Searched defs:logicalTop (Results 26 - 27 of 27) sorted by relevance
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/external/chromium_org/third_party/WebKit/Source/core/rendering/ |
H A D | RenderBox.cpp | 1475 LayoutUnit logicalTopPosition = logicalTop(); 1518 return toRenderBlockFlow(cb)->availableLogicalWidthForLine(logicalTop(), false, availableLogicalHeight(IncludeMarginBorderPadding)); 1694 layer()->setStaticBlockPosition(box->logicalTop()); 2212 computeLogicalHeight(logicalHeight(), logicalTop(), computedValues); 2220 void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const argument 2223 computedValues.m_position = logicalTop; 2399 bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->logicalTop().isAuto() && !cbstyle->logicalBottom().isAuto())); 2658 // FIXME: Check logicalTop/logicalBottom here to correctly handle vertical writing-mode. 3138 static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock) argument 3140 if (!logicalTop 3266 computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight, const Length& logicalTop, const Length& logicalBottom, const Length& marginBefore, const Length& marginAfter, LogicalExtentComputedValues& computedValues) const argument 3585 Length logicalTop = style()->logicalTop(); local [all...] |
/external/chromium_org/third_party/WebKit/Source/core/rendering/style/ |
H A D | RenderStyle.h | 446 const Length& logicalTop() const { return surround->offset.before(writingMode()); } function in class:blink::RenderStyle 737 void getTextShadowBlockDirectionExtent(LayoutUnit& logicalTop, LayoutUnit& logicalBottom) { getShadowBlockDirectionExtent(textShadow(), logicalTop, logicalBottom); } local 807 void getBoxShadowBlockDirectionExtent(LayoutUnit& logicalTop, LayoutUnit& logicalBottom) { getShadowBlockDirectionExtent(boxShadow(), logicalTop, logicalBottom); } local 1753 void getShadowBlockDirectionExtent(const ShadowList* shadow, LayoutUnit& logicalTop, LayoutUnit& logicalBottom) const argument 1755 return isHorizontalWritingMode() ? getShadowVerticalExtent(shadow, logicalTop, logicalBottom) : getShadowHorizontalExtent(shadow, logicalTop, logicalBottom);
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