Searched refs:localBuf (Results 1 - 2 of 2) sorted by relevance
/external/glide/library/src/main/java/com/bumptech/glide/load/resource/bitmap/ |
H A D | RecyclableBufferedInputStream.java | 121 private int fillbuf(InputStream localIn, byte[] localBuf) argument 125 int result = localIn.read(localBuf); 133 //Added count == localBuf.length so that we do not immediately double the buffer size before reading any data 134 // when marklimit > localBuf.length. Instead, we will double the buffer size only after reading the initial 135 // localBuf worth of data without finding what we're looking for in the stream. This allows us to set a 138 if (markpos == 0 && marklimit > localBuf.length && count == localBuf.length) { 140 int newLength = localBuf.length * 2; 145 System.arraycopy(localBuf, 0, newbuf, 0, localBuf [all...] |
/external/deqp/framework/opengl/ |
H A D | gluDrawUtil.cpp | 326 std::vector<deUint8> localBuf(layout.size); 329 copyToLayout(&localBuf[0], layout.attributes[attrNdx], srcArrays[attrNdx]); 332 gl.bufferData(GL_ARRAY_BUFFER, (int)localBuf.size(), &localBuf[0], usage);
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