Searched defs:depth (Results 276 - 300 of 958) sorted by relevance

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/external/chromium_org/tools/android/heap_profiler/
H A Dheap_profiler_hooks_android.c86 const uint32_t depth = get_backtrace(frames, HEAP_PROFILER_MAX_DEPTH); local
89 heap_profiler_alloc(start, size, frames, depth, flags);
/external/chromium_org/ui/gl/
H A Dgl_image_glx.cc66 bool ActualPixmapGeometry(XID pixmap, gfx::Size* size, unsigned* depth) { argument
87 if (depth)
88 *depth = depth_return;
93 unsigned depth; local
94 if (!ActualPixmapGeometry(pixmap, NULL, &depth))
97 return depth;
H A Dgl_implementation_win.cc38 void GL_BINDING_CALL MarshalClearDepthToClearDepthf(GLclampd depth) { argument
39 glClearDepthf(static_cast<GLclampf>(depth));
/external/chromium_org/ui/message_center/views/
H A Dmessage_center_view_unittest.cc111 void LogBounds(int depth, views::View* view);
214 void MessageCenterViewTest::LogBounds(int depth, views::View* view) { argument
216 for (int i = 0; i < depth; ++i)
222 LogBounds(depth + 1, view->child_at(i));
/external/chromium_org/ui/ozone/platform/dri/
H A Ddri_wrapper.cc142 uint8_t depth,
153 depth,
140 AddFramebuffer(uint32_t width, uint32_t height, uint8_t depth, uint8_t bpp, uint32_t stride, uint32_t handle, uint32_t* framebuffer) argument
/external/chromium_org/ui/ozone/platform/dri/test/
H A Dmock_dri_wrapper.cc70 uint8_t depth,
68 AddFramebuffer(uint32_t width, uint32_t height, uint8_t depth, uint8_t bpp, uint32_t stride, uint32_t handle, uint32_t* framebuffer) argument
/external/clang/lib/StaticAnalyzer/Core/
H A DPlistDiagnostics.cpp141 unsigned depth,
175 // Output the call depth.
176 Indent(o, indent) << "<key>depth</key>";
177 EmitInteger(o, depth) << '\n';
201 unsigned depth,
210 unsigned depth) {
216 ReportPiece(o, *callEnter, FM, SM, LangOpts, indent, depth, true,
222 ++depth;
226 indent, depth, true);
229 ReportPiece(o, **I, FM, SM, LangOpts, indent, depth, tru
136 ReportEvent(raw_ostream &o, const PathDiagnosticPiece& P, const FIDMap& FM, const SourceManager &SM, const LangOptions &LangOpts, unsigned indent, unsigned depth, bool isKeyEvent = false) argument
205 ReportCall(raw_ostream &o, const PathDiagnosticCallPiece &P, const FIDMap& FM, const SourceManager &SM, const LangOptions &LangOpts, unsigned indent, unsigned depth) argument
240 ReportMacro(raw_ostream &o, const PathDiagnosticMacroPiece& P, const FIDMap& FM, const SourceManager &SM, const LangOptions &LangOpts, unsigned indent, unsigned depth) argument
259 ReportPiece(raw_ostream &o, const PathDiagnosticPiece &P, const FIDMap& FM, const SourceManager &SM, const LangOptions &LangOpts, unsigned indent, unsigned depth, bool includeControlFlow, bool isKeyEvent) argument
[all...]
/external/deqp/framework/platform/X11/
H A DtcuX11.cpp205 unsigned width_, height_, borderWidth, depth; local
207 XGetGeometry(m_display.getXDisplay(), m_window, &root, &x, &y, &width_, &height_, &borderWidth, &depth);
/external/deqp/framework/randomshaders/
H A DrsgGeneratorState.hpp77 void setExpressionDepth (int depth) { m_expressionDepth = depth; } argument
H A DrsgUtils.cpp253 int depth = 0; local
257 depth = getTypeConstructorDepth(memberType);
263 depth = memberType.getNumElements() == 1 ? 1 : 2;
271 maxDepth = de::max(maxDepth, depth);
/external/deqp/modules/gles3/functional/
H A Des3fFboMultisampleTests.cpp84 bool depth = depthStencilFmt.order == tcu::TextureFormat::D || depthStencilFmt.order == tcu::TextureFormat::DS; local
109 if (depth || stencil)
119 if (depth)
131 // Clear depth and stencil buffers.
134 // Fill MSAA fbo with gradient, depth = [-1..1]
173 glBlitFramebuffer(0, 0, m_size.x(), m_size.y(), 0, 0, m_size.x(), m_size.y(), GL_COLOR_BUFFER_BIT | (depth ? GL_DEPTH_BUFFER_BIT : 0) | (stencil ? GL_STENCIL_BUFFER_BIT : 0), GL_NEAREST);
177 if (depth)
179 // Visualize depth.
/external/deqp/modules/glshared/
H A DglsFragmentOpUtil.cpp181 quad.posA.x(), quad.posA.y(), quad.depth[0], 1.0f,
182 quad.posA.x(), quad.posB.y(), quad.depth[1], 1.0f,
183 quad.posB.x(), quad.posA.y(), quad.depth[2], 1.0f,
184 quad.posB.x(), quad.posB.y(), quad.depth[3], 1.0f
255 float depth = triQuadInterpolate(quad.depth, xRatio, yRatio); local
257 // Interpolated color and depth.
266 m_fragmentDepths[m_fragmentBufferSize] = depth;
/external/e2fsprogs/lib/quota/
H A Dquotaio_tree.c50 static int get_index(qid_t id, int depth) argument
52 return (id >> ((QT_TREEDEPTH - depth - 1) * 8)) & 0xff;
249 uint * treeblk, int depth)
257 log_debug("inserting in tree: treeblk=%u, depth=%d", *treeblk, depth);
274 newblk = ext2fs_le32_to_cpu(ref[get_index(dquot->dq_id, depth)]);
277 if (depth == QT_TREEDEPTH - 1) {
281 ref[get_index(dquot->dq_id, depth)]);
284 ret = do_insert_tree(h, dquot, &newblk, depth + 1);
288 ref[get_index(dquot->dq_id, depth)]
248 do_insert_tree(struct quota_handle *h, struct dquot *dquot, uint * treeblk, int depth) argument
389 remove_tree(struct quota_handle *h, struct dquot *dquot, uint * blk, int depth) argument
464 find_tree_dqentry(struct quota_handle *h, struct dquot *dquot, uint blk, int depth) argument
587 report_tree(struct dquot *dquot, uint blk, int depth, char *bitmap, int (*process_dquot) (struct dquot *, void *), void *data) argument
[all...]
/external/eigen/Eigen/src/Core/products/
H A DTriangularMatrixMatrix.h21 // void operator()(Scalar* blockA, const EIGEN_RESTRICT Scalar* _lhs, int lhsStride, int depth, int rows)
29 // for(int k=0; k<depth; k++)
35 // for(int k=0; k<depth; k++)
60 Index rows, Index cols, Index depth,
74 ::run(cols, rows, depth, rhs, rhsStride, lhs, lhsStride, res, resStride, alpha, blocking);
117 Index depth = IsLower ? diagSize : _depth; local
145 for(Index k2=IsLower ? depth : 0;
146 IsLower ? k2>0 : k2<depth;
149 Index actual_kc = (std::min)(IsLower ? k2 : depth-k2, kc);
258 Index depth local
59 run( Index rows, Index cols, Index depth, const Scalar* lhs, Index lhsStride, const Scalar* rhs, Index rhsStride, Scalar* res, Index resStride, const Scalar& alpha, level3_blocking<Scalar,Scalar>& blocking) argument
[all...]
/external/eigen/demos/opengl/
H A Dcamera.cpp246 Vector3f Camera::unProject(const Vector2f& uv, float depth) const
249 return unProject(uv, depth, inv);
252 Vector3f Camera::unProject(const Vector2f& uv, float depth, const Matrix4f& invModelview) const argument
258 a.x() *= depth/mProjectionMatrix(0,0);
259 a.y() *= depth/mProjectionMatrix(1,1);
260 a.z() = -depth;
/external/eigen/test/
H A Dsparse_product.cpp44 const Index depth = internal::random<Index>(1,n); local
60 DenseMatrix refMat2 = DenseMatrix::Zero(rows, depth);
61 DenseMatrix refMat2t = DenseMatrix::Zero(depth, rows);
62 DenseMatrix refMat3 = DenseMatrix::Zero(depth, cols);
63 DenseMatrix refMat3t = DenseMatrix::Zero(cols, depth);
66 DenseMatrix refMat5 = DenseMatrix::Random(depth, cols);
70 SparseMatrixType m2 (rows, depth);
71 SparseMatrixType m2t(depth, rows);
72 SparseMatrixType m3 (depth, cols);
73 SparseMatrixType m3t(cols, depth);
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/external/emma/ant/ant14/com/vladium/emma/report/
H A DReportCfg.java60 public void setDepth (final DepthAttribute depth) argument
62 m_settings.setProperty (m_prefix.concat (DEPTH), depth.getValue ());
355 public void setDepth (final DepthAttribute depth) argument
357 m_settings.setProperty (PREFIX.concat (DEPTH), depth.getValue ());
/external/emma/core/java12/com/vladium/emma/report/
H A DReportProperties.java101 public void setDepth (final int depth) argument
103 if ($assert.ENABLED) $assert.ASSERT (depth >= IItemMetadata.TYPE_ID_ALL && depth <= IItemMetadata.TYPE_ID_METHOD, "invalid depth: " + depth);
105 m_depth = depth;
299 final String depth = getReportProperty (properties, type, IReportProperties.DEPTH, false, IReportProperties.DEFAULT_DEPTH);
301 if (IReportProperties.DEPTH_ALL.equals (depth))
303 else if (IReportProperties.DEPTH_PACKAGE.equals (depth))
305 else if (IReportProperties.DEPTH_SRCFILE.equals (depth))
[all...]
/external/fio/
H A Dblktrace.c377 int this_depth, depth; local
396 this_depth = depth = 0;
434 depth = max(depth, this_depth);
483 * the depth grows to insane values. Limit it to something sane(r).
485 if (!depth || depth > 1024)
486 depth = 1024;
518 td->o.iodepth = depth;
/external/libunwind/src/x86_64/
H A DGtrace.c378 int depth = 128;
383 if ((ret = unw_tdep_trace(&cur, addrs, &depth)) < 0)
385 depth = 0;
388 while ((ret = unw_step(&cur)) > 0 && depth < 128)
392 addresses[depth++] = (void *) ip;
404 int depth = 0; local
436 while (depth < maxdepth)
439 Debug (2, "depth %d cfa 0x%lx rip 0x%lx rsp 0x%lx rbp 0x%lx\n",
440 depth, cfa, rip, rsp, rbp);
525 buffer[depth
[all...]
/external/libvpx/libvpx/third_party/nestegg/include/nestegg/
H A Dnestegg.h142 unsigned int depth; /**< Bits per sample. */ member in struct:__anon24828
/external/libvpx/libvpx/vpx_mem/memory_manager/include/
H A Dcavl_if.h147 ** node depth. The definition depends on whether the maximum depth is more
153 /* Maximum depth may be more than number of bits in a long. */
160 /* Maximum depth is definitely less than number of bits in a long. */
177 /* Zero-based depth of path into tree. */
178 unsigned depth; member in struct:__anon24995
H A Dcavl_impl.h106 /* The maximum depth may be greater than the number of bits in a long,
108 ** depth. */
325 /* Zero-based depth in tree. */
326 unsigned depth = 0, unbal_depth = 0; variable
342 unbal_depth = depth;
355 L_BIT_ARR_1(branch, depth)
358 L_BIT_ARR_0(branch, depth)
362 depth++;
371 depth = unbal_depth;
376 cmp = L_BIT_ARR_VAL(branch, depth)
516 unsigned depth = 0, rm_depth; variable
780 unsigned depth = 0; variable
[all...]
/external/lldb/source/Commands/
H A DCommandObjectLog.cpp396 "log timers < enable <depth> | disable | dump | increment <bool> | reset >")
447 uint32_t depth = Args::StringToUInt32(args.GetArgumentAtIndex(1), 0, 0, &success); local
450 Timer::SetDisplayDepth (depth);
454 result.AppendError("Could not convert enable depth to an unsigned integer.");
/external/lldb/source/Core/
H A DTimer.cpp207 Timer::SetDisplayDepth (uint32_t depth) argument
209 g_display_depth = depth;

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