Searched defs:logicalTop (Results 26 - 27 of 27) sorted by relevance

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/external/chromium_org/third_party/WebKit/Source/core/rendering/
H A DRenderBox.cpp1475 LayoutUnit logicalTopPosition = logicalTop();
1518 return toRenderBlockFlow(cb)->availableLogicalWidthForLine(logicalTop(), false, availableLogicalHeight(IncludeMarginBorderPadding));
1694 layer()->setStaticBlockPosition(box->logicalTop());
2212 computeLogicalHeight(logicalHeight(), logicalTop(), computedValues);
2220 void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const argument
2223 computedValues.m_position = logicalTop;
2399 bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->logicalTop().isAuto() && !cbstyle->logicalBottom().isAuto()));
2658 // FIXME: Check logicalTop/logicalBottom here to correctly handle vertical writing-mode.
3138 static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock) argument
3140 if (!logicalTop
3266 computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight, const Length& logicalTop, const Length& logicalBottom, const Length& marginBefore, const Length& marginAfter, LogicalExtentComputedValues& computedValues) const argument
3585 Length logicalTop = style()->logicalTop(); local
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/external/chromium_org/third_party/WebKit/Source/core/rendering/style/
H A DRenderStyle.h446 const Length& logicalTop() const { return surround->offset.before(writingMode()); } function in class:blink::RenderStyle
737 void getTextShadowBlockDirectionExtent(LayoutUnit& logicalTop, LayoutUnit& logicalBottom) { getShadowBlockDirectionExtent(textShadow(), logicalTop, logicalBottom); } local
807 void getBoxShadowBlockDirectionExtent(LayoutUnit& logicalTop, LayoutUnit& logicalBottom) { getShadowBlockDirectionExtent(boxShadow(), logicalTop, logicalBottom); } local
1753 void getShadowBlockDirectionExtent(const ShadowList* shadow, LayoutUnit& logicalTop, LayoutUnit& logicalBottom) const argument
1755 return isHorizontalWritingMode() ? getShadowVerticalExtent(shadow, logicalTop, logicalBottom) : getShadowHorizontalExtent(shadow, logicalTop, logicalBottom);

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