Searched defs:depth (Results 451 - 475 of 958) sorted by relevance

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/external/chromium_org/gpu/command_buffer/service/
H A Dtexture_definition.cc269 GLsizei depth,
278 depth(depth),
322 level.depth,
368 base_info.target, base_info.width, base_info.height, base_info.depth);
379 info.depth,
265 LevelInfo(GLenum target, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, bool cleared) argument
H A Dtexture_manager_unittest.cc308 // check has depth.
336 // check has depth.
1905 GLsizei depth,
1913 depth(depth),
1923 depth(1),
1931 depth == other.depth && border == other.border &&
1939 GLsizei depth; member in struct:gpu::gles2::ProduceConsumeTextureTest::LevelInfo
1954 info.depth,
1901 LevelInfo(GLenum target, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum type, bool cleared) argument
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/external/chromium_org/third_party/WebKit/Source/core/css/
H A DCSSCalculationValue.cpp595 static ParseState checkDepthAndIndex(int* depth, unsigned index, CSSParserValueList* tokens) argument
597 (*depth)++;
598 if (*depth > maxExpressionDepth)
654 bool parseValueTerm(CSSParserValueList* tokens, int depth, unsigned* index, Value* result) argument
656 if (checkDepthAndIndex(&depth, *index, tokens) != OK)
661 if (!parseValueExpression(tokens, depth, &currentIndex, result))
673 bool parseValueMultiplicativeExpression(CSSParserValueList* tokens, int depth, unsigned* index, Value* result) argument
675 if (checkDepthAndIndex(&depth, *index, tokens) != OK)
678 if (!parseValueTerm(tokens, depth, index, result))
688 if (!parseValueTerm(tokens, depth, inde
700 parseAdditiveValueExpression(CSSParserValueList* tokens, int depth, unsigned* index, Value* result) argument
727 parseValueExpression(CSSParserValueList* tokens, int depth, unsigned* index, Value* result) argument
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/external/chromium_org/third_party/WebKit/Tools/Scripts/webkitpy/thirdparty/coverage/
H A Dtracer.c88 int depth; member in struct:__anon11461
146 self->depth = -1;
199 showlog(int depth, int lineno, PyObject * filename, const char * msg) argument
202 printf("%s%3d ", indent(depth), depth);
287 if (self->depth >= 0) {
293 SHOWLOG(self->depth, frame->f_lineno, frame->f_code->co_filename, "missedreturn");
294 self->cur_file_data = self->data_stack[self->depth].file_data;
295 self->last_line = self->data_stack[self->depth].last_line;
296 self->depth
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/external/chromium_org/third_party/angle/src/libGLESv2/
H A DTexture.cpp332 // The internalformat specified for the texture arrays is a sized internal depth or
333 // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_-
737 void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) argument
739 mTexture->setImage(GL_TEXTURE_3D, level, width, height, depth, internalFormat, format, type, unpack, pixels);
742 void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) argument
744 mTexture->setCompressedImage(GL_TEXTURE_3D, level, format, width, height, depth, imageSize, pixels);
747 void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) argument
749 mTexture->subImage(GL_TEXTURE_3D, level, xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels);
752 void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) argument
754 mTexture->subImageCompressed(GL_TEXTURE_3D, level, xoffset, yoffset, zoffset, width, height, depth, forma
757 storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
768 GLsizei depth = getBaseLevelDepth(); local
814 GLsizei depth = getBaseLevelDepth(); local
895 setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) argument
900 setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) argument
905 subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) argument
910 subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) argument
915 storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument
926 GLsizei depth = getLayers(0); local
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DImage11.cpp114 bool Image11::copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) argument
203 bool Image11::redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) argument
219 mDepth = depth;
250 void Image11::loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, argument
272 loadFunction(width, height, depth,
279 void Image11::loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, argument
309 loadFunction(width, height, depth,
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DImage9.cpp126 bool Image9::redefine(rx::Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) argument
129 ASSERT(depth <= 1);
136 mDepth != depth ||
144 mDepth = depth;
318 bool Image9::copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) argument
384 void Image9::loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, argument
388 ASSERT(zoffset == 0 && depth == 1);
409 d3dFormatInfo.loadFunction(width, height, depth,
416 void Image9::loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, argument
420 ASSERT(zoffset == 0 && depth
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H A Dformatutils9.cpp170 static void FallbackLoad(size_t width, size_t height, size_t depth, argument
176 prefered(width, height, depth, input, inputRowPitch, inputDepthPitch, output, outputRowPitch, outputDepthPitch);
180 fallback(width, height, depth, input, inputRowPitch, inputDepthPitch, output, outputRowPitch, outputDepthPitch);
184 static void UnreachableLoad(size_t width, size_t height, size_t depth, argument
229 // - OES_depth_texture states that downsampling of the depth formats is allowed.
230 // - ANGLE_depth_texture does not state minimum required resolutions of the depth texture formats it
/external/chromium_org/third_party/icu/source/tools/toolutil/
H A Dpkgitems.cpp283 Resource res, const char *inKey, const char *parentKey, int32_t depth,
292 if(depth==1 && inKey!=NULL) {
298 else if(depth==2 && parentKey!=NULL) {
329 inKey, depth+1,
350 inKey, depth+1,
281 ures_enumDependencies(const char *itemName, const ResourceData *pResData, Resource res, const char *inKey, const char *parentKey, int32_t depth, CheckDependency check, void *context, Package *pkg, UErrorCode *pErrorCode) argument
/external/chromium_org/third_party/mesa/src/src/egl/drivers/dri2/
H A Degl_dri2.h163 int depth; member in struct:dri2_egl_surface
248 int depth, EGLint surface_type, const EGLint *attr_list,
/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
H A Ddraw_context.c802 uint32_t width, uint32_t height, uint32_t depth,
813 width, height, depth, first_level, last_level,
799 draw_set_mapped_texture(struct draw_context *draw, unsigned shader_stage, unsigned sampler_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], const void *data[PIPE_MAX_TEXTURE_LEVELS]) argument
H A Ddraw_llvm.h47 uint32_t depth; member in struct:draw_jit_texture
294 uint32_t width, uint32_t height, uint32_t depth,
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/
H A Di915_resource_texture.c367 unsigned depth = pt->depth0; local
378 i915_texture_set_level_info(tex, level, depth);
387 /* Fixup depth image_offsets:
391 for (i = 0; i < depth; i++)
394 depth = u_minify(depth, 1);
397 /* Multiply slice size by texture depth for total size. It's
503 unsigned depth = pt->depth0; local
521 i915_texture_set_level_info(tex, level, depth);
523 for (q = 0; q < depth;) {
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/
H A Dlp_bld_depth.c32 * To be done accurately/efficiently the depth/stencil test must be done with
33 * the same type/format of the depth/stencil buffer, which implies massaging
35 * type/format for depth/stencil values internally and only convert when
36 * flushing would avoid this, but it would most likely result in depth fighting
40 * processing unit is a quad (2x2 pixel block) we store the depth/stencil
41 * values tiled, a quad at time. That is, a depth buffer containing
302 * Return a type appropriate for depth/stencil testing.
426 * Test the depth mask. Add the number of channel which has none zero mask
431 * \param maskvalue is the depth test mask.
521 * Generate code for performing depth an
535 lp_build_depth_stencil_test(struct gallivm_state *gallivm, const struct pipe_depth_state *depth, const struct pipe_stencil_state stencil[2], struct lp_type z_src_type, const struct util_format_description *format_desc, struct lp_build_mask_context *mask, LLVMValueRef stencil_refs[2], LLVMValueRef z_src, LLVMValueRef zs_dst_ptr, LLVMValueRef face, LLVMValueRef *zs_value, boolean do_branch) argument
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H A Dlp_setup.c206 LP_DBG(DEBUG_SETUP, "%s color: %s depth: %s\n", __FUNCTION__,
380 double depth,
401 depth,
416 * both color and depth-stencil are being cleared when there's
464 double depth,
468 if (!lp_setup_try_clear( setup, color, depth, stencil, flags )) {
471 if (!lp_setup_try_clear( setup, color, depth, stencil, flags ))
656 jit_tex->depth = tex->depth0;
681 jit_tex->depth = 1;
378 lp_setup_try_clear( struct lp_setup_context *setup, const float *color, double depth, unsigned stencil, unsigned flags ) argument
462 lp_setup_clear( struct lp_setup_context *setup, const float *color, double depth, unsigned stencil, unsigned flags ) argument
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/noop/
H A Dnoop_pipe.c211 const union pipe_color_union *color, double depth, unsigned stencil)
226 double depth,
210 noop_clear(struct pipe_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
223 noop_clear_depth_stencil(struct pipe_context *ctx, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) argument
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/
H A Dnv50_surface.c78 uint32_t width, height, depth; local
96 depth = 1;
99 depth = u_minify(mt->base.base.depth0, level);
117 PUSH_DATA (push, depth);
230 for (i = 0; i < src_box->depth; ++i) {
255 for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) {
328 double depth,
344 PUSH_DATAf(push, depth);
383 double depth, unsigned stencil)
408 PUSH_DATA (push, fui(depth));
325 nv50_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) argument
381 nv50_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/
H A Dnvc0_surface.c81 uint32_t width, height, depth; local
95 depth = u_minify(mt->base.base.depth0, level);
97 /* layer has to be < depth, and depth > tile depth / 2 */
102 depth = 1;
124 PUSH_DATA (push, depth);
237 for (i = 0; i < src_box->depth; ++i) {
261 for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) {
310 PUSH_DATA(push, dst->u.tex.first_layer + sf->depth);
343 nvc0_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) argument
400 nvc0_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/
H A Devergreen_compute_internal.c506 unsigned height, depth; local
523 depth = view->base.texture->depth0;
541 S_030004_TEX_DEPTH(depth - 1) |
563 view->base.texture->width0*height*depth;
H A Dr600_blit.c143 float depth; local
150 /* XXX Decompressing MSAA depth textures is broken on R6xx.
160 depth = 0.0f;
162 depth = 1.0f;
208 rctx->custom_dsa_flush, depth);
501 double depth, unsigned stencil)
509 color, depth, stencil);
530 double depth,
538 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil,
701 src_box->z, src_box->z + src_box->depth
499 r600_clear(struct pipe_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument
527 r600_clear_depth_stencil(struct pipe_context *ctx, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) argument
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/
H A Dsvga_cmd.c225 * buffers, and depth/stencil buffers.
244 * which the surface may be used. For example, a depth surface
334 mipSizes[0].depth = 1;
549 * exist for color buffers, a depth buffer, and a stencil buffer.
553 * all be the same size, but the depth and stencil buffers do not
872 * Clear is not affected by clipping, depth test, or other
888 float depth, // IN
905 cmd->depth = depth;
933 float depth, // I
885 SVGA3D_BeginClear(struct svga_winsys_context *swc, SVGA3dClearFlag flags, uint32 color, float depth, uint32 stencil, SVGA3dRect **rects, uint32 numRects) argument
930 SVGA3D_ClearRect(struct svga_winsys_context *swc, SVGA3dClearFlag flags, uint32 color, float depth, uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h) argument
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/dri/drm/
H A Ddri2.c107 int att, depth; local
144 depth = 32;
147 depth = 24;
150 depth = 16;
154 depth = 16;
159 depth = 24;
163 depth = 32;
167 depth = 32;
170 depth = util_format_get_blocksizebits(format);
177 attachments[num_attachments++] = depth;
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/
H A Dnative_dri2.c203 boolean with_format = FALSE; /* never ask for depth/stencil */
507 uint depth, nconf_depth; local
510 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
514 /* simple depth match for now */
515 if (depth == nconf_depth ||
516 (depth == 24 && depth + 8 == nconf_depth)) {
703 uint depth; local
705 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix);
706 switch (depth) {
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/
H A Dxorg_exa.c134 exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp, int *picture_format) argument
136 switch (depth) {
496 pDstPixmap->drawable.depth,
813 int depth, int bitsPerPixel, int devKind,
836 if (depth <= 0)
837 depth = pPixmap->drawable.depth;
848 if (width <= 0 || height <= 0 || depth <= 0)
851 miModifyPixmapHeader(pPixmap, width, height, depth,
868 exa_get_pipe_format(depth,
812 ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, int depth, int bitsPerPixel, int devKind, pointer pPixData) argument
934 xorg_exa_create_root_texture(ScrnInfoPtr pScrn, int width, int height, int depth, int bitsPerPixel) argument
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/external/chromium_org/third_party/mesa/src/src/glx/
H A Ddrisw_glx.c100 pdp->visinfo->depth,
108 * swrast does not handle 24-bit depth with 24 bpp, so let X do the
142 unsigned uw, uh, bw, depth; local
146 XGetGeometry(dpy, drawable, &root, x, y, &uw, &uh, &bw, &depth);

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