/external/mesa3d/src/gallium/tests/graw/ |
H A D | tex-swizzle.c | 99 static void draw(void) function 224 graw_set_display_func(draw);
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/external/mesa3d/src/glx/ |
H A D | glxcurrent.c | 210 MakeContextCurrent(Display * dpy, GLXDrawable draw, argument 234 if (gc == NULL && (draw != None || read != None)) { 235 __glXGenerateError(dpy, (draw != None) ? draw : read, 239 if (gc != NULL && (draw == None || read == None)) { 248 gc->currentDrawable == draw && gc->currentReadable == read) { 269 if (gc->vtable->bind(gc, oldGC, draw, read) != Success) { 278 gc->currentDrawable = draw; 301 glXMakeCurrent(Display * dpy, GLXDrawable draw, GLXContext gc) argument 303 return MakeContextCurrent(dpy, draw, dra [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_screen.c | 218 nouveau_drawable_flush(__DRIdrawable *draw) argument
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_cb_feedback.c | 30 * Basically, we use a private instance of the 'draw' module for doing 54 #include "draw/draw_context.h" 55 #include "draw/draw_pipe.h" 83 feedback_vertex(struct gl_context *ctx, const struct draw_context *draw, argument 122 struct draw_context *draw = stage->draw; local 125 feedback_vertex(fs->ctx, draw, prim->v[0]); 126 feedback_vertex(fs->ctx, draw, prim->v[1]); 127 feedback_vertex(fs->ctx, draw, prim->v[2]); 135 struct draw_context *draw local 152 struct draw_context *draw = stage->draw; local 183 draw_glfeedback_stage(struct gl_context *ctx, struct draw_context *draw) argument 256 draw_glselect_stage(struct gl_context *ctx, struct draw_context *draw) argument 278 struct draw_context *draw = st->draw; local [all...] |
H A D | st_cb_rasterpos.c | 30 * private draw module. Plug in a special "rasterpos" stage at the end 31 * of the 'draw' pipeline to capture the results and update the current 48 #include "draw/draw_context.h" 49 #include "draw/draw_pipe.h" 181 new_draw_rastpos_stage(struct gl_context *ctx, struct draw_context *draw) argument 186 rs->stage.draw = draw; 226 struct draw_context *draw = st->draw; local 235 /* create rastpos draw stag [all...] |
H A D | st_draw_feedback.c | 45 #include "draw/draw_private.h" 46 #include "draw/draw_context.h" 52 * Set the (private) draw module's post-transformed vertex format when in 81 draw_set_vertex_info(st->draw, &vinfo); 87 * Called by VBO to draw arrays when in selection or feedback mode and 104 struct draw_context *draw = st->draw; local 117 assert(draw); 129 st->vp_variant->draw_shader = draw_create_vertex_shader(draw, vs); 133 * Set up the draw modul [all...] |
/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_split_inplace.c | 51 vbo_draw_func draw; member in struct:split_context 90 split->draw(ctx, 243 split->draw, 255 split->draw, 271 vbo_draw_func draw, 288 split.draw = draw; 264 vbo_split_inplace( struct gl_context *ctx, const struct gl_client_array *arrays[], const struct _mesa_prim *prim, GLuint nr_prims, const struct _mesa_index_buffer *ib, GLuint min_index, GLuint max_index, vbo_draw_func draw, const struct split_limits *limits ) argument
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/external/qemu/android/skin/ |
H A D | composer.c | 185 SkinPlateDrawFunc draw, 307 plate->surface.draw( plate->surface.user, r, apos, viewport, 1 ); 316 plate->surface.draw( plate->surface.user, r, apos, viewport, 0); 181 skin_plate_surface( SkinPlate* parent, SkinPos* pos, SkinRegion* region, void* surface, SkinPlateDrawFunc draw, SkinPlateDoneFunc done ) argument
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H A D | composer.h | 46 SkinPlateDrawFunc draw; member in struct:SkinPlateSurface 76 SkinPlateDrawFunc draw,
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/external/replicaisland/src/com/replica/replicaisland/ |
H A D | TiledVertexGrid.java | 130 public void draw(float x, float y, float scrollOriginX, float scrollOriginY) { method in class:TiledVertexGrid 191 // draw vertex strips
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/external/robolectric/src/main/java/com/xtremelabs/robolectric/shadows/ |
H A D | ShadowBitmapDrawable.java | 40 * @param canvas the canvas to draw on 43 public void draw(Canvas canvas) { method in class:ShadowBitmapDrawable
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H A D | ShadowImageView.java | 145 public void draw(Canvas canvas) { method in class:ShadowImageView 152 imageDrawable.draw(canvas);
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/external/robolectric/src/test/java/com/xtremelabs/robolectric/shadows/ |
H A D | DrawableTest.java | 159 public void draw(Canvas canvas) { method in class:DrawableTest.TestDrawable
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/external/skia/bench/ |
H A D | LightingBench.cpp | 23 void draw(const int loops, SkCanvas* canvas, SkImageFilter* imageFilter) const { function in class:LightingBaseBench 109 draw(loops, canvas, SkLightingImageFilter::CreatePointLitDiffuse(getPointLocation(), 130 draw(loops, canvas, SkLightingImageFilter::CreateDistantLitDiffuse(getDistantDirection(), 151 draw(loops, canvas, SkLightingImageFilter::CreateSpotLitDiffuse(getSpotLocation(), 175 draw(loops, canvas, SkLightingImageFilter::CreatePointLitSpecular(getPointLocation(), 197 draw(loops, canvas, SkLightingImageFilter::CreateDistantLitSpecular(getDistantDirection(), 219 draw(loops, canvas, SkLightingImageFilter::CreateSpotLitSpecular(getSpotLocation(),
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/external/skia/dm/ |
H A D | DMWriteTask.cpp | 130 void WriteTask::draw() { function in class:DM::WriteTask
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/external/skia/gm/ |
H A D | imagefilterscropexpand.cpp | 79 static void draw(SkCanvas* canvas, const SkBitmap& bitmap, const SkRect& rect, SkImageFilter* filter) { function in class:ImageFiltersCropExpandGM 131 draw(canvas, checkerboard, rect, SkColorFilterImageFilter::Create( 134 draw(canvas, checkerboard, rect, SkBlurImageFilter::Create( 137 draw(canvas, checkerboard, rect, SkDilateImageFilter::Create( 140 draw(canvas, checkerboard, rect, SkErodeImageFilter::Create( 143 draw(canvas, checkerboard, rect, SkDropShadowImageFilter::Create( 147 draw(canvas, checkerboard, rect, SkDisplacementMapEffect::Create( 155 draw(canvas, checkerboard, rect, SkOffsetImageFilter::Create(
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/external/skia/include/utils/ |
H A D | SkLayer.h | 91 after this layer draws (but before its children draw). 103 void draw(SkCanvas*, SkScalar opacity); 104 void draw(SkCanvas* canvas) { function in class:SkLayer 105 this->draw(canvas, SK_Scalar1);
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/external/skia/src/animator/ |
H A D | SkDisplayAdd.cpp | 51 bool SkAdd::draw(SkAnimateMaker& maker) { function in class:SkAdd 55 use->draw(maker);
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H A D | SkDisplayList.cpp | 31 bool SkDisplayList::draw(SkAnimateMaker& maker, SkMSec inTime) { function in class:SkDisplayList 42 SkDrawable* draw = fDrawList[index]; local 43 draw->initialize(); // allow matrices to reset themselves 44 SkASSERT(draw->isDrawable()); 46 result |= draw->draw(maker); 75 SkDrawable* draw = (**list)[index]; local 76 if (draw == match) 78 if (draw->isApply()) { 79 SkApply* apply = (SkApply*) draw; 100 SearchGroupForMatch(SkDrawable* draw, SkDrawable* match, SkTDDrawableArray** list, SkGroup** parent, SkGroup** found, SkTDDrawableArray** grandList, int &index) argument 118 SkDrawable* draw = fDrawList[index]; local 154 SkDrawable* draw = fDrawList[index]; local [all...] |
H A D | SkDrawBitmap.cpp | 34 bool SkBaseBitmap::draw(SkAnimateMaker& maker) { function in class:SkBaseBitmap 152 bool SkImageBaseBitmap::draw(SkAnimateMaker& maker) { function in class:SkImageBaseBitmap 155 return INHERITED::draw(maker);
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H A D | SkDrawMatrix.cpp | 90 bool SkDrawMatrix::draw(SkAnimateMaker& maker) { function in class:SkDrawMatrix
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H A D | SkDrawPaint.cpp | 111 bool SkDrawPaint::draw(SkAnimateMaker& maker) { function in class:SkDrawPaint
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H A D | SkDrawPath.cpp | 69 bool SkDrawPath::draw(SkAnimateMaker& maker) { function in class:SkDrawPath
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/external/skia/src/core/ |
H A D | SkBBoxHierarchyRecord.cpp | 25 SkPictureStateTree::Draw* draw = fStateTree->appendDraw(this->writeStream().bytesWritten()); local 26 fBoundingHierarchy->insert(draw, r, true); 110 SkPictureStateTree::Draw* draw = static_cast<SkPictureStateTree::Draw*>(data); local 111 return draw->fOffset >= writeStream().bytesWritten();
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H A D | SkPictureStateTree.cpp | 31 Draw* draw = static_cast<Draw*>(fAlloc.allocThrow(sizeof(Draw))); local 32 *draw = fCurrentState; 33 draw->fOffset = SkToU32(offset); 34 return draw; 144 Draw* draw = static_cast<Draw*>((*fDraws)[fPlaybackIndex]); local 145 Node* targetNode = draw->fNode; 160 // saveLayers, so it may take several draw() calls before the next draw actually occurs) 211 // for the draw, and return its offset. 212 this->setCurrentMatrix(draw [all...] |