Searched defs:depth (Results 251 - 275 of 958) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/glx/
H A Dpixel.c165 GLint depth, GLenum format, GLenum type,
217 for (h = 0; h < depth; h++) {
235 for (h = 0; h < depth; h++) {
392 GLint depth, GLenum format, GLenum type,
442 for (h = 0; h < depth; h++) {
164 __glFillImage(struct glx_context * gc, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid * userdata, GLubyte * newimage, GLubyte * modes) argument
391 __glEmptyImage(struct glx_context * gc, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLubyte * sourceImage, GLvoid * userdata) argument
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/
H A Dintel_tex.c121 GLsizei height, GLsizei depth)
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
H A Dintel_tex_image.c40 int width, height, depth; local
44 &width, &height, &depth);
51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) {
54 * likely base level width/height/depth for a full mipmap stack
73 if (depth != 1)
74 depth <<= 1;
90 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
101 depth,
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
H A Dbrw_blorp.h195 brw_blorp_mip_info depth; member in class:brw_blorp_params
211 * Parameters for a HiZ or depth resolve operation.
H A Dgen7_wm_surface_state.c206 uint32_t depth = surf->ss3.depth + 1; local
209 depth * height > 4194304) {
214 depth * height > 8388608) {
276 surf->ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */
282 surf->ss3.depth = 0;
304 int width, height, depth; local
315 intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth);
340 surf->ss0.is_array = depth > 1 && tObj->Target != GL_TEXTURE_3D;
358 surf->ss3.depth
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H A Dintel_tex.c121 GLsizei height, GLsizei depth)
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
H A Dintel_tex_image.c40 int width, height, depth; local
44 &width, &height, &depth);
51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) {
54 * likely base level width/height/depth for a full mipmap stack
73 if (depth != 1)
74 depth <<= 1;
90 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
101 depth,
/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/
H A Dintel_tex.c121 GLsizei height, GLsizei depth)
118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
H A Dintel_tex_image.c40 int width, height, depth; local
44 &width, &height, &depth);
51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) {
54 * likely base level width/height/depth for a full mipmap stack
73 if (depth != 1)
74 depth <<= 1;
90 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
101 depth,
/external/chromium_org/third_party/mesa/src/src/mesa/main/
H A Dformats.c1699 * Determine if the given format represents a packed depth/stencil buffer.
1874 GLsizei height, GLsizei depth)
1884 return sz * depth;
1888 const GLuint sz = width * height * depth * info->BytesPerBlock;
1900 GLsizei height, GLsizei depth)
1910 return sz * depth;
1916 (uint64_t) depth *
1873 _mesa_format_image_size(gl_format format, GLsizei width, GLsizei height, GLsizei depth) argument
1899 _mesa_format_image_size64(gl_format format, GLsizei width, GLsizei height, GLsizei depth) argument
H A Dtexgetimage.c72 * glGetTexImage for depth/Z pixels.
81 const GLint depth = texImage->Depth; local
90 for (img = 0; img < depth; img++) {
122 * glGetTexImage for depth/stencil pixels.
131 const GLint depth = texImage->Depth; local
134 for (img = 0; img < depth; img++) {
176 const GLint depth = texImage->Depth; local
179 for (img = 0; img < depth; img++) {
236 const GLuint depth = texImage->Depth; local
241 tempImage = (GLfloat *) malloc(width * height * depth
329 GLuint depth = texImage->Depth; local
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/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
H A Dst_cb_clear.c195 GLboolean color, GLboolean depth, GLboolean stencil)
210 depth ? "depth, " : "",
256 if (depth) {
257 depth_stencil.depth.enabled = 1;
258 depth_stencil.depth.writemask = 1;
259 depth_stencil.depth.func = PIPE_FUNC_ALWAYS;
333 * Determine if we need to clear the depth buffer by drawing a quad.
356 * Determine if we need to clear the combiend depth/stencil buffer by
383 * Determine if we need to clear the depth buffe
194 clear_with_quad(struct gl_context *ctx, GLboolean color, GLboolean depth, GLboolean stencil) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_copypix.c209 const GLfloat depth[], GLuint z[])
220 z[i] = (GLuint) (depth[i] * depthMaxF);
227 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias;
249 GLfloat *p, *tmpImage, *depth; local
306 depth = (GLfloat *) malloc(width * sizeof(GLfloat));
307 if (!depth) {
313 /* get depth values */
315 memcpy(depth, p, width * sizeof(GLfloat));
319 _swrast_read_depth_span_float(ctx, readRb, width, srcx, sy, depth);
323 scale_and_bias_z(ctx, width, depth, spa
208 scale_and_bias_z(struct gl_context *ctx, GLuint width, const GLfloat depth[], GLuint z[]) argument
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H A Ds_texture.c337 GLsizei height, GLsizei depth)
334 _swrast_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
/external/chromium_org/third_party/tcmalloc/chromium/src/
H A Dcommon.h258 // size/depth are made the same size as a pointer so that some generic
263 uintptr_t depth; // Number of PC values stored in array below member in struct:tcmalloc::StackTrace
H A Dmemory_region_map.cc376 HeapProfileBucket* MemoryRegionMap::GetBucket(int depth, argument
381 for (int i = 0; i < depth; i++) {
394 if ((bucket->hash == hash) && (bucket->depth == depth) &&
395 std::equal(key, key + depth, bucket->stack)) {
401 const size_t key_size = sizeof(key[0]) * depth;
405 std::copy(key, key + depth, key_copy);
416 std::copy(key, key + depth, key_copy);
426 bucket->depth = depth;
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H A Dmemory_region_map.h59 // The recorded stack trace depth is bounded by
70 // Max call stack recording depth supported by Init(). Set it to be
173 void set_call_stack_depth(int depth) { argument
175 call_stack_depth = depth;
236 // used to a depth of "depth" at most. The requested bucket is created if
239 static HeapProfileBucket* GetBucket(int depth, const void* const key[]);
264 public: // more in-depth interface ==========================================
379 // caller stack trace is "key". The stack trace is used to a depth of
380 // "depth" a
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H A Dprofiledata.cc66 const int d = entry.depth;
119 evict_[num_evicted_++] = 3; // depth for header
186 evict_[num_evicted_++] = 1; // depth
250 bucket->entry[a].depth = 0;
260 void ProfileData::Add(int depth, const void* const* stack) { argument
265 if (depth > kMaxStackDepth) depth = kMaxStackDepth;
266 RAW_CHECK(depth > 0, "ProfileData::Add depth <= 0");
270 for (int i = 0; i < depth;
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/external/chromium_org/third_party/tcmalloc/vendor/src/
H A Dcommon.h235 // size/depth are made the same size as a pointer so that some generic
240 uintptr_t depth; // Number of PC values stored in array below member in struct:tcmalloc::StackTrace
H A Dmemory_region_map.h58 // The recorded stack trace depth is bounded by
69 // Max call stack recording depth supported by Init(). Set it to be
161 void set_call_stack_depth(int depth) { argument
163 call_stack_depth = depth;
240 public: // more in-depth interface ==========================================
H A Dprofiledata.cc66 const int d = entry.depth;
119 evict_[num_evicted_++] = 3; // depth for header
186 evict_[num_evicted_++] = 1; // depth
250 bucket->entry[a].depth = 0;
260 void ProfileData::Add(int depth, const void* const* stack) { argument
265 if (depth > kMaxStackDepth) depth = kMaxStackDepth;
266 RAW_CHECK(depth > 0, "ProfileData::Add depth <= 0");
270 for (int i = 0; i < depth;
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/external/chromium_org/third_party/webrtc/modules/desktop_capture/x11/
H A Dx_server_pixel_buffer.cc118 int default_depth = attributes.depth;
176 bool XServerPixelBuffer::InitPixmaps(int depth) { argument
186 window_size_.height(), depth);
/external/chromium_org/third_party/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/
H A DViEAndroidGLES20.java53 int depth, int stencil) {
55 init(translucent, depth, stencil);
58 private void init(boolean translucent, int depth, int stencil) { argument
77 new ConfigChooser(8, 8, 8, 8, depth, stencil) :
78 new ConfigChooser(5, 6, 5, 0, depth, stencil) );
111 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument
116 mDepthSize = depth;
52 ViEAndroidGLES20(Context context, boolean translucent, int depth, int stencil) argument
/external/chromium_org/third_party/yasm/source/patched-yasm/tools/re2c/
H A Ddfa.h60 unsigned int depth; /* for finding SCCs */ member in struct:State
/external/chromium_org/tools/android/heap_profiler/
H A Dheap_profiler.c15 // void heap_profiler_alloc(addr, size, stack_frames, depth, flags);
81 static StacktraceEntry* record_stacktrace(uintptr_t* frames, uint32_t depth) { argument
82 if (depth == 0)
85 if (depth > HEAP_PROFILER_MAX_DEPTH)
86 depth = HEAP_PROFILER_MAX_DEPTH;
90 for (i = 0; i < depth; ++i)
96 const size_t frames_length = depth * sizeof(uintptr_t);
342 uint32_t depth, uint32_t flags) {
343 if (depth > HEAP_PROFILER_MAX_DEPTH)
344 depth
341 heap_profiler_alloc(void* addr, size_t size, uintptr_t* frames, uint32_t depth, uint32_t flags) argument
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