Searched defs:endl (Results 76 - 100 of 438) sorted by relevance

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/external/eigen/doc/snippets/
H A DMatrixBase_start_int.cpp2 cout << "Here is the vector v:" << endl << v << endl; variable
3 cout << "Here is v.head(2):" << endl << v.head(2) << endl;
5 cout << "Now the vector v is:" << endl << v << endl; variable
H A DMatrixBase_template_int_bottomRows.cpp2 cout << "Here is the array a:" << endl << a << endl; variable
3 cout << "Here is a.bottomRows<2>():" << endl; variable
4 cout << a.bottomRows<2>() << endl;
6 cout << "Now the array a is:" << endl << a << endl; variable
H A DMatrixBase_template_int_end.cpp2 cout << "Here is the vector v:" << endl << v << endl; variable
3 cout << "Here is v.tail(2):" << endl << v.tail<2>() << endl;
5 cout << "Now the vector v is:" << endl << v << endl; variable
H A DMatrixBase_template_int_int_block_int_int_int_int.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is the block:" << endl << m.block<2, Dynamic>(1, 1, 2, 3) << endl;
5 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_template_int_int_bottomLeftCorner.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.bottomLeftCorner<2,2>():" << endl; variable
4 cout << m.bottomLeftCorner<2,2>() << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_template_int_int_bottomLeftCorner_int_int.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.bottomLeftCorner<2,Dynamic>(2,2):" << endl; variable
4 cout << m.bottomLeftCorner<2,Dynamic>(2,2) << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_template_int_int_bottomRightCorner.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.bottomRightCorner<2,2>():" << endl; variable
4 cout << m.bottomRightCorner<2,2>() << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_template_int_int_bottomRightCorner_int_int.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.bottomRightCorner<2,Dynamic>(2,2):" << endl; variable
4 cout << m.bottomRightCorner<2,Dynamic>(2,2) << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_template_int_int_topLeftCorner.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.topLeftCorner<2,2>():" << endl; variable
4 cout << m.topLeftCorner<2,2>() << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_template_int_int_topLeftCorner_int_int.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.topLeftCorner<2,Dynamic>(2,2):" << endl; variable
4 cout << m.topLeftCorner<2,Dynamic>(2,2) << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_template_int_int_topRightCorner.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.topRightCorner<2,2>():" << endl; variable
4 cout << m.topRightCorner<2,2>() << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_template_int_int_topRightCorner_int_int.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.topRightCorner<2,Dynamic>(2,2):" << endl; variable
4 cout << m.topRightCorner<2,Dynamic>(2,2) << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_template_int_leftCols.cpp2 cout << "Here is the array a:" << endl << a << endl; variable
3 cout << "Here is a.leftCols<2>():" << endl; variable
4 cout << a.leftCols<2>() << endl;
6 cout << "Now the array a is:" << endl << a << endl; variable
H A DMatrixBase_template_int_rightCols.cpp2 cout << "Here is the array a:" << endl << a << endl; variable
3 cout << "Here is a.rightCols<2>():" << endl; variable
4 cout << a.rightCols<2>() << endl;
6 cout << "Now the array a is:" << endl << a << endl; variable
H A DMatrixBase_template_int_segment.cpp2 cout << "Here is the vector v:" << endl << v << endl; variable
3 cout << "Here is v.segment<2>(1):" << endl << v.segment<2>(1) << endl;
5 cout << "Now the vector v is:" << endl << v << endl; variable
H A DMatrixBase_template_int_start.cpp2 cout << "Here is the vector v:" << endl << v << endl; variable
3 cout << "Here is v.head(2):" << endl << v.head<2>() << endl;
5 cout << "Now the vector v is:" << endl << v << endl; variable
H A DMatrixBase_template_int_topRows.cpp2 cout << "Here is the array a:" << endl << a << endl; variable
3 cout << "Here is a.topRows<2>():" << endl; variable
4 cout << a.topRows<2>() << endl;
6 cout << "Now the array a is:" << endl << a << endl; variable
H A DMatrixBase_topLeftCorner_int_int.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.topLeftCorner(2, 2):" << endl; variable
4 cout << m.topLeftCorner(2, 2) << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_topRightCorner_int_int.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is m.topRightCorner(2, 2):" << endl; variable
4 cout << m.topRightCorner(2, 2) << endl;
6 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrixBase_topRows_int.cpp2 cout << "Here is the array a:" << endl << a << endl; variable
3 cout << "Here is a.topRows(2):" << endl; variable
4 cout << a.topRows(2) << endl;
6 cout << "Now the array a is:" << endl << a << endl; variable
H A DMatrixBase_transpose.cpp2 cout << "Here is the matrix m:" << endl << m << endl; variable
3 cout << "Here is the transpose of m:" << endl << m.transpose() << endl;
4 cout << "Here is the coefficient (1,0) in the transpose of m:" << endl
5 << m.transpose()(1,0) << endl;
6 cout << "Let us overwrite this coefficient with the value 0." << endl; variable
8 cout << "Now the matrix m is:" << endl << m << endl; variable
H A DMatrix_setConstant_int.cpp3 cout << v << endl; variable
H A DMatrix_setConstant_int_int.cpp3 cout << m << endl; variable
H A DMatrix_setIdentity_int_int.cpp3 cout << m << endl; variable
H A DMatrix_setOnes_int.cpp3 cout << v << endl; variable

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