Searched refs:hasShader (Results 1 - 6 of 6) sorted by relevance

/external/chromium_org/third_party/skia/gm/
H A Dmodecolorfilters.cpp131 bool hasShader = NULL == paint.getShader(); local
132 int paintColorCnt = hasShader ? SK_ARRAY_COUNT(alphas) : SK_ARRAY_COUNT(colors);
133 SkColor* paintColors = hasShader ? alphas : colors;
/external/skia/gm/
H A Dmodecolorfilters.cpp131 bool hasShader = NULL == paint.getShader(); local
132 int paintColorCnt = hasShader ? SK_ARRAY_COUNT(alphas) : SK_ARRAY_COUNT(colors);
133 SkColor* paintColors = hasShader ? alphas : colors;
/external/deqp/modules/gles2/functional/
H A Des2fShaderApiTests.cpp217 bool hasShader (const glu::ShaderType shaderType);
224 glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return *m_shaders[shaderType]; }
245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) function in class:deqp::gles2::Functional::__anon19894::ShaderAllocator
255 DE_ASSERT(!this->hasShader(shaderType));
267 DE_ASSERT(this->hasShader(shaderType));
275 DE_ASSERT(this->hasShader(shaderType));
302 if (shaders.hasShader(shaderType))
/external/deqp/framework/opengl/
H A DgluShaderProgram.hpp180 bool hasShader (glu::ShaderType shaderType) const { return !m_shaders[shaderType].empty(); } function in class:glu::ShaderProgram
/external/deqp/modules/gles3/functional/
H A Des3fShaderApiTests.cpp270 bool hasShader (const glu::ShaderType shaderType);
277 glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return *m_shaders[shaderType]; }
298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) function in class:deqp::gles3::Functional::__anon20045::ShaderAllocator
308 DE_ASSERT(!this->hasShader(shaderType));
320 DE_ASSERT(this->hasShader(shaderType));
328 DE_ASSERT(this->hasShader(shaderType));
356 if (shaders.hasShader(shaderType))
/external/deqp/modules/glshared/
H A DglsShaderLibraryCase.cpp659 if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk)
684 if (program->hasShader((glu::ShaderType)stage) && !program->getShaderInfo((glu::ShaderType)stage).compileOk)

Completed in 203 milliseconds