/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | Framebuffer.h | 54 FramebufferAttachment *getStencilbuffer() const;
|
H A D | Framebuffer.cpp | 269 FramebufferAttachment *Framebuffer::getStencilbuffer() const 329 return getStencilbuffer(); 731 return getStencilbuffer();
|
H A D | State.cpp | 267 if (framebufferObject->getStencilbuffer() != NULL) 269 GLenum stencilActualFormat = framebufferObject->getStencilbuffer()->getActualFormat(); 1322 gl::FramebufferAttachment *stencilbuffer = framebuffer->getStencilbuffer();
|
H A D | validationES.cpp | 655 gl::FramebufferAttachment *readStencilBuffer = readFramebuffer->getStencilbuffer(); 656 gl::FramebufferAttachment *drawStencilBuffer = drawFramebuffer->getStencilbuffer();
|
H A D | Context.cpp | 2205 if ((mask & GL_STENCIL_BUFFER_BIT) && readFramebuffer->getStencilbuffer() && drawFramebuffer->getStencilbuffer())
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fDepthTests.cpp | 157 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es2fFboRenderTest.cpp | 363 deUint32 getStencilbuffer (void) const { return m_stencilbuffer; } function in class:deqp::gles2::Functional::Framebuffer 609 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 1753 context.bindRenderbuffer(GL_RENDERBUFFER, fbo.getStencilbuffer()); 1939 deUint32 stencilbuf = fbo.getStencilbuffer();
|
H A D | es2fStencilTests.cpp | 343 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es2fClippingTests.cpp | 519 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 654 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 862 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 1036 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es2fTextureUnitTests.cpp | 804 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es2fTextureSpecificationTests.cpp | 433 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fDepthTests.cpp | 160 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es3fFboTestCase.cpp | 109 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es3fStencilTests.cpp | 346 sglr::ReferenceContext context (sglr::ReferenceContextLimits(m_context.getRenderContext()), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es3fClippingTests.cpp | 522 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 657 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 866 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer()); 1040 sglr::ReferenceContext refContext (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es3fTextureUnitTests.cpp | 1036 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es3fFboRenderTest.cpp | 471 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fFboTestCase.cpp | 113 sglr::ReferenceContext context (sglr::ReferenceContextLimits(renderCtx), buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer());
|
H A D | es31fTextureSpecificationTests.cpp | 156 sglr::ReferenceContext refContext (sglr::ReferenceContextLimits(renderCtx), refBuffers.getColorbuffer(), refBuffers.getDepthbuffer(), refBuffers.getStencilbuffer());
|
/external/deqp/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 387 , context (limits, buffers.getColorbuffer(), buffers.getDepthbuffer(), buffers.getStencilbuffer())
|
H A D | glsVertexArrayTests.cpp | 1813 m_refContext = new sglr::ReferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer());
|
H A D | glsDrawTest.cpp | 3201 m_refContext = new sglr::ReferenceContext(limits, m_refBuffers->getColorbuffer(), m_refBuffers->getDepthbuffer(), m_refBuffers->getStencilbuffer());
|
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 590 rr::MultisamplePixelBufferAccess getStencilbuffer (void) { return rr::MultisamplePixelBufferAccess::fromMultisampleAccess(m_stencilbuffer.getAccess()); } function in class:sglr::ReferenceContextBuffers
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | Renderer11.cpp | 866 else if (framebuffer->getStencilbuffer()) 868 depthStencil = framebuffer->getStencilbuffer(); 3149 gl::FramebufferAttachment *stencilAttachment = framebuffer->getStencilbuffer();
|
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
H A D | Renderer9.cpp | 1190 else if (framebuffer->getStencilbuffer()) 1192 depthStencil = framebuffer->getStencilbuffer(); 1831 unsigned int stencilSize = gl::GetInternalFormatInfo((frameBuffer->getStencilbuffer()->getActualFormat())).stencilBits;
|