Searched refs:lose_context_when_out_of_memory (Results 1 - 25 of 34) sorted by relevance

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/external/chromium_org/content/common/gpu/client/
H A Dgpu_in_process_context_tests.cc23 bool lose_context_when_out_of_memory = false; local
26 attributes, lose_context_when_out_of_memory);
H A Dwebgraphicscontext3d_command_buffer_impl.cc88 bool lose_context_when_out_of_memory,
91 : lose_context_when_out_of_memory_(lose_context_when_out_of_memory),
167 attribs_for_gles2.lose_context_when_out_of_memory =
350 bool lose_context_when_out_of_memory,
365 lose_context_when_out_of_memory,
83 WebGraphicsContext3DCommandBufferImpl( int surface_id, const GURL& active_url, GpuChannelHost* host, const Attributes& attributes, bool lose_context_when_out_of_memory, const SharedMemoryLimits& limits, WebGraphicsContext3DCommandBufferImpl* share_context) argument
347 CreateOffscreenContext( GpuChannelHost* host, const WebGraphicsContext3D::Attributes& attributes, bool lose_context_when_out_of_memory, const GURL& active_url, const SharedMemoryLimits& limits, WebGraphicsContext3DCommandBufferImpl* share_context) argument
H A Dwebgraphicscontext3d_command_buffer_impl.h110 bool lose_context_when_out_of_memory,
136 bool lose_context_when_out_of_memory,
H A Dgl_helper_benchmark.cc61 bool lose_context_when_out_of_memory = false; local
63 CreateOffscreenContext(attributes, lose_context_when_out_of_memory);
/external/chromium_org/webkit/common/gpu/
H A Dwebgraphicscontext3d_in_process_command_buffer_impl.cc37 bool lose_context_when_out_of_memory,
44 lose_context_when_out_of_memory,
53 bool lose_context_when_out_of_memory) {
58 lose_context_when_out_of_memory,
67 bool lose_context_when_out_of_memory = false; // Not used. local
72 lose_context_when_out_of_memory,
81 bool lose_context_when_out_of_memory,
90 attribs_.lose_context_when_out_of_memory = lose_context_when_out_of_memory;
35 CreateViewContext( const blink::WebGraphicsContext3D::Attributes& attributes, bool lose_context_when_out_of_memory, gfx::AcceleratedWidget window) argument
51 CreateOffscreenContext( const blink::WebGraphicsContext3D::Attributes& attributes, bool lose_context_when_out_of_memory) argument
78 WebGraphicsContext3DInProcessCommandBufferImpl( scoped_ptr< ::gpu::GLInProcessContext> context, const blink::WebGraphicsContext3D::Attributes& attributes, bool lose_context_when_out_of_memory, bool is_offscreen, gfx::AcceleratedWidget window) argument
H A Dwebgraphicscontext3d_in_process_command_buffer_impl.h46 bool lose_context_when_out_of_memory,
52 bool lose_context_when_out_of_memory);
82 bool lose_context_when_out_of_memory,
H A Dcontext_provider_in_process.cc52 bool lose_context_when_out_of_memory) {
62 attributes, lose_context_when_out_of_memory),
51 CreateOffscreen( bool lose_context_when_out_of_memory) argument
H A Dcontext_provider_in_process.h31 bool lose_context_when_out_of_memory);
/external/chromium_org/mojo/gles2/
H A Dgles2_context.cc44 bool lose_context_when_out_of_memory = false; local
50 lose_context_when_out_of_memory,
/external/chromium_org/ui/compositor/test/
H A Din_process_context_factory.cc50 bool lose_context_when_out_of_memory = true; local
55 attrs, lose_context_when_out_of_memory, compositor->widget()));
80 bool lose_context_when_out_of_memory = false;
83 lose_context_when_out_of_memory);
/external/chromium_org/content/browser/gpu/
H A Dgpu_ipc_browsertests.cc38 bool lose_context_when_out_of_memory = false; variable
45 lose_context_when_out_of_memory,
120 bool lose_context_when_out_of_memory = false; local
125 lose_context_when_out_of_memory,
/external/chromium_org/content/browser/renderer_host/
H A Dimage_transport_factory_android.cc76 bool lose_context_when_out_of_memory = false; local
82 lose_context_when_out_of_memory,
H A Dcompositor_impl_android.cc529 bool lose_context_when_out_of_memory = true; local
535 lose_context_when_out_of_memory,
/external/chromium_org/ppapi/shared_impl/
H A Dppb_graphics_3d_shared.cc121 const bool lose_context_when_out_of_memory = false; local
129 lose_context_when_out_of_memory,
/external/chromium_org/gpu/command_buffer/tests/
H A Dgl_manager.h56 bool lose_context_when_out_of_memory; member in struct:gpu::GLManager::Options
H A Dgl_manager.cc93 lose_context_when_out_of_memory(false),
241 options.lose_context_when_out_of_memory,
/external/chromium_org/content/browser/android/in_process/
H A Dsynchronous_compositor_factory_impl.cc46 in_process_attribs.lose_context_when_out_of_memory = true;
69 in_process_attribs.lose_context_when_out_of_memory = true;
/external/chromium_org/gpu/command_buffer/common/
H A Dgles2_cmd_utils.cc824 lose_context_when_out_of_memory(false) {}
866 attribs->push_back(lose_context_when_out_of_memory ? 1 : 0);
919 lose_context_when_out_of_memory = value != 0;
H A Dgles2_cmd_utils.h217 bool lose_context_when_out_of_memory; member in struct:gpu::gles2::ContextCreationAttribHelper
/external/chromium_org/gpu/gles2_conform_support/egl/
H A Ddisplay.cc230 bool lose_context_when_out_of_memory = false; local
237 lose_context_when_out_of_memory,
/external/chromium_org/content/browser/compositor/
H A Dgpu_process_transport_factory.cc431 bool lose_context_when_out_of_memory = true; local
447 lose_context_when_out_of_memory,
/external/chromium_org/android_webview/browser/
H A Dhardware_renderer.cc53 attribs_for_gles2.lose_context_when_out_of_memory = true;
/external/chromium_org/gpu/command_buffer/client/
H A Dgl_in_process_context.cc210 attribs.lose_context_when_out_of_memory,
/external/chromium_org/content/renderer/
H A Drender_thread_impl.cc1098 bool lose_context_when_out_of_memory = false; local
1104 lose_context_when_out_of_memory,
1121 bool lose_context_when_out_of_memory = true; local
1129 lose_context_when_out_of_memory,
H A Drenderer_webkitplatformsupport_impl.cc970 bool lose_context_when_out_of_memory = false; local
974 lose_context_when_out_of_memory,

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