Searched refs:TYPE_2D_ARRAY (Results 1 - 4 of 4) sorted by relevance

/external/deqp/modules/glshared/
H A DglsShaderRenderCase.hpp82 TYPE_2D_ARRAY, enumerator in enum:deqp::gls::TextureBinding::Type
104 const glu::Texture2DArray* get2DArray (void) const { DE_ASSERT(getType() == TYPE_2D_ARRAY); return m_binding.tex2DArray;}
H A DglsShaderRenderCase.cpp100 : m_type (TYPE_2D_ARRAY)
138 m_type = TYPE_2D_ARRAY;
301 case TextureBinding::TYPE_2D_ARRAY: textures[ndx].tex2DArray = &binding.get2DArray()->getRefTexture(); break;
516 if (tex.getType() == TextureBinding::TYPE_2D_ARRAY)
530 case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.get2DArray()->getGLTexture(); break;
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp137 case Texture::TYPE_2D_ARRAY: return Framebuffer::TEXTARGET_2D_ARRAY;
634 case GL_TEXTURE_2D_ARRAY: expectedType = Texture::TYPE_2D_ARRAY; break;
2043 RC_IF_ERROR(texObj->getType() != Texture::TYPE_2D_ARRAY &&
2047 if (texObj->getType() == Texture::TYPE_2D_ARRAY || texObj->getType() == Texture::TYPE_CUBE_MAP_ARRAY)
2184 DE_ASSERT(texture->getType() == Texture::TYPE_2D_ARRAY);
2324 else if (texture->getType() == Texture::TYPE_2D_ARRAY ||
2330 if (texture->getType() == Texture::TYPE_2D_ARRAY)
5073 : Texture (name, TYPE_2D_ARRAY)
H A DsglrReferenceContext.hpp80 TYPE_2D_ARRAY, enumerator in enum:sglr::rc::Texture::Type

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