Searched refs:getRefTexture (Results 26 - 38 of 38) sorted by relevance
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderTextureFunctionTests.cpp | 351 m_texture2D->getRefTexture().allocLevel(level); 352 tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB); 388 m_textureCube->getRefTexture().allocLevel((tcu::CubeFace)face, level); 389 tcu::fillWithGrid(m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face), de::max(1, baseCellSize>>level), colorA, colorB);
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H A D | es2fUniformApiTests.cpp | 1217 tcu::Texture2D& refTexture = texture->getRefTexture(); 1236 tcu::TextureCube& refTexture = texture->getRefTexture();
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/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 299 case TextureBinding::TYPE_2D: textures[ndx].tex2D = &binding.get2D()->getRefTexture(); break; 300 case TextureBinding::TYPE_CUBE_MAP: textures[ndx].texCube = &binding.getCube()->getRefTexture(); break; 301 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture(); break; 302 case TextureBinding::TYPE_3D: textures[ndx].tex3D = &binding.get3D()->getRefTexture(); break;
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H A D | glsTextureBufferCase.cpp | 664 const TextureVertexShader textureVertexShader (texture.getRefTexture()); 668 const TextureFragmentShader textureFragmentShader (texture.getRefTexture());
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/external/deqp/modules/gles31/functional/ |
H A D | es31fUniformLocationTests.cpp | 503 tex->getRefTexture().allocLevel(0); 506 tcu::clear(tex->getRefTexture().getLevel(0), tcu::IVec4(int(redChannelValue), 0, 0, 0)); 508 tcu::clear(tex->getRefTexture().getLevel(0), tcu::Vec4(redChannelValue, 0.0f, 0.0f, 1.0f));
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H A D | es31fTextureGatherTests.cpp | 1679 tcu::Texture2D& refTexture = m_texture->getRefTexture(); 1806 tcu::Texture2DArray& refTexture = m_texture->getRefTexture(); 1942 tcu::TextureCube& refTexture = m_texture->getRefTexture();
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H A D | es31fProgramUniformTests.cpp | 1231 tcu::Texture2D& refTexture = texture->getRefTexture(); 1249 tcu::TextureCube& refTexture = texture->getRefTexture();
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/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderCompilationCases.cpp | 2176 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 2178 m_texture->getRefTexture().allocLevel(0); 2179 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), fmtInfo.valueMin, fmtInfo.valueMax); 2239 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(tex->getRefTexture().getFormat()); 2241 tex->getRefTexture().allocLevel(0); 2242 tcu::fillWithComponentGradients(tex->getRefTexture().getLevel(0), fmtInfo.valueMin, fmtInfo.valueMax);
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/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderCompilationCases.cpp | 2196 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(m_texture->getRefTexture().getFormat()); 2198 m_texture->getRefTexture().allocLevel(0); 2199 tcu::fillWithComponentGradients(m_texture->getRefTexture().getLevel(0), fmtInfo.valueMin, fmtInfo.valueMax); 2259 tcu::TextureFormatInfo fmtInfo = tcu::getTextureFormatInfo(tex->getRefTexture().getFormat()); 2261 tex->getRefTexture().allocLevel(0); 2262 tcu::fillWithComponentGradients(tex->getRefTexture().getLevel(0), fmtInfo.valueMin, fmtInfo.valueMax);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fASTCDecompressionCases.cpp | 1708 const int textureWidth = texture.getRefTexture().getWidth(); 1709 const int textureHeight = texture.getRefTexture().getHeight(); 1740 sampleTexture(gls::TextureTestUtil::SurfaceAccess(referenceDst, renderCtx.getRenderTarget().getPixelFormat()), texture.getRefTexture(), &texCoord[0], renderParams);
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H A D | es3fShaderDerivateTests.cpp | 1255 m_texture->getRefTexture().allocLevel(0); 1264 const tcu::PixelBufferAccess level0 = m_texture->getRefTexture().getLevel(0);
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H A D | es3fShaderTextureFunctionTests.cpp | 655 m_texture2D->getRefTexture().allocLevel(level); 656 tcu::fillWithGrid(m_texture2D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB); 693 m_textureCube->getRefTexture().allocLevel((tcu::CubeFace)face, level); 696 const tcu::PixelBufferAccess access = m_textureCube->getRefTexture().getLevelFace(level, (tcu::CubeFace)face); 739 m_texture2DArray->getRefTexture().allocLevel(level); 740 tcu::PixelBufferAccess levelAccess = m_texture2DArray->getRefTexture().getLevel(level); 779 m_texture3D->getRefTexture().allocLevel(level); 780 tcu::fillWithGrid(m_texture3D->getRefTexture().getLevel(level), de::max(1, baseCellSize>>level), colorA, colorB);
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H A D | es3fUniformApiTests.cpp | 1415 tcu::Texture2D& refTexture = texture->getRefTexture(); 1434 tcu::TextureCube& refTexture = texture->getRefTexture();
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