Searched refs:clearColor (Results 1 - 25 of 129) sorted by relevance

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/external/chromium_org/content/test/data/gpu/functional_files/
H A Dcontext.js26 gl_context.clearColor(0.0, 0.0, 0.0, 1.0);
/external/chromium_org/third_party/WebKit/Source/platform/mac/
H A DColorMac.mm42 DEFINE_STATIC_LOCAL(RetainPtr<NSColor>, clearColor, ([NSColor colorWithDeviceRed:0 green:0 blue:0 alpha:0]));
43 return clearColor.get();
/external/deqp/modules/gles2/functional/
H A Des2fDepthTests.cpp123 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); local
146 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
159 context.clearColor(clearColor.x(), clearColor.y(), clearColor
[all...]
H A Des2fFboRenderTest.cpp560 Vec4 clearColor (0.125f, 0.25f, 0.5f, 1.0f);
587 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
611 context.clearColor(clearColor.x(), clearColor.y(), clearColor
[all...]
H A Des2fRandomFragmentOpTests.cpp306 const Vec4 clearColor = CLEAR_COLOR;
325 m_callLogWrapper.glClearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
351 tcu::clear (m_refColorBuffer->getAccess(), clearColor);
/external/deqp/modules/gles3/functional/
H A Des3fDepthTests.cpp126 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); local
149 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
162 context.clearColor(clearColor.x(), clearColor.y(), clearColor
[all...]
H A Des3fRandomFragmentOpTests.cpp306 const Vec4 clearColor = CLEAR_COLOR;
325 m_callLogWrapper.glClearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
351 tcu::clear (m_refColorBuffer->getAccess(), clearColor);
H A Des3fFboRenderTest.cpp422 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); local
449 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
473 context.clearColor(clearColor.x(), clearColor.y(), clearColor
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H A Des3fShaderBuiltinVarTests.cpp542 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
981 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f);
992 gl.clearColor (clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
995 tcu::clear(refImg.getAccess(), clearColor);
1061 tcu::clear(refImg.getAccess(), clearColor);
H A Des3fPixelBufferObjectTests.cpp88 void clearColor (float r, float g, float b, float a);
332 void ReadPixelsTest::clearColor (float r, float g, float b, float a) function in class:deqp::gles3::Functional::__anon20033::ReadPixelsTest
415 clearColor(m_colorScale * 0.4f, m_colorScale * 1.0f, m_colorScale * 0.5f, m_colorScale * 1.0f);
441 clearColor(clearRed, clearGreen, clearBlue, clearAlpha);
H A Des3fReadPixelsTests.cpp80 void clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, bool align, int pixelSize);
235 void ReadPixelsTest::clearColor (tcu::Texture2D& reference, vector<deUint8>& pixelData, bool align, int pixelSize) function in class:deqp::gles3::Functional::__anon20042::ReadPixelsTest
377 clearColor(reference, pixelData, align, pixelSize);
/external/deqp/modules/gles2/
H A Dtes2TestCaseWrapper.cpp83 gl.clearColor(0.125f, 0.25f, 0.5f, 1.f);
/external/deqp/modules/gles3/
H A Dtes3TestCaseWrapper.cpp82 gl.clearColor(0.125f, 0.25f, 0.5f, 1.f);
/external/chromium_org/third_party/mesa/src/src/mesa/swrast/
H A Ds_clear.c55 const GLfloat (*clearColor)[4] =
79 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, &pixel); \
107 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, pixel); \
/external/deqp/modules/glshared/
H A DglsScissorTests.cpp229 gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
250 gl.clearColor(0.125f, 0.25f, 0.5f, 1.0f);
437 gl.clearColor(0.6f, 0.1f, 0.1f, 1.0);
454 gl.clearColor(0.1f, 0.6f, 0.1f, 1.0);
499 const tcu::Vec4 clearColor (1.0f, 0.5, 0.125f, 1.0f);
509 gl.clearBufferfv(GL_COLOR, 0, clearColor.getPtr());
792 const Color clearColor = getMainColor(bufferFmt); local
799 case CLEAR_COLOR_FIXED: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break;
800 case CLEAR_COLOR_FLOAT: gl.clearBufferfv (GL_COLOR, 0, clearColor.f); break;
801 case CLEAR_COLOR_INT: gl.clearBufferiv (GL_COLOR, 0, clearColor
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H A DglsTextureBufferCase.cpp862 const tcu::Vec4 clearColor (0.25f, 0.5f, 0.75f, 1.0f);
896 gl.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
900 tcu::clear(referenceTarget.getAccess(), clearColor);
/external/mesa3d/src/mesa/swrast/
H A Ds_clear.c55 const GLfloat (*clearColor)[4] =
79 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, &pixel); \
107 _mesa_pack_float_rgba_row(rb->Format, 1, clearColor, pixel); \
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DClear11.cpp209 if (clearParams.clearColor[colorAttachment] && frameBuffer->isEnabledColorAttachment(colorAttachment))
246 bool clearColor = clearParams.clearColor[colorAttachment]; local
247 maskAndRt.colorMask[0] = (clearColor && clearParams.colorMaskRed);
248 maskAndRt.colorMask[1] = (clearColor && clearParams.colorMaskGreen);
249 maskAndRt.colorMask[2] = (clearColor && clearParams.colorMaskBlue);
250 maskAndRt.colorMask[3] = (clearColor && clearParams.colorMaskAlpha);
/external/chromium_org/third_party/mesa/src/src/mesa/state_tracker/
H A Dst_cb_clear.c205 union pipe_color_union clearColor; local
308 &clearColor,
314 draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor);
537 union pipe_color_union clearColor; local
551 &clearColor,
556 st->pipe->clear(st->pipe, clear_buffers, &clearColor,
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_clear.c205 union pipe_color_union clearColor; local
308 &clearColor,
314 draw_quad(st, x0, y0, x1, y1, (GLfloat) ctx->Depth.Clear, &clearColor);
537 union pipe_color_union clearColor; local
551 &clearColor,
556 st->pipe->clear(st->pipe, clear_buffers, &clearColor,
/external/deqp/modules/egl/
H A DteglSwapBuffersTests.cpp335 gl.clearColor(1.0f, 1.0f, 1.0f, 1.0f);
353 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f);
370 gl.clearColor(0.7f, 1.0f, 0.3f, 1.0f);
385 gl.clearColor(0.7f, 0.7f, 1.0f, 1.0f);
H A DteglMemoryStressTests.cpp219 m_gl.clearColor(red, green, blue, alpha);
281 m_gl.clearColor(red, green, blue, alpha);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl20 gl->clearColor = &glClearColor;
/external/deqp/framework/platform/null/
H A DtcuNullRenderContext.cpp506 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); // black
558 tcu::clear(targetRectAccess, clearColor);
/external/qemu/distrib/sdl-1.2.15/test/
H A Dtestblitspeed.c362 Uint32 clearColor = SDL_MapRGB(dest->format, 0, 0, 0); local
393 SDL_FillRect(dest, NULL, clearColor); /* blank it for next time! */

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