gl::Buffer *fragmentUniformBuffers[gl [all...] |
H A D | Query.cpp | 7 // Query.cpp: Implements the gl::Query class 12 namespace gl namespace
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H A D | TransformFeedback.cpp | 10 namespace gl namespace
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H A D | VertexArray.cpp | 13 namespace gl namespace 76 void VertexArray::setAttributeState(unsigned int attributeIndex, gl::Buffer *boundBuffer, GLint size, GLenum type,
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H A D | VertexArray.h | 28 namespace gl namespace 44 void setAttributeState(unsigned int attributeIndex, gl::Buffer *boundBuffer, GLint size, GLenum type,
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H A D | constants.h | 7 // Contants.h: Defines some implementation specific and gl constants 12 namespace gl namespace
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/ |
H A D | HLSLCompiler.h | 6 namespace gl namespace 26 ShaderBlob *compileToBinary(gl::InfoLog &infoLog, const char *hlsl, const char *profile,
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H A D | TextureStorage.h | 16 namespace gl namespace 38 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0; 41 unsigned int getRenderTargetSerial(const gl::ImageIndex &index) const;
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H A D | DynamicHLSL.h | 31 namespace gl namespace 46 typedef const gl::PackedVarying *VaryingPacking[gl::IMPLEMENTATION_MAX_VARYING_VECTORS][4]; 61 int packVaryings(gl::InfoLog &infoLog, VaryingPacking packing, rx::ShaderD3D *fragmentShader, 63 std::string generateVertexShaderForInputLayout(const std::string &sourceShader, const gl::VertexFormat inputLayout[], 67 bool generateShaderLinkHLSL(gl::InfoLog &infoLog, int registers, const VaryingPacking packing, 71 std::vector<gl::LinkedVarying> *linkedVaryings, 72 std::map<int, gl::VariableLocation> *programOutputVars, 77 void getInputLayoutSignature(const gl::VertexFormat inputLayout[], GLenum signature[]) const; 91 void storeUserLinkedVaryings(const rx::ShaderD3D *vertexShader, std::vector<gl [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
H A D | Image9.h | 16 namespace gl namespace 57 virtual void copy(GLint xoffset, GLint yoffset, GLint zoffset,GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
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H A D | renderer9_utils.h | 16 namespace gl namespace 29 D3DCOLOR ConvertColor(gl::ColorF color); 51 void GenerateCaps(IDirect3D9 *d3d9, IDirect3DDevice9 *device, D3DDEVTYPE deviceType, UINT adapter, gl::Caps *caps, 52 gl::TextureCapsMap *textureCapsMap, gl::Extensions *extensions); 77 RenderTarget9 *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment);
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLStencilBuffer.cpp | 27 const GrGLInterface* gl = gpuGL->glInterface(); local 28 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
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/external/skia/src/gpu/gl/ |
H A D | GrGLStencilBuffer.cpp | 27 const GrGLInterface* gl = gpuGL->glInterface(); local 28 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
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/external/chromium_org/content/browser/compositor/ |
H A D | image_transport_factory_browsertest.cc | 56 gpu::gles2::GLES2Interface* gl = local 58 gl->LoseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB, 63 gl->Flush();
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/external/chromium_org/mojo/apps/js/bindings/gl/ |
H A D | context.h | 26 namespace gl { namespace in namespace:mojo::js 73 } // namespace gl
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H A D | module.cc | 5 #include "mojo/apps/js/bindings/gl/module.h" 12 #include "mojo/apps/js/bindings/gl/context.h" 17 namespace gl { namespace in namespace:mojo::js 19 const char* kModuleName = "mojo/apps/js/bindings/gl"; 48 } // namespace gl
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/external/chromium_org/third_party/angle/src/common/ |
H A D | debug.cpp | 18 namespace gl namespace
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/external/chromium_org/third_party/angle/src/libEGL/ |
H A D | Display.h | 19 namespace gl namespace 48 EGLContext createContext(EGLConfig configHandle, EGLint clientVersion, const gl::Context *shareContext, bool notifyResets, bool robustAccess); 51 void destroyContext(gl::Context *context); 55 bool isValidContext(gl::Context *context); 83 typedef std::set<gl::Context*> ContextSet;
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