/external/chromium_org/gpu/command_buffer/service/ |
H A D | texture_definition.cc | 269 GLsizei depth, 278 depth(depth), 322 level.depth, 368 base_info.target, base_info.width, base_info.height, base_info.depth); 379 info.depth, 265 LevelInfo(GLenum target, GLenum internal_format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, bool cleared) argument
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H A D | texture_manager_unittest.cc | 308 // check has depth. 336 // check has depth. 1905 GLsizei depth, 1913 depth(depth), 1923 depth(1), 1931 depth == other.depth && border == other.border && 1939 GLsizei depth; member in struct:gpu::gles2::ProduceConsumeTextureTest::LevelInfo 1954 info.depth, 1901 LevelInfo(GLenum target, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum type, bool cleared) argument [all...] |
/external/chromium_org/third_party/WebKit/Source/core/css/ |
H A D | CSSCalculationValue.cpp | 595 static ParseState checkDepthAndIndex(int* depth, unsigned index, CSSParserValueList* tokens) argument 597 (*depth)++; 598 if (*depth > maxExpressionDepth) 654 bool parseValueTerm(CSSParserValueList* tokens, int depth, unsigned* index, Value* result) argument 656 if (checkDepthAndIndex(&depth, *index, tokens) != OK) 661 if (!parseValueExpression(tokens, depth, ¤tIndex, result)) 673 bool parseValueMultiplicativeExpression(CSSParserValueList* tokens, int depth, unsigned* index, Value* result) argument 675 if (checkDepthAndIndex(&depth, *index, tokens) != OK) 678 if (!parseValueTerm(tokens, depth, index, result)) 688 if (!parseValueTerm(tokens, depth, inde 700 parseAdditiveValueExpression(CSSParserValueList* tokens, int depth, unsigned* index, Value* result) argument 727 parseValueExpression(CSSParserValueList* tokens, int depth, unsigned* index, Value* result) argument [all...] |
/external/chromium_org/third_party/WebKit/Tools/Scripts/webkitpy/thirdparty/coverage/ |
H A D | tracer.c | 88 int depth; member in struct:__anon11461 146 self->depth = -1; 199 showlog(int depth, int lineno, PyObject * filename, const char * msg) argument 202 printf("%s%3d ", indent(depth), depth); 287 if (self->depth >= 0) { 293 SHOWLOG(self->depth, frame->f_lineno, frame->f_code->co_filename, "missedreturn"); 294 self->cur_file_data = self->data_stack[self->depth].file_data; 295 self->last_line = self->data_stack[self->depth].last_line; 296 self->depth [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Texture.cpp | 332 // The internalformat specified for the texture arrays is a sized internal depth or 333 // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- 737 void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) argument 739 mTexture->setImage(GL_TEXTURE_3D, level, width, height, depth, internalFormat, format, type, unpack, pixels); 742 void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) argument 744 mTexture->setCompressedImage(GL_TEXTURE_3D, level, format, width, height, depth, imageSize, pixels); 747 void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) argument 749 mTexture->subImage(GL_TEXTURE_3D, level, xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels); 752 void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) argument 754 mTexture->subImageCompressed(GL_TEXTURE_3D, level, xoffset, yoffset, zoffset, width, height, depth, forma 757 storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 768 GLsizei depth = getBaseLevelDepth(); local 814 GLsizei depth = getBaseLevelDepth(); local 895 setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) argument 900 setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) argument 905 subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) argument 910 subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) argument 915 storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) argument 926 GLsizei depth = getLayers(0); local [all...] |
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | Image11.cpp | 114 bool Image11::copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) argument 203 bool Image11::redefine(Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) argument 219 mDepth = depth; 250 void Image11::loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, argument 272 loadFunction(width, height, depth, 279 void Image11::loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, argument 309 loadFunction(width, height, depth,
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/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
H A D | Image9.cpp | 126 bool Image9::redefine(rx::Renderer *renderer, GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, bool forceRelease) argument 129 ASSERT(depth <= 1); 136 mDepth != depth || 144 mDepth = depth; 318 bool Image9::copyToStorage3D(TextureStorage *storage, int level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) argument 384 void Image9::loadData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, argument 388 ASSERT(zoffset == 0 && depth == 1); 409 d3dFormatInfo.loadFunction(width, height, depth, 416 void Image9::loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, argument 420 ASSERT(zoffset == 0 && depth [all...] |
H A D | formatutils9.cpp | 170 static void FallbackLoad(size_t width, size_t height, size_t depth, argument 176 prefered(width, height, depth, input, inputRowPitch, inputDepthPitch, output, outputRowPitch, outputDepthPitch); 180 fallback(width, height, depth, input, inputRowPitch, inputDepthPitch, output, outputRowPitch, outputDepthPitch); 184 static void UnreachableLoad(size_t width, size_t height, size_t depth, argument 229 // - OES_depth_texture states that downsampling of the depth formats is allowed. 230 // - ANGLE_depth_texture does not state minimum required resolutions of the depth texture formats it
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/external/chromium_org/third_party/icu/source/tools/toolutil/ |
H A D | pkgitems.cpp | 283 Resource res, const char *inKey, const char *parentKey, int32_t depth, 292 if(depth==1 && inKey!=NULL) { 298 else if(depth==2 && parentKey!=NULL) { 329 inKey, depth+1, 350 inKey, depth+1, 281 ures_enumDependencies(const char *itemName, const ResourceData *pResData, Resource res, const char *inKey, const char *parentKey, int32_t depth, CheckDependency check, void *context, Package *pkg, UErrorCode *pErrorCode) argument
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/external/chromium_org/third_party/mesa/src/src/egl/drivers/dri2/ |
H A D | egl_dri2.h | 163 int depth; member in struct:dri2_egl_surface 248 int depth, EGLint surface_type, const EGLint *attr_list,
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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/ |
H A D | draw_context.c | 802 uint32_t width, uint32_t height, uint32_t depth, 813 width, height, depth, first_level, last_level, 799 draw_set_mapped_texture(struct draw_context *draw, unsigned shader_stage, unsigned sampler_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], const void *data[PIPE_MAX_TEXTURE_LEVELS]) argument
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H A D | draw_llvm.h | 47 uint32_t depth; member in struct:draw_jit_texture 294 uint32_t width, uint32_t height, uint32_t depth,
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/i915/ |
H A D | i915_resource_texture.c | 367 unsigned depth = pt->depth0; local 378 i915_texture_set_level_info(tex, level, depth); 387 /* Fixup depth image_offsets: 391 for (i = 0; i < depth; i++) 394 depth = u_minify(depth, 1); 397 /* Multiply slice size by texture depth for total size. It's 503 unsigned depth = pt->depth0; local 521 i915_texture_set_level_info(tex, level, depth); 523 for (q = 0; q < depth;) { [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/llvmpipe/ |
H A D | lp_bld_depth.c | 32 * To be done accurately/efficiently the depth/stencil test must be done with 33 * the same type/format of the depth/stencil buffer, which implies massaging 35 * type/format for depth/stencil values internally and only convert when 36 * flushing would avoid this, but it would most likely result in depth fighting 40 * processing unit is a quad (2x2 pixel block) we store the depth/stencil 41 * values tiled, a quad at time. That is, a depth buffer containing 302 * Return a type appropriate for depth/stencil testing. 426 * Test the depth mask. Add the number of channel which has none zero mask 431 * \param maskvalue is the depth test mask. 521 * Generate code for performing depth an 535 lp_build_depth_stencil_test(struct gallivm_state *gallivm, const struct pipe_depth_state *depth, const struct pipe_stencil_state stencil[2], struct lp_type z_src_type, const struct util_format_description *format_desc, struct lp_build_mask_context *mask, LLVMValueRef stencil_refs[2], LLVMValueRef z_src, LLVMValueRef zs_dst_ptr, LLVMValueRef face, LLVMValueRef *zs_value, boolean do_branch) argument [all...] |
H A D | lp_setup.c | 206 LP_DBG(DEBUG_SETUP, "%s color: %s depth: %s\n", __FUNCTION__, 380 double depth, 401 depth, 416 * both color and depth-stencil are being cleared when there's 464 double depth, 468 if (!lp_setup_try_clear( setup, color, depth, stencil, flags )) { 471 if (!lp_setup_try_clear( setup, color, depth, stencil, flags )) 656 jit_tex->depth = tex->depth0; 681 jit_tex->depth = 1; 378 lp_setup_try_clear( struct lp_setup_context *setup, const float *color, double depth, unsigned stencil, unsigned flags ) argument 462 lp_setup_clear( struct lp_setup_context *setup, const float *color, double depth, unsigned stencil, unsigned flags ) argument
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/noop/ |
H A D | noop_pipe.c | 211 const union pipe_color_union *color, double depth, unsigned stencil) 226 double depth, 210 noop_clear(struct pipe_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument 223 noop_clear_depth_stencil(struct pipe_context *ctx, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) argument
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
H A D | nv50_surface.c | 78 uint32_t width, height, depth; local 96 depth = 1; 99 depth = u_minify(mt->base.base.depth0, level); 117 PUSH_DATA (push, depth); 230 for (i = 0; i < src_box->depth; ++i) { 255 for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) { 328 double depth, 344 PUSH_DATAf(push, depth); 383 double depth, unsigned stencil) 408 PUSH_DATA (push, fui(depth)); 325 nv50_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) argument 381 nv50_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nvc0/ |
H A D | nvc0_surface.c | 81 uint32_t width, height, depth; local 95 depth = u_minify(mt->base.base.depth0, level); 97 /* layer has to be < depth, and depth > tile depth / 2 */ 102 depth = 1; 124 PUSH_DATA (push, depth); 237 for (i = 0; i < src_box->depth; ++i) { 261 for (; dst_layer < dstz + src_box->depth; ++dst_layer, ++src_layer) { 310 PUSH_DATA(push, dst->u.tex.first_layer + sf->depth); 343 nvc0_clear_depth_stencil(struct pipe_context *pipe, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) argument 400 nvc0_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r600/ |
H A D | evergreen_compute_internal.c | 506 unsigned height, depth; local 523 depth = view->base.texture->depth0; 541 S_030004_TEX_DEPTH(depth - 1) | 563 view->base.texture->width0*height*depth;
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H A D | r600_blit.c | 143 float depth; local 150 /* XXX Decompressing MSAA depth textures is broken on R6xx. 160 depth = 0.0f; 162 depth = 1.0f; 208 rctx->custom_dsa_flush, depth); 501 double depth, unsigned stencil) 509 color, depth, stencil); 530 double depth, 538 util_blitter_clear_depth_stencil(rctx->blitter, dst, clear_flags, depth, stencil, 701 src_box->z, src_box->z + src_box->depth 499 r600_clear(struct pipe_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) argument 527 r600_clear_depth_stencil(struct pipe_context *ctx, struct pipe_surface *dst, unsigned clear_flags, double depth, unsigned stencil, unsigned dstx, unsigned dsty, unsigned width, unsigned height) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/svga/ |
H A D | svga_cmd.c | 225 * buffers, and depth/stencil buffers. 244 * which the surface may be used. For example, a depth surface 334 mipSizes[0].depth = 1; 549 * exist for color buffers, a depth buffer, and a stencil buffer. 553 * all be the same size, but the depth and stencil buffers do not 872 * Clear is not affected by clipping, depth test, or other 888 float depth, // IN 905 cmd->depth = depth; 933 float depth, // I 885 SVGA3D_BeginClear(struct svga_winsys_context *swc, SVGA3dClearFlag flags, uint32 color, float depth, uint32 stencil, SVGA3dRect **rects, uint32 numRects) argument 930 SVGA3D_ClearRect(struct svga_winsys_context *swc, SVGA3dClearFlag flags, uint32 color, float depth, uint32 stencil, uint32 x, uint32 y, uint32 w, uint32 h) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/dri/drm/ |
H A D | dri2.c | 107 int att, depth; local 144 depth = 32; 147 depth = 24; 150 depth = 16; 154 depth = 16; 159 depth = 24; 163 depth = 32; 167 depth = 32; 170 depth = util_format_get_blocksizebits(format); 177 attachments[num_attachments++] = depth; [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/egl/x11/ |
H A D | native_dri2.c | 203 boolean with_format = FALSE; /* never ask for depth/stencil */ 507 uint depth, nconf_depth; local 510 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix); 514 /* simple depth match for now */ 515 if (depth == nconf_depth || 516 (depth == 24 && depth + 8 == nconf_depth)) { 703 uint depth; local 705 depth = x11_drawable_get_depth(dri2dpy->xscr, (Drawable) pix); 706 switch (depth) { [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/xorg/ |
H A D | xorg_exa.c | 134 exa_get_pipe_format(int depth, enum pipe_format *format, int *bbp, int *picture_format) argument 136 switch (depth) { 496 pDstPixmap->drawable.depth, 813 int depth, int bitsPerPixel, int devKind, 836 if (depth <= 0) 837 depth = pPixmap->drawable.depth; 848 if (width <= 0 || height <= 0 || depth <= 0) 851 miModifyPixmapHeader(pPixmap, width, height, depth, 868 exa_get_pipe_format(depth, 812 ExaModifyPixmapHeader(PixmapPtr pPixmap, int width, int height, int depth, int bitsPerPixel, int devKind, pointer pPixData) argument 934 xorg_exa_create_root_texture(ScrnInfoPtr pScrn, int width, int height, int depth, int bitsPerPixel) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/glx/ |
H A D | drisw_glx.c | 100 pdp->visinfo->depth, 108 * swrast does not handle 24-bit depth with 24 bpp, so let X do the 142 unsigned uw, uh, bw, depth; local 146 XGetGeometry(dpy, drawable, &root, x, y, &uw, &uh, &bw, &depth);
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