Searched refs:getDepthbuffer (Results 1 - 25 of 27) sorted by relevance

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/external/chromium_org/third_party/angle/src/libGLESv2/
H A DFramebuffer.h53 FramebufferAttachment *getDepthbuffer() const;
H A DFramebuffer.cpp264 FramebufferAttachment *Framebuffer::getDepthbuffer() const
327 return getDepthbuffer();
729 return getDepthbuffer();
H A DState.cpp259 if (mDepthStencil.depthMask && framebufferObject->getDepthbuffer() != NULL)
1307 gl::FramebufferAttachment *depthbuffer = framebuffer->getDepthbuffer();
H A DvalidationES.cpp617 gl::FramebufferAttachment *readDepthBuffer = readFramebuffer->getDepthbuffer();
618 gl::FramebufferAttachment *drawDepthBuffer = drawFramebuffer->getDepthbuffer();
H A DContext.cpp2209 if ((mask & GL_DEPTH_BUFFER_BIT) && readFramebuffer->getDepthbuffer() && drawFramebuffer->getDepthbuffer())
/external/deqp/modules/gles2/functional/
H A Des2fDepthTests.cpp157 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des2fFboRenderTest.cpp362 deUint32 getDepthbuffer (void) const { return m_depthbuffer; } function in class:deqp::gles2::Functional::Framebuffer
609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
1460 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, fboA.getDepthbuffer());
1746 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getDepthbuffer());
1926 deUint32 depthbuf = fbo.getDepthbuffer();
H A Des2fStencilTests.cpp343 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des2fClippingTests.cpp519 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
654 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
862 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
1036 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des2fTextureUnitTests.cpp804 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des2fTextureSpecificationTests.cpp433 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
/external/deqp/modules/gles3/functional/
H A Des3fDepthTests.cpp160 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des3fFboTestCase.cpp109 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des3fStencilTests.cpp346 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des3fClippingTests.cpp522 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
657 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
866 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
1040 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des3fTextureUnitTests.cpp1036 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des3fFboRenderTest.cpp471 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
/external/deqp/modules/gles31/functional/
H A Des31fFboTestCase.cpp113 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
H A Des31fTextureSpecificationTests.cpp156 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
/external/deqp/modules/glshared/
H A DglsFragOpInteractionCase.cpp387 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer())
H A DglsVertexArrayTests.cpp1813 m_refContext = new sglr::ReferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer());
H A DglsDrawTest.cpp3201 m_refContext = new sglr::ReferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer());
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp589 rr::MultisamplePixelBufferAccess getDepthbuffer (void) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_depthbuffer.getAccess()); } function in class:sglr::ReferenceContextBuffers
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/
H A DRenderer11.cpp859 gl::FramebufferAttachment *depthStencil = framebuffer->getDepthbuffer();
3143 gl::FramebufferAttachment *depthAttachment = framebuffer->getDepthbuffer();
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/
H A DRenderer9.cpp1149 attachment = getNullColorbuffer(framebuffer->getDepthbuffer());
1183 gl::FramebufferAttachment *depthStencil = framebuffer->getDepthbuffer();

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