Searched defs:gl (Results 26 - 50 of 370) sorted by relevance

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/external/chromium_org/third_party/angle/src/libGLESv2/
H A DImageIndex.h14 namespace gl namespace
H A DTransformFeedback.h20 namespace gl namespace
H A Dmain.h23 namespace gl namespace
59 gl::Context *glCreateContext(int clientVersion, const gl::Context *shareContext, rx::Renderer *renderer, bool notifyResets, bool robustAccess);
60 void glDestroyContext(gl::Context *context);
61 void glMakeCurrent(gl::Context *context, egl::Display *display, egl::Surface *surface);
62 gl::Context *glGetCurrentContext();
H A DFence.h7 // Fence.h: Defines the gl::Fence class, which supports the GL_NV_fence extension.
21 namespace gl namespace
H A DFramebuffer.h7 // Framebuffer.h: Defines the gl::Framebuffer class. Implements GL framebuffer
24 namespace gl namespace
121 RenderTarget *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment);
122 unsigned int GetAttachmentSerial(gl::FramebufferAttachment *attachment);
H A DFramebufferAttachment.h7 // FramebufferAttachment.h: Defines the wrapper class gl::FramebufferAttachment, as well as the
26 namespace gl namespace
H A DImageIndex.cpp13 namespace gl namespace
37 ASSERT(gl::IsCubemapTextureTarget(target));
H A DProgramBinary.cpp7 // Program.cpp: Implements the gl::Program class. Implements GL program objects
34 namespace gl namespace
144 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
237 const gl::ColorbufferInfo &colorbuffers = fbo->getColorbuffersForRender();
241 const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment];
985 bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers, const Caps &caps)
987 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
988 const gl::Buffer *fragmentUniformBuffers[gl
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H A DQuery.cpp7 // Query.cpp: Implements the gl::Query class
12 namespace gl namespace
H A DTransformFeedback.cpp10 namespace gl namespace
H A DVertexArray.cpp13 namespace gl namespace
76 void VertexArray::setAttributeState(unsigned int attributeIndex, gl::Buffer *boundBuffer, GLint size, GLenum type,
H A DVertexArray.h28 namespace gl namespace
44 void setAttributeState(unsigned int attributeIndex, gl::Buffer *boundBuffer, GLint size, GLenum type,
H A Dconstants.h7 // Contants.h: Defines some implementation specific and gl constants
12 namespace gl namespace
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/
H A DHLSLCompiler.h6 namespace gl namespace
26 ShaderBlob *compileToBinary(gl::InfoLog &infoLog, const char *hlsl, const char *profile,
H A DTextureStorage.h16 namespace gl namespace
38 virtual RenderTarget *getRenderTarget(const gl::ImageIndex &index) = 0;
41 unsigned int getRenderTargetSerial(const gl::ImageIndex &index) const;
H A DDynamicHLSL.h31 namespace gl namespace
46 typedef const gl::PackedVarying *VaryingPacking[gl::IMPLEMENTATION_MAX_VARYING_VECTORS][4];
61 int packVaryings(gl::InfoLog &infoLog, VaryingPacking packing, rx::ShaderD3D *fragmentShader,
63 std::string generateVertexShaderForInputLayout(const std::string &sourceShader, const gl::VertexFormat inputLayout[],
67 bool generateShaderLinkHLSL(gl::InfoLog &infoLog, int registers, const VaryingPacking packing,
71 std::vector<gl::LinkedVarying> *linkedVaryings,
72 std::map<int, gl::VariableLocation> *programOutputVars,
77 void getInputLayoutSignature(const gl::VertexFormat inputLayout[], GLenum signature[]) const;
91 void storeUserLinkedVaryings(const rx::ShaderD3D *vertexShader, std::vector<gl
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DImage9.h16 namespace gl namespace
57 virtual void copy(GLint xoffset, GLint yoffset, GLint zoffset,GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source);
H A Drenderer9_utils.h16 namespace gl namespace
29 D3DCOLOR ConvertColor(gl::ColorF color);
51 void GenerateCaps(IDirect3D9 *d3d9, IDirect3DDevice9 *device, D3DDEVTYPE deviceType, UINT adapter, gl::Caps *caps,
52 gl::TextureCapsMap *textureCapsMap, gl::Extensions *extensions);
77 RenderTarget9 *GetAttachmentRenderTarget(gl::FramebufferAttachment *attachment);
/external/chromium_org/third_party/skia/src/gpu/gl/
H A DGrGLStencilBuffer.cpp27 const GrGLInterface* gl = gpuGL->glInterface(); local
28 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
/external/skia/src/gpu/gl/
H A DGrGLStencilBuffer.cpp27 const GrGLInterface* gl = gpuGL->glInterface(); local
28 GR_GL_CALL(gl, DeleteRenderbuffers(1, &fRenderbufferID));
/external/chromium_org/content/browser/compositor/
H A Dimage_transport_factory_browsertest.cc56 gpu::gles2::GLES2Interface* gl = local
58 gl->LoseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET_ARB,
63 gl->Flush();
/external/chromium_org/mojo/apps/js/bindings/gl/
H A Dcontext.h26 namespace gl { namespace in namespace:mojo::js
73 } // namespace gl
H A Dmodule.cc5 #include "mojo/apps/js/bindings/gl/module.h"
12 #include "mojo/apps/js/bindings/gl/context.h"
17 namespace gl { namespace in namespace:mojo::js
19 const char* kModuleName = "mojo/apps/js/bindings/gl";
48 } // namespace gl
/external/chromium_org/third_party/angle/src/common/
H A Ddebug.cpp18 namespace gl namespace
/external/chromium_org/third_party/angle/src/libEGL/
H A DDisplay.h19 namespace gl namespace
48 EGLContext createContext(EGLConfig configHandle, EGLint clientVersion, const gl::Context *shareContext, bool notifyResets, bool robustAccess);
51 void destroyContext(gl::Context *context);
55 bool isValidContext(gl::Context *context);
83 typedef std::set<gl::Context*> ContextSet;

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