/external/deqp/modules/glshared/ |
H A D | glsInteractionTestUtil.hpp | 57 struct StencilState struct in namespace:deqp::gls::InteractionTestUtil 69 StencilState (void) function in struct:deqp::gls::InteractionTestUtil::StencilState 87 StencilState stencil[rr::FACETYPE_LAST];
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H A D | glsFragOpInteractionCase.cpp | 66 using gls::InteractionTestUtil::StencilState; 242 const StencilState& sParams = state.stencil[face];
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/external/deqp/framework/referencerenderer/ |
H A D | rrFragmentOperations.hpp | 135 void executeStencilCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::ConstPixelBufferAccess& stencilBuffer); 136 void executeStencilSFail (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer); 139 void executeStencilDpFailAndPass (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer);
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H A D | rrRenderState.hpp | 174 struct StencilState struct in namespace:rr 184 StencilState (void) function in struct:rr::StencilState 234 StencilState stencilStates[2]; //!< Indexed with FACETYPE_FRONT and FACETYPE_BACK.
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H A D | rrFragmentOperations.cpp | 91 void FragmentProcessor::executeStencilCompare (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::ConstPixelBufferAccess& stencilBuffer) 129 void FragmentProcessor::executeStencilSFail (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer) 265 void FragmentProcessor::executeStencilDpFailAndPass (int fragNdxOffset, int numSamplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencilBits, const tcu::PixelBufferAccess& stencilBuffer) 769 const StencilState& stencilState = state.stencilStates[fragmentFacing];
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/external/deqp/modules/gles2/functional/ |
H A D | es2fRandomFragmentOpTests.cpp | 77 void translateStencilState (const StencilState& src, rr::StencilState& dst) 171 const StencilState& sParams = state.stencil[face];
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H A D | es2fDepthStencilTests.cpp | 368 void translateStencilState (const StencilParams& src, rr::StencilState& dst)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fRandomFragmentOpTests.cpp | 77 void translateStencilState (const StencilState& src, rr::StencilState& dst) 171 const StencilState& sParams = state.stencil[face];
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H A D | es3fDepthStencilTests.cpp | 368 void translateStencilState (const StencilParams& src, rr::StencilState& dst)
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 852 struct StencilState struct in class:sglr::ReferenceContext 862 StencilState (void); 921 StencilState m_stencil[rr::FACETYPE_LAST];
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H A D | sglrReferenceContext.cpp | 301 ReferenceContext::StencilState::StencilState (void) function in class:sglr::ReferenceContext::StencilState
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