Searched refs:StencilState (Results 1 - 11 of 11) sorted by relevance

/external/deqp/modules/glshared/
H A DglsInteractionTestUtil.hpp57 struct StencilState struct in namespace:deqp::gls::InteractionTestUtil
69 StencilState (void) function in struct:deqp::gls::InteractionTestUtil::StencilState
87 StencilState stencil[rr::FACETYPE_LAST];
H A DglsFragOpInteractionCase.cpp66 using gls::InteractionTestUtil::StencilState;
242 const StencilState& sParams = state.stencil[face];
/external/deqp/framework/referencerenderer/
H A DrrFragmentOperations.hpp135 void executeStencilCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::ConstPixelBufferAccess& stencilBuffer);
136 void executeStencilSFail (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer);
139 void executeStencilDpFailAndPass (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer);
H A DrrRenderState.hpp174 struct StencilState struct in namespace:rr
184 StencilState (void) function in struct:rr::StencilState
234 StencilState stencilStates[2]; //!< Indexed with FACETYPE_FRONT and FACETYPE_BACK.
H A DrrFragmentOperations.cpp91 void FragmentProcessor::executeStencilCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::ConstPixelBufferAccess& stencilBuffer)
129 void FragmentProcessor::executeStencilSFail (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer)
265 void FragmentProcessor::executeStencilDpFailAndPass (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer)
769 const StencilState& stencilState = state.stencilStates[fragmentFacing];
/external/deqp/modules/gles2/functional/
H A Des2fRandomFragmentOpTests.cpp77 void translateStencilState (const StencilState& src, rr::StencilState& dst)
171 const StencilState& sParams = state.stencil[face];
H A Des2fDepthStencilTests.cpp368 void translateStencilState (const StencilParams& src, rr::StencilState& dst)
/external/deqp/modules/gles3/functional/
H A Des3fRandomFragmentOpTests.cpp77 void translateStencilState (const StencilState& src, rr::StencilState& dst)
171 const StencilState& sParams = state.stencil[face];
H A Des3fDepthStencilTests.cpp368 void translateStencilState (const StencilParams& src, rr::StencilState& dst)
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp852 struct StencilState struct in class:sglr::ReferenceContext
862 StencilState (void);
921 StencilState m_stencil[rr::FACETYPE_LAST];
H A DsglrReferenceContext.cpp301 ReferenceContext::StencilState::StencilState (void) function in class:sglr::ReferenceContext::StencilState

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