Searched refs:kClamp_TileMode (Results 51 - 75 of 228) sorted by last modified time

12345678910

/external/skia/tests/
H A DGradientTest.cpp143 SkShader::kClamp_TileMode));
176 rec.fTileMode = SkShader::kClamp_TileMode;
H A DImageDecodingTest.cpp339 SkShader::kClamp_TileMode);
H A DImageFilterTest.cpp307 SkShader::kClamp_TileMode) member in class:SkShader
468 SkMatrixConvolutionImageFilter::kClamp_TileMode, true));
H A DPictureShaderTest.cpp17 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
24 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
H A DPictureTest.cpp76 SkShader::kClamp_TileMode,
77 SkShader::kClamp_TileMode);
H A DPipeTest.cpp35 SkShader* shader = SkShader::CreateBitmapShader(bm, SkShader::kClamp_TileMode,
36 SkShader::kClamp_TileMode);
H A DShaderImageFilterTest.cpp36 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode);
47 center, radius, colors, pos, SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode);
H A DShaderOpacityTest.cpp21 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
31 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
39 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
47 SkShader::kClamp_TileMode, SkShader::kClamp_TileMode);
62 SkShader::TileMode mode = SkShader::kClamp_TileMode;
/external/skia/bench/
H A DGameBench.cpp143 SkShader::kClamp_TileMode,
144 SkShader::kClamp_TileMode))->unref();
H A DGradientBench.cpp177 case SkShader::kClamp_TileMode:
224 SkShader::TileMode tm = SkShader::kClamp_TileMode,
246 const char *tmname = tilemodename(SkShader::kClamp_TileMode);
255 fShader = this->makeShader(gradType, data, SkShader::kClamp_TileMode, 1.0f);
306 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kRect_GeomType, 0.5f); )
310 DEF_BENCH( return new GradientBench(kRadial_GradType, gGradData[0], SkShader::kClamp_TileMode, kOval_GeomType); )
379 SkShader::kClamp_TileMode);
H A DMatrixConvolutionBench.cpp57 DEF_BENCH( return new MatrixConvolutionBench(SkMatrixConvolutionImageFilter::kClamp_TileMode, true); )
H A DRectBench.cpp270 s = SkShader::CreateBitmapShader(srcBM, SkShader::kClamp_TileMode,
271 SkShader::kClamp_TileMode);
H A DTileBench.cpp118 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, false, false))
122 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, false, true))
126 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, false, true, false))
130 DEF_BENCH(return new ConstXTileBench(SkShader::kClamp_TileMode, SkShader::kClamp_TileMode, true, true, true))
/external/skia/gm/
H A Dalphagradients.cpp32 SkShader::kClamp_TileMode, flags, NULL);
H A Darithmode.cpp35 SkShader::kClamp_TileMode);
50 SkShader::kClamp_TileMode);
H A Dbitmaprect.cpp27 SkShader::kClamp_TileMode))->unref();
H A Dbitmapshader.cpp77 adopt_shader(&paint, SkShader::CreateBitmapShader(fBitmap, SkShader::kClamp_TileMode,
78 SkShader::kClamp_TileMode, &s));
H A Dcircles.cpp78 SkShader::kClamp_TileMode);
H A Dclippedbitmapshaders.cpp62 case SkShader::kClamp_TileMode:
121 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); )
125 DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode, true); )
H A Dcolorfilters.cpp24 SkShader::kClamp_TileMode);
H A Dcolormatrix.cpp91 SkShader::kClamp_TileMode))->unref();
H A Dcomposeshader.cpp27 SkShader::kClamp_TileMode));
34 SkShader::kClamp_TileMode));
H A Dfilltypespersp.cpp67 SkShader::kClamp_TileMode);
97 SkShader::kClamp_TileMode);
H A Dgammatext.cpp25 SkShader::kClamp_TileMode);
132 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
H A Dgiantbitmap.cpp75 if (fDoFilter && fDoRotate && fMode != SkShader::kClamp_TileMode) {
84 case SkShader::kClamp_TileMode:
133 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); }
136 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); }
140 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); }
143 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }

Completed in 228 milliseconds

12345678910