/external/skia/experimental/Intersection/ |
H A D | LineIntersection.cpp | 257 int verticalIntersect(const _Line& line, double top, double bottom, argument 266 if (yIntercept > bottom || yIntercept < top) { 269 intersections.fT[1][0] = (yIntercept - top) / (bottom - top); 279 double overlapT = SkTMax(top, lineT); 288 intersections.fT[1][0] = (overlapT - top) / (bottom - top); 291 intersections.fT[1][1] = (overlapB - top) / (bottom - top); 296 double b0 = flipped ? bottom : top; [all...] |
H A D | LineQuadraticIntersection.cpp | 185 int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) { argument 186 addVerticalEndPoints(top, bottom, axisIntercept); 193 double lineT = (pt.y - top) / (bottom - top); 233 void addVerticalEndPoints(double top, double bottom, double x) argument 239 if (quad[qIndex].y == top) { 355 int verticalIntersect(const Quadratic& quad, double top, double bottom, double x, argument 358 return q.verticalIntersect(x, top, bottom, flipped);
|
H A D | LineQuadraticIntersection_Test.cpp | 36 double top = line[0].y; local 38 flipped = top > bottom; 40 SkTSwap<double>(top, bottom); 42 result = verticalIntersect(quad, top, bottom, line[0].x, flipped, intersections);
|
H A D | QuadraticUtilities.cpp | 49 _Point top(const Quadratic& quad, double startT, double endT) { function
|
/external/skia/gm/ |
H A D | pathfill.cpp | 179 const SkRect* clip, SkScalar top, const SkScalar bottom) { 183 r.fTop = top; 178 show(SkCanvas* canvas, const SkPath& path, const SkPaint& paint, const SkRect* clip, SkScalar top, const SkScalar bottom) argument
|
/external/skia/include/core/ |
H A D | SkRect.h | 60 int top() const { return fTop; } function in struct:SkIRect 66 /** return the top edge of the rect */ 76 * (i.e. top <= bottom) so the result may be negative. 91 * method is defined to return (bottom + top) >> 1 94 * (bottom + top) / 2 when the sum is negative. 125 void set(int32_t left, int32_t top, int32_t right, int32_t bottom) { argument 127 fTop = top; 132 void setLTRB(int32_t left, int32_t top, int32_t right, int32_t bottom) { argument 133 this->set(left, top, right, bottom); 175 and adding dy to its top an 233 contains(int32_t left, int32_t top, int32_t right, int32_t bottom) const argument 253 containsNoEmptyCheck(int32_t left, int32_t top, int32_t right, int32_t bottom) const argument [all...] |
H A D | SkRegion.h | 118 * If left < right and top < bottom, set this region to that rectangle and 121 bool setRect(int32_t left, int32_t top, int32_t right, int32_t bottom); 195 bool quickContains(int32_t left, int32_t top, int32_t right, argument 199 return left < right && top < bottom && 201 /* fBounds.contains(left, top, right, bottom); */ 202 fBounds.fLeft <= left && fBounds.fTop <= top && 266 bool op(int left, int top, int right, int bottom, Op op) { argument 268 rect.set(left, top, right, bottom);
|
H A D | SkTDArray.h | 287 const T& top() const { return (*this)[fCount - 1]; } function in class:SkTDArray 288 T& top() { return (*this)[fCount - 1]; } function in class:SkTDArray
|
/external/skia/src/animator/ |
H A D | SkTDArray_Experimental.h | 127 const T& top() const { return (*this)[fCount - 1]; } function in class:SkTDS32Array 128 T& top() { return (*this)[fCount - 1]; } function in class:SkTDS32Array
|
/external/skia/src/core/ |
H A D | SkEdge.cpp | 54 int top = SkFDot6Round(y0); local 58 if (top == bot) { 62 if (NULL != clip && (top >= clip->fBottom || bot <= clip->fTop)) { 67 const int dy = SkEdge_Compute_DY(top, y0); 71 fFirstY = top; 95 int top = SkFDot6Round(y0); local 98 // SkASSERT(top >= fFirstY); 101 if (top == bot) 108 const int dy = SkEdge_Compute_DY(top, y0); 112 fFirstY = top; 120 int top = fFirstY; local 192 int top = SkFDot6Round(y0); local 345 int top = SkFDot6Round(y0); local [all...] |
H A D | SkSpriteBlitter_ARGB32.cpp | 94 virtual void setup(const SkBitmap& device, int left, int top, argument 96 this->INHERITED::setup(device, left, top, paint);
|
H A D | SkSpriteBlitter_RGB16.cpp | 266 virtual void setup(const SkBitmap& device, int left, int top, argument 268 this->INHERITED::setup(device, left, top, paint);
|
/external/skia/src/gpu/ |
H A D | GrTexture.cpp | 92 bool GrTexture::readPixels(int left, int top, int width, int height, argument 101 left, top, width, height, 106 void GrTexture::writePixels(int left, int top, int width, int height, argument 115 left, top, width, height,
|
/external/skia/src/pathops/ |
H A D | SkDQuadLineIntersection.cpp | 201 int verticalIntersect(double axisIntercept, double top, double bottom, bool flipped) { argument 202 addExactVerticalEndPoints(top, bottom, axisIntercept); 204 addNearVerticalEndPoints(top, bottom, axisIntercept); 211 double lineT = (pt.fY - top) / (bottom - top); 276 void addExactVerticalEndPoints(double top, double bottom, double x) { argument 278 double lineT = SkDLine::ExactPointV(fQuad[qIndex], top, bottom, x); 287 void addNearVerticalEndPoints(double top, double bottom, double x) { argument 293 double lineT = SkDLine::NearPointV(fQuad[qIndex], top, bottom, x); 361 int SkIntersections::vertical(const SkDQuad& quad, double top, doubl argument [all...] |
H A D | SkIntersectionHelper.h | 125 SkScalar top() const { function in class:SkIntersectionHelper
|
H A D | SkIntersections.cpp | 188 int SkIntersections::verticalLine(const SkPoint a[2], SkScalar top, SkScalar bottom, argument 192 return vertical(line, top, bottom, x, flipped); 195 int SkIntersections::verticalQuad(const SkPoint a[3], SkScalar top, SkScalar bottom, argument 199 return vertical(quad, top, bottom, x, flipped); 202 int SkIntersections::verticalCubic(const SkPoint a[4], SkScalar top, SkScalar bottom, argument 206 return vertical(cubic, top, bottom, x, flipped);
|
H A D | SkPathOpsLine.cpp | 161 double SkDLine::ExactPointV(const SkDPoint& xy, double top, double bottom, double x) { argument 163 if (xy.fY == top) { 173 double SkDLine::NearPointV(const SkDPoint& xy, double top, double bottom, double x) { argument 177 if (!AlmostBetweenUlps(top, xy.fY, bottom)) { 180 double t = (xy.fY - top) / (bottom - top); 183 double realPtY = (1 - t) * top + t * bottom; 187 double tiniest = SkTMin(SkTMin(x, top), bottom); 188 double largest = SkTMax(SkTMax(x, top), bottom);
|
/external/skia/src/utils/ |
H A D | SkCanvasStateUtils.cpp | 40 int32_t left, top, right, bottom; member in struct:ClipRect 279 state.clipRects[i].top,
|
/external/skia/src/views/ |
H A D | SkTextBox.cpp | 147 void SkTextBox::setBox(SkScalar left, SkScalar top, SkScalar right, SkScalar bottom) argument 149 fBox.set(left, top, right, bottom);
|
/external/webp/src/enc/ |
H A D | webpenc.c | 59 uint8_t* const top = enc->preds_ - enc->preds_w_; local 62 top[i] = B_DC_PRED; 126 // top samples: 1263 150 const size_t samples_size = 2 * top_stride * sizeof(uint8_t) // top-luma/u/v 160 + samples_size // top/left samples 170 " top samples: %ld\n" 210 // top samples (all 16-aligned)
|
/external/chromium_org/third_party/WebKit/Source/devtools/front_end/sdk/ |
H A D | CSSMetadata.js | 169 'min-width', 'right', 'text-indent', 'top', 'width', 'word-spacing' 173 "background", "background-color", "background-image", "border", "border-color", "border-top", "border-right", "border-bottom", 174 "border-left", "border-top-color", "border-right-color", "border-bottom-color", "border-left-color", "box-shadow", "color", 213 "margin-top-collapse": { values: [ 245 "border-top-width": { values: [ 402 "border-top-style": { values: [ 450 "margin-top": { values: [ 460 "top", "bottom" 488 "baseline", "middle", "sub", "super", "text-top", "text-bottom", "top", "botto [all...] |
/external/chromium_org/android_webview/java/src/org/chromium/android_webview/ |
H A D | AwScrollOffsetManager.java | 337 public boolean pageUp(boolean top) { argument 341 if (top) { 342 // go to the top of the document 398 // of the screen, place it at the top. 399 scrollYDelta = rect.top - screenTop; 402 // top to be in the top third of the screen. 403 scrollYDelta = rect.top - (screenTop + oneThirdOfScreenHeight); 405 } else if (rect.top < screenTop) { 406 scrollYDelta = rect.top [all...] |
/external/chromium_org/ash/wm/ |
H A D | immersive_fullscreen_controller_unittest.cc | 184 // Attempt to reveal the top-of-window views via |modality|. 185 // The top-of-window views can only be revealed via mouse hover or a gesture. 191 // Attempt to unreveal the top-of-window views via |modality|. The 192 // top-of-window views can be unrevealed via any modality. 199 // move it to the top of the screen so will not initiate a reveal. 211 // If the top edge timer started running as a result of the mouse move, run 213 // top-of-window views synchronously if the mouse is hovered at the top of 265 // top-of-window views getting hidden and revealed. 272 // Enabling initially hides the top view 758 int top = behind->GetBoundsInScreen().y(); local [all...] |
/external/chromium_org/cc/base/ |
H A D | tiling_data.cc | 284 int top = (!y_index || num_tiles_y_ == 1) ? 0 : border_texels_; local 286 return gfx::Vector2d(left, top); 518 // Determine around top, such that it is between -1 and num_tiles_y.
|
/external/chromium_org/cc/layers/ |
H A D | tiled_layer_impl.cc | 174 int left, top, right, bottom; local 175 tiler_->ContentRectToTileIndices(content_rect, &left, &top, &right, &bottom); 178 for (int j = top; j <= bottom; ++j) { 209 for (int j = top; j <= bottom; ++j) { 245 // Keep track of how the top left has moved, so the texture can be
|