/external/chromium_org/third_party/mesa/src/src/glx/ |
H A D | pixel.c | 165 GLint depth, GLenum format, GLenum type, 217 for (h = 0; h < depth; h++) { 235 for (h = 0; h < depth; h++) { 392 GLint depth, GLenum format, GLenum type, 442 for (h = 0; h < depth; h++) { 164 __glFillImage(struct glx_context * gc, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLvoid * userdata, GLubyte * newimage, GLubyte * modes) argument 391 __glEmptyImage(struct glx_context * gc, GLint dim, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const GLubyte * sourceImage, GLvoid * userdata) argument
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
H A D | intel_tex.c | 121 GLsizei height, GLsizei depth) 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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H A D | intel_tex_image.c | 40 int width, height, depth; local 44 &width, &height, &depth); 51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { 54 * likely base level width/height/depth for a full mipmap stack 73 if (depth != 1) 74 depth <<= 1; 90 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth)); 101 depth,
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
H A D | brw_blorp.h | 195 brw_blorp_mip_info depth; member in class:brw_blorp_params 211 * Parameters for a HiZ or depth resolve operation.
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H A D | gen7_wm_surface_state.c | 206 uint32_t depth = surf->ss3.depth + 1; local 209 depth * height > 4194304) { 214 depth * height > 8388608) { 276 surf->ss3.depth = (w >> 20) & 0x7f; /* bits 26:20 of size or width */ 282 surf->ss3.depth = 0; 304 int width, height, depth; local 315 intel_miptree_get_dimensions_for_image(firstImage, &width, &height, &depth); 340 surf->ss0.is_array = depth > 1 && tObj->Target != GL_TEXTURE_3D; 358 surf->ss3.depth [all...] |
H A D | intel_tex.c | 121 GLsizei height, GLsizei depth) 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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H A D | intel_tex_image.c | 40 int width, height, depth; local 44 &width, &height, &depth); 51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { 54 * likely base level width/height/depth for a full mipmap stack 73 if (depth != 1) 74 depth <<= 1; 90 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth)); 101 depth,
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
H A D | intel_tex.c | 121 GLsizei height, GLsizei depth) 118 intel_alloc_texture_storage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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H A D | intel_tex_image.c | 40 int width, height, depth; local 44 &width, &height, &depth); 51 (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) { 54 * likely base level width/height/depth for a full mipmap stack 73 if (depth != 1) 74 depth <<= 1; 90 lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth)); 101 depth,
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | formats.c | 1699 * Determine if the given format represents a packed depth/stencil buffer. 1874 GLsizei height, GLsizei depth) 1884 return sz * depth; 1888 const GLuint sz = width * height * depth * info->BytesPerBlock; 1900 GLsizei height, GLsizei depth) 1910 return sz * depth; 1916 (uint64_t) depth * 1873 _mesa_format_image_size(gl_format format, GLsizei width, GLsizei height, GLsizei depth) argument 1899 _mesa_format_image_size64(gl_format format, GLsizei width, GLsizei height, GLsizei depth) argument
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H A D | texgetimage.c | 72 * glGetTexImage for depth/Z pixels. 81 const GLint depth = texImage->Depth; local 90 for (img = 0; img < depth; img++) { 122 * glGetTexImage for depth/stencil pixels. 131 const GLint depth = texImage->Depth; local 134 for (img = 0; img < depth; img++) { 176 const GLint depth = texImage->Depth; local 179 for (img = 0; img < depth; img++) { 236 const GLuint depth = texImage->Depth; local 241 tempImage = (GLfloat *) malloc(width * height * depth 329 GLuint depth = texImage->Depth; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/ |
H A D | st_cb_clear.c | 195 GLboolean color, GLboolean depth, GLboolean stencil) 210 depth ? "depth, " : "", 256 if (depth) { 257 depth_stencil.depth.enabled = 1; 258 depth_stencil.depth.writemask = 1; 259 depth_stencil.depth.func = PIPE_FUNC_ALWAYS; 333 * Determine if we need to clear the depth buffer by drawing a quad. 356 * Determine if we need to clear the combiend depth/stencil buffer by 383 * Determine if we need to clear the depth buffe 194 clear_with_quad(struct gl_context *ctx, GLboolean color, GLboolean depth, GLboolean stencil) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/ |
H A D | s_copypix.c | 209 const GLfloat depth[], GLuint z[]) 220 z[i] = (GLuint) (depth[i] * depthMaxF); 227 GLdouble d = depth[i] * ctx->Pixel.DepthScale + ctx->Pixel.DepthBias; 249 GLfloat *p, *tmpImage, *depth; local 306 depth = (GLfloat *) malloc(width * sizeof(GLfloat)); 307 if (!depth) { 313 /* get depth values */ 315 memcpy(depth, p, width * sizeof(GLfloat)); 319 _swrast_read_depth_span_float(ctx, readRb, width, srcx, sy, depth); 323 scale_and_bias_z(ctx, width, depth, spa 208 scale_and_bias_z(struct gl_context *ctx, GLuint width, const GLfloat depth[], GLuint z[]) argument [all...] |
H A D | s_texture.c | 337 GLsizei height, GLsizei depth) 334 _swrast_AllocTextureStorage(struct gl_context *ctx, struct gl_texture_object *texObj, GLsizei levels, GLsizei width, GLsizei height, GLsizei depth) argument
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/external/chromium_org/third_party/tcmalloc/chromium/src/ |
H A D | common.h | 258 // size/depth are made the same size as a pointer so that some generic 263 uintptr_t depth; // Number of PC values stored in array below member in struct:tcmalloc::StackTrace
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H A D | memory_region_map.cc | 376 HeapProfileBucket* MemoryRegionMap::GetBucket(int depth, argument 381 for (int i = 0; i < depth; i++) { 394 if ((bucket->hash == hash) && (bucket->depth == depth) && 395 std::equal(key, key + depth, bucket->stack)) { 401 const size_t key_size = sizeof(key[0]) * depth; 405 std::copy(key, key + depth, key_copy); 416 std::copy(key, key + depth, key_copy); 426 bucket->depth = depth; [all...] |
H A D | memory_region_map.h | 59 // The recorded stack trace depth is bounded by 70 // Max call stack recording depth supported by Init(). Set it to be 173 void set_call_stack_depth(int depth) { argument 175 call_stack_depth = depth; 236 // used to a depth of "depth" at most. The requested bucket is created if 239 static HeapProfileBucket* GetBucket(int depth, const void* const key[]); 264 public: // more in-depth interface ========================================== 379 // caller stack trace is "key". The stack trace is used to a depth of 380 // "depth" a [all...] |
H A D | profiledata.cc | 66 const int d = entry.depth; 119 evict_[num_evicted_++] = 3; // depth for header 186 evict_[num_evicted_++] = 1; // depth 250 bucket->entry[a].depth = 0; 260 void ProfileData::Add(int depth, const void* const* stack) { argument 265 if (depth > kMaxStackDepth) depth = kMaxStackDepth; 266 RAW_CHECK(depth > 0, "ProfileData::Add depth <= 0"); 270 for (int i = 0; i < depth; [all...] |
/external/chromium_org/third_party/tcmalloc/vendor/src/ |
H A D | common.h | 235 // size/depth are made the same size as a pointer so that some generic 240 uintptr_t depth; // Number of PC values stored in array below member in struct:tcmalloc::StackTrace
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H A D | memory_region_map.h | 58 // The recorded stack trace depth is bounded by 69 // Max call stack recording depth supported by Init(). Set it to be 161 void set_call_stack_depth(int depth) { argument 163 call_stack_depth = depth; 240 public: // more in-depth interface ==========================================
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H A D | profiledata.cc | 66 const int d = entry.depth; 119 evict_[num_evicted_++] = 3; // depth for header 186 evict_[num_evicted_++] = 1; // depth 250 bucket->entry[a].depth = 0; 260 void ProfileData::Add(int depth, const void* const* stack) { argument 265 if (depth > kMaxStackDepth) depth = kMaxStackDepth; 266 RAW_CHECK(depth > 0, "ProfileData::Add depth <= 0"); 270 for (int i = 0; i < depth; [all...] |
/external/chromium_org/third_party/webrtc/modules/desktop_capture/x11/ |
H A D | x_server_pixel_buffer.cc | 118 int default_depth = attributes.depth; 176 bool XServerPixelBuffer::InitPixmaps(int depth) { argument 186 window_size_.height(), depth);
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/external/chromium_org/third_party/webrtc/modules/video_render/android/java/src/org/webrtc/videoengine/ |
H A D | ViEAndroidGLES20.java | 53 int depth, int stencil) { 55 init(translucent, depth, stencil); 58 private void init(boolean translucent, int depth, int stencil) { argument 77 new ConfigChooser(8, 8, 8, 8, depth, stencil) : 78 new ConfigChooser(5, 6, 5, 0, depth, stencil) ); 111 public ConfigChooser(int r, int g, int b, int a, int depth, int stencil) { argument 116 mDepthSize = depth; 52 ViEAndroidGLES20(Context context, boolean translucent, int depth, int stencil) argument
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/external/chromium_org/third_party/yasm/source/patched-yasm/tools/re2c/ |
H A D | dfa.h | 60 unsigned int depth; /* for finding SCCs */ member in struct:State
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/external/chromium_org/tools/android/heap_profiler/ |
H A D | heap_profiler.c | 15 // void heap_profiler_alloc(addr, size, stack_frames, depth, flags); 81 static StacktraceEntry* record_stacktrace(uintptr_t* frames, uint32_t depth) { argument 82 if (depth == 0) 85 if (depth > HEAP_PROFILER_MAX_DEPTH) 86 depth = HEAP_PROFILER_MAX_DEPTH; 90 for (i = 0; i < depth; ++i) 96 const size_t frames_length = depth * sizeof(uintptr_t); 342 uint32_t depth, uint32_t flags) { 343 if (depth > HEAP_PROFILER_MAX_DEPTH) 344 depth 341 heap_profiler_alloc(void* addr, size_t size, uintptr_t* frames, uint32_t depth, uint32_t flags) argument [all...] |