Searched refs:colors (Results 76 - 100 of 556) sorted by relevance

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/external/chromium_org/third_party/skia/gm/
H A Dblurquickreject.cpp44 SkColor colors[] = { variable
50 SkASSERT(SK_ARRAY_COUNT(colors) == SK_ARRAY_COUNT(blurRects));
69 blurPaint.setColor(colors[i]);
H A Dcolorfilters.cpp18 const SkColor colors[] = { local
23 colors, NULL, SK_ARRAY_COUNT(colors),
H A Dgammatext.cpp16 const SkColor colors[] = {
129 const SkColor colors[] = { SK_ColorBLACK, SK_ColorWHITE };
130 SkShader* s = SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
209 SkColor colors[2]; local
210 colors[0] = c;
211 colors[1] = SkColorSetA(c, 0);
212 return SkGradientShader::CreateLinear(pts, colors, NULL, 2, SkShader::kClamp_TileMode);
238 const SkColor colors[] = { SK_ColorBLACK, SK_ColorRED, SK_ColorBLUE }; local
241 fColors[i] = colors[i];
H A Dshaderbounds.cpp15 SkColor colors[2] = {SK_ColorRED, SK_ColorGREEN}; local
18 colors[0] = SK_ColorBLUE;
19 colors[1] = SK_ColorYELLOW;
21 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
H A Dgradients_no_texture.cpp138 void construct(const SkColor colors[], const SkScalar pos[], int count) { argument
140 memcpy(fColors, colors, count * sizeof(SkColor));
159 const SkColor colors[] = { local
177 rec->construct(colors, pos, N);
181 const SkColor colors[] = { local
186 rec->construct(colors, NULL, SK_ARRAY_COUNT(colors));
190 const SkColor colors[] = { local
195 const int N = SK_ARRAY_COUNT(colors);
200 rec->construct(colors, po
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H A Dtilemodes.cpp27 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local
32 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
33 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
171 SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; local
176 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx);
178 return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx);
180 return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors));
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H A Dtilemodes_scaled.cpp28 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local
33 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
34 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
191 SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; local
196 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx);
198 return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx);
200 return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors));
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H A Dglyph_pos_align.cpp40 const SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; variable
42 SkAutoTUnref<SkShader> grad(SkGradientShader::CreateLinear(pts, colors, NULL,
43 SK_ARRAY_COUNT(colors),
/external/chromium_org/third_party/skia/samplecode/
H A DSampleEffects.cpp41 SkColor colors[] = { SK_ColorRED, COLOR, SK_ColorBLUE }; local
43 paint->setShader(SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
/external/chromium_org/third_party/skia/src/core/
H A DSkColorTable.cpp31 SkColorTable::SkColorTable(const SkPMColor colors[], int count, SkAlphaType at) argument
34 SkASSERT(0 == count || colors);
46 memcpy(fColors, colors, count * sizeof(SkPMColor));
H A DSkBitmapProcState.h54 SkPMColor colors[]);
59 uint16_t colors[]);
200 int count, SkPMColor colors[]);
202 int count, SkPMColor colors[]);
204 const uint32_t xy[], int count, SkPMColor colors[]);
206 const uint32_t xy[], int count, SkPMColor colors[]);
216 const uint32_t* xy, int count, uint16_t* colors);
219 SkPMColor *SK_RESTRICT colors, int count);
221 uint16_t *SK_RESTRICT colors, int count);
/external/skia/gm/
H A Dblurquickreject.cpp44 SkColor colors[] = { variable
50 SkASSERT(SK_ARRAY_COUNT(colors) == SK_ARRAY_COUNT(blurRects));
69 blurPaint.setColor(colors[i]);
H A Dcolorfilters.cpp18 const SkColor colors[] = { local
23 colors, NULL, SK_ARRAY_COUNT(colors),
H A Dshaderbounds.cpp15 SkColor colors[2] = {SK_ColorRED, SK_ColorGREEN}; local
18 colors[0] = SK_ColorBLUE;
19 colors[1] = SK_ColorYELLOW;
21 return SkGradientShader::CreateLinear(pts, colors, NULL, 2,
H A Dgradients_no_texture.cpp138 void construct(const SkColor colors[], const SkScalar pos[], int count) { argument
140 memcpy(fColors, colors, count * sizeof(SkColor));
159 const SkColor colors[] = { local
177 rec->construct(colors, pos, N);
181 const SkColor colors[] = { local
186 rec->construct(colors, NULL, SK_ARRAY_COUNT(colors));
190 const SkColor colors[] = { local
195 const int N = SK_ARRAY_COUNT(colors);
200 rec->construct(colors, po
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H A Dtilemodes.cpp27 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local
32 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
33 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
169 SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; local
174 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx);
176 return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx);
178 return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors));
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H A Dtilemodes_scaled.cpp28 SkColor colors[] = { SK_ColorRED, SK_ColorGREEN, SK_ColorBLUE }; local
33 paint.setShader(SkGradientShader::CreateLinear(pts, colors, pos,
34 SK_ARRAY_COUNT(colors), SkShader::kClamp_TileMode))->unref();
189 SkColor colors[] = { 0xFFFF0000, 0xFF0044FF }; local
194 return SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors), tx);
196 return SkGradientShader::CreateRadial(center, rad, colors, NULL, SK_ARRAY_COUNT(colors), tx);
198 return SkGradientShader::CreateSweep(center.fX, center.fY, colors, NULL, SK_ARRAY_COUNT(colors));
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/external/skia/samplecode/
H A DSampleEffects.cpp41 SkColor colors[] = { SK_ColorRED, COLOR, SK_ColorBLUE }; local
43 paint->setShader(SkGradientShader::CreateLinear(pts, colors, NULL, SK_ARRAY_COUNT(colors),
/external/chromium_org/ui/views/controls/
H A Dglow_hover_controller.cc94 SkColor colors[2]; local
97 colors[0] = SkColorSetARGB(hover_alpha, 255, 255, 255);
98 colors[1] = SkColorSetARGB(0, 255, 255, 255);
101 center_point, SkIntToScalar(radius), colors, NULL, 2,
/external/skia/src/core/
H A DSkBitmapProcState.h57 SkPMColor colors[]);
62 uint16_t colors[]);
208 int count, SkPMColor colors[]);
210 int count, SkPMColor colors[]);
212 const uint32_t xy[], int count, SkPMColor colors[]);
214 const uint32_t xy[], int count, SkPMColor colors[]);
224 const uint32_t* xy, int count, uint16_t* colors);
227 SkPMColor *SK_RESTRICT colors, int count);
229 uint16_t *SK_RESTRICT colors, int count);
/external/qemu/distrib/sdl-1.2.15/src/video/
H A DSDL_bmp.c223 /* Create a compatible surface, note that the colors are RGB ordered */
239 SDL_RWread(src, &palette->colors[i].b, 1, 1);
240 SDL_RWread(src, &palette->colors[i].g, 1, 1);
241 SDL_RWread(src, &palette->colors[i].r, 1, 1);
242 palette->colors[i].unused = 0;
246 SDL_RWread(src, &palette->colors[i].b, 1, 1);
247 SDL_RWread(src, &palette->colors[i].g, 1, 1);
248 SDL_RWread(src, &palette->colors[i].r, 1, 1);
249 SDL_RWread(src, &palette->colors[i].unused, 1, 1);
488 SDL_Color *colors; local
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/external/chromium_org/chrome/common/extensions/docs/examples/api/downloads/download_manager/
H A Dbackground.js8 var colors = {
42 ((seg % 2) == 0) ? colors.progressColor : colors.background);
48 ctx.fillStyle = ctx.strokeStyle = colors.progressColor;
57 ctx.strokeStyle = ctx.fillStyle = colors.arrow;
77 ctx.fillStyle = colors.danger;
78 ctx.strokeStyle = colors.background;
94 ctx.strokeStyle = colors.background;
97 ctx.fillStyle = colors.paused;
109 ctx.fillStyle = colors
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/external/chromium_org/third_party/WebKit/Source/web/
H A DWebColorName.cpp109 void setNamedColors(const WebColorName* colorNames, const WebColor* colors, size_t length) argument
113 WebColor color = colors[i];
123 // TODO(jeremy): Tell RenderTheme to update colors.
/external/deqp/modules/egl/
H A DteglGLES2SharingTests.cpp739 static const GLfloat colors [] = { local
769 GLU_CHECK_CALL(glVertexAttribPointer(colorLocation, 4, GL_FLOAT, GL_FALSE, 0, colors));
796 tcu::Vec4 a(colors[0], colors[1], colors[2], colors[3]);
797 tcu::Vec4 b(colors[4 + 0], colors[4 + 1], colors[4 + 2], colors[
1028 static const GLfloat colors [] = { local
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/external/chromium_org/third_party/angle/tests/angle_tests/
H A DBlendMinMaxTest.cpp34 Color colors[colorCount]; local
39 colors[i].values[j] = (rand() % 255) / 255.0f;
46 const Color &color = colors[i];

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