Searched defs:quad (Results 51 - 75 of 235) sorted by relevance

12345678910

/external/skia/src/pathops/
H A DSkPathOpsQuad.h48 static void SetABC(const double* quad, double* a, double* b, double* c);
51 SkDQuad quad; local
52 quad.set(a);
53 return quad.subDivide(t1, t2);
58 SkDQuad quad; local
59 quad.set(pts);
60 return quad.subDivide(a, c, t1, t2);
/external/skia/tests/
H A DPathOpsQuadParameterizationTest.cpp11 static bool point_on_parameterized_curve(const SkDQuad& quad, const SkDPoint& point) { argument
12 SkDQuadImplicit q(quad);
H A DPathOpsQuadReduceOrderTest.cpp22 const SkDQuad& quad = testSet[index]; local
24 SkDEBUGCODE(int result = ) reducer.reduce(quad);
50 const SkDQuad& quad = quadraticLines[index]; local
51 order = reducer.reduce(quad);
53 SkDebugf("[%d] line quad order=%d\n", (int) index, order);
57 const SkDQuad& quad = quadraticModEpsilonLines[index]; local
58 order = reducer.reduce(quad);
60 SkDebugf("[%d] line mod quad order=%d\n", (int) index, order);
/external/chromium_org/cc/layers/
H A Ddelegated_frame_provider_unittest.cc49 TextureDrawQuad* quad = local
52 quad->SetNew(sqs,
H A Dsolid_color_layer_impl.cc56 SolidColorDrawQuad* quad = local
58 quad->SetNew(
H A Dtiled_layer_impl_unittest.cc273 const TileDrawQuad* quad = TileDrawQuad::MaterialCast(&*iter); local
275 EXPECT_NE(0u, quad->resource_id) << LayerTestCommon::quad_string << i;
276 EXPECT_EQ(gfx::RectF(gfx::PointF(), tile_size), quad->tex_coord_rect)
278 EXPECT_EQ(tile_size, quad->texture_size) << LayerTestCommon::quad_string
376 // The layer outputs one quad, which is partially occluded.
/external/chromium_org/cc/quads/
H A Dpicture_draw_quad.cc78 const PictureDrawQuad* PictureDrawQuad::MaterialCast(const DrawQuad* quad) { argument
79 DCHECK(quad->material == DrawQuad::PICTURE_CONTENT);
80 return static_cast<const PictureDrawQuad*>(quad);
H A Drender_pass.h88 const RenderPassDrawQuad* quad,
91 DrawQuad* CopyFromAndAppendDrawQuad(const DrawQuad* quad,
123 DrawQuadType* CopyFromAndAppendTypedDrawQuad(const DrawQuad* quad) { argument
124 return quad_list.AllocateAndCopyFrom(DrawQuadType::MaterialCast(quad));
H A Drender_pass_draw_quad.cc81 const DrawQuad* quad) {
82 DCHECK_EQ(quad->material, DrawQuad::RENDER_PASS);
83 return static_cast<const RenderPassDrawQuad*>(quad);
80 MaterialCast( const DrawQuad* quad) argument
H A Dtexture_draw_quad.cc82 const TextureDrawQuad* TextureDrawQuad::MaterialCast(const DrawQuad* quad) { argument
83 DCHECK(quad->material == DrawQuad::TEXTURE_CONTENT);
84 return static_cast<const TextureDrawQuad*>(quad);
H A Dtile_draw_quad.cc60 const TileDrawQuad* TileDrawQuad::MaterialCast(const DrawQuad* quad) { argument
61 DCHECK(quad->material == DrawQuad::TILED_CONTENT);
62 return static_cast<const TileDrawQuad*>(quad);
H A Dyuv_video_draw_quad.cc73 const DrawQuad* quad) {
74 DCHECK(quad->material == DrawQuad::YUV_VIDEO_CONTENT);
75 return static_cast<const YUVVideoDrawQuad*>(quad);
72 MaterialCast( const DrawQuad* quad) argument
H A Drender_pass.cc58 // Each layer usually produces one shared quad state, so the number of layers
110 DrawQuad* quad = &*iter; local
112 if (quad->material == DrawQuad::RENDER_PASS) {
114 RenderPassDrawQuad::MaterialCast(quad);
121 quad, copy_pass->shared_quad_state_list[sqs_i]);
208 const RenderPassDrawQuad* quad,
212 CopyFromAndAppendTypedDrawQuad<RenderPassDrawQuad>(quad);
219 const DrawQuad* quad,
221 switch (quad->material) {
223 CopyFromAndAppendTypedDrawQuad<CheckerboardDrawQuad>(quad);
207 CopyFromAndAppendRenderPassDrawQuad( const RenderPassDrawQuad* quad, const SharedQuadState* shared_quad_state, RenderPassId render_pass_id) argument
218 CopyFromAndAppendDrawQuad( const DrawQuad* quad, const SharedQuadState* shared_quad_state) argument
[all...]
/external/chromium_org/cc/test/
H A Drender_pass_test_utils.cc41 SolidColorDrawQuad* quad = local
43 quad->SetNew(shared_state, rect, rect, color, false);
44 return quad;
59 SolidColorDrawQuad* quad = local
61 quad->SetNew(shared_state, rect, rect, color, false);
62 return quad;
78 SolidColorDrawQuad* quad = local
80 quad->SetNew(shared_state, rect, rect, color, false);
81 return quad;
96 RenderPassDrawQuad* quad local
124 RenderPassDrawQuad* quad = local
[all...]
H A Dlayer_test_common.cc46 const DrawQuad* quad = &*iter; local
48 MathUtil::MapClippedRect(quad->quadTransform(), gfx::RectF(quad->rect));
58 << " quad: " << quad_rect.ToString();
61 << " quad: " << quad_rect.ToString();
74 // No quad should exist if it's fully occluded.
85 const DrawQuad* quad = &*iter; local
86 DCHECK(quad->quadTransform().IsIdentityOrIntegerTranslation());
88 MathUtil::MapEnclosingClippedRect(quad->quadTransform(), quad
[all...]
/external/chromium_org/third_party/WebKit/Source/platform/geometry/
H A DTransformState.cpp84 // Just move the point and/or quad.
177 FloatQuad quad = m_lastPlanarQuad; local
178 quad.move((m_direction == ApplyTransformDirection) ? m_accumulatedOffset : -m_accumulatedOffset);
180 return quad;
183 return m_accumulatedTransform->mapQuad(quad);
185 return m_accumulatedTransform->inverse().projectQuad(quad, wasClamped);
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
H A Dd3d11tex.cpp38 mesh* quad; member in struct:d3d11tex
47 quad = create_tex_quad(dev, g_vs, sizeof(g_vs));
109 quad->bind_and_draw(ctx);
/external/chromium_org/third_party/skia/experimental/Intersection/
H A DCubicToQuadratics.cpp26 mid-point approx of cubic: a quad that shares the same anchors with the cubic and has the
80 void demote_cubic_to_quad(const Cubic& cubic, Quadratic& quad) { argument
81 quad[0] = cubic[0];
85 quad[1].x = (fromC1.x + fromC2.x) / 2;
86 quad[1].y = (fromC1.y + fromC2.y) / 2;
88 lineIntersect((const _Line&) cubic[0], (const _Line&) cubic[2], quad[1]);
90 quad[2] = cubic[3];
/external/chromium_org/ui/gfx/test/
H A Dgfx_util.cc109 void PrintTo(const QuadF& quad, ::std::ostream* os) { argument
110 *os << quad.ToString();
/external/deqp/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) argument
133 std::copy(DE_ARRAY_BEGIN(quad.color), DE_ARRAY_END(quad.color), DE_ARRAY_BEGIN(translated.color));
135 bool flipX = quad.posB.x() < quad.posA.x();
136 bool flipY = quad.posB.y() < quad.posA.y();
137 int viewportX = de::min(quad.posA.x(), quad.posB.x());
138 int viewportY = de::min(quad
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fRandomFragmentOpTests.cpp129 static void renderQuad (const glw::Functions& gl, gls::FragmentOpUtil::QuadRenderer& renderer, const gls::FragmentOpUtil::IntegerQuad& quad, int baseX, int baseY) argument
133 std::copy(DE_ARRAY_BEGIN(quad.color), DE_ARRAY_END(quad.color), DE_ARRAY_BEGIN(translated.color));
135 bool flipX = quad.posB.x() < quad.posA.x();
136 bool flipY = quad.posB.y() < quad.posA.y();
137 int viewportX = de::min(quad.posA.x(), quad.posB.x());
138 int viewportY = de::min(quad
[all...]
/external/mesa3d/src/gallium/state_trackers/d3d1x/progs/d3d11tex/
H A Dd3d11tex.cpp38 mesh* quad; member in struct:d3d11tex
47 quad = create_tex_quad(dev, g_vs, sizeof(g_vs));
109 quad->bind_and_draw(ctx);
/external/skia/experimental/Intersection/
H A DCubicToQuadratics.cpp26 mid-point approx of cubic: a quad that shares the same anchors with the cubic and has the
80 void demote_cubic_to_quad(const Cubic& cubic, Quadratic& quad) { argument
81 quad[0] = cubic[0];
85 quad[1].x = (fromC1.x + fromC2.x) / 2;
86 quad[1].y = (fromC1.y + fromC2.y) / 2;
88 lineIntersect((const _Line&) cubic[0], (const _Line&) cubic[2], quad[1]);
90 quad[2] = cubic[3];
/external/chromium_org/mojo/services/public/cpp/surfaces/lib/
H A Dsurfaces_type_converters.cc233 QuadPtr quad = Quad::New(); local
234 quad->material = static_cast<Material>(input.material);
235 quad->rect = Rect::From(input.rect);
236 quad->opaque_rect = Rect::From(input.opaque_rect);
237 quad->visible_rect = Rect::From(input.visible_rect);
238 quad->needs_blending = input.needs_blending;
240 // converting an entire pass since it's an index into the pass' shared quad
242 quad->shared_quad_state_index = -1;
256 quad->render_pass_quad_state = pass_state.Pass();
266 quad
366 const cc::DrawQuad& quad = *iter; local
402 QuadPtr quad = input->quads[i].Pass(); local
[all...]
/external/chromium_org/mojo/services/public/cpp/view_manager/lib/
H A Dbitmap_uploader.cc144 QuadPtr quad = Quad::New(); local
145 quad->material = MATERIAL_TEXTURE_CONTENT;
146 quad->rect = Rect::From(bounds);
147 quad->opaque_rect = Rect::From(bounds);
148 quad->visible_rect = Rect::From(bounds);
149 quad->needs_blending = true;
150 quad->shared_quad_state_index = 0u;
163 quad->texture_quad_state = texture_state.Pass();
164 pass->quads.push_back(quad.Pass());
168 QuadPtr quad local
[all...]

Completed in 1458 milliseconds

12345678910