Searched refs:Texture1D (Results 1 - 17 of 17) sorted by relevance

/external/deqp/framework/opengl/
H A DgluTexture.hpp42 class Texture1D class in namespace:glu
45 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width);
46 Texture1D (const RenderContext& context, deUint32 internalFormat, int width);
47 ~Texture1D (void);
49 tcu::Texture1D& getRefTexture (void) { return m_refTexture; }
50 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; }
56 Texture1D (const Texture1D& other); // Not allowed!
57 Texture1D& operator= (const Texture1D
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H A DgluTexture.cpp50 // Texture1D
52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) function in class:glu::Texture1D
63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) function in class:glu::Texture1D
74 Texture1D::~Texture1D (void)
80 void Texture1D::upload (void)
/external/deqp/framework/opengl/simplereference/
H A DsglrShaderProgram.hpp38 class Texture1D;
210 const rc::Texture1D* tex1D;
H A DsglrReferenceContext.hpp136 class Texture1D : public Texture class in namespace:sglr::rc
139 Texture1D (deUint32 name = 0);
140 virtual ~Texture1D (void);
796 void setTex1DBinding (int unit, rc::Texture1D* tex1D);
821 rc::Texture1D* tex1DBinding;
828 rc::Texture1D default1DTex;
883 rc::Texture1D m_emptyTex1D;
H A DsglrReferenceContext.cpp502 void ReferenceContext::setTex1DBinding (int unitNdx, Texture1D* texture)
647 case GL_TEXTURE_1D: texObj = new Texture1D (texture); break;
662 case GL_TEXTURE_1D: setTex1DBinding (unitNdx, static_cast<Texture1D*> (texObj)); break;
1021 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex;
1281 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex;
1424 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex;
1549 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex;
4437 rc::Texture1D* tex = DE_NULL;
4748 Texture1D::Texture1D (deUint3
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/external/deqp/framework/common/
H A DtcuTexture.hpp558 class Texture1D : private TextureLevelPyramid class in namespace:tcu
561 Texture1D (const TextureFormat& format, int width);
562 Texture1D (const Texture1D& other);
563 ~Texture1D (void);
580 Texture1D& operator= (const Texture1D& other);
589 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const
594 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const
H A DtcuTexture.cpp2977 // Texture1D
2979 Texture1D::Texture1D (const TextureFormat& format, int width)
2986 Texture1D::Texture1D (const Texture1D& other)
2993 Texture1D& Texture1D::operator= (const Texture1D& other)
3006 Texture1D
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/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/d3dapi/
H A Dd3d10_1.idl104 D3D10_TEX1D_SRV Texture1D;
H A Dd3d11.idl870 D3D11_TEX1D_SRV Texture1D;
947 D3D11_TEX1D_RTV Texture1D;
1005 D3D11_TEX1D_DSV Texture1D;
1066 D3D11_TEX1D_UAV Texture1D;
H A Dd3d10.idl592 D3D10_TEX1D_DSV Texture1D;
658 D3D10_TEX1D_RTV Texture1D;
723 D3D10_TEX1D_SRV Texture1D;
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3dapi/
H A Dd3d10_1.idl104 D3D10_TEX1D_SRV Texture1D;
H A Dd3d11.idl870 D3D11_TEX1D_SRV Texture1D;
947 D3D11_TEX1D_RTV Texture1D;
1005 D3D11_TEX1D_DSV Texture1D;
1066 D3D11_TEX1D_UAV Texture1D;
H A Dd3d10.idl592 D3D10_TEX1D_DSV Texture1D;
658 D3D10_TEX1D_RTV Texture1D;
723 D3D10_TEX1D_SRV Texture1D;
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DRenderTarget11.cpp74 mipSlice = rtvDesc.Texture1D.MipSlice;
135 mipSlice = dsvDesc.Texture1D.MipSlice;
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/d3d1x/gd3d11/
H A Dd3d11_screen.h1061 def_desc.Texture1D.MipLevels = resource->last_level + 1;
1130 templat.u.tex.first_level = desc->Texture1D.MostDetailedMip;
1131 if(desc->Texture1D.MipLevels == (unsigned)-1)
1134 templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1;
1236 templat.u.tex.level = desc->Texture1D.MipSlice;
1326 templat.u.tex.level = desc->Texture1D.MipSlice;
/external/mesa3d/src/gallium/state_trackers/d3d1x/gd3d11/
H A Dd3d11_screen.h1061 def_desc.Texture1D.MipLevels = resource->last_level + 1;
1130 templat.u.tex.first_level = desc->Texture1D.MostDetailedMip;
1131 if(desc->Texture1D.MipLevels == (unsigned)-1)
1134 templat.u.tex.last_level = templat.u.tex.first_level + desc->Texture1D.MipLevels - 1;
1236 templat.u.tex.level = desc->Texture1D.MipSlice;
1326 templat.u.tex.level = desc->Texture1D.MipSlice;
/external/deqp/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp293 static inline tcu::Texture1D* newOneLevelTexture1D (const tcu::TextureFormat& format, int w)
295 tcu::Texture1D* const res = new tcu::Texture1D(format, w);
600 const SharedPtr<tcu::Texture1D> m_texBuffer;
611 , m_texBuffer (type == TEXTURETYPE_BUFFER ? SharedPtr<tcu::Texture1D> (newOneLevelTexture1D (format, w)) : SharedPtr<tcu::Texture1D>())

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